- Added a new monster on endless mode - Added a new panel for modifying the crosshair on the settings - Added achievements, currently there's 8 achievements but we'll implement more - Changed endless mode for a better balancing - Changed "olmech" monster base damage to 20, it was 30 - Fixed end game panel hover on relics - Fixed some minor bugs that doesn't impact directly on the gameplay - Removed TNT summon/players damage
Check the link here to see an overview of new and ongoing events and campaigns!
Team up Campaign
Join an alliance to get the Rappy Song accessory and complete Limited-time Tasks to get N-Color-Change Passes and Star Gems during this campaign! This is a great chance to party with your Alliance friends!
Duration
From the end of scheduled maintenance on 4/5/2023 (Wed) (PDT) until the start of scheduled maintenance on 6/6/2023 (Tue) (PDT)
Gift Items
Get a Rappy Song (x1) accessory as a gift when you join an Alliance during the campaign period! You can also get N-Color-Change Passes, Star Gems, and other items by completing Limited-time Tasks.
New Input + Rebindable Controls: Main/Pause Menu -> Options button - Controls should show correctly in the UI (except showing mouse button isn't properly set up yet) - Menus might look a bit janky but it should all work. I think I'm gonna scrap the secondary column, but keep the preset buttons (left handed player presets are OKL; , Arrow Keys and Numpad) - Currently you can have multiple actions bound to the same key, will be fixed later
Level Editor: - Added Playtest only cheats: Godmode, noclip and invisibility (top right by the playtest button) - Floor Tool X/Y offset option for pattern mode to allow placing patterns correctly where you want them - Fixed Level Options > Stage Order bug keeping deleted Stages - Hotkeys are now in line with the rebindable controls, will need to add in some kind of menu to show these
Welcome to Series 60! This week Forza Horizon 4 on Steam received an update to fix an incompatibility between the game and NVIDIA drivers newer than 522.25 versions that resulted in a potential client crash. Check it out and let us know how it's running for you!
This series is also your chance to earn 100% completion on the Festival Playlist and unlock the “Encore?” achievement following a fix released last month.
Race for victory alongside your team in The Trial and emerge in first place to secure the track-tuned 2018 Lamborghini Huracán Performante. Before its debut in Forza Horizon 4, this was the number one most required car on the official Forza Forums, which is also where you’ll find like-minded drivers for this week’s Festival Playlist.
The Performante features reworked suspension, recalibrated steering, and a reported 750% more downforce than its road counterpart! At the time, it also broke the production car record at the prestigious Nürburgring Nordschleife with a lap-time of 6 minutes and 52 seconds, which Lamborghini attributes to the car’s more advanced aerodynamics system, which adjusts micro flaps on the Huracan to decrease drag and increase downforce as necessary.
This week’s Festival Playlist events and rewards are available until Thursday, April 13 while the overall series rewards are available for the next four weeks.
SERIES REWARDS:
50% Completion – Horizon Backstage Pass
80% Completion – 1991 Nissan Pulsar GTI-R
SUMMER REWARDS:
50% Completion – 1973 Mazda RX-3
80% Completion – 1987 Mercedes-Benz AMG Hammer Coupe
Get the full rundown of this week’s activities below:
Category
Event
Restriction
Reward
Photo Challenge
#FriendsInHighPlaces
Take a photo of your car with another Player or Drivatar at the Glen Rannoch Mast
This update focuses mainly on communicating things to the player best.
UI Changes
The game didn't make it clear what the symbols below the level name on the level select screen meant. To fix this issue I've added a question mark button next to them that tells you what they mean.
Selecting a difficulty, you would get told that you couldn't complete the game 100%. This was a bit misleading because what it actually meant was that you can't reach a completion score of 100%. Having known that description I've just mention would still confuse people, I instead chose to tell to the a much more important piece of information. The text now tells the player that any atoms they collect will not be saved.
Playing on easy difficulty, the game now shows you on the level end screen that no collected atoms will be saved.
Fixed some UI bugs
Level 2 changes
Level 2 has been problematic since launch and new players have struggled with it. The problem is that it is a linear level that seems like a "free roaming" level at first. What first time players do is they usually miss the switch at the beginning near the crashed rocket. This leads them to wondering all over the level, not having known what to do. To hopefully fix this issue I have made a massive change. Starting the level, it is now split in half by gates. These gates only unlock once the player has activated the aforementioned switch. The idea here is that there is no reason why the player should be on the opposite side of the level at the start when there is nothing for them to do yet so why allow them to go there in the first place? The gates should also give players a more defined goal at the start.
Other
Arrows now have particles to make them more stick out.
These changes can be accessed on the test branch. To switch to this version:
Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the test branch.
A bug with the PC version where, under certain circumstances, the game may become soft-locked when logging in or out of PSO2 Blocks, or when moving between NGS and PSO2 Blocks
We are working to fix the above issues in a future update. We apologize for the inconvenience and ask for your patience as we work to correct these bugs.
