Apr 17, 2023
アザリスの迷宮 Playtest - えむげん
  • Expanded dungeons in the verdant town of Grino, and the nearby forest. Added mid-bosses, enemies, items, and events.
  • Added Azarith Merchant, a style that allows you to increase the number of items you have
  • Updated Forkana image, Bonds, Bridge, Sage
  • Image of skill card, added Ryuzokuzan
  • Fixed bugs, bugs with consumable elements
  • Bug fix Action remains after battle ends

We have enhanced the second dungeon and prepared a boss.
We also implemented an item that partially transforms the element ring.

From now on, we plan to focus on functions that allow users to create their own areas and add them.
Noel the Mortal Fate Complete Edition - vaka
One week later, on April 24, "Noel the Mortal Fate : Season Final 1/2" will be released!



This release is the first part of the "Final" episode, with only one episode left before the final episode.
The "Witch of the Mortal Fate" finally declares war on Burrows――!
Noel and her friends split into two groups and begin their final battle plan to stop the birth of the "Demon of the Beginning," which is the ambition of Burrows.

In Japan, the release of the "Final 2/2 for Steam", the final episode, was announced ahead of the rest of the world.
We are planning to bring the final episode to the Steam version as soon as possible!

*This is a DLC.
To play, you need to purchase the game from S1 to S7.
*All episodes are available in three languages (Japanese, English and Chinese)

▼『Noel the Mortal Fate S1-S7』
■Price:1500円 (Japanese price)
https://store.steampowered.com/app/850000/

▼『Noel the Mortal Fate S8』 DLC
■Price:310yen (Japanese price)
https://store.steampowered.com/app/931670/

▼『Noel the Mortal Fate S9』 DLC
■Price:310yen (Japanese price)
https://store.steampowered.com/app/1281010/

▼『Noel the Mortal Fate S10』 DLC
■Price:310yen (Japanese price)
https://store.steampowered.com/app/1951170/

▼『Noel the Mortal Fate S11』 DLC
■Price:310yen (Japanese price)
https://store.steampowered.com/app/2254650/

▼『Noel the Mortal Fate S12』 DLC
■Price:310yen (Japanese price)
https://store.steampowered.com/app/2341590/_S12/
©Kanawo / vaka, Inc.
Warspear Online - oksana.kuzyk


Brave warriors!

Half of the academic year at the School of Magic has passed, and students are remembering their first days at the legendary school of Wickedora! The new event of the week will help you not only reminisce about pleasant moments, but also get especially valuable rewards. Hurry to the Dungeons and don't forget to open treasures!
  • costumes "Serpentus", “Wickedora” and "Jezebel Dancing Whirlwind" were added in all holiday Dungeons (the drop rate increases with the level of the dungeon);
  • the rarest classless book "Rampant Attack" was added to holiday Dungeons "Refuge of the Technomage Survivor V", "Refuge of the Technomage Survivor VI" and "Refuge of the Technomage Survivor VII" (the drop rate increases with the level of the dungeon);
  • costumes were added in Treasuries of the Magisters in all holiday Dungeons:
Treasury of a Student of Basic Technomagic: costumes "Moon Sorcerer" and "Moon Sorceress"
Treasury of an Expert of Basic Technomagic: costumes "Sun Sorcerer" and "Sun Sorceress"
Treasury of a Student of Advanced Technomagic: costumes "Astral Sorcerer" and "Astral Sorceress"
Treasury of an Expert of Advanced Technomagic: costumes "Darkness Sorcerer" and "Darkness Sorceress"
  • unique weapon with the “Attack Strength” bonus were added in Treasuries of the Magisters in all holiday Dungeons:
Treasury of an Expert of Basic Technomagic: weapon of 6, 10, 14, 18, 22, 26, 30 levels (depending on the level of the dungeon);
Treasury of an Expert of Advanced Technomagic: weapon of 6, 12, 16, 20, 24, 28, 32 levels (depending on the level of the dungeon)
  • x2 daily limit of event currency “Grains of magic” for completing all holiday Dungeons;
  • x2 daily reputation limit for completing all holiday Dungeons;
  • x2 Guild points for completing all holiday Dungeons.
Event time: 17.04 13:00 CEST - 24.04 12:00 CEST

Moreover 50 prize places in the Holiday Weekly Rankings Tournament in the "Completed Holiday Dungeons" category with wonderful rewards await you:
1st place: "Serpentus", “Wickedora” and "Jezebel Dancing Whirlwind" costumes and 100 City of Technomages Caches
2nd place: "Jezebel Dancing Whirlwind" costume and 75 City of Technomages Caches
3rd place: 50 City of Technomages Caches
4th-10th places: 20 City of Technomages Caches
11th-20th places: 10 City of Technomages Caches
21st-50th places: 5 City of Technomages Caches

Tournament time: 17.04 00:00 CEST - 24.04 00:00 CEST

See you in the game!
AIGRIND
TAXINAUT - mosgrom
A tiny patch that fixes a crash on one of the first new storyline planets because of an incorrect image path.

