It Consumes - chrisparberygames
Interested in following along with the development of the game? Here are all the accounts where I will be posting updates. TikTok will be posted to the most frequently, usually with much shorter snippets of new things added to the game. And YouTube will be much less frequent, most likely only getting new videos posted at major development milestones.

TikTok: https://www.tiktok.com/@chrisparbery

Twitter: https://twitter.com/chrisparbery

YouTube: https://www.youtube.com/@chrisparbery

And don't forget you can also follow on Steam! When the public demo is live I will be posting patch notes and commenting on changes right here on Steam. So to stay up to date on all that the best way is to hit the follow button on the It Consumes store page.
Dark Days : Devil Hunt Prologue - Uğur ÇELİK
Chapter 18(Pandora's Box)

The guiding and mysterious mage brought the treasure hunter team to the slope of an unknown mountain.

They needed a password to get in. The old man knew what the password was. As he knew all the mysterious and historical events that happened in the past..
Returning to the gate of the mountain, he used the Radix magic and called out..

tectum..

Radix was a root spell, Tectum was a cipher.
Radix created a green root with the cipher, creating a gateway through the mountain and a gateway to the team.

The treasure team's trust in this old and mysterious old man has increased and they have no choice but to accept him as a guiding guide.

An old and historical cave path was waiting for them. Inside, there were bats, many blind animals that had not even seen the light of day, and an atmosphere that frightened the crew.
They followed the cave path for a long time.

After an hour or two of hard travel, Noah called out to the others, pointing to a room across the street.
Yes, we have come to the end of our path.

A treasure that has never been seen before is waiting for you inside, what are you waiting for, enter and get the treasure!

While the 3 people were looking at each other and discussing what to do, the old man next to them suddenly disappeared.
The mage had disappeared like smoke using his magic skill, perhaps it was all the work of a hallucination.
A sudden fear and anxiety gripped everyone.

What was going on?

Who was this man.. Oh my God, please let all of them be a good sign.
Richard wanted to give up by telling the others that they didn't know they would.
John, on the other hand, turned to Richard;

Dear brother, I sense something good in this. I will go in and open the door of the room, please do not contradict me. Now I am content with my fate.
Richard and Joseph could no longer think clearly and felt in their own way that they had to obey John.
Together they headed for the door.

Inside was a box of medium size and not grandiose, but it must have been filled with treasure.
With one move, John unsealed the box, lifted it with his hands, and the magic of the necromancer who had imprisoned all the demons in this box years ago by using the death magic was dissipated.
Smoke appeared from the box and suddenly destroyed the cave.
Once again, this scourge had spread to the world, humanity was now in a state of extinction, evil had rapidly engulfed the world like a black smoke.

Azazil was free now, surrounded by a whole lot of demons, goblins, golems, ogres and dragons. His servants were at his disposal.
What would it be like to stop them now, who would do this job,

Will the whole world be destroyed and become a devil's nest…?
栖云异梦 - East2West Games
嗨大家好,我们的游戏终于正式上线Steam啦!游戏首周9折优惠,入手仅要23.4元,快来一起感受国风文化打造的神秘世界!



《栖云异梦》此前已在TapTap上获得了9分和50万下载的好成绩,通过将中国传统文化与谜题相结合,打造了一个名为“栖云洲”的奇幻神秘世界,本次登上Steam的版本针对PC版本重新适配了画面,更增加了一些文本剧情,增强了谜题与剧情间的链接,让PC的玩家获得更好的体验。

本作最大的特点是充分展现了年轻团队对中国文化的传承和理解。其中剧情和谜题的设计灵感都来源于“良渚文化“——这是一个距今5300到4000年前后,围绕如今浙江杭州钱塘江流域分布的以黑陶和磨光玉器为代表的新石器时代晚期文化。故事的舞台则设计在现代,以年轻学生的视角通过一块玉石为引,开展悬疑奇幻的冒险之旅,也从侧面展现了当代年轻人对传统文化的薪火相传的使命感。

除了良渚的玉石文化外,也能看到许多从古时流传下来的文化结晶,在游戏中变成了独特的谜题。像是古文字、古图腾、古星象学、民俗、典故、文物历史等等,制作组希望能以游戏这种更被年轻人接受的媒介形式,让玩家们在游玩过程中感受古国文化底蕴。

