OpenTTD 13.0 has been out for two months and we've found some bugs to fix in 13.1!
Most notably, we've fixed two kinds of crashes: * Road vehicles inside multi-track level crossings no longer crash into the side of trains. * The game no longer crashes when a spectator in a network game tries to interact with a town's local authority.
For NewGRF authors using the new engine variant feature, we've added a callback to select how the engine's name is displayed in the buy menu.
๐ฏ [Bug fix] Fixed several performance issues related to text rendering when playing with Chinese localization. A few menu components had hard-coded fonts that did not support Chinese, causing slow-down due to exception handling. ๐ฏ [Bug fix] Fixed an error related to sensor range calculations when using the sensor buff condition or some of the sensor buff skills. ๐ฏ [Bug fix] Fixed an issue that caused latinum to not be shared with client players when playing COOP.
We are excited to announce the launch of our new Telegram channel where you can get the latest news and updates about our games, as well as direct access to us to share your feedback and ideas.
Our Telegram channel is the perfect place to stay informed about upcoming game releases, new features, and exciting developments in the gaming world. We will be sharing exclusive sneak peeks, behind-the-scenes insights, and other content that you won't find anywhere else.
But that's not all. We want to hear from you too! We believe that your feedback is critical to making our games even better, which is why we've created a space where you can share your thoughts and suggestions directly with our team. Whether you have a bug to report, a feature request, or just want to say hello, we're always happy to hear from you.
So if you're a fan of our games and want to stay connected with us, be sure to join our new Telegram channel today. We can't wait to see you there!
Quite a lot of new content in this one, Lets hope it doesn't introduce new issues, as always let me know if it does.
Changelist
-added imperial capital ship commander and dockyard to Freebuild -added thunderstrike capital ship -added arched bridges from skyways -AI units now get a speedboost to stay closer to the player -Ai units now target the location where you clicked making their movements more responsive and predicitive -fixed the surveyor getting stuck when dropping an outpost on a sheer cliff and it just never building -Here comes the Sun, sun and atmospheric reflections were turned off for like a month!!, now fixed -Added some extra splosh to the maw -fixed a bug where walls wouldn't delete logically -made the ridiculous steep walkways done steeper so they don't look so ridiculous.
Video of the new unit behavior
A shot of the new imperial dockyard and thunderstrike capital shipz
Some shots with the new reflected sun
Anyways thats the changelist from the patches since friday. Enjoy!
Tribes of Midgard will be undergoing our Valhalla Saga Update tomorrow, April 11th at 8:00am EST. We expect maintenance to last for approximately 2 hours.
Stay tuned for the full notes tomorrow! :)
Valhalla Saga Live Stream
Join our devs at Norsfell for a Valhalla Saga Stream tomorrow at 3:00pm EST! We'll be live streaming over on our Twitch page, going through the Patch Notes while playing Tribes of Midgard, as well as answering any and all of your questions!
We'll also be giving away some SHiFT Codes for new cosmetics in game!
Reminders
๐บ๏ธ You can view a countdown reminder directly in game, in the Main Menu, so you can keep track of what time the update will occur. ๐ฐ All rewards track items from Witch Saga will be moved to the Shop for Golden Horns (exception of Platinum Coins) ๐ Your Season Level will reset โ ๏ธ we gonna ride mounts yeeeeehaaaw! ๐ธ and we've finally appeased the Goblins, expect them to be wearing cute costumes tomorrow
We're looking forward to it, and hope you are too! Lastly, if you're looking for a group to play with, general tips, or want to share your favorite screenshots/videos, be sure to join our Discord.
We're absolutely thrilled to announce that our beloved game is expanding its horizons! Starting today, we're rolling out full support for Chinese, Japanese, and Korean languages, bringing our game to millions of new players across Asia!
This update includes: ๐ Complete localization of in-game text, menus, and subtitles.
Thank you for your continued support, Happy gaming, everyone! ๐