Friendsim 2 - Studio June Games
Added the ability to skip the hacking minigames on "Story Only" difficulty by typing "escape" in the console.
Empire Chronicles - cris_litvin
Empire Chronicles (Version 0.9.521) - Minor Update

  • Bug Fix: Cross slash skill was not corectly returning the tint to normal after finishing.
My New Memories - K7 / My New Memories Dev
Hello there Steam people...

Phew, it has been a while again, I know. And to be honest, I actually thought that the update would be out at this point already, which would have saved me from making another progress update. But, obviously that wasn't the case, so I think it's time to give you guys a little update...

First, I want to remind you guys that I post weekly progress updates ( that also include a render ) on Discord. I know that Discord might not be for everyone, especially when it's about an Adult Visual Novel, but this is the easiest and least spammy way to provide updates for everyone. I was thinking about posting these here on Steam as well, but that would mean you guys would get a notification each monday, and I'm not sure you want that. Thats why Discord is usually the easiest way if you want to stay up to date all the time.

Anyway, let's talk about the game and how the progress is going. Unfortunately, last week one of my two pcs decided to stop working and I'm currently waiting for a new one ( the old one will get repaired, I wanted to get a new one anyway, now I was forced to get it ). This slowed my rendering process down quite a lot, usually I can utilize two pcs to render out animations and, well, renders, but now that I'm forced to stay on one pc, I can't render and prepare the scenes at the same time anymore. I should get the new pc this week tho, so fingers crossed this will soon be over.

I still made very good progress on the last day of Chapter 3. Writing is almost done and I'm also about 50% done with the renders of that day. The important things that are missing for now are two set of animations ( one set is already completed ) and of course, the rest of the renders of the last day. After that it's only a little bit of coding ( that doesn't take long at all ) and playtesting it. I still don't have an exact release date and the above mentioned PC issues are pretty frustrating at the moment.

I guess I can tell you guys a bit more about how the last day will play out, since it will be so different compared to all days we had before in the game. The last family related event of the day will be a talk you have with Jessica and Sabrina - Where you will tell Jessica about your relationship with her. Jessica is known to react with her quick temper, but this one will be very different. She will react in a way that probably none of you guys expected - In a positive or negative way...Well, that is hard to say. Sabrina will also play a bigger role in this talk, since she is the older sister she kind of has a different relationship to Jessica, since they are both women. The aftermath of what this reveal will do is something you'll learn about at the end of the day...

And now that we are talking about the mentioned end of the day, I can give you guys a little tease regarding that. I won't be able to go into detail, but after this the event the MC won't have amnesia anymore. He will basically remember everything important again and you will get glimpses of these memories throughout the event. I can't say what this event will be about, but after it is over you are not going to return home to lay down and sleep. The update will end a different place, with troubling news reaching the MC...That is all I can say. You will see what I mean once you get to play the day.

I think that is all I can share for now. I'll end this post with the usual teaser posts, though, so you guys can get a short glimpse on what to expect on the last two days of the update!









Litchi Town - gglaive3
大家好!我们陷入了一个史诗级危机!
没想到!游戏第一次出现在大家面前,就因游戏名激起了玩家心中的小小涟漪!

由于我们智慧的贫乏,给东西取名总是让我们苦恼~所以我们想要从广大玩家社群里,征集一些游戏的官方中文名!
只要在评论区留下你的创意,就有机会被我们采纳成为游戏的官方中文名!

【游戏介绍】
国风模拟经营游戏《古镇物语》灵感源于制作团队儿时的乡村生活经历,忙碌高压的城市生活让人怀念起儿时宁静安逸的时光。与古镇中的邻里街坊交往熟络,种植瓜果蔬菜、养殖动物,建造房屋,打造属于自己的农场,在山野中寻找奇特的野果药材,研究中华美食,重拾生活的简单和快乐。

【参与方式】
在本帖下方按格式要求回复:
游戏名字:XXXX
为防止注水评论,需要按格式要求回复的才算有效名字哦~

【活动时间】
4月18日-4月23日

【活动要求】
1. 游戏名无字数和格式限制
2. 内容重复的评论,将以发帖时间最早的评论为准

欢迎加入Q群&频道一起讨论哦!ːsteamhappyː
Q群:151131724
点击链接加入:{LINK REMOVED}
频道号:c581522p73
频道邀请链接:https://pd.qq.com/s/6cr8l30my
Kusan: City of Wolves - circlefromdot
Hello! Veteran agents of Kusan!

