Black Desert - Holo

"Absolute glory for Calpheon, a merciless end for enemies"
'Arditeir'
- New outfit for Valkyrie, Drakania, Guardian, and Ranger







"Absolute glory for Calpheon, a merciless end for enemies"

Williar, a family with an extensive legacy of unrivaled leaders

Members of the Williar family pledge allegiance to their country before they’re old enough to wield a sword, and it is tradition to undergo rigorous military education and training.

Their fierce movements and excellent command overwhelm many a battlefield.

Never do they show emotion, nor do they revel in the thrill of battle,
Only a cold, merciless stance that devours enemies like a furious flame.

One day,
another general of the family was appointed commander-in-chief of the entire border.

A flame that never withers
With a glorious cape swirling around her, she leaves a solemn air in her wake as others look on in awe.

[color=#FF4136]'The world will know no peace as long as there exist different beliefs.
I shall color the world scarlet, and it shall not fade away.'[/color]

She cares not what others think.
Her eyes care only for the red flags that will rise in front of her.





Release Date
Classes
April 19, 2023 (Wed)
Valkyrie, Drakania, Guardian, Ranger
MIR4 - MIR4


From my battle to our war, MMORPG MIR4

Greetings, This is MIR4.

Update maintenance is over.

Please prepare for your adventures again.

※ Patch will be implemented on AppStore versions as soon as the store review gets passed.

■ Maintenance Schedule
ASIA(UTC+8): Tuesday, Apr. 18, 2023, 3:30 am ~ 8:00 am
INMENA(UTC+6): Tuesday, Apr. 18, 2023, 1:30 am ~ 6:00 am
EU(UTC+2): Monday, Apr. 17, 2023, 9:30 pm ~ Tuesday, Apr. 18, 2023, 2:00 am
SA(UTC-3): Monday, Apr. 17, 2023, 4:30 pm ~ 9:00 pm
NA(UTC-4): Monday, Apr. 17, 2023, 3:30 pm ~ 8:00 pm

■ Maintenance Target
- ASIA / INMENA / EU / SA / NA

[Main Updates]

◈In-Game Updates◈

1. New Hell Raid Boss: Blood-Crazed Oddevil
- Get ready for a thrilling showdown with the fearsome Blood-Crazed Oddevil, the new Hell Raid Boss!
2. New Shop Feature: Gift
- Spread the love and surprise your friends and fellow Dragonians by gifting them items from the Shop!
3. [600th Day Celebration] Golden Cherry Blossom Festival event
- Join us in celebrating 600 days of MIR4 with the Golden Cherry Blossom Festival Event! Thank you to our amazing Dragonian community for their love and support!
4. Legendary Spirit Treasure Challenge Event
- It’s back! Don't miss this chance to obtain Legendary Spirit Treasures!

※ This Update Build (Only AOS) is a Clean Build. Based on Mobile Device, it takes 3.82GB of capacity on downloading the patch.
※ Maintenance schedule may change depending on the circumstances without prior notice.
※ We will open the servers in order.

We will do our best to provide stable service.

Thank you.
Mini Metro - DPC Clelia
Hello, city planners!

We are so excited to invite you to take a seat at the developers’ table and give you a peek under the hood – in fact, we’ll hand you some tools so you can help. We’re selecting one map to bring from Mini Metro to Mini Motorways – this is where you come in!

Cast your vote on which Mini Metro map we should bring to Mini Motorways by selecting your top choice from 30 cities! Whether it’s your favourite city to explore or a map that constantly challenges you, we want to know which Mini Metro city you love the most. After the voting closes, we’ll share the top four contenders for a final round of voting.

The winning Mini Metro map will be announced here on May 8th, along with even more exciting news you won’t want to miss! Tune back into this news post as we make more announcements.

To cast your vote, see a timeline of the voting and announcement of the winning map, and learn more about the General Conditions of the competition, see below.

  • Cast your vote for your top choice map on our website at https://dinopoloclub.com/2023/04/17/nominate/

  • What comes next?

