•Minor bug fixes and optimizations •Adjustments to crafting requirements •New Items: Seeds and Crops •New Feature: Green House (unlock after Route 1 completion) •New Armor Set: Herbalist (new ability to harvest seeds)
We're excited to unveil the updated logo for Just Life! The new design better represents the vision of our game and we can't wait for you to see it. Let us know what you think in the comments below. Stay tuned for more updates, including news about our upcoming Kickstarter campaign!
This Monday, for Steam Puzzle Fest, the husband & wife developers of Foolish Mortals will be livestreaming an updated demo, with game dev commentary and taking questions! Join us at 8pm UK time!
We have good news for you. We will publish our game together with the Puzzle Festival that will be held by Steam. Check out and there will be discounts with the festival!
Stay tuned to have our game with this beautiful event. You can also add a Wishlist so you don't miss the 1-week sale. We are planning to share with you the full version of our game and many new features to be added to it this week. Therefore, you can also follow our newsletter and social media accounts.
In this game where we blend Chess and Puzzle, you get a little closer to retirement every day you can survive and stand up to your evil boss. You are also invited to the Festival and our game to step into this difficult struggle.
The new 3.0 update is ready to be released, but I also am in the works of redoing the store page, the trailer, etc. Instead of waiting for the store page to be complete, I am going to go ahead and upload the new version (3.0) of the game, but keep it as a quiet release for now. Please, feel free to send me all the feedback you find and anything that does not work, since this is a major update and a lot of features have been added/changed.
Thanks for playing my game, and if you have any feedback or suggestions for new additions or overall just quality of life updates, feel free to reply to this post. Thanks!
We are very sorry that due to a configuration error, most players were unable to unlock the Storm and Forcefield Records normally. Now, as long as you pass the Covonn Outer Ring (Chapter 1), you can have fun with these two powerful Records whose offensive and defensive capabilities are both strong (players who have already passed will automatically unlock them without the need to re-challenge).
Bug Fixing:
1. Fixed the bug that Storm and Forcefield Records could not be unlocked. 2. Fixed the bug that after binding Interact and Exit to the same hotkey, players couldn't close the setting interface. 3. Fixed the issue with Frosty Windcleaver. Now it can correctly display its special effect and deal damage. 4. Optimized the effect description for Lv.1 Record Player · Storm Original Version: Increases the duration of Overload. You can enter Overload status by squatting when you have over 5 stacks of Zephyr. Optimized Version: Increases the duration of [color=keyword]Overload[/color]. You can enter [color=keyword]Overload[/color] status by squatting when you have over 5 stacks of [color=keyword]Zephyr[/color] *after the Evasion Rate is increased*.
5. Fixed the bug that Lilya's ult would be reset sometimes. 6. Fixed the bug that the character's death would increase the difficulty of the game. 7. Fixed the bug that enemies weren't teleported back to the platforms after falling from cliffs 8. Unify Christine's Mapping and Character Portrait. 9. Fixed the bug that Icicle Worms wouldn't break through the ground after being Smashed. 10. Fixed the issue with Overload's special effect. Now it won't overlap when the character possesses multiple Overload effects. 11. Fixed the bug that Lilya's Tempo Skill would knock flying monsters too high and couldn't kill them.
Optimizations:
1.Balance Adjustments: This is the first balance update for the Neon Echo, and there will be more balance adjustments in the future. Feedback and suggestions are welcome. - Lightning Record Chain Lightning Bounce Distance reduced: adjust to 75% of the original version
Point Discharge (cast Chain Lightning on the enemy when they launch an attack) Triggering Range lowered: adjust to 75% of the original version
Mark & Run (Active Attack will apply a Thunder Mark on the enemy and Evasion will cause a Thunder Bolt to strike the marked target) Triggering Range lowered: adjust to 83% of the original version
Thunderfall (Chain Lightning becomes Thunder Bolt and Thunder Bolt deals higher damage to enemies with 50% or higher HP) Bonus DMG reduced: 30%/36%/42%/48%/60% -> 25%/30%/35%/40%/50%
- Power Record Initial Crit DMG of missiles: 250%---->300% Power Up (increases Crit Rate of your Omni-Damage) 5%/6%/7%/8%/10%---->8%/9%/10%/11%/12%
Suppression (Under Neonization status, Crit Hits have a chance to make enemies fear; increases Crit Rate for 3 sec for every enemy defeated) Fear Rate increased: 20%---->25% Crit Rate increased: 3%/3.5%/4%/4.5%/5%---->5%/5.5%/6%/6.5%/7%
Effect of Lv.2 Record Player · Power (Keepsake) (Execution deals massive damage to elite enemies and Lords) DMG increased: 200 ----> 200 + 3% of target's Max HP
- Flame Record Outrage (increases Active Attack DMG and Flame Record DMG) DMG reduced: 30%/36%/42%/48%/60%---->25%/30%/35%/40%/50%
Overheated (doubles the stack number of Inferno Mark, each stack granting extra Fire Vulnerability) Vulnerability effect weakened: 20%/24%/28%/32%/40%---->20%/23%/26%/29%/32%
- Storm Record Now, you just need to pass the Covonn Outer Ring (Chapter 1) to unlock this Record (players who have already passed will automatically unlock them without the need to re-challenge).
