Date Night is a large update that adds a new chaser zombie, two unique songs for each siesta, a new DLC outfit, and several quality of life changes.
List of Changes
Added a new Zombie chaser that alternates with the original Freak for Sally's attention. Added a new DLC Outfit for Sally: Date Night. Added two unique songs for each Siesta activity. Tweaked sprite data to make the run and kick a little smoother. Adjusted the back button in the Siesta areas to stay longer and fade slower, for a more comfortable experience. Tweaked the hitboxes of the flying Lungefreaks and Hazard 4 to be more accurate and forgiving. Regulated the music volumes, hopefully making less of a range between the loudest and quietest songs.
Today I want to announce some things regarding our last post where we announced that we'd do Playtests for the game.
So, getting right into it, we have decided that instead of doing Beta Playtesting's or etc, we are going to release a free demo of the game, which will take place in the 1st Half of the 1st Chapter, and that you can download on your Steam Page.
This demo will work as a way for us to get a general idea of what people like so far and dislike, any bugs they find that we can fix before the full release, and also give players a small insight into what the game will be like, so everyone can see whether it is for them or not!
There is currently not EXACT release date for the demo, as things are still being developed and worked on, however we do believe that around the end of May, or May 30th, will be the release date for the demo.
We believe that due to how fast we have made progress in the last couple of weeks, and with how things have been going so far.
I also want to mention that we have a YouTube Channel now. On that channel we upload Devlogs of the progress and what we have made, as well as discussing some things about the game you would not hear anywhere else. So if you are interested please check it out!
â—‹Bug fix -Fixed a problem where soldiers did not recognize enemies in a specific location -Fixed a bug where soldiers died immediately when summoned (Currently, it is difficult to know the exact cause of this part, so we have taken measures to prevent overlapping summons.)
â—‹Function added - Fixed monsters not getting too close to the goddess statue - A message is displayed when the statue is attacked. - Added a function to receive 500 holy power instead of compensation when leveling up -Modified to increase the health of the Goddess statue and attack nearby enemies every 5 seconds (Sometimes you can block enemies that target the Goddess Statue without recognizing your allies.)