这种制作观念也体现在《栖云异梦》的视觉呈现上。游戏的画风选用了“岩彩画”这种历史悠久的古画风,代表的我国瑰宝正是“敦煌岩彩”,用艳丽的色彩在岩壁上诉说了千年的传说故事,这种饱含岁月的颗粒感,最能凸显游戏充满神秘色彩的世界观,也是一种让世界玩家认识中国艺术形式的全新途径。



游戏也同时参加本次蒸汽平台主办的“东方游戏文化周”活动https://store.steampowered.com/sale/easterngamesfest

喜欢的玩家快点来支持我们喔~

https://store.steampowered.com/app/2090650
Dark Days : Devil Hunt - Uğur ÇELİK
Chapter 18(Pandora's Box)

The guiding and mysterious mage brought the treasure hunter team to the slope of an unknown mountain.

They needed a password to get in. The old man knew what the password was. As he knew all the mysterious and historical events that happened in the past..
Returning to the gate of the mountain, he used the Radix magic and called out..

tectum..

Radix was a root spell, Tectum was a cipher.
Radix created a green root with the cipher, creating a gateway through the mountain and a gateway to the team.

The treasure team's trust in this old and mysterious old man has increased and they have no choice but to accept him as a guiding guide.

An old and historical cave path was waiting for them. Inside, there were bats, many blind animals that had not even seen the light of day, and an atmosphere that frightened the crew.
They followed the cave path for a long time.

After an hour or two of hard travel, Noah called out to the others, pointing to a room across the street.
Yes, we have come to the end of our path.

A treasure that has never been seen before is waiting for you inside, what are you waiting for, enter and get the treasure!

While the 3 people were looking at each other and discussing what to do, the old man next to them suddenly disappeared.
The mage had disappeared like smoke using his magic skill, perhaps it was all the work of a hallucination.
A sudden fear and anxiety gripped everyone.

What was going on?

Who was this man.. Oh my God, please let all of them be a good sign.
Richard wanted to give up by telling the others that they didn't know they would.
John, on the other hand, turned to Richard;

Dear brother, I sense something good in this. I will go in and open the door of the room, please do not contradict me. Now I am content with my fate.
Richard and Joseph could no longer think clearly and felt in their own way that they had to obey John.
Together they headed for the door.

Inside was a box of medium size and not grandiose, but it must have been filled with treasure.
With one move, John unsealed the box, lifted it with his hands, and the magic of the necromancer who had imprisoned all the demons in this box years ago by using the death magic was dissipated.
Smoke appeared from the box and suddenly destroyed the cave.
Once again, this scourge had spread to the world, humanity was now in a state of extinction, evil had rapidly engulfed the world like a black smoke.

Azazil was free now, surrounded by a whole lot of demons, goblins, golems, ogres and dragons. His servants were at his disposal.
What would it be like to stop them now, who would do this job,

Will the whole world be destroyed and become a devil's nest…?
VRoid Studio v2.1.5 - VRoid Team

Thank you for using VRoid.

pixiv Inc. (Headquarters: Shibuya, Tokyo, Representative Director: Shingo Kunieda, hereafter referred to as pixiv) will be hosting "CLCT for SWEETS", the tenth installment of their 3D creation support project, starting on Thursday, April 13th, 2023.

CLCT for SWEETS is a project jointly developed by the creator's market BOOTH and the character creation software VRoid Studio, powered by pixiv Inc., under the theme of "sweets", a popular theme in the 3D/metaverse world, and in communities such as VRChat.

3D models of fashion items designed for use in the metaverse will be added for free to the character creation software "VRoid Studio". In addition, a topic page will be opened on the creator's market BOOTH to introduce fashion items for 3D avatars sold by creators.

Get the latest version of VRoid Studio to download these items: https://vroid.com/en/studio?utm_source=steamnews&utm_medium=link&utm_campaign=clct10&utm_content=A
BOOTH "3D fashion SWEETS” topic page: https://booth.pm/topics/CLCT_sweets?utm_source=steamnews&utm_medium=link&utm_campaign=clct10&utm_content=A


"CLCT for SWEETS" Promotional Video



Download the items on VRoid Studio
This lineup includes 12 different fashion items and 10 hairstyles.These items can be altered to match the VRoid Studio parameters of your own avatar, and you can freely add patterns using the paint tool.



The 10th CLCT theme is "Sweets".