Bug Fixes
Issues fixed in NGS
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Fixed an intermittent bug with the Hunter Class Skill Wired Anchor Advanced where, under certain conditions, the effect was not applied
Fixed a bug where, under certain conditions, the effect of the Fighter Class Skill Overload could be applied to attacks of non-Fighter weapon types
Fixed an intermittent bug with the Fighter Class Skill Overload After PP Preservation where, under certain conditions, the effect of the skill would not immediately end when retrying a quest
Fixed an intermittent bug with the Gunner Class Skill Chain Trigger Count Retain where the effect was not applied
Fixed a bug where the sound effects were not played when a Hydrome was made an ally
Fixed an intermittent bug where, under certain conditions, the special equipment Floating Boards could not be deactivated when a Room Keyword was set
Fixed an intermittent bug with the large enemy cameras where, under certain conditions, the camera would not behave correctly when switching between cameras
Fixed a bug with the boss enemy Nils Vera where, after a part of it was destroyed, players would still be target locked on the destroyed section
Fixed an intermittent bug where the boss enemies Renus Retem and Renus Vera wouldn’t reappear at the correct time after burrowing into the ground
Fixed a bug with the boss enemy Quartz Skodin that caused some attacks to have large reactions when they hit
Fixed an intermittent bug with the boss enemy Nex Vera where, when angered, it would perform the action of boss enemy Nex Aelio
Fixed a bug with the boss enemy Dark Falz where the enemy’s graphics were not displayed correctly under certain conditions
Fixed a bug with the boss enemy Dark Falz Aegis that made it difficult to hit its weak points
Fixed a bug with the enemy Gazzas Axe where, under certain conditions, some attacks would not hit players
Fixed a bug with the enemy Remotus where, under certain conditions, some attacks would not hit players
Fixed a bug where, under certain conditions, effects for the enemy Brancle were not displayed correctly
Fixed a bug with the boss enemy Dark Falz Aegis where the enemy's graphics disappeared under certain conditions
Fixed an intermittent bug with the boss enemy Dark Falz Aegis where it failed to attack under certain conditions
Fixed a bug with the Urgent Quest: The Battle of Halphia Lake where some attack foreshadowing effects were not displayed when the Simple Graphics Settings was set to Lowest
Fixed an intermittent bug in Trinitas Geometric Labyrinth Rank 2 where the boss enemy Ikusa Engouku would move to an inaccessible location
Fixed a bug in the Exploration Sector Mediola Outer Area 1 where Beehivo E, which calls Scout Wasps, was not at the right level
Fixed a bug in the Exploration Sector Neusen Plant where the effects of the Teleporter were not displayed correctly
Fixed a bug in the Exploration Sector Dreisen Plant and the Combat Sector Dext Base where the horizontal Updrafters were not displayed correctly under certain conditions
Fixed a bug in Cannonball Strike where the score displayed under Quest Info did not match the score earned
Fixed a bug where Hit Stops would occur when certain objects were attacked by the player
Fixed a bug with the Title Tasks Cocoon King: (Region name) where, if all Side Missions were not completed and the Cocoon cleared on the first attempt, the Task would not progress - even if all Side Missions were completed and the Cocoon cleared on the second or subsequent attempts
Addressed a bug where some enemies did not spawn in certain quests
Fixed a bug with Commemorative Photos where, after the completion of some quests, the Victory Performance Settings Kiss and Laconium Sword were not displayed correctly
Fixed a bug in the preview where accessory slots 2 to 12 would sometimes not take color sync into account
Fixed a bug where previews were displayed when selecting an Emote with platform display restrictions
Fixed an intermittent bug where the boost info for Seasonal Points Acquired Rate +50% was not displayed
Fixed a bug in quests where the leader’s Recruiting Party Members icon did not appear if a party member abandoned the quest first
Fixed an intermittent bug with the Scratch Ticket screen where, in certain environments, the Buy AC store display was not displayed correctly
Fixed a bug where the Wanted Item List search function was case-sensitive
Fixed a bug in the Character Info section where, if a player opened their Character Info while having another player's Character Info open, the game would become soft-locked
Fixed a bug with Search for Currently Recruiting Parties where Combat Sector Neusen Plant was not displayed as an option in the filter function
Fixed a bug where a Weapon Camo would not be applied if equipped through a specific procedure
Fixed a bug with Aegis Integra Exchange at the Item Trader where, under certain conditions, the selected item(s) and the item(s) listed in the exchange confirmation screen did not match
