Apr 14, 2023
Paws on the Sand: Lionessy Sins - Maltakreuz

I'm doing all sorts of effects to make the levels livelier, from sunlight to shiny reflections on the water. Now I'm making fog/smoke and stuff like that to hide the lionesses and make them more mysterious. The fog seems to be getting better. The video applied all at once on one piece of the level is certainly overkill, in a real level-design, it will be more delicate to apply. So the video was made for the purpose of visual demonstration. R-r-r-r-r-r-r!
World of Guns: Gun Disassembly - -=NE=-
The leader of the voting is Perino Model 1908



Perino's design apparently was the first Italian-designed machine gun, and in its original configuration weighed in at a heavy 27 kilograms

More on wikipedia.org>>

We take it into production.
NE team
Lone Fungus - BASTI


I've read what the community has to say about the current room/map system Lone Fungus has and it seems the community is quite split on how it should be. So my solution was to make the map system toggleable on the Explorer, Normal and Custom difficulties. That means those who like that the map updates at Shrines can play like they used to and those who want instant map updating on Normal can turn it on!

In hindsight I wish I had put the toggle inside of the settings menu, I'll probably move it there at some point.

With this also comes tons of other smaller and bigger changes, the bigger change is that you can copy your savefiles (except Nightmare saves) and also lower the difficulty of chosen savefiles!

I've tested the feature extensively and it should be without issues but since it's a new feature either backup your saves manually in the games folder or use the new copy-save feature and lower the difficulty of your copy if that's what you are planning on doing. Just to be on the safe side.

Thanks everyone for giving feedback and helping me make this game better, more to come :)!

Changelog:
- Added so you can lower the difficulty of your current save files
- Added so you can copy saves within the game
- Added a difficulty setting: Toggleable Map (It'll be ON for Normal, Explorer and Custom)
- You can place pins while in the teleportation view of map
- Turned the left Shrine at the surface to a Gold-Shrine
- Made it so teleporting to a new shrine sets that to your last used Teleportation Wand location
- Fixed Variable Dash setting now saving properly in the in-game menu
- Fixed being able to view the map in Astral Nexus
- Possibly fixed a weird bug where you could die when reaching the transition to the surface
- Improved the collision on the log breaking below the first gold shrine
- Fixed the Mossy Ruins gates not telling you are missing an upgrade
- Fixed some Ice collision in some of the Frozen Depths Astral Gates
- Fixed the Astral Fragment disappearing from UI in the Astral Gates
- Fixed the Conjure Mushmover UI symbol showing when you don't have one
- The map will update after using the Teleportation Wand
- Fixed a bug with the flowers in Mossy Ruins when pausing at the right moment
- Made it so you can't land on the spikes and die under Screw Sentinel boss
- Fixed Greeter Statues name saying Grand Librarian in one box
- Fixed a bug where you could softlock yourself by using the Teleportation Wand quickly after Teleporting and Saving
- Fixed the combo slash being buggy
Hotel Renovator - Two Horizons


🔨Hey there, Renovators🔨

We're excited to announce that our favorite streamer, Matylda, will be exploring the brand-new Kawaii Furniture Set DLC for Hotel Renovator! Join us for a fun-filled session with Matylda today at 17:00 CET as she brings cuteness to her hotel rooms with this charming new addition that is available on Steam now.


🌸Matylda in Kawaii style🌸

The Kawaii Furniture Set DLC includes a range of delightful furniture pieces, accessories and wallpapers designed with cute and colorful patterns and details that will surely delight both you and your guests. With Matylda's creative flair, we're eager to see how she will transform her hotel rooms using this adorable set.


https://store.steampowered.com/app/2366310/Hotel_Renovator__Kawaii_Furniture_Set/







Oxygen - Turquoise Revival Games
Hi everyone,

We are delighted to announce that Steam Trading Cards are now available on Steam, along with other exclusive rewards:

• Collect Trading cards by playing the game
• Win various badges
• Unlock backgrounds for your profile
• Use unique emoticons


Have fun!

https://store.steampowered.com/app/2061430/Oxygen/
Fabledom - Terry_Dear Villagers (Com Dev)
Dear princesses and princes, 🤴 👸

Create an amazing screenshot of your realm and submit it to the Fabledom Community Hub.

