Endgame of Devil - 大猫饼干
以下为此次优化补丁的具体内容:

游戏开局
游戏开局的冒险者血量曲线进一步优化,树妖被从开局队伍中剔除,换成了其他更为稳定的远程随从。

UI显示
①现在随从棋子包可以在两种显示模式中切换:同一种随从堆叠或是分开;且现在棋子包按钮上会显示随从总数。
②财宝中,火焰电池增加计数器
③修复了当六个Buff效果都出现于顶端时,和右侧难度栏堆叠的问题。

交互
点击开始游戏后的默认难度将变为上次选择的难度,而非最高难度。

其他
①刷新术和消除术的上限增加到99。
②强化了暗影弹的显示效果

新内容(传奇冒险者队伍、新难度等)预计将在下月上线。而在这之前,我们也会持续对平衡性和交互进行优化!

再再次感谢那些支持我们、鞭策我们的玩家!你们的建议和反馈非常宝贵!
如果的大家有Bug反馈,游戏建议等,欢迎加入我们的官方群QQ482293229,随时告诉我们!我们将竭尽全力来优化和完善游戏。

Undawn - 铁头咕咕
Hey Ravens, we've got something special for you! Delve into the imaginative minds behind the creation of Undawn's universe and immerse yourself in the game's unique experience. Check out our latest video from our Art Director, Feng, and how he brought our vision into the game


Check out our game at the Undawn Official Website: https://undawn.game

Join the Discussion on Discord: https://discord.gg/jyt6dMtKhx

Follow us on Social for Updates:
https://www.facebook.com/UndawnGame
https://www.instagram.com/undawngame
https://twitter.com/UndawnGame
Auto Cast - Unassailable
New
  • Added tips to the main menu

Bug Fixes
  • Fixed being able to interact with menus while game is paused

Balancing
  • Lowered the base xp gained from Rest from 20% to 10%
  • Lowered Rest xp gained from enhancing from 10% to 5%
  • Riled Up debuff now scales with difficulty. Normal = 25%, Hard = 50%, and Extreme = 75% bonus damage taken. Was previously 50% across all difficulties
  • Seeing Red debuff now scales with difficulty. Normal = 10%, Hard = 20%, and Extreme = 30% chance to pierce. Was previously 50% chance across all difficulties
  • Decreased enemy spawn rates and interval in Normal mode. Hard and Extreme are unaffected
WarpVector - cupricdagger
Before WarpVector's release tomorrow, we wanted to share one of the key game mechanics: shipboard combat.

Players have the opportunity to board enemy craft in order to gain control of their ship. One way to initiate a boarding aciton is to matching the position and velocity of an enemy ship, as shown in the screenshot below. There are also some items, such as the Quantum Breach Gateway, that can be used to initiate a boarding action from afar once a ship's shields are down.



Once the boarding party reaches the enemy ship, they will engage in shipboard combat with the enemy crew. Each turn, the progress of the battle will be printed in the combat log at the bottom of the screen. The player's boarding party must either kill or force the crew to surrender in order to commandeer the ship. Once commandeered, a ship can be given orders using a Comlink just like any other ally. However, in order to warp a commandeered ship out of the system, you will need to pay a fee representing the costs of refitting the ship for long-term use.

But the danger doesn't stop there: enemy ships might also attempt to board the player's ship, forcing the player to defend their own crew in a battle for survival!

We're excited to see how players will approach this new system and use it in combination with other weapons like tractor beams, ion cannons, and the Precursor purification ray.
GameZero - gutts
:)
Apr 16, 2023
GameZero - gutts
hopefully they work with addtoparty.
Apr 16, 2023
Head Basketball - minny0109
New Character
+ Iceland - Base
The Last Craftsman - Tummyache
This is a teensy tiny little beta update to balance a few headaches at the start of the game and fix some bugs.

  • Purchasing items is about 25% cheaper
  • The price of food and drink items have been reduced even further
  • The duration of a day has been increased to around 20 minutes
  • Players can now choose between 3 different day durations when creating a character (20, 25, 30 min)
  • Reduced the Fuel cost to produce Coke, so it will always yield more Fuel than you put in
  • A new Paper item can be found in the first level of the Ruins
  • A new fish can be caught in the pond on your property, it can also be caught by using one of Pete's Basic Lures
  • Optimized the way items are added to the Researchler, which can prevent lock ups when adding lots of items
  • Fixed a bug that caused Theseus to get stuck in a wall when loading a saved game

Special thanks to everyone on the discussion board for these bug reports and suggestions! This update will sit on the beta branch for a few days for additional testing and then will be merged into the main game.
Apr 16, 2023
Void Blitzing - Felix Pretorg
Changes/Features:
  • "Battleship boss" will now turn to face the player with the main turret.
  • "Guard" ship can now alert drone ships, except for repair drones.
  • New enemy missile variant and behaviour.
  • Enemy missile speed has been rebalanced.
  • Ammo, health and shield icons added to the "pickup numbers".
  • A flash effect has been added to the escape pod event to show what to interact with.
  • New tips regarding points of interest added to the tutorial.
  • The generation on the first 2 levels has been tweaked to make them easier and add more enemy
    variety.
  • "Stranded ship" event has been modified to make it more clear what to do.
  • "Double bullet" separation distance is now dynamically controlled with the distance between
    the turret and the mouse, before it was tied to the accuracy level.
  • New visuals added to the hud to represent the expected bullet separation when shooting "double
    bullets".

Bug Fixes:
  • A bug on the unlock save progress for some of the ship variants has been fixed.
  • Sometimes enemy ships that were wandering would teleport if they couldn't reach their next
    destination.
  • Sometimes the "double bullets" would not connect and shoot in the wrong direction.
Apr 16, 2023
Doomsday Paradise - Lemonade Flashbang
A new patch with a lot of momentum as we near release! Expect one or two more massive content patches in the coming months.


Large Changes
  • New Events: The game now has 302 events- up by almost 70 since V 0.4!
  • New Endings: The game now features 102 endings- up by almost 50 since V 0.4!
  • A New Character: You can now play as Plimbo, the Tyrant!
  • Costumes: There is now a costume picker! Jim and Plimbo are the only characters with any costumes at one each.
  • Unique Player Themes: Each player will get their own soundtrack while playing the game!
  • New Enemies Appear: New enemies have appeared! Banjo Frog is in the random rotation, but there are five other secret enemies you might run into...


Small Changes
  • Diary SFX: Diary events now have a new sound effect that plays while displaying text.
  • Diary Randomness: Diary events now use weighted randomness instead of true randomness.
  • No more Birthdays: Birthday Mode has been removed to free up space int he settings menu.


Bugfixes
  • Block Bar Placement now aligns with HP bar.
  • Buff Spells will no longer buff the boss if allies are dead.
  • Players no longer climb when dodging multihit attacks while allies are dying.
  • Combat Tokens no longer display incorrect living/activity status after an ally dies.
  • Magic Attacks no longer have their text reduced by Weak.
  • Card Text no longer changes after being selected in response to enemy stat changes.
...