Apr 23, 2023
On the Peril of Parrots - Spritewrench

Hey everyone!

Just wanted to share some exciting news from our time at the onsite MIX event during GDC 2023. We had the opportunity to showcase our game, "On the Peril of Parrots", and it was an amazing experience getting to share our game with fellow developers and gamers alike.



Not only did we get real-time feedback on our game, but we also had the chance to check out some other awesome projects on display at the event. It was great to see so many talented developers coming together and sharing their work.

Thanks again to everyone who stopped by to check out "On the Peril of Parrots" - we're thrilled to have been a part of such a fantastic event.
Apr 23, 2023
Abyss深淵 - smallpig8787
1. Add guidance system
Press T or the back button of the handle, Red will say the current information
(If the archive is blank before reading, it is normal, and the information will not be displayed until the next stage
If you don't know what level to do now, you can go to the guide to watch the simple strategy)
2. Increase running speed switching
Press the Y key on the keyboard to greatly increase the running speed, you can switch according to the situation
3. A park map is added near the game start
4. Fix some hints
5. If you have saved the battery before, please do not choose to ask the dialogue again
The current prompt may be washed out (the new game process has been corrected, the dialogue will not appear)
Apr 23, 2023
Runes of Magic - [CM] Celes


Taboreans, don’t miss out – tomorrow, you’ll find a bunch of discounted items in the shop! Keep checking back to make sure you don’t miss out on any of the time-limted offers.

When?

The Flash Offers will start at 3 PM (CEST) on 25th April.

What Items?

The following are just some of the items that are waiting for you:
  • Production Luck Potion (1 Day)
  • Production XP Potion
  • Production Speed Potion (1 Day)
  • Diamond Repair Hammer
Wishing you lots of fun bargain hunting,
The RoM Team
Shadows of Forbidden Gods - fallen.oak.games
Just a few changes to V0.13, fixing a few of the known bugs, and improving the map view UI.

Changes in detail:

Gameplay:
-Elven arrogance drop from menace reduced (2.5% to 1%)
-Elven arrogance increases with nearby human unrest

Other:
-Window size can be adjusted using key commands (default to Z and X, rebindable)
-Item finder view reworked. Now sorts by type, and can pan to each location in turn
-"Prophecy" map view added, lets you see who is furthest along the path for each Holy Order's prophecy
-"People" map view added, lets you find anyone if you know their name (or part of it)

Bugfixes:
-Fixed description for Late Stage Infection Victim in Insect God
-Moving when performing a "lay low" action no longer gives a warning
-The Monarch can now be correctly summoned from an enshadowed elven capital
-Untamed Dead and Ravenous Dead should no longer be able to have negative max HP
-Vinerva now works with elves
Apr 23, 2023
Stack Machines - UP Development
Version 1.0.2 changelog:

  • changed the description of the isop modules to avoid confusion about "operation -"
  • fixed possible '-1000' in level 37('Consecutive')
Apr 23, 2023
Awakened Evil - JoJo
Update 1.2.2

  1. Added diagonal inputs for stairs.
  2. Added joystick support for menus.
Apr 23, 2023
Dwarves Mining Idle - Easelm
Hello fellow Dwarf emperors! We'd like to share what's been going on for the past two weeks as it's been a long two weeks for us.

Sorry I haven't gotten back with an update last week. My job has been a bit crazy since they bought a new machine and I've been training on it and haven't been able to do what I want with the game; however, a lot has been done regardless!

Update News
    Artwork & Store Page
  • Artist has finished some of our artwork and we've been updating the store page with the new logo!
  • Updated some of the screenshots to match what's currently IN the game as per last update with the UI changes and dwarf behavior updates.
  • New trailer video is being made and will be up soon!


Game News
    General (All)
  • Added more achievements! (The achievements will be on Steam soon)
  • Added perk requirement: area, floor and floor resets. What does this mean? It means you need to meet the required area number the dwarves have to mine to, along with unlocking the required floor and how many times that floor has been reset. Resetting is still being worked on and I want it to be worth doing because there won't be any more materials left to mine.
  • Updated almost all perks to make the grind sweet. As I mentioned last week I want to feel like progression is there so I feel it's balanced for now. We'll see after more testing though!

    Fixes (All)
  • Fixed placeable perk not disappearing after purchase.
  • Fixed materials in Dwarven Book not showing when unlocking new things that requires that material.
  • Fixed placeables offset when placing them on a new floor.
  • Fixed not being able to use coal and other sources (other than Dirt, Stone, Mud) as a fuel source.