The concept for this collection is a fairytale-style "land of sweets", to invite you into the sweetest possible dream world.The collection includes three coordinated outfits based on pancakes, pink donuts, and mint chocolate, plus numerous hairstyles to give your character a unique impression.


BOOTH Topic Page

There will be a topic titled "3D Fashion SWEETS Topic presented by CLCT" on BOOTH at the same time, highlighting 3D avatar models, fashion, and items that can be used on worldwide services such as VRChat, as well as items for use in VRoid.
If you're looking for more cute, pop and sweet, check out these colorful, eye-catching shops from all kinds of creators!


Key Visual

Illustration: SOREYU


About CLCT
CLCT (Collect)" is a project started by pixiv Inc. in 2022 to support 3D modeling creation."CLCT (Collect)" is a project launched in response to the growing global demand for metaverse and 3D avatar models and to support creators around the world who are looking to venture into 3D modeling through various services provided by pixiv Inc.

▪VRoid Studio event
This year marks the 4th year since the release of the character creation software VRoid Studio. VRoid has released over 200 free fashion items in total to date since the release of the first collection.3D models created using these items can be used as avatars in the metaverse, in games, in app development, and for a variety of other purposes, including both individual and corporate, commercial and non-commercial use.

▪BOOTH event
On the BOOTH creators' market, we host special topic pages introducing 3D avatars, fashion items for avatars, accessories, and more, selected in accordance with each theme.Please take this chance to enjoy the world of 3D creation with different creators' designs that you can use in VRChat and other metaverse services.



<CLCT for SWEETS CREATORS>
Producer/Creative Director: Itopoid
Illustrator/SOREYU
Fashion Item Designer/Modeler: Kano Ninagawa
Hair Item Designer/Modeler: Mochi VirtualRabbit
Graphic Designer: Reku
Videomaker: Roly
Floating Life2 - 红豆包超人山崎退
1、北原城主府支线任务优化引导
2、优化升级提示特效

Bug修复:
1、修复奇珍馆购买物品不扣灵石的问题
2、修复万卷坊不显示物品价格的Bug
Monster Girl 1,000 - Twisted
Hey everyone!

I just wanted to give a big shoutout to all of you for making the launch of my game such a success! Your support and feedback have been amazing, and I'm thrilled to see so many people enjoying what I've created.

I'm excited to announce that I've just released an update that includes some awesome new features for you to enjoy. Steam trading cards, badges, emoticons, and backgrounds are now available for everyone! Plus, I've added a character viewer to the gallery so you can get up close and personal with your favorite characters. Previously it wasn't even possible to view some characters nude again, but now you can view their art on demand.

I've also been reading through all of the discussions on the community forum and I've made several changes and fixes based on your feedback. Thanks so much for taking the time to share your thoughts with me. Your input has been incredibly valuable.

Once again, thank you all so much for your support. I hope you have a blast playing the game, and I can't wait to hear what you think!

ːBessieLaughː ːDavyAngryː ːRayBlushː ːMarySmugː ːJiangshiSadː ːHistoriaHappyː

Changelog:
Major:
Added a character viewer in the gallery, allowing people to freely see the nude art of characters.

Minor:
Calamity Overlook: Added an acknowledgement and reward for beating the Garden of Eden. You can now replay the battle from the quests menu.
Blue Fire: Now deals mixed Fire/Physical Damage. Sleep hit rate reduced from 100% to 70%, This should prevent softlocks.
Dobbi: Checking your relationship status will remind you to have unprotected sex with her to forward her pregnancy.
The Legendary Cupid's Crossbow can no longer be disenchanted.
Added "Check Relationship" info to Wendy.
Adjusted the final boss to help underlevelled players.
Replaced Boss 1's track.

Fixes:
Liada: No longer automatically gets pregnant again after the timeskip.
Elsie: No longer automatically gets pregnant again after the timeskip. She and Yamato now correctly add onto the no. of children stat.
Ulti: Can no longer say/do multiple things to her early.
Olivia EX: fixed her never attacking due to her attacks requiring TP to cast.
Blackjack in Hayakawa: improvements to her menus and the townsfolk menu.
Big F***ing Gun: Fixed it having 4 attacks instead of 3. 6x multiattack now procs correctly.
Lightning Sword: No longer has Lightning Bolt's description.
Moona: Now correctly appears pregnant in "Yulia's Lament" contract.
Fixed the impregnation cheat menu not having a back button.
Removed the "No" that appears randomly in the Nursery menu.
No Man's Land: Fixed the post game intro's battle having incorrect events on loss.
Adjusted placement of enemies in the Snow Wildness to avoid a bug.
Typo fixes.
Apr 13, 2023
Death Roads: Tournament - sir.civil
Hello Drivers!