Thanks to Luke!
Hokko Life - Lo_Team17
Hey pals!

The winners of the Candy challenge are now available in the Community Store! 🛍️

Next theme: Playground 🪁
Deadline: 27th April



As a reminder, you are able to download these creations by visiting the Community Store in the city centre. To participate in the creator challenges, you can enter your creation by interacting with the tablet in the Community Store.

https://store.steampowered.com/app/824000/Hokko_Life/?gclid=CjwKCAjwiJqWBhBdEiwAtESPaAJqbYe5zJgKOcO_6fWtj_MK1msHlKmT_fDCitc3_IeP0cH-zEv_bhoC3KwQAvD_BwE

Keep up with all things Hokko! 🌞
Hokko Life Twitter
Hokko Life Facebook
Hokko Life Discord
Apr 17, 2023
Brave Dungeon - The Meaning of Justice - - insidesystemgame
Update
ver 1.00.04

Fixed a problem in the staff room where you could select a staff member when there was only one staff member.
Changed the recipe for the torch so that it can be taught by Rudy (if the recipe has already been given by a visitor, it will not affect the progress of the program).
Fixed a bug that prevented the boss event from happening in the Al section.
Apr 17, 2023
Community Announcements - Weendie Games
In this update all the characters controller has been updated.
In practice this means better collision detection on protruding objects like stairs, plus characters are now able to stay on "platforms" that move very quickly. (Imagine for example the back of a truck, or a train car)


The update also includes several character controller optimizations and a modular item system, where it will be easier to add and balance new weapons in future updates.

All of these changes will serve as the basis for BIG additions coming to Smoking Snakes.

  • Better handling of protruding objects.
  • Improved support for (very very very) fast moving platforms.
  • Character controller optimizations
  • Modular item system
Eon of the Green: Area Delta (Prologue) - DriftedMatter
Patch note Version 1.1

• editorial overhaul of the entire text
• additional introduction to provide more context early on
• adapted difficulty to pass checks
• settings added: customizable audio and font size
Undisputed - Varus
Hey fight fans,

This update brings four exciting new fighters, a new venue, and some key changes to gameplay, AI, and fighter ratings. As we shared in our most recent roundtable on the Undisputed YouTube channel, the next few updates will focus on several key areas of community feedback. Before we get into the full details of the latest release, here are some details on a few areas we’re continuing to focus on over the next couple of updates.



Body Uppercut Spam


Players online are able to repeatedly use the body uppercut without much consequence, leading to unbalanced fights. We're currently testing two solutions internally – a change to the body uppercut targeting, and a change to body blocking – that we hope to ship in the next game update.



Online Stability


We're continuing to work to improve online stability and want to ensure we get it right because we know how frustrating it can be to play with desync or to be disconnected from a fight. Improving this is a big task which requires a lot of work and testing, and our investigations point to any improvement being a few updates away. To that end, we're also adding additional resources to our online team as well as engaging third-party experts to help us get to the best long-term solution for online play.



Cheating


We know that running into cheaters online is frustrating, and we want to make sure you know that cheaters will never be welcome in Undisputed. We’re working hard to address the issue and we have a plan in place, but it's taking longer than we'd like. We'll implement a third-party anti-cheat to ensure cheaters are properly routed out from online play. This unfortunately requires us to rework some of our backend systems before we can implement the anti-cheat, which means the solution is still multiple updates away.



Below are the patch notes for the update shipped on 17 April 2023 - 11006657.



New Fighters


- Vasilii Lomachenko added to the game with his own unique movement, swift footwork, and signature directional punches. Lomachenko joins the Featherweight and Lightweight divisions. Check out his roster profile.


- Amir Khan added to the game. Khan joins the Lightweight, Welterweight, and Middleweight divisions. Check out his roster profile.


- Floyd Patterson added to the game and introduces the peek-a-boo style to Undisputed. Patterson joins the Heavyweight division. Check out his roster profile.


- Daniel Jacobs added to the game. Jacobs joins the Middleweight division. Check out his roster profile.



