Age of Wonders 4 - fangirlcrazily


Celebrate the release of Age of Wonders 4 with a special countdown stream! ⏰

Watch many different devs play the game, relay race style!

Stream starts at 16:00 CEST next Tuesday and lasts until launch at 18:00 🪩

Come 🥳 with us!

Twitch: {LINK REMOVED}

YouTube: {LINK REMOVED}
Crossfar - Kavtain
114th official update released on 5/1/2023 is a small update.

1-new map features added to PVP game modes.
2-camera field of view options are added to in game options menu which allows players to decide how wide their camera FOV will be. (90° min - 120° max)
having this option makes the game even more enjoyable on widescreens so we highly recommend testing it out.
3-aesthetic changes to PVP lobby.
May 1, 2023
Dinosaur Shakespeare: To Date or Not To Date? - Duck Whitman
- FIXED: Various bugs
Theseus Protocol - huangxi
Join our discord and share your opinion and feedback!

The overall update content is as follows:

    ·Added game records and details function.·Added story and art-works for loading pages before a BOSS fight.·Added dialogue for some enemies.·Optimized display in game score.


How to play Beta Version
1、Right Click Theseus Protocol in your Libarary, click on Properties...

2、Select beta - Theseus Protocol test(04/22 Update: No need for code anymore)




How to quit Beta Version
Select None in Beta, then you could exit Beta Version.




Thank you for your support and encouragement! Happy Holiday!
May 1, 2023
Ghosts of Tabor - BFE_Acacia
Patch 0.4.2937.13203 is now available!

General note
We are generally registring a significant reduction in crashes over the weekend which indicates that fixes in the previous patches have been effective. A big thank you to all of you who are sending in crash reports (yes, they matter) or sending in dxdiag data to our support!

[Edit] We apologies for any inconveniences the patch introduced, a secondary fix is being deployed.

🛠️ FIXES 🛠️
  • Fix Quest 2 controller offsets when changing settings in menu
  • Fix PCVR controller offsets when grabbing guns occasionally
  • Fix armor save exploit in market and tutorial
  • Fix 1 crash cause on Island of Tabor
  • Fixed ocassionally not being able to grab pack off your body

🪀 OTHER 🪀
  • General damage tweaks for different calibers

➕ ADDITIONS ➕
  • Added BAR gun
Hero Realms - classicsmiley
Improvements:
-Call to Arms expansion is available for sale! (Base set purchase is required first.)
Adds 20 cards (16 unique) to the market deck
Increases Hero level cap from 12 to 14 and adds new treasure choices
Adds new War in the Wild single-player campaign

Bug fixes:
-Update Rules button not visible in some screen sizes
-Grak is missing a choice image
-Missing textures for Welcome to Thandar campaign cards
-Some VS AI games freeze
-Inventory not refreshed after purchase
Duelyst GG - Hellgin
NEW CARDS
- Lavastorm Walker: Vetruvian Minion



- Gatekeeper: Neutral Minion



- Rolling Snowstorm: Vanar Spell



May 1, 2023
Stagehand Survival Simulator Playtest - R_E_D_Squirrel
add voice over and slimmed size of project
Dead District: Survival - BadBit Games
Hello friends! New BIG update 0.3 has arrived!

About the update:
Added
  • Added tutorial level (this will help beginners get used to the game faster)


  • Added more sounds
  • Added new melee weapons
Changed

  • Changing the position of the camera when aiming (this way you get a larger view)


  • Changed the model of the Stone Axe
  • Changed crosshair when aiming
  • Improved Shotgun accuracy
  • Tree models changed



  • Changed the muzzle effects of some weapons
  • Changed the smoke from the smoke grenade
  • Improved optimization

Fixed
  • Fixed first time splitting stack in full crafting inventory looses items
  • Fixed Repair not working with no required actors
  • Fixed single player pockets not loading save items
  • Fixed a bug where AI would not spawn if you spawned nearby
  • Fixed an issue where the character could spawn in a different location when loading a save

I am also preparing a roadmap, which will be published soon. Thanks for your interest in the game!
Infinite Incantation - Zero Sun Games
We have seen all of the feedback and we feel the game has approached what we consider to be a good state for a full release. This does not mean updates will end– we anticipate more feedback after this update, so feel free to bring up discussion on the forums. And who knows, there might be more content to come in the future ;)

New Level!
  • Introducing a new “Level 3” - Borzoi Blizzard
  • A snow level with all-new enemies: Gnomes, Ants, WolfHounds, and Feather Stars, each with their own patterns and behaviours
  • New achievements for this level, too
New Features
  • The Spell card in the lower left now shows when it’s about to drastically change - the more you Mutate a spell in quick succession, the more likely it is to change the Spell Archetype.
  • This will help you feel more in-control, as you can more clearly see how the mechanics work
  • The game will let you know of your next possible achievements in the upper right of the HUD, so your level performance and how it relates to the results screen is clearer
  • You can now rebind Spell selection from 1, 2, and 3 on the keyboard
  • New Spell Archetypes: Laser (an Archetype that is mostly the laser effect), Helix, Rain, Stick, and Hyperbolic Barrage
  • New Achievements: Having a high money multiplier while beating each level
New Spell Effects!
  • Every element can now come in Laser form, allowing you to tear through enemies as if they were paper- oh, wait
  • Lasers can either appear on spell projectiles or spawn on spell expiry
  • Each laser applies the special effect of every element as well
  • Lasers can be cast directly, or when the spell expires
Gameplay and Balancing
  • The old “Level 3” - Vagrant’s Volcano, is now Level 4
  • Vagrant’s Volcano enemies, patterns, and difficulty have been adjusted accordingly
  • The final boss of Vagrant’s Volcano has been vastly improved
  • Various tweaks and adjustments
Optimization and Visuals
  • There are now graphics quality settings to turn down in case things are still getting a little framey
  • Blood Hunt effects are now clearer and more expressive
Bugs Fixed
  • Fixed issue where you could sometimes mutate a spell and nothing would change
  • Stopped certain objects from disappearing when partially offscreen
  • Fixed researched card from increasing in size when spamming the research button
  • Fixed issue where you could change spells by clicking on the hotbar while paused (though you can still change spells by clicking on the hotbar while the game is running normally)
  • Various small bug fixes and tweaks
Misc
  • Pressed The Button

Edit: 1.0.1 hotfix is out, make sure to update! Just some minor balancing and fixes.
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