Instructions :
1. Once you have finished building your kingdom, press F12 to take a screenshot.
2. Shift+Tab and Upload your screenshot - remember to set it as public!
3. Add a caption using the tag #FABscreen(The name of your kingdom)!
4. Describe your kingdom with 1-2 sentences ^^

Theme: A Flourishing Kingdom 💐

You have two weeks until 30 April l to submit the picture of your realm! 🏰

After that date, the top 3 community-voted winners will be rewarded with 600 Steam Points! (Next month there might be the delivery of piggy ... let's see)

So, please read the terms and let's get started!

Terms:
• You must be the creator of your own kingdom! 🤴
• You must stick to the theme! You are allowed to submit your screenshot in Standard / Creative mode. It totally depends on you.
• No more editing on the screenshots ^^. We want original images. 📷
• Better include the piggy in your screenshot. 🐷

Results announced on 1 May ^^

Rewards will be delivered to the princess/princess after the results are announced ^^.

Come and chat with us on Discord!

With love,



Apr 14, 2023
Screaming Chicken: Ultimate Showdown - Eyler
Take a break from chicken madness for a second and check our social networks! Don't forget to subscribe so you don't miss any important news!

Discord: https://discord.gg/sVHYHvZW47

Twitter: https://twitter.com/Chicken__Studio

Reddit: https://www.reddit.com/r/screaming_chicken/

TIKTOK: https://www.tiktok.com/@screamingchickenofficial

E-mail: team@metapublishing.io
Flooded - Kajtii
New features:
- Now you can skip splash screens with logos by pressing Space, Enter, Escape or LMB
- Embankment and Defensive Dam can be now demolished in destroying mode
- 1 new landmark-type decoration on North Ocean

Balance changes:
- Time till each flood is now a bit longer in all difficulty modes
- Rain global effect has now less significant effect on flood meter speed

Bugs fixed:
- Fixed small white dot appearing close to Lead Open-Pit Mines
- Now 'Reinforcement' technology affects also already built buildings
- Fixed Water Pump visual glitch in upgrading mode while using flattened view
- Water Filters are now being flattened in flattened view, as all other objects
- Now idle miners number can't be negative (but there may be still some other issues related to miners)
- Now Ore deposit underground can't be put in 'hidden' state by obstacles on the surface

Other changes:
- Updated credits

If you encounter any bug, don't forget to let us know about it. Have fun!
Lightracer Spark - Raymondo丶
Greetings to all Amenders,

We have made a small update for some bugs found in the current version. Details are as follows

Bug fixes:
-Fixed the bug that the secondary event could not be closed
-Fixed the black screen bug caused by the error of writing the archive in abnormal situations
-Fixed the bug that "The Vast Sky" assembly event did not respond
-Fixed the bug that the "Panto Coalition" selection event did not respond

Content adjustment:
-Adjusted the consumption value of "The Vast Sky" and "Lost Watchers"
- Corrected some typos
-Adjusted the briefing window font size
-Adjusted the reading speed multiplier to avoid the game being stuck due to event trigger errors

Content update:
- Added story illustrations for the mission "Electromagnetic Holiness"

If you encounter problems in the game, or want to discuss the game content with more friends, welcome to join the official Discord

Fortune and prosperity to the Amenders!
Luna Abyss - mousewastaken on twitch
Now that the excitement of GDC is over & the press articles about Luna Abyss have started coming out we wanted to drop an update with some of the cool things we got to take part in!

During GDC
The MIX

We were lucky enough to take part in The MIX's online show on Friday the 17th of March where we shared a world building showcase.



We also got to take part in their in-person showcase on Monday the 20th March where media & content creators could come & play the game!




Kinda Funny Games Showcase

We were very excited to take part in our first live-stream showcasing Luna Abyss with the team at Kinda Funny. They were wonderful & we had such a great time doing it. You can watch it here!



GDC Expo

Alongside The MIX on the Monday, this was our first time ever having a demo that people could come by & play Luna Abyss. We definitely have to give a massive shout-out to Epic Games & Unreal Engine for having us at their booth! Showcasing at the Expo was incredible.




We also got to see our trailer on the big screen at the booth & watch the talks being held by the Unreal team about UE5 features, tech, & of course the Unreal Editor for Fortnite!



After GDC

These are just some of the articles shared about Luna Abyss since GDC.

IGN Showcase

IGN had a hands-on preview of Luna Abyss in the run up to GDC & this is what they had to say. You can read the full article here!



Articles & Videos Featuring Luna Abyss

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