Fixed an intermittent bug with the radar map where settings were not saved after players switched between zooming in and zooming out
Fixed a bug with the Wanted Item List search under the Personal Shop where the refined search would not reflect the inputted Japanese
Fixed an intermittent bug where previews would not display properly when certain steps were taken to select items for exchange at the ARKS Record Badge and other Exchange Shops
Fixed a bug with the accessory N-Side Bang Extensions where it would not be displayed correctly under certain conditions
Fixed an intermittent bug in the Stia Region where, under certain conditions, sound effects were not played correctly
Fixed a bug with the gamepad vibration function for some actions where, under certain conditions, the vibration would continue during events
Addressed a bug where, under certain conditions, the Motion Change MTN: Idle - Floating Tea Time is not displayed correctly
Fixed a bug where the Rarity and icon backdrop were not displayed correctly for the following Weapon Camos: * Graie Daggers * Kamuroi Saber
Fixed an intermittent bug where the following Motion Changes were not displayed correctly: MTN: Dash - Magic Carpet MTN: Glide - Magic Carpet MTN: Dash - Magic Carpet EX MTN: Glide - Magic Carpet EX
Fixed a bug with the accessory Chocolat Dolce Hairband where some graphics were not displayed correctly under certain conditions
Fixed a bug with the accessory Luxe Ende where some graphics were not displayed correctly under certain conditions
Fixed a bug with the accessory Ten Eighties Bindings where some graphics were not displayed correctly
Fixed a bug where the following Weapon Camos were not displayed correctly under certain conditions: * Nei Claw RF * Type-3 Fists/Type-3 Sword
Fixed a bug where the following Motion Changes were not displayed correctly under certain conditions: MTN: Dash - Shadowswim MTN: Dash - Shadowswim EX
Fixed a bug where the Baseware N-Duskwake Regalia [Ba] and its color variations were not displayed correctly under certain conditions
Fixed a bug where some of the graphics for the accessory Retem Wardat Arm Guard and its color variations were not displayed correctly
Fixed a bug where the accessories Big Robot Shoes and Big Robot Shoes/B were not displayed correctly under certain conditions
Fixed an intermittent bug at the Quest Counter with The ARKS Chronicles: Main Story where the Neusen Plant tutorial was played when players did the Story Quest: Stia's Nerve Center
Fixed a bug where the store page was not displayed correctly when purchasing AC
Fixed a bug in Trinitas Geometric Labyrinth Rank 2 where, under certain conditions, players became soft-locked
Fixed a bug in Trinitas Geometric Labyrinth Rank 2 where the attack direction of the boss enemy Ikusa Engouku was misaligned
[/expand]
Issues fixed in NGS and PSO2
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Fixed an intermittent bug with Register Looks where an error message was not displayed when selecting an Emote with platform display restrictions
Fixed an intermittent bug in the Salon where the Add to Favorites icon was displayed when opening Face Options for CAST Type 1
Fixed a bug where, under certain conditions, the chat was not displayed correctly when using Stamps in Auto Chat
Fixed an intermittent bug in the Salon where, when changing the color of Basewear (including Setwear and Fullsetwear), Outerwear, and Innerwear, the text explaining the ability to re-edit was not displayed
Fixed a bug where distance attenuation was not applied to certain sound effects, including footsteps
Addressed a bug in the PC version where repeated transfers between NGS Blocks and PSO2 Blocks could cause slowdown and soft-lock
Fixed an intermittent bug in the Scratch Ticket preview window where eyebrows were not applied
Fixed a bug where, under certain conditions, some graphics were not displayed correctly for the following Outerwear and their color variations: Rhapsody Loudne [Ou] Yakshini Raika [Ou] Zanda Klaus [Ou] Hikami no Kagutsu [Ou] Mercant T1 [Ou]
Fixed a bug where, under certain conditions, some graphics were not displayed correctly for the following Outerwear and their color variations: Rhapsody Loudne [Ou] N-Off-shoulder Knit [Ou] Yakshini Raika [Ou]
Fixed a bug where, under certain conditions, some graphics were not displayed correctly for the following Outerwear: Striped Uniform T1 [Ou] NGS ARKS Top T1 [Ou] NGS ARKS Top T2 [Ou] Basic Top T1 [Ou] Basic Top T2 [Ou] Striped Uniform T2 [Ou] Expo 2022 T-Shirt T2 [Ou]
Fixed a bug where, under certain conditions, the Outerwear Mod Punk [Ou] and its color variations were not displayed correctly in the preview window
Fixed a bug where, under certain conditions, some graphics were not displayed correctly for the Fullset wear Cotton Ball Suit [Fu] and its color variations
Fixed a bug where, under certain conditions, some graphics were not displayed correctly for the Setwear N-Divine Priest [Se] and its color variations
