This patch will fix the following issues that were reported during the last few days.
- Fixed the issue where some enemies' passive skills were triggered abnormally when affected by Debuffs. - Fixed the issue where some of the Princess's passive skills were not working properly. - Fixed the issue where the effects of some cards after being upgraded did not match their descriptions.
Bug Fixes: The Cursed Shiv can only be used once per turn Removed the Robber Racoon encounter from the Frozen Core Changed the Healer to say "Cleanse all curses" instead of "Remove all" to help explain Fixed a glitch with the Blood Wand that could soft-lock the game The frog hat now properly reduces the cost of "Toss" Fixed the Ballista's damage after a save/load Rage and Weak are now explicitly ignored by Scratch Fixed a glitch where the conduit would not properly add bricks into the mana network Improved performance with Satchel's Pockets The Kodoku can only be found by Pochette
Carth Alpha 1.94d3 ~Fixed bug with Regal Protector Armour and Merchant inventory ~Fixed issue with Inventory UI and Long Titled Names ~Fixed Issue with Merchant UI and Long Titled Names ~Re adjusted UI Description in Merchant ~Fixed bug with Player Inventory showing incorrectly. ~Began work to support ultra wide and large screens ~Fixed numerous item colliders which caused clipping through the ground ~Began Renaming of Items ~Began Balancing Pricing of Items ~Began Balancing of Armour ~Adjusted Dialogue Scaling ~New Inventory Images
Major Changes: • Added breacher presets - Further customize your playstyle with 5 preset slots - Preset saves your current breacher, weapon and upgrades - Uria's token is now capped at 500 and is shared among the 5 presets
• Added map size selector for random map type in level select screen -Enemy amount changes depending on the selected size of the map and difficulty
• Added a dash stat and a respective upgrade
Minor Changes: • Lowered enemy health to make vanilla much easier to finish • Chest drop and loot drones now start at 10 seconds • Character selection UI greyed-out when not unlocked • Weapon selection UI greyed-out when not unlocked • Added extra UI for jump, stomp and dash amount • Reduced the dash speed to make dash item more viable • Token drop rate now increases by difficulty • Slightly adjusted token drop rate • Fixed radius stat in upgrades now working correctly • Shrapnel bullets now trigger when hitting enemies • Smaller chain hitbox to prevent the strat where people go into the corner and not get damaged
- Achievements and Credit section is available (currently achievement is dummy data) - 1st person view is now available - Regular bullet speed is increased by 25% - Airship and Spam has 50% reduced Hp now - Gun upgrade cost has been reduced - Upgrading without abilities are now possible (1000 $ is the equivalent of an ability) - little bug fixes