Updates might be coming every other week so don't feel like nothing is going on. There's always something going on! Thanks for reading and see you in the next one. \o


Wishlist now!

https://store.steampowered.com/app/2220570/Dwarves_Mining_Idle/
Infested Fortress - Bitmen Studios
  • Fixed a bug that made skill effects trigger without their preconditions being met.
Cornucopia® - Subconscious Games
🔥🎮 Demo - Update 11.5 (Controller Support) 🕹️✨ (2:40PM April 23rd) 🎉
🚀 MASSIVE UPDATE - LOADS OF NEW STUFF IN FULL VERSION 🌟
🎯 Applied for Indie Live Expo & 🎬 Created a 15 Sec Video Trailer
🎨 Updated Steam page description & short description
🏨 Added Bar/Hotel to Full Version
💕 Added 6 Dating Cutscenes
🏥🍻 Updated Clinic and Bar/Hotel 3D Building Models
👉 Fixed right click to command pets to enter coop & barn
🐄🐎 Fixed Invisible Polygon colliders on Cow, Calf, Horse - now larger
🔔 Made Bell Functional - send animals to/from coop & barn
🐮 Added all cow head genetics
😀🎨 Added remade portrait expressions for 6 new characters
🏀 Updated basketball minigame
💥 Changed Enchanted Bomb effects
🐛🪜 Fixed bug: placing underground ladder on boss floor
👵 Added new Gertrude animation sprites
👶🧒 Fixed Baby & Toddler related dialog interactions
🌱🌞🍂❄️ Changed each season to 28 days & adjusted festival event times
🥁 Added Tsuyoshi Drum Performance Animation Sprites to Cherry Blossom Festival
🚶‍♂️🍁 Added Different seasons to NPC pathfinding
👹 Added ogre boss SFX & various SFX
🎵 Added 2 new compositions to full version
🍽️ Added Simon's Restaurant to full version
😊🎨 Added 3 new character makeovers for dialog portraits & expressions
👶🧒🧑‍🦰 Added Baby, Toddler, Child - 4 variations & all expressions
🐟 Maybe fixed 25 dif fish achievement
🍣 Added Japanese Restaurant to full version
🎮🎉 ADDED CONTROLLER SUPPORT!!! 🎊
🛠️ Still working on additional controller support features 🔄


Demo - Update 11.4 - March 27th 2:23pm
Added Octopus Boss SFX for full version
Added Slime Boss SFX for full version
Added Lava Crab Boss SFX for full version
Added spring planting festival mockup
Added new arcade GUI
Added incubator refining fixture sprite
If NPC runs out of basic dialog, then it selects a random dialog
Added Andre’s Clinic, when you pass out from no hp - you spawn there
Added Lost Pet Whistle - consumable, calls all pets to you
Added new in-game pixel art logo, and a larger pixel version to the intro truck scene
I believe the sort by type bug is fixed (If anyone continues to have it after updating and playing a new save file then let me know)
Optimised the other item sorting functions
Added new heart icons for npc affection
Added 5 new npc portrait makeovers with expressions <3
Fixed stuck in water wheel (must go behind house and hug wall) Fixed getting stuck on the outside of the wheel
Fixed Arcade Lava Pusher - Item Prizes were not being detected or rewarded
Elongated Character Customization Screen Preselected Color Buttons to fill empty space
Fixed alignment on text on Calendar at top left of GUI

Demo - Update 11.3 - March 6th 11:40pm
If affection above 2 with an npc on weekends general store sells boxed chocolates
If affection above 5 with an npc on weekends general store sells engagement rings
Fixed and Updated Item Hover Icons for Item Descriptions, like ‘Plantable’
Improved auction system for full version
Added NPCs who login to auction to have their faces displayed on screen
Confirmation Screen for Selling Livestock at Auction

Demo - Update 11.2 - March 5th at midnight
Added new dating boxed chocolates and engagement ring sprites
Added Crane Game to Full Version
Added Kappa Encounter outside of beach
Added ~60 new achievements to the full version!!!
Fixed some random GUI bugs
Adding in new affection hearts artwork for dialog and full portrait NPC screens

Demo - Update 11.1 - March 2nd at ~3am
Fix transparency on claw game prize
Fixed bug where slime sprites were missing
Fixed instakill card to not work on bosses
Fixed dialog bug, Penelope talking said Rufus
Added a ton of dating, engagement, marriage, having baby mechanics to the full version!!!
Fixed saving and loading for outfits
Make some of the starting dialog for characters more positive lol
Made it so picked up scratch card and can still press ‘f’ to open
Pets don’t lose hunger when sleep overnight in chicken coop or barn
Might of fixed bug with pet ageing up and doing crazy infinite interactions
Added encounter at start of game with winter on day 2
Added all brand new sprites and animations for refining fixtures!!!

