Added extensions and samples for user areas, styles, dungeons, action skills, locations
Added area expansion by user to how to play
Display buff/debuff icons on allies and enemies
Added beastmen and humans to styles
Addition of bonus skills for protection of each element
Fixed a bug where full recovery could not be performed on the status screen.
Fixed a bug of commenting out script
Addressed issues such as information display of tone when creating characters
Largely, we've added human and beastman races to the implementation and style of user-generated extensions. Please use the BOOTH SDK to create a dungeon https://emugen.booth.pm/items/4706869 The addition of the tool on Steam is not going well, so it is uploaded on BOOTH.
I think I was able to present a rough goal by expanding the area by the user.
After an extensive amount of testing on the experimental branch, we've implemented walkway upgrades and fixed a plethora of issues :)
Early Access 0.7.2p1, 0.7.2p2, 0.7.2p3
Walkways
Walkways can now be upgraded. Plastic -> Wood -> Tiled -> Grass.
Walkway segments now decide cost, have beauty and weight instead of the pontoons.
Balanced costs, beauty and weight of walkways.
Increased beauty of the Townheart 15 -> 25.
Fixed issue with deconstructing walkways resulting in stuck drifters and stuck walkways.
Upgrading Grass walkways will result in a Tiled walkway, and vice versa. This does not cost resources.
Fixes
Fixed issue where dead drifters would still need a home.
Fixed issue where upgrading a producer with the required items to upgrade would be in that producer's export inventory, would bug out the upgrade process.
Fixed issue where constructions with decoration slot did not have a description.
Fixed issue with wrong amount of water shown in water storages.
Fixed issue where a drifter could get stuck when loading a save when his boat was still moored at a landmark.
Fixed issue where drying racks would not always show the resources being dried.
You can no longer right-click to remove water from Solar Stills.
Fixed issue where drifter portraits reverted to their default pose when opening the menu when the game was paused.
Fixed issue where producers did not show an error when their export inventory was unable to be emptied.
Fixed issue where a walkway wouldn't build.
Fixed issue where you could no longer plant any decoration.
Fixed issue where a drifter could get stuck inside plants.
Fixed issue where save file couldn't load due to a broken plant.
Fixed issue causing drifters to get stuck when upgrading a construction.
The demo version of The Coffin of Andy and Leyley is now on Steam!
Your saved games in this demo will carry over to the full game.
As for the development of the full game, it is going well! Here are some screenshots of what's to come:
In the full game you play as both Ashley and Andrew, as they maneuver the situation they've gotten themselves into.
More murder, cannibalism, and questionable bonding to come. Yes, the story only gets worse from here. But since there will be multiple endings to discover, maybe you'll find a happy one somewhere in there too.
Many thanks for your support towards this awful little story. It has been a delight.
Here's a little stream of me playing Recollection for Earth Appreciation Festival. It features a full playthrough of natural mode and partial playthrough of fragile mode.
We will conduct a version shutdown and hot update on April 25th from 9:00-13:00, with the following updates:
1. Cross server competition function *The World Cup regional and old regional data tables will be merged 2. Optimize the upper limit of VIP level 3. Player Awakens LV 50 additional bonus effects added 4. Content related to celebrating the 2nd anniversary *Opening the 2nd Anniversary New Region *Double VIP recharge experience (0426-0518) 5. Fix the issue where legendary Kahn player skills cannot be triggered
Thanks for playing Early Access Version! This patch contains minor fixes on bugs reported from in-game bug report and Discord.
BUG FIX
Fixed Mist being hit by Calamity Minion (a monster summoned by last boss in the Maze of Mist) while staff credit is running if they are alive. Fixed incorrect message in Lootgar after clearing Maze of Mist. Japanese Translation of Skill Scroll on trading screen.
In addition, we are aware of several other bugs reported through bug reports and Discord. We are currently investigating the causes and working on improvements.