    1. Round one: Vote on your favourite map from a selection of 30 maps found in Mini Metro - Voting closes April 17th PST!
    2. Round two: Vote on your favourite map from the top four contenders - Voting closes April 29th PST!
    3. Winner will be announced on May 8th PST along with a big announcement!
To learn more about the general conditions and rules of voting, visit our website at https://dinopoloclub.com/2023/04/17/rules/


Lastly, we want to share a massive thank you to our unbelievably amazing Mini Metro community! Whether you’ve been with us since day one way back in 2013, or you’re a new member of train crew, we are so grateful for each and every one of you. Happy Miniversary!
Tower Unite - Caboose700
Hello everyone, and welcome to the Weekly Dev Log for April 17th, 2023, detailing all the changes that have happened since April 11th, 2023. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

March / April 2023 Condo Contest - Tree House - CONCLUDED

Congratulations to the winners of the March / April 2023 Condo Contest!

The winners are:

1st Place - 2,000,000 Units - @Han
2nd Place - 1,000,000 Units - @Baby_in_a_Pipe
3rd Place - 375,000 Units each - @Alexer_Zoderia and UnderdogJess
4th Place - 500,000 Units - @TheGreenKing
5th Place - 300,000 Units - @darkcoolyo

Thank you to everyone who participated, and we can't wait to see you all next time.

You can view all the submissions to this contest here.

Update 0.16.9.0 - Catzek Temple
We're very close to having Update 0.16.9.0 ready for release, which will include the new Virus map, Catzek Temple as well as various plaza improvements and other bug fixes.

You can read all the planned fixes and changes here.

Miscellany

Johanna continued working on the SDNL map, Frostbite, finishing the main art pass of the underground area. She also fixed some bugs in the Plaza.

Joshua continued working on new items, such as the music stand, getting flippable pages implemented.

Lifeless continued working the Ball Race map, "Heavenscape", working on the background environment.

macdguy worked on fixing a bunch of bugs that came up with the previous update. He also worked on getting the Virus map, Catzek Temple ready for release.

madmijk continued working on MIDI support. He continued working on the MIDI Maestro item, which allows for controlling multiple MIDI instruments at once.

Nuclearxpotato continued working on getting the Virus map, Catzek Temple ready for release.

Sketchman continued working on backend improvements. He also worked on getting Unreal Engine 4.21.2 ready for testing for a future engine migration, as well as making a new poster for the Plaza.

Wheezwer worked on graffiti text for use in maps.

Will continued working on music for the Ball Race map, Heavenscape.

Plaza: New Map Signs



Plaza: New Poster



Engine Upgrade WIP



Wrap It Up
That about covers everything that happened since April 11th, 2023 at PixelTail Games.

---

Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
Apr 17, 2023
Kingsblade: King's Keep Prologue - The Great Calvino
Slay in the name of the King, available now on Steam!
Mabinogi - Arciellia


Join Community Manager Arciellia in a few games of Mafia in Mabinogi! Can you identify the mafia among us? Join us on our Twitch.tv channel, Wednesday, April 19th at 3:00 PM PDT (6:00 PM EDT). As always, there will be giveaways throughout the stream.

Don't miss out on the fun. See you Wednesday!
Apr 17, 2023
ZOSU VR Explosive Bow Hunting - ZachSouthworth
Major update with new levels added, new lobby ocean island lobby, optimization, new content, and bug fixes. Getting closer to a final build to move out of pre-release with more optimization, content, and polish updates pending!
Call of Duty® - RedBruto


There’s nothing like having a trusted Operator at your back, especially when deploying across Call of Duty®: Warzone™ 2.0.

Arriving with the launch of Season 03 and lasting through the length of the season, the new Recruit a Friend feature allows you to earn unique in-game rewards by inviting new friends to play Warzone™ 2.0.

Invite up to three Recruits, form your squad, complete some challenges, earn rewards and — most importantly — drop in together.

Recruit a Friend: How It Works



At the start of Season 03, look for an in-game Message of the Day that has a QR code for the Recruit a Friend website, or visit it directly by clicking here.

From here, Recruiters can join the program to gain access to the Recruiter dashboard and receive a unique code to send to their friends, enlisting up to three eligible Recruits.

Eligibility Requirements

• Recruiters must have an Activision account that is older than 60 days with at least three hours of gameplay logged on Warzone 2.0.
• Recruits must have an Activision account less than seven days old or they must not have played Warzone 2.0 in over 60 days. Upon accepting an invite from a Recruiter, the Recruits will become connected as Activision friends.
• Some regional restrictions apply. The following countries are ineligible to participate: Austria, Argentina, New Zealand, Belgium, Peru, Czech Republic, Norway, Ireland, the Philippines, and Poland.

Players who do not have a valid Activision account can create a free one to participate in the program.