First patch is now live! Changes down below.

Gameplay:
- Healing in Fix Station has a constant cost throught the run equal to the previous lowest value (1 Scrap = 1 Condition).

Changes:
- Visual and functional changes in the Garage. Auto-save was added. Spare Components integrated into Slots (not visible in inventory).
- Visual and functional changes in Settings. Completely new tabbed window design.
- Visual and functional changes in Vehicle Details.
- Visualization of the cost of the selected card in the Handling Bar.
- Ability to cancel the selected card with RMB.

Bug fixes:
- Incorrect display of Score during death in Events.
- Incorrect display of New symbol on Component in Battle Rewards.
- Double-clicking on an empty slot in the Garage caused an error.
- Bug fixes in the Saves system.
- Localization bug fixes.
Apr 13, 2023
SAMUDRA - khayalanarts
Dear explorers!

We recently proudly announced our new project I NEED SPACE to a positive reception at GCA & GDC in San Francisco! We heard your feedback & suggestions - and now we present the latest patch addressing some of the notes given by those of you who playtested, DM or commented on our pages :)

Demo Patch v 0.1.2 all for more interstellar fun times;

such as naming the Home Planet & the Cosmicat! ⭐️


More visually populated galaxy! ⭐️


& many more! ⭐️


💫Updates💫
- You can now customize the name for the Home planet and the Cosmicat.
- Updated space background visuals with Nebula, Distant planets/ debris & story-related landmarks.
- Added grid to the Constellation mode.
- In-game Constellation can now be saved & viewed in EXTRAS.
- Totems now have dialogues.
- Players can now interact with the Tutus (The small rock creatures).
- Improvements to the player movement and jump physics.
- More minimalistic control scheme for both gamepad & keyboard.
- Improved Journal UI.
- Improved Gameplay UI.
- Cutscenes are now skippable.


✨Write your Ramadhan greetings in the stars!✨


Try out the enhanced Constellation Drawing and let your imagination run wild! Write your own special Ramadhan greetings in the stars and submit them to us.

We'll compile all the constellations and post them on our social media pages next week!

---

https://store.steampowered.com/app/2337180/I_NEED_SPACE/

Thank you for your feedback, it really helps us improve! If there’s anything else you’d like to see in I NEED SPACE, shoot us a PM or tell us in Discord #game-suggestions-📕

May this month bring you closer to your loved ones, and may it be filled with countless moments of peace, reflection, and gratitude.

Laters Explorers!
- El & the Khayalan Arts crew
Apr 13, 2023
Undead Horde 2: Necropolis - mrqs
Version 1.0.2 is bringing some features and improvements we've received requests for from all of you, so thanks for those!
A preview of the item being crafted has been a particularly requested thing, so that's now here, as well as a keyboard shortcut to the quest log.
Also included is a performanc optimization when applying a rune effect to a large horde, a couple of new item affixes, and a smattering of bug fixes of course.

Here's the change log:

- Added preview of item craft
- Made early levels in Dimension 2+ more difficult
- Reduced the effect of Staff Cooldown reduction item property at higher levels
- Two new item affixes that increase Poison/Fire damage to enemies
- Rebalanced mana costs to be cheaper at lower levels, and more expensive at higher levels
- Rebalanced summons to last longer at lower levels, and less at higher levels
- Fixed loot system bugs
- Fixed stash gamepad tooltips orientation
- Fixed giants not being able to fit into a tunnel at Plunderer's Retreat
- Fixed Dimension 4 not being unlocked
- Fixed Areas Cleared miscalculation
- Hidden levels now remain visible on the world map after you have visited them
- Added 'Q' as a shortcut button to open Quest Log
- Fixed mana cost affix duplicating/compare bug
- Aligning leaderboard names after 1k/2k ranks
- Optimized beam drawing
- Blocked dropping of items with level req > max player level
- Fixed word order for items in Chinese
- Renamed Animalism talent to Food Chain, to avoid confusion with the Animalism affix
...