SurrounDead - PlaySurroundead
ADDITIONS:
  • Medical system: To put it simply, the player can now bleed and break their legs. Also, this system can be added & improved to with new injuries and effects. These injuries can be healed by different medical items and with new items added this update. Added this update are:
  • Bleed - Adds a light bleed to the player that degrades the player's health over time until healed.
  • Heavy Bleed - Like the bleed, but faster and does more damage.
  • Broken bone - Affects the player's sprint and jumping.
  • Radiation - Affected by the player's resistance to radiation, activates when radiation is at 0.


  • New loot settings: You can now change the amount of loot that will spawn for different types, from medical to ammo!


  • New AI added: zombie hounds can be found at radiated locations.

  • Added vicinity loot container to player inventory, in a radius around the player it will show dropped items that are on the ground.


  • 2 new smaller locations added, including a gun shop.


  • Some consumables will now have negative values.
  • Added a furry friend to the safe zones.
  • Crouch sprint; the player can now sprint while crouching, while allowing you to move faster while crouched, you will as well produce more noise to surrounding AI.
  • Added a vendor that randomly spawns to safe zones that will always sell credits and possibly more in the future
  • Added option to reset vehicles in game that have no item's in its storage(Could fix some people's performance issues)
  • New items:
  • Splint - Fixes broken bone
  • Antibiotics - Increases radiation/illness resistance
  • Civilian medkit - Like the medkit, but not as effective
  • IFAK - Military first aid kit, stops bleeding
  • Auto injector - Increases health & energy
  • Energy drink
  • Tin of tuna
  • Tin of sardines
  • Cereal
  • Milk carton
  • Turret - Buildable guard turret

CHANGES:
  • Silencers now affect headshot damage
  • Vehicles are no longer a safe haven, while the vehicle is at 0 health, the player will be damaged by oncoming attacks
  • Radiation is much deadlier, if your rad meter is at 0 and you're outside of a radiation zone, you will now continue to take damage
  • Increased value of some difficulty settings that they can be changed to
  • Zombie AI attack faster/more often
  • All zombies have a chance to apply radiation damage to the player
  • Rags heal decreased to 10 from 15
  • You can now aim your weapon while being hit
  • More items now have stats you can view
  • Seasons have a difference now, expect weather like know more likely as you get closer to Winter
  • Slightly increased stamina drain
  • Increased delay before AI spawns
  • Compensators now reduce recoil by 20%
  • Battle Ready Glock base damage: 24 -> 26
  • Exterminator headshot damage: 44 -> 48
  • Colonels Revenge base damage: 37 -> 42
  • Valkyrie base damage: 43 -> 45
  • Valkyrie headshot damage: 114 -> 126
  • Crusher base damage: 38 -> 43
  • Guardian base damage: 85 -> 89
  • Increased Colonels Revenge fire rate
  • Increased Vector fire rate
  • New sitting animation
  • Improved notification UI
  • Change to reflection capture resolution
  • More optimization to vehicles & AI when they're not close to the player
  • Weapon brass/shells will stay on ground for around 10 seconds after a weapon is fired
  • Increased size of trace when firing weapon
  • Adjustments to some zombie animations
  • Vendors no longer spin but their head moves to the player's position
  • Few adjustments to default difficulty settings
  • Default AI respawn timer set to 1500 seconds

BUG FIXES:
  • Fix to AI not reacting to player properly
  • Fixed difficulty settings resetting themselves on restart of game (Make sure to select the difficulty you want again)
  • Fixed issue where while changing weapons (From Firearm to Melee), weapon wouldn't change and firearm would stay equipped causing issues with melee
  • Fixed rabbits not being scared by player visibility (Only from sound)
  • Fixed pause screen menu buttons in shooting range, etc
  • Fixed blood splatter system
  • Fixed blood splatter effect never actually deleting itself from world
  • Fixed color grading for health effect while health is regenerated
  • Fixed some level design issues

Also, look out for future updates as I'll be looking at suggestions and more. In worse news, for around 3 weeks starting 23rd April, I won't be available to release any updates to the game in this time, after this I will have much more time to update the game!
Apr 17, 2023
PopSlinger - FunKing
Get PopSlinger for a funky 35% OFF discount during the Weeklong Deal in April:



Get it while it's FIZZING!!

Mizz Survival - kawisin nithirotanan
List Update

- Fix Kill Slime quest not complete
- Fix Description Wooden Stick
- Fix All Collectable Item multiple respawn
- Fix All Building have a problem after open inventory
- Fix Storage Lose Item after save
- Clean Up Save Game
TaleSpire - Ree
Greetings!
With this patch, we're releasing the initial iteration for the Attachment points!

This is how you check it out:
  • Go to Props in the Asset Library.
  • Find things like chains, fences, pipes, trees, etc. (not all props have attachment points)
  • Place a prop.
  • Hold [x] and try placing another Prop. See the preview of where it will attach.