Venues


- We have also added a brand new venue to the game. Welcome to Kiritsu Arena, a beautiful Japanese-inspired pentagonal-shaped venue. Kiritsu means discipline, so be sure to show off your ring control and boxing mastery when you step between the ropes.



Gameplay Changes


- We’ve changed the damage/health system from 6 individual damage zones into one overall head zone and one overall body zone. We hope this, alongside the below daze threshold change, encourages players to mix up their fight styles which should lead to a better quality of matches online.


- We changed the damage thresholds used to calculate daze chance. Fighters are now more likely to hit their opponent into dazed by mixing up punches and landing combinations, rather than focusing on the same punch repeatedly. This does not impact the chance of landing a ‘flash daze’.


- We've reduced the movement speed of fighters that are dazed, making it more achievable for players to be able to cut off the ring and secure a finish when an opponent is hurt.


- Added a warning to the in-fight UI that will show a player if they’re close to being dazed and removed the sectional body-part UI.


- The curve has been reduced across Overall Stamina / Stamina Regeneration, which means fighters with higher-rated stamina have a less steep advantage. The ultimate goal here is to make sure we’re seeing punch stats that are more in line with what you’d see in a real fight. This is a first step, and we’ll continue to iterate on this area of balance as we follow your feedback.



General updates


- The post-fight results screen will now also show both fighters' remaining health and stamina that they had at the time the fight ended. We hope this is helpful for players to understand and improve the way they’re fighting, but also to be able to give us more informed feedback around stamina and damage balancing.



AI update


- Overhauled our AI system. The new system should allow us to control and adjust more elements of the AI’s gameplay. With this update, players should see that the AI has improved ring movement, punch and stamina management, and weaving/dodging. Players can expect to see continued improvements including a more noticeable difference between fighter styles (like slugger vs outboxer) over time. There’s still lots of work to be done on the AI, so we’d love to hear your feedback and requests and we’ve set up a specific chat to focus on AI feedback in the Undisputed Discord server.



Fighter Changes


Muhammad Ali

- Health Regeneration reduced from 97 to 95

- Head Health reduced from 95 to 92

- Body Health reduced from 96 to 92

- Hook Modifier reduced from 93 to 90

- Counter Punch Modifier reduced from 95 to 93

- Courage increased from 92 to 97


Deontay Wilder

- We’re experimenting with a tiered system for fighter traits that will allow us to further fine-tune specific fighters like Wilder so that they feel more like themselves. Some of Wilder’s traits are increased past the displayed values in game for this update, and we’ll monitor how this impacts Wilder’s fight stats and how you say he feels over the next few weeks.

- Added the ‘Knockout Artist’ trait

- Conditioning reduced from 90 to 88

- Endurance reduced from 92 to 89

- Right Hand Power increased from 96 to 98

- Straight Modifier increased from 97 to 98

- Counter Punch Modifier increased from 84 to 88

- Accuracy increased from 84 to 88


Joe Frazier

- Added the ‘Inside Fighter’ trait

- Added the ‘Bounce Back’ trait

- Health increased from 90 to 91

- Health Regeneration increased from 91 to 92

- Health Recovery increased from 90 to 92

- Stamina increased from 93 to 94

- Endurance increased from 92 to 94

- Agility increased from 87 to 88

- Movement Speed increased from 86 to 87

- Hook Modifier increased from 93 to 95

- Guarding increased from 87 to 88

- Courage increased from 91 to 94


Joe Louis

- Added the ‘Bomber’ trait

- Added the ‘Sting Like a Bee’ trait

- Removed the ‘Powerhouse’ trait

- Removed the ‘Right Hand Bomb’ trait

- Stamina Regeneration increased from 89 to 91

- Endurance increased from 91 to 92

- Agility reduced from 92 to 91

- Movement Speed reduced from 92 to 90

- Left Hand Power increased from 83 to 87

- Right Hand Power reduced from 91 to 89

- Jab Modifier increased from 83 to 87

- Straight Modifier increased from 86 to 92

- Chin Resistance increased from 86 to 88

- Body Resistance increased from 82 to 86

- Courage increased from 87 to 91


Tyson Fury

- Stamina reduced from 95 to 90

- Stamina Regeneration reduced from 94 to 91

- Stamina Recovery reduced from 97 to 91

- Endurance reduced from 91 to 89

- Left Hand Power reduced from 92 to 89

- Right Hand Power reduced from 96 to 91

- Jab Modifier reduced from 93 to 91

- Counter Punch Modifier reduced from 96 to 92

- Guarding reduced from 95 to 93

- Body Resistance reduced from 95 to 93

- Courage reduced from 99 to 98


Joe Joyce

- Added the ‘Third Wind’ trait

- Health increased from 83 to 88

- Health Regeneration increased from 78 to 84

- Head Health increased from 84 to 87

- Body Health increased from 85 to 87

- Stamina increased from 85 to 87

- Stamina Recovery increased from 83 to 85

- Conditioning increased from 82 to 85

- Endurance increased from 83 to 89

- Movement Speed increased from 78 to 80

- Left Hand Power increased from 83 to 86

- Right Hand Power increased from 89 to 90

- Counter Punch Modifier increased from 87 to 89


Rocky Marciano (Heavyweight)