Play Together, Earn Rewards



As a sign-up bonus, both Recruiters and Recruits will earn one Double Weapon XP Token and one Double Battle Pass XP Token. This sign-up bonus only works once for any player. Once connected, you can then complete the following challenges together to earn unique tiered rewards:

• Play 1 game with your Recruit/Recruiter in the squad.
• Complete 7 WZ2.0 Contracts with your Recruit/Recruiter in the squad.
• Get 20 AI kills in DMZ or WZ2.0 in a squad that includes your Recruit/Recruiter.

Recruits who complete the challenges will receive all of the Tier 1 rewards, including a solid black and white SMG Weapon Blueprint, an Emblem, and a Sticker.

Additionally, Recruiters can earn the Tier 2 and Tier 3 rewards by completing the challenges with their second and third Recruits, featuring additional rewards like a unique Calling Card; a Loading Screen; a black and white, high-capacity Akimbo Handgun Weapon Blueprint; and additional Double XP Tokens.

Check your dashboard in-game to track your challenges and see which rewards you’ll unlock next for completing them.


See the FAQ for More



Visit the Recruit a Friend FAQ for additional info.

Stay frosty.

https://store.steampowered.com/app/1962663/Call_of_Duty_Warzone_20/

https://store.steampowered.com/app/1938090/Call_of_Duty_Modern_Warfare_II/

© 2023 Activision Publishing, Inc. ACTIVISION, CALL OF DUTY, CALL OF DUTY WARZONE, and MODERN WARFARE are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the property of their respective owners.

For more information, please visit www.callofduty.com and www.youtube.com/callofduty, and follow @Activision and @CallofDuty on Twitter, Instagram, and Facebook.


Apr 17, 2023
Dragon Uprising Online Playtest - Isaac
  • Expedition test available, you will be able to have more equipments from the expedition by found some treasure chests (you can try with coop too) for better tries on the boss battle.
  • Minor fixes

Don't forget you are able to play several game modes from the Top Right Menu on the HUB (alt key to have mouse focus)

  • Training
  • Expedition
  • Boss battles
Swirl W@tch - sleeper_games
You know the situation is dire when the first patch notes are dropped before the actual launch announcement. Thanks to everyone for putting up with this. More fixes seems to be inevitable and will happen throughout the week. A thousand limbs uplift you.

Swirl W@tch Version 1.001 (Cold Launch)
-Autopause now takes effect during fullscreen.
-Fixed simulation T7 objective text specifying the wrong quadrant.
-Fixed Puffstar messing up your load limits and giving you incorrect amounts of ammo on departure from base.
-Fixed boarding and interact intputs being accepted when in inventory or pause.
-Fixed player being forced out of boarding state if existing ships have been incapacitated (?).
-Fixed a visual/engine sound bug from holding stealth input.
-Fixed a problem with how simulation missions are being defined as complete.
-Fixed comms functions not taking effect (alert lifted etc, prisoner transponder etc.)
-Fixed puffstar dropping you off in wrong position after returning from action.
-Fixed old lidar amp binding still appearing in controller options.
-Fixed some typos.

Swirl W@tch Version 1.002 (Cold Launch)
-Movement control will now call you about resupply if you are starting to run low.
-Puffstar will now get real worried if you drop to 0 health and remind you of how to call evac.
-Resupply cannister now also drops a heart.
-Capture missions are now phrased as "extract" to make their intended action more clear.
-Extract volunteer objectives no longer spawn overhead structures on lower difficulties.
-Max alert time is now 45 seconds and alert time does no longer increase with multiple alerts.
-Industry structure bottom text now makes it more clear that it can hide disabled ships specifically.
-Simulation T2 no longer contains distracting buoys.
-Simulation T2/3 now have a reminder on sonar.
-T8 now allows enemy comms and subsequently alerts being lifted.
-Fixed Action Yellow challenge mods being available way too early.
-Fixed ships hidden in structures regaining their sensing when staying hidden to the point when their stun would wear off.
-Fixed reload being enabled on pause and inventory.
-Fixed missing win condition in Simulation 02
-Fixed a potential crash resulting from playing decompression warning sfx at extreme pitches.
-Fixed several return from title situations using wrong position.
-Fixed bad callsign on comms from cargo friends.
-Fixed capture ammo depleted not actually preventing using more balloon in some circumstances.
-Fixed objective targets being tagged or otherwise revealed not actually showing their direction when showing objectives.
-Fixed junk stuff on the title screen.
-Fixed some typos.
...