Demo - Update 11.0 - Feb 26th ~4pm
Made pet getting sick more difficult
Fixed bug where frozen in ice sprite was pink
Fixed bug where sushi sculpture was missing
More medicine for sale at general store
Add clicked on npc to talk sfx (it might have been deleted)
Made it so you can’t buy cooking pots in the demo since you can’t use them and it would just waste money
Stopped time from passing in boss area
Harder to make munger hungry dialog
Fixed bug where crab sprites were missing
Stopped walking when enter arcade game
Fixed bonus room bug
Made day length ⅓ longer
Fixed tnt barrel bug
Moved toggle arrow on character customization screen for additional hair options and outfit options

Demo (HOTFIX) - Update 10.9 - Feb 26th ~2am
Penelope dialog sprites remade
Bradley dialog sprites remade
Fixed a bunch of issues from the last update that made it unplayable

Demo - Update 10.8
Improved hitting npc’s dynamics and dialog
Added Shooting Minigame ‘Cave Rescue’ to the Arcade for the Full Version
Fixed bug stuck on pickaxe in boss antechamber
Add new pickle animations
Optimised various aspects of the game
Added new snowboarding minigame 3d model to arcade
Low HP Warning sound, and chance to not die on killing blow

Update 10.7 ~ Feb 22nd ~11pm
Changed animation colours for dif tools and generated animations for full version
Added collider to pickaxe power
Removed bonus display text on fishing minigame
Make so click anywhere and still drop fishing balls
Fix camera position on cow game when pressing esc
Rubies tumbled are turning into gunpowder fixed
Stanley gives 10 scratch cards in the mail and added some dialog
Greatly reduced npcs staying angry in different ways
Fixed bug not being able to have regular conversations on day 1
Added fireworks when give good gifts
Mechanical Part is for sale randomly at the general store
Made it so winter walks from vineyard to mines in the demo
Fixed: Subtext popup on calendar showing not in demo not always showing

Update 10.6
Added Hungry Cows Arcade Game for full version
Added New Pickaxe Power Arcade Model
Added Scratch Card Packs as Spider Boss Drops
Added Fish Trap to Full Version of Game
Extended found ladder and bonus room popup length
Added Mythril and Rainbow Sprinkler Functionality for Full Version
Made it so Penelope really hates being gifted food with meat in it, because she is vegetarian
Added Iron Pickaxe Orichalcum Pickaxe Iron Axe Orichalcum Axe Iron Hoe Orichalcum Hoe Iron Watering Can Orichalcum Watering Can Iron Scythe Orichalcum Scythe Unlocks to Full Version

Update 10.5 - Feb 20th ~1:45am
Changed Pixel Bonus on Scratch Card Description
Changed position of start button on some mini-games, so you don’t misclick playing again by mistake
Made Fishing Baits work as fishing bait
When inventory is full, automatically sends item to storage shed - which resolves the items getting stuck in weird places on the ground sometimes
Made hardwood lumber and petrified lumber makeable with the saw
Made it so you can pull flowers out of the ground!!!
Added roots to the flower sprites
Made Plant Material drop from flowers
Changed default female outfit to overalls and shirt
Added gender option, Other as a duck on the character customization screen
Made they/them dialog changes for other gender

Update 10.4 - Feb 18th, ~2:30pm
Here are the changes:
Adjusted Pickle the Cat's behavior, so it now meows instead of barking when brushed.
Corrected the prices of regular sized fibrous vegetables.
Fixed the hovering text issue with the Coin Slot for Arcade Games.
Added more functionality to numerous refining fixtures in the full version of the game.
Removed a backpack upgrade item when upgrading backpacks.
Fixed Kerrin's Idle issue.
Corrected the Arcade open text to display the correct time (11am, not 11pm).
Clarified the cost to play the slot machine.
Added sparkles to Stanley's Missing Package.
Fixed the bug where the watering can was already full.
Added dog and pickle gifs to the Steam page.
Included Veggie Meat in the General Store.
Adjusted Pickle the Cat's dialogue, so it won't talk when given a gift.
Indicated that Pickle prefers yarn and thread type gifts.
Stanley now mails three scratch cards instead of one.
Fixed the Hover name on the arcade prize.
Increased the size of the prize crane selector.

Demo - Update 10.3 - Feb 16th
Added 20 new flowers
Added the flowers to the completionist section
The flowers drop when scything flowers
Made it so all npcs somewhat like flowers as gifts, a little bit
Made it so penelope really likes flower gifts
Made it so camellia likes flowers as gifts
Made it so your following pet can’t walk in front of Munger’s water and food bowl as easily
Fixed some cooking related stuff for the full version
Made it so you get the cooked item from the cooking scratch card in the demo instead of the recipe
Added Pickle the Calico Cat
Made it so you can’t hit Pickle
Added Pickle Card
Updated Pickle NPC Info

Demo - Update 10.2 (Feb 13th) ~ 8pm
Disabled a testing popup when complete gemstone quest
Pressing tab to go through hotbars, now works while in shipping bin, fridge and storage shed inventories
Added Male and Female Hairstyles available to both Genders!!!
Fixed Loading Screen so visualisation of save file hair types work
Added Male and Female Outfits available to both Genders!!!