- Added the ‘Granite Chin’ trait

- Stamina increased from 90 to 95

- Stamina Regeneration increased from 89 to 92

- Stamina Recovery increased from 87 to 92

- Conditioning increased from 87 to 92

- Endurance increased from 88 to 92

- Agility reduced from 97 to 95

- Movement Speed reduced from 96 to 92

- Left Hand Power increased from 84 to 86

- Hook Modifier reduced from 94 to 92

- Straight Modifier increased from 87 to 93

- Power Punch Modifier increased 90 to 92

- Counter Punch Modifier increased from 89 to 91

- Courage increased from 91 to 93


Oleksandr Usyk (Heavyweight)

- Health increased from 90 to 92

- Health Recovery increased from 89 to 91

- Stamina increased from 86 to 93

- Stamina Regeneration increased from 89 to 91

- Stamina Recovery increased from 88 to 92

- Conditioning increased from 87 to 91

- Endurance increased from 87 to 91

- Movement Speed increased from 90 to 92


Roy Jones Jr (Heavyweight)

- Health reduced from 92 to 86

- Health Regeneration reduced from 88 to 86

- Head Health reduced from 87 to 85

- Body Health reduced from 92 to 90


Shawn Porter (Welterweight)

- Added the ‘Inside Fighter’ trait

- Added the ‘Bounce Back’ trait

- Overall adjusted from 83 to 84

- Stamina increased from 83 to 90

- Stamina Regeneration increased from 86 to 90

- Stamina Recovery increased from 85 to 89

- Conditioning increased from 83 to 88

- Endurance increased from 82 to 87

- Movement Speed increased from 82 to 87

- Courage increased from 82 to 88



Bug fixes


- Fixed an issue with Sugar Ray Leonard’s left arm getting stuck in unnatural positions between punches.


- Fixed an issue where the Save by the Bell rule could cause the game to enter an infinite load screen.


- Fixed an issue with users being stuck in a load screen after a multiplayer match.


- Fixed an issue causing the wrong intro to play for some fighters.


- Fixed an issue with players being unable to connect to another online match after finishing a match.


- Fixed an issue that could cause players to crash if two users paused during an online match.


- Fixed an issue with lunging punches not registering against dazed opponents.


- Fixed an issue with Muhammad Ali's movement looking unnatural.


- Fixed an issue with Muhammad Ali's clinch.


- Fixed an issue with Coldwell Gym Day's camera clipping through the ceiling.


- Fixed an issue with Coldwell Gym Night's camera clipping through the ceiling.


- Fixed an issue regarding headshots being counted incorrectly in totals.


- Fixed an issue where players would be unable to navigate Prize Fight leaderboards after accessing the settings menu.


- Fixed an issue that meant body damage was not being calculated correctly, and as a result, players would struggle to daze or knockdown an opponent with body punches.


- Fixed an issue where players were unable to cut their opponents in quick fights.


- Fixed an issue with taking a knee resulting in an instant loss.


- Fixed an issue when opening the settings menu during gameplay would cause lighting issues.
Apr 17, 2023
Victory At Sea Ironclad - James Evil Twin
Here is the latest update for Victory At Sea Ironclad!

To play Ironclad with this latest patch before it goes live to everybody, right click Victory At Sea Ironclad in your Steam library, click "Properties...", and click the BETAS tab. From the dropdown menu, choose "firstlook". There is no password required.


Please keep sending us your feedback as we will be tweaking and fixing beyond the bugs. We try to monitor all your conversations and suggestions but if you think that we are not addressing a feature please post on the community forum either in General Discussions or Bug Reports and let us know what specifically is causing you issues.

1.0.3 Patch Notes

Gameplay:

Improved the movement of ships in river currents, and reduced the strength of all currents.

Bug fixes:

Fixed a mistake in the weapon stats display.

Visuals:

Improved water displacement around ships to prevent it washing over decks.
...