A couple of issues were found during the beta, and even though we wanted to fix these pre-release, they're taking a bit longer than anticipated. So,

known issues are:
  • Attached objects will be placed slightly off the attachment point, causing them to "travel" down when placed in sequence.
  • When using [x] for aligning to walls and the attachment points, the placed prop can end up with the wrong rotation
We'll look at these issues once the ship set is out.

Thanks, everyone, for your feedback!

BUILD-ID: 11016424- Download Size: 2.6 GB
Apr 17, 2023
Shiner - DigiPen
Bug Fixes
  • Fixed a bug that would cause a crash if you ran out of attack uses during the Axe Apples fight.
ROTA: Bend Gravity - harmony
New friends have arrived in ROTA! The Sun, Moon and Stars have come along with them...
ROTA is now populated with curious characters eager to meet you! Have a chat between puzzles!
Clouds have filled with sky, bringing weather like rain and snow falling gently to the ground.


Breath of Life Update - Patch 5 Changes:

  • New Characters moved in, populating ROTA!
  • Chat with folks and get to know them (;
  • Connect stray worlds and bring people together!

  • Dynamic Weather System! Clouds fill the sky with falling Rain & Snow...
  • Day & Night! Watch the Sun rise and Moon fall.
  • Dynamic Lighting and Shadows! Illuminated by the Burning Star in Orbit.
  • Stars come out at night! Twinkling in the distance...
  • Background depth with Parallax layers!

  • Doors hold a Vortex, sucking in travelers and spitting them out the other end!
  • Door closing Sound Effect.
  • World Door Unlock Cutscene! Combine the power of Gems and fill the socket...

  • All Menus overhauled! Simple & Clean.
  • Pause Menu minified. The world keeps moving...
  • UI animation improved when collecting a Gem or Clock!
  • Hair physics rework! Smoother motions when swaying in the breeze (;
  • Radial Blur effect with help from Guy Unger! <3

  • Player D-Pad & Joystick input issues fixed! Movement feels more responsive.
  • Camera speed V-Sync issue fixed!
  • Performance improvements! Ignoring many objects off-screen.
Apr 17, 2023
Royal Affairs - mary
Small update with some continuity fixes.
TruXposure VR - cumbustible
Hey everyone!

Thank you for all your support so far. It's exactly the fuel we need to continue adding more content and features!

In this first content update we are adding 3 brand new sexy poses/animations. To find them, simply click on the "new" tag which has been added to the tag list on the pose selection screen.

We're also super excited about the addition of a new school girl outfit for all three of our beautiful vixens. You can easily navigate to it in the clothing menu screen.

To mark this special occasion, we've also just launched a week-long discount of 10% which starts today. Don't miss out!

Enjoy!

https://store.steampowered.com/app/1902280/TruXposure_VR/
INFINITE GUITARS - infiniteguitarsgame
April 17, 2023: v1.1.4
  • Fix issue where certain doors in CH1 Makati and CH 4 Cebu were being reset in-between patches.
  • Added hotfixes for players currently stuck in those specific rooms (collision trigger to set doors to open when approached).
  • Set certain swords to be retriggerable in CH1 Makati and CH 4 Cebu to circumvent players who have been stuck in those areas.
  • Fix missing collision in Laguna 3-2.
  • Set Mini Boss in Rizal 3-7 to fully disappear after defeat.
  • Set Dialogue Indicators for Port Island Exits for clarity.
  • Set Dialogue Indicators for Stone Core receptacles for clarity.
Apr 17, 2023
R.A.V.E - Real-time Audio Visual Experience Playtest - KaBASS (R.A.V.E)
Hey everybody! We hope you're enjoying R.A.V.E so far!

We have been hard at work on fixing bugs and improving the game based on your feedback. This update features a new Crash Reporter dialog that allows you to report bugs directly to us for investigating. Which means we don't have to guess the problem anymore! The reports will tell us exactly what we need to know to fix the problem.

We also have new updates to Index/HTC VR compatibility. If you have one of these headsets, please try it out and let us know what you think so we can make it better!


Update Log:

Live Streams:
- Added "Big Red".

VR:
- Added "Stream (Quality)" & "Stream (Reload)" to Preferences.
- Fixed "Controls" from not showing on Index/HTC headsets.
- Fixed height issue with Index/HTC headsets.

Venue Builder:
- Added sound reactivity to "Moving Heads" & "Lasers".
- Screens: Editing size changes in real-time.
- Fixed ParCans crosshair detection.

Options (Pause Menu):
- Added "Tutorials" menu with 21 tutorials.

Preferences:
- Fixed "Video Stream Quality" from not showing when Twitch stream is active.

Miscellaneous:
- Added Crash Reporter to diagnose hard crashes and errors better.
- Updated "ParCan" pivot location.
- Updated "Steel Beam" pivot location.
...