First post regarding a closed alpha test! This post describes some details about alpha test. Please leave a comment below for questions about the closed alpha test.

⚠️The project is still works in progress. Test schedule or features can be changed. I ask for your understanding.



Days : First half of 2023

Test method : Distribute Steam Keys to Discord Participants

Play Range : 5 Stages

Test Purpose : Play log collection server test, Collecting feedback about new feature

New features ScreenShot :









The stages in the alpha test are the same as in the last demo, but the next test will show the next stage little by little. Please look forward to it.



Other development news can be found on the Community News tab.

Features introduced in the dev ops are still being tested and specification may change in the actual product version.

This is the end of report of this operation. Thank you for reading it.
Victim - Error_Esc
-Horrific Adjustments
Tower Unite - MacDGuy


A new Virus map is here!

Tucked away in mysterious jungle-covered mountains, ancient ruins lay dormant… waiting.
Catzek Temple is designed as the largest Virus map yet, featuring multiple routes sprawling from a rugged jungle to ancient obsidian mines. While the temple-top may seem like an easy sniper’s nest for Survivors, multiple geyser-powered launchpads allow Infected to quickly bombard you from all directions.

The ancient Catzeks lived in a world secluded from humanity for centuries before vanishing, leaving only their cities and possessions as proof of their rich history. While archaeologists stumbled upon this location in the past, some unknown fate befell them before they could complete further studies. Now with your arrival, an ancient game of Virus begins anew.






Changes
  • New Virus Map - Catzek Temple!
  • Virus - Subway: Lighting overhaul
  • New Plaza map board model
  • Added new icons for characters: Dragon Hero, Speed, Birdie, Daisy, Billy, Kalleira, Franky, She, Virgil, and Vox
  • Added medallion icons for the minigames
  • Added map boards to many more areas of plaza, including interiors
  • Added an extra sign for Dark Voyage to better help players know its location
  • Doubled VRAM texture streaming usage limits (before it was not always using full VRAM usage)

Bug Fixes
  • Casino: Fixed duplicate Bingo screens
  • Fixed Billiards tables in Nightclub being really dark
  • Condo: Fixed IO persistent connections not being created properly when creating them in the connection editor UI. This fixes Libretro Consoles not always connecting to TVs
  • Plaza: Fixed collision issue in Laser Tag Arena
  • Workshop: Fixed flying pet offset not previewing in workshop editor
  • Fixed Trigger Volumes activating with the third person camera
  • Condo: Fixed nuke button and seat volume IO delay events not firing off
  • Condo: Fixed physics items resetting scale when respawned
  • Fixed TNT milestone not hiding text when thrown
  • Virus: Fixed use key prompt not updating when binding is changed
  • Fixed media player trigger volumes not ending when a player dies, causing the media player not to end properly on respawn
  • Arcade: Fixed arcade NPC (Vox) being rotated wrongly
  • Fixed Billiards table ceiling lights not hiding when in top down view mode
  • Fixed party blower not showing up on face
  • Fixed missing material on bowling benches
  • Fixed Dark Voyage failing to start

Optimizations
  • Condo: Reduced drawcalls & standardized materials/textures for Heart Stool
  • Condo: Reduced drawcalls & standardized materials/textures for Cafe Table
  • Condo: Reduced drawcalls & standardized materials/textures for Shamrock Table
  • Condo: Reduced drawcalls & standardized materials/textures for Room Table
  • Condo: Reduced drawcalls & standardized materials/textures for Office Table Round
  • Condo: Reduced drawcalls & standardized materials/textures for Office Table Short
  • Condo: Reduced drawcalls for Race Car Bed
  • Condo: Reduced drawcalls & standardized materials/textures for Wooden Bar Table
  • Updated LC use key prompt to no longer update on tick
  • Optimized player camera collision calculations





Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
http://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
MELIGO Creator - FeeltheSame
Improved app reliability
Street Corners of the World Playtest - RUR
Minor Fix. Bug in letting you finish quests fixed.
Apr 17, 2023
Brave Dungeon - The Meaning of Justice - - insidesystemgame
Update
ver 1.00.06

The effects of magic resurrection are now displayed in text.
Poker game explanation is now displayed.
Fixed light judgment after receiving a poker hand.
Fixed the sound effect of Aloha Maltese's magic.
Fixed Mari jumping to the right when she is at the front of the group to turn to the left when she lands.
...