Demo - Update 10.1 (Feb 11th) ~ 5:15pm
Adjusting Cooking Recipe Details for Full Version
Added New Noela, Camellia, Quinn, Charlotte Dialog Expressions
Added New Items to General Store for general cooking purposes
Added Rare Cluster to be gifted at same time as Tumbler in the mail
Fixed a bug where quest card wasn’t disappearing once completed
Fixed bug where Sort by Type hover text was showing Sort by A-Z

Demo - Update 10.0 (Feb 10th) ~ 4:30pm
Added shelf in starter home, and an additional kitchen cabinet
Added an additional evening music to the demo, that is the summer evening song in the full version (will randomise between spring evening, and summer evening music)
Unlocked Most items to be available in the demo
Disabled Water Crystal Warp to Beach in Demo
Added Lava Crab Boss Gif to Steam Page
Added new wishlist gif on Steam Page
Added Saving and Loading to Crafting Recipes - Will only work on new games
Made default pitch-black value brighter
Changed Stanley Mail to explain vending machines are on the second floor of the arcade and not in town because we moved them
Added toggle in settings if you want to see popup for if game goes out of focus - set it to be off by default
Fixed bug where you can get in locked state if you hold down running key while sleeping in bed at entrance of house

Demo - Update 9.9 ~ (Feb 8th) ~9:30pm
The settings menu now boasts a toggle for VSYNC, offering you the choice between 60fps or the maximum fps of your computer monitor. The FPS display has also been added to the settings screen.
Foraging in the wilds will now reward you with at least one Spongy Material from each mushroom you pull.
The CHOOCHOO Steam Achievement has been fixed, ensuring that you'll receive proper recognition for your accomplishments.
When you visit Harold's Fast Cash Bin, even the cheapest items will net you a minimum of one dollar. The "Find More Gold" card has also been improved, with a higher probability of yielding more gold, and a minimum payout of one dollar.
The sprinkler now comes with a description to help you understand its use.
The Interior Fireplace Blueprint has been removed from the Completionist list.
We've fixed a pesky loading bug that was causing headaches for some players.
A popup will now appear when you wake up after a weekend day, reminding you that Stanley doesn't work on weekends and your shipped items won't be sold. A similar popup will appear if you slept through Stanley's visit to the shipping bin.

Demo - Update 9.8 (Feb 8th) ~3pm
Added discord section to steam page, added review to the steam page
Rearranged Town Sign so it’s a more clear location, Rearranged light near it
Moved mailbox next to shipping bin, moved the light over
Fixed bug where screen fading/transitioning to black between changing scenes
Sped-up walking animation
Fixed Zapped Achievement, so it will unlock when you pass out from no energy.
Added Fishing Rod to be a Default Item so that people can enjoy fishing from the start

Demo - Update 9.7 (Feb 8th)
Added the highly requested sort by type/category button in inventory, shipping bin, fridge, and storage shed
Made Magic Skeletons not hurt so much
Added Tab - switch through hot bars

Demo - Update 9.6 (Feb 6th)
Decreased amt of Volcano Pusher Arcade Game Item Prizes that spawn
Fixed Received Typo in 3 spots
Removed VSYNC in settings, and capped fps at 60 - In an effort to fix a big lag bug
Increased player movement speed
Private Demo - Update 9.4
Added New Character Customization GUI
Changed Mailbox Code in an effort to fix dialog and mailbox error
Swirl W@tch - sleeper_games
-Weapons without SUPF now show as LOUD! )))
-Added LP text and on-screen warning indicating that stealth mode is ineffective while fully detected.
-Rescue SW volunteer objective is more predictable on lower difficulties now (ships take longer to launch escape attempts.)
-Randomly spawned friendly ships no longer spawn with a visible detainment zone.
-Cut guard scan direction mechanics, guard vision is now fixed to their ship orientation, but slightly lags behind when turning depending on awareness state.
-Improved sound handling for player weapon and shot impact sfx.
-Made several adjustments to engine sounds to reduce sound popping on tap boosting.
-Fixed pausing game for too long preventing drop at mission start LZ (intro tack now pauses as well when pausing, since drop is synced to music).
-Fixed a problem with deploying tripwires.
-Fixed a problem with certain sounds preventing guards from reporting more threatening sound events.
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