Swift Blows (the more consecutive Active Attacks hitting the enemy, the higher the Omni-Damage will be) Progressive DMG Increase in Combo: 3%/4%/5%/6%/7%---->3%/3.5%/4%/4.5%/5%
- Forcefield Record Now, you just need to pass the Covonn Outer Ring (Chapter 1) to unlock this Record (players who have already passed will automatically unlock them without the need to re-challenge).
- Frostbite Record Lethal Thaw (after the enemy is unfrozen, Frost Burst will be triggered. The more times the enemy is hit during the frozen state, the higher the base damage of Frost Burst will be.) Frost Burst DMG of each stack increased: 12/14/16/18/24---->15/18/21/24/27
Change of Polar Wave's effect Original Version: When an enemy takes damage from Frostbite Record, you have a chance of summoning a Melo-elf; Melo-elf creates a Glacial Field and triggers Frost Burst when it dies. Optimized Version: When dealing Frostbite Record damage, you have a chance of summoning a Melo-elf; A Melo-elf creates a Glacial Field and triggers Frost Burst once every 2 sec. Frost Burst DMG increased: 60/72/84/96/120---->80/95/110/125/140 Duration increased: 4s/4.5s/5s/5.5s/6s---->6s
Dangerous Track (a Melo-elf will follow you and trigger Frost Burst every 1 sec) Frost Burst DMG increased: 60/72/84/96/120---->80/95/110/125/140 Duration increased: 4s/4.5s/5s/5.5s/6s---->10s
Glacial Protection (the character takes less melee DMG and releases Frost Burst every second; regenerates HP when it drops below 50%) Frost Burst DMG increased: 60/72/84/96/120---->80/95/110/125/140 Duration increased: 3s---->4s HP Regen decreased: 3/3/4/4/5---->2/2/3/3/4
Snowballing (for every Frozen enemy defeated, increases Frostbite Record DMG permanently) Bonus DMG increased: 1%/1.2%/1.4%/1.6%/2%---->2%/2.2%/2.4%/2.6%/3%
- Venom Record Stack Limit of Deadly Toxin: 6---->8; Stack Limit after the enhancement of Record Player · Venom (Keepsake): 8---->10
Venomspitter DMG increased: 10/12/14/16/20---->15/18/21/24/30 HP increased: 20---->30
Datura DMG increased: 30/36/42/48/60---->40/50/60/70/80 Summoning Limit increased: 2---->3 HP increased: 40---->60 Chomper DMG increased: 60/72/84/96/120---->80/95/110/125/140 Damage against huge-sized enemies: fixed DMG---->200/220/240/260/300 + 2% of target's Max HP Summoning Limit increased: 2---->3 HP increased: 40---->60
- Fusion of Records The damage that has evolved through the fusion of (legendary) Records now will be buffed by both Records. For example, Flame Hurricane belongs to both Flame and Storm Records, and can simultaneously benefit from the attribute bonuses of both Records and trigger corresponding effects.
Lightning Swirl Base DMG reduced: x1.2---->x1.1
Flame Hurricane Base DMG reduced: x1.2---->x1.1
Flame Windcleaver Base DMG reduced: x1.2---->x1.1
Frosty Windcleaver Base DMG reduced: x1.2---->x1.15
2. Fixed the issue with Legendary Record's DMG after evolution. The damage of legendary Records after evolution will be buffed by both fused Records. For example, Flame Hurricane belongs to both Flame and Storm Records, and can simultaneously benefit from the attribute bonuses of both Records and trigger corresponding effects.
3. Hurricanes can now be reflected in Mayverine's battle scene. After obtaining the Rejection of Wind (when a hurricane encounters an obstacle, it will be reflected and its duration +1 sec), the hurricane can bounce in the battle against Mayverine (the boss of Chapter 3).
4. Optimized some description issues. 5. Special Effects & Sound Effects Adjustment a) Simplified the special effects of Maz's ult. b) Simplified the Frozen effect to avoid display issues. c) Fixed the icon display issue after Zephyr's Evasion Rate was increased. d) Optimized the sound effects in the boss fight of Chapter 2 e) Optimized the display of non-upgradable nodes for Life Composer