[Important] This update is implemented only in the testing version (Alpha) of our game and will not be synchronized to stable release version (steam default one) until it is stable enough. If you want to experience new contents in advance, you can manually switch the game to Alpha version as describe below.
The Easter Event Ended:
Closed the option of building the Giant Easter Egg. The built ones will not be affected.
Restored the appearance of citizens.
Restored the Happiness of eating Rack of Lamb and Ham.
Removed the Easter Egg events in the wild.
Removed the festive decorations from Marketplace and Small Marketplace
Feature Adjustments:
Improved the name change function. When changing the town or save name, if there are unavailable characters, the name change will be canceled to avoid failure in loading
UI:
Improved the logic of zooming the view. Now you can also zoom the view when the mouse hovers over the resource point.
Improved the stress statistics in the top bar. Now the stress reduction effect of housing remodel for citizens will also be counted in the citizen stress - housing.
Adjusted the Profession UI in the Help tab. Now the working buildings corresponding to professions will also be shown.
Bug Fixes:
Fixed the problem with the wrong number of buildings for builders in City Details - Town Profile.
Fixed the problem that candy makers and repairmen were not displayed in the Help - Profession.
Fixed the problem that the caravan could not complete trade after returning under certain circumstances.
Fixed the problem that the game window will flicker abnormally in the loading interface when in full screen mode.
Fixed the problem that the actual Proficiency obtained by some professions did not match the description.
SteamDeck:
Improved the shortcut of the touchpad on the left side of SteamDeck. Now it won't switch to the search interface and help windows.
Guides of switching to Alpha version:
Switching Method Right-click Survival Settlement in the Steam LIBRARY, select 👉Properties - 👉BETAS, and choose the game version👉(alpha) you want to participate. No need to fill in any code and the game will switch to the version of your choice after closing the window. (In some cases the game may need update and Steam restart.)
Game Saves Compatibility In cases of major content changes or new contents, game save file in Alpha and stable version may not be compatible. We will try to avoid this situation as much as possible and will post a notice about save file usage in advance if necessary.
Warning In Alpha version, you may come across more bugs or crashes. No need to panic. Just contact us through the following ways.
Start sharing the wealth with your friends with permanent Unit Sharing, and lead your Units into the updated Escalation mode!
Unit Sharing
Unit Sharing is now permanent! Utilise this function in your House or Cohort, and receive rewards for your generosity.
Check out the updates to the system below:
Players Level 200 and below can use the Unit Sharing function for free.
Players above Level 200 can use Unit Sharing, but each time they borrow a Unit, it will cost 10,000 Bronze Coins.
The Unit Sharing interface has been optimised.
You can now see which House member has shared any Unit by moving your cursor over it.
Lieges and Seneschals can now remove other players’ Shared Units from the Unit Pool.
The reward for sharing your Units has been updated! You can now obtain a Random Artillery Box twice a day, which has a chance of containing the Divine Crow.
Escalation Mode Changes
Escalation grants the ability to freely change your Units and strategy. Yet, Leadership still remains a resource that is expended fairly quickly. With a restricted amount of Leadership, the number of Units you can take into battle is also restricted.
Our goal is to lower the impact that Unit deaths have on the overall outcome of a battle. By changing Leadership from a consumable resource into a more dynamic one you can gain and spend throughout the course of a battle, we hope to deepen strategising and enable more possibilities. A Single Starter Unit At the beginning of a battle, you will still spend Leadership to select a single Unit during the preparation stage. We've also created a new feature, 'Main Units', to help you find your most-used Units all that much faster. Simply set your most-used Units as a 'Main Unit' and they'll be shown in the menu. Leadership Refunds Units that retreat or die will now refund a certain amount of Leadership.
Drafting Units is no longer a one-time action. If a Unit you're using is unsuitable for the situation at hand, you can command them to retreat, thereby refunding some Leadership, and call upon another Unit instead. Unit deaths now also accrue much lower losses and won't expend all the Leadership used on them. Instead, you'll be refunded a ratio of the Leadership used. This means that you'll be able to call upon the aid of more Units throughout a single battle for fiercer fights and more attempts at outmanoeuvring your opponents.
Each Unit has a set refund value. Units that are more likely to take damage or with generally less K/D will have a higher refund value. Calling New Units You can use Leadership to call on the aid of fresh Units when you're required to after death or by visiting a Supply Point. With increased Leadership, you can call on the Units you need to fit the battle at hand. Escalation Availability Escalation will be available every day at set times from April 13, replacing Riot Act timeslots.
17:00 - 21:00 CEST / 11:00 - 15:00 EDT
23:00 - 03:00 CEST / 17:00 - 21:00 EDT
Escalation Maps The following maps will be available:
Harbour City
Kurak Castle Redux
Sun City
White Elk Fort
Heilung Fjord
Reginopolis
We'll continue to improve and innovate the Escalation ruleset and, hopefully, changes like this will fundamentally alter how such battles are played and lead to more fun for everyone.
Go Go Go! Tray Racers! is OUT NOW, for free!!! 🥳 (Party hats not included)
Grab a tray and surf the dunes in this party racer, built for online multiplayer! Every race takes place on a fresh randomly-generated track - with a mix of bizarre & beautiful post-apocalyptic biomes. Between races you can hang out with friends at the chilled-out camp lobby.
Now for a final reminder of all the cool things about Tray Racers! 👇
Features:
Race with up to 16 players in chaotic online multiplayer
Embrace your inner daredevil and pull off cool tray tricks and combos
Hang out with friends, play music, and mess around at the Camp
Customise your very own tray racer with loads of rad cosmetic options
Totally approachable fun - winning isn’t everything!
Bouncing cacti forests, giant worms, towering camels, and more surprises await…
[This image is an accurate depiction of how much fun you will have playing Tray Racers!]
Check out the rad launch trailer below that shows off all the tray (oui we speak french) cool stuff you can do in the game with all your friends, strangers or even… enemies! 😈 Leave a comment and let us know what you love the most about Tray Racers!
Tray Racers! Supporter’s Pack: If you enjoy the game and want to support us, why not buy the Tray Racers! Supporter’s Pack?! You can broaden your customisation options with the very cute desert fox and robot characters in this paid, cosmetics-only DLC. Plus, the Supporter’s Pack will continue to be updated with new cosmetic options in the future!
Also, every purchase of the Tray Racers! Supporter’s Pack will see us plant one tree with Ecosia. These trees will be planted across a range of projects, benefitting both people and planet. From restoring desertified land in Burkina Faso to protecting endangered plants and animals in Brazil 🌍💓
Want to celebrate the release with us? We will be streaming later today on the Bit Loom Twitch channel! Join to play with us in our big celebration lobby ✨
To be the first to know about future community games, chat sandworm lore and share your best clips, join our Discord Community: https://discord.gg/R8zTnwaKSA
Lastly wishlist the gameplay the game! - share it with friends and family and follow us on our socials for more tray content:
Treachery and deceit are the hallmarks of the Lords of Change. There is simply no way of knowing the way their magic might influence the tides of a battle, and no way to avoid falling to their schemes once they unfold.
Visit today's shop and add the sorcery of Arzad'lur, Lord of Change, to your forces and dominate the battlefield with a scheme worthy of the Changer of Ways.
Our team continues to create new games and develop but we don't forget where we started! We are very happy to see that so many people enjoy our game 🙏 Join the arcade races that will fill your life with bright emotions Scretch your arm forward and.. fly 🪁 Like when we were kids
Thanks to everyone who has been with us since the beginning and who recently joined We love our players and your fun conversations on Discord 👉 https://discord.gg/YBAJC83scZ