Medical system: To put it simply, the player can now bleed and break their legs. Also, this system can be added & improved to with new injuries and effects. These injuries can be healed by different medical items and with new items added this update. Added this update are:
Bleed - Adds a light bleed to the player that degrades the player's health over time until healed.
Heavy Bleed - Like the bleed, but faster and does more damage.
Broken bone - Affects the player's sprint and jumping.
Radiation - Affected by the player's resistance to radiation, activates when radiation is at 0.
New loot settings: You can now change the amount of loot that will spawn for different types, from medical to ammo!
New AI added: zombie hounds can be found at radiated locations.
Added vicinity loot container to player inventory, in a radius around the player it will show dropped items that are on the ground.
2 new smaller locations added, including a gun shop.
Some consumables will now have negative values.
Added a furry friend to the safe zones.
Crouch sprint; the player can now sprint while crouching, while allowing you to move faster while crouched, you will as well produce more noise to surrounding AI.
Added a vendor that randomly spawns to safe zones that will always sell credits and possibly more in the future
Added option to reset vehicles in game that have no item's in its storage(Could fix some people's performance issues)
Civilian medkit - Like the medkit, but not as effective
IFAK - Military first aid kit, stops bleeding
Auto injector - Increases health & energy
Energy drink
Tin of tuna
Tin of sardines
Cereal
Milk carton
Turret - Buildable guard turret
CHANGES:
Silencers now affect headshot damage
Vehicles are no longer a safe haven, while the vehicle is at 0 health, the player will be damaged by oncoming attacks
Radiation is much deadlier, if your rad meter is at 0 and you're outside of a radiation zone, you will now continue to take damage
Increased value of some difficulty settings that they can be changed to
Zombie AI attack faster/more often
All zombies have a chance to apply radiation damage to the player
Rags heal decreased to 10 from 15
You can now aim your weapon while being hit
More items now have stats you can view
Seasons have a difference now, expect weather like know more likely as you get closer to Winter
Slightly increased stamina drain
Increased delay before AI spawns
Compensators now reduce recoil by 20%
Battle Ready Glock base damage: 24 -> 26
Exterminator headshot damage: 44 -> 48
Colonels Revenge base damage: 37 -> 42
Valkyrie base damage: 43 -> 45
Valkyrie headshot damage: 114 -> 126
Crusher base damage: 38 -> 43
Guardian base damage: 85 -> 89
Increased Colonels Revenge fire rate
Increased Vector fire rate
New sitting animation
Improved notification UI
Change to reflection capture resolution
More optimization to vehicles & AI when they're not close to the player
Weapon brass/shells will stay on ground for around 10 seconds after a weapon is fired
Increased size of trace when firing weapon
Adjustments to some zombie animations
Vendors no longer spin but their head moves to the player's position
Few adjustments to default difficulty settings
Default AI respawn timer set to 1500 seconds
BUG FIXES:
Fix to AI not reacting to player properly
Fixed difficulty settings resetting themselves on restart of game (Make sure to select the difficulty you want again)
Fixed issue where while changing weapons (From Firearm to Melee), weapon wouldn't change and firearm would stay equipped causing issues with melee
Fixed rabbits not being scared by player visibility (Only from sound)
Fixed pause screen menu buttons in shooting range, etc
Fixed blood splatter system
Fixed blood splatter effect never actually deleting itself from world
Fixed color grading for health effect while health is regenerated
Fixed some level design issues
Also, look out for future updates as I'll be looking at suggestions and more. In worse news, for around 3 weeks starting 23rd April, I won't be available to release any updates to the game in this time, after this I will have much more time to update the game!
- Fix Kill Slime quest not complete - Fix Description Wooden Stick - Fix All Collectable Item multiple respawn - Fix All Building have a problem after open inventory - Fix Storage Lose Item after save - Clean Up Save Game
New friends have arrived in ROTA! The Sun, Moon and Stars have come along with them... ROTA is now populated with curious characters eager to meet you! Have a chat between puzzles! Clouds have filled with sky, bringing weather like rain and snow falling gently to the ground.
Breath of Life Update - Patch 5 Changes:
New Characters moved in, populating ROTA!
Chat with folks and get to know them (;
Connect stray worlds and bring people together!
Dynamic Weather System! Clouds fill the sky with falling Rain & Snow...
Day & Night! Watch the Sun rise and Moon fall.
Dynamic Lighting and Shadows! Illuminated by the Burning Star in Orbit.
Stars come out at night! Twinkling in the distance...
Background depth with Parallax layers!
Doors hold a Vortex, sucking in travelers and spitting them out the other end!
Door closing Sound Effect.
World Door Unlock Cutscene! Combine the power of Gems and fill the socket...
All Menus overhauled! Simple & Clean.
Pause Menu minified. The world keeps moving...
UI animation improved when collecting a Gem or Clock!
Hair physics rework! Smoother motions when swaying in the breeze (;
Radial Blur effect with help from Guy Unger! <3
Player D-Pad & Joystick input issues fixed! Movement feels more responsive.
Camera speed V-Sync issue fixed!
Performance improvements! Ignoring many objects off-screen.
Thank you for all your support so far. It's exactly the fuel we need to continue adding more content and features!
In this first content update we are adding 3 brand new sexy poses/animations. To find them, simply click on the "new" tag which has been added to the tag list on the pose selection screen.
We're also super excited about the addition of a new school girl outfit for all three of our beautiful vixens. You can easily navigate to it in the clothing menu screen.
To mark this special occasion, we've also just launched a week-long discount of 10% which starts today. Don't miss out!
Hey everybody! We hope you're enjoying R.A.V.E so far!
We have been hard at work on fixing bugs and improving the game based on your feedback. This update features a new Crash Reporter dialog that allows you to report bugs directly to us for investigating. Which means we don't have to guess the problem anymore! The reports will tell us exactly what we need to know to fix the problem.
We also have new updates to Index/HTC VR compatibility. If you have one of these headsets, please try it out and let us know what you think so we can make it better!
Update Log:
Live Streams: - Added "Big Red".
VR: - Added "Stream (Quality)" & "Stream (Reload)" to Preferences. - Fixed "Controls" from not showing on Index/HTC headsets. - Fixed height issue with Index/HTC headsets.