Fixed a bug where, under certain conditions, some graphics were not displayed correctly for the following Basewear and their color variations: Suppressio [Ba] Hikami no Kagutsu [Ba] Mod Punk [Ba] Mercant T1 [Ba] Tramondo Coralio [Ba] Wakes Famila [Ba] Fine Snow T1 [Ba] Yaksha Zeal [Ba] Yin Yang Duality [Ba] Stadte Liberati T1 [Ba]
Fixed a bug where, under certain conditions, some graphics were not displayed correctly for the Layering Wear Mod Punk [Ba] and its color variations
Fixed a bug where the CAST Part Ekram Arms was not displayed correctly under certain conditions
Fixed a bug where the CAST Part N-Alice Reaper Legs was not displayed correctly under certain conditions
Fixed a bug where the Head Part Volgard Head was not displayed correctly
Fixed a bug where some graphics were not displayed correctly for the hairstyle Brilliance Hair
Fixed a bug where some graphics were not displayed correctly for the Kageyama Shien Sticker
Fixed a bug where, under certain conditions, effects were not displayed correctly for the following Weapon Camos: * Invade Destroy * Ophistia Lightblade
Fixed a bug where the following Weapon Camo descriptions were not displayed when the language was set to English: * Dragon Flame Sword * Vandelhorn, the Dragon Resonator * Gravinet * Soul Blade Yukihime * divine katana Susano-o * Temperion * Barmonium * Orthrus Mk.2 * Twin Gunblades Amphisbaena * Koto-no-Kagura * Gyoku Maizuru * Magical Treasure Scylla * Trumrod, the Dragon Tail Cudge
Fixed a bug where some terrain in the Fields was not displayed or judged correctly
Fixed some typos
[/expand]
Issues fixed in PSO2
[expand type=details]
Fixed an intermittent bug with PSO2 Block Transfers where, under certain conditions, the game force-quit when transferring to an NGS Block
Fixed a bug with the Client Order Suppress: Itagizakris where there was a mistake in the target enemy’s name
Fixed a bug in PSO2 Blocks where players could become soft-locked when attempting to use the Wish List or Gift List from Storage
[/expand]
Maintenance details
Things addressed during maintenance
In response to the bug with the Mag Jukebox where registered songs would disappear from the Item List under certain conditions, we have sent replacement Music Discs to the affected players as compensation.
*The consumed Music Discs that disappeared have been sent to the OP Team Storage.
Along with the scheduled maintenance, the expiration of Premium Sets, Extended Storage 1-6, Material Storage, Personal Shop usage, PSO2 Personal Quarters usage, Max Orders Received Limit Expansion, and Bonus Keys will be extended by 6 hours.
*The expiration for the above items expiring before the end of this scheduled maintenance has been extended by 6 hours from the original expiration.
Characters that completed the application for Ship Transfer before the beginning of the scheduled maintenance have been transferred.
*Ship transfers during scheduled maintenance are processed in the order that they are received. There is a limit to the number of transfers that can be performed during each maintenance, and if the maximum number of applications is reached, applications will be rolled over to the next scheduled maintenance.
*For more details on Ship Transfers, such as the requirements, please check here.
When logging into PSO2 Blocks, each character’s location will be set to the Gate Area.
*Characters may be moved to the Bridge depending on their progress in the story.
The selected 40 winners from the participants of the Screenshot Submission Campaign
SG 200 Ticket (x5) N-Color-Change Pass (x3)
*You can obtain the above item via the Receive Campaign Items option on the Visiphone in PSO2 Blocks or Receive Campaign Items in the System Menu in NGS Blocks.
*Rewards are distributed to the account, so please be mindful of which character you use to receive them.
*You will not be able to receive items if you do not have enough space in your inventory or if additional items exceed your maximum carrying capacity.
You have until 2:30pm UTC on Thursday, April 6 to unlock the 2021 Rimac Nevera in Forza Horizon 5 on this week’s Festival Playlist. You only need 20 PTS, so don’t miss out! If you aren’t yet convinced by the incredible capabilities of this all-electric hypercar, check out the trailer to see it in-action!
Did you know the name “Nevera” is inspired by the Croatian language word to describe the unexpected short-burst lightning storms that occur along the Adriatic Coast in summer? A nod to just how blistering fast the 2021 Rimac Nevera is, capable of 0-60mph in 1.85 seconds, 0-100mph in 4.3 seconds and a top speed of 258mph (412kph)!
Mind corruption: If an attack hits the player. They lose 4% wisdom.
Soul Corruption: If an attack hits the player. They lose 1% damage.
Summons fast lightning strikes at random locations dealing damage to the player if it hits. (Its recommended to have some sort of survivability by the time you get here.)
This boss spawns on wave 10
Reworks: Wisdom: Now grants wisdom proc chance equal to half of wisdom.
Entomb: Movement Speed reduction 16%-->8% Max Entomb 20 --> Infinite (Bug) Entomb Damage 2x Force damage --> Force damage
Buff: Wraith Spawn chance 6% --> 10%
Ability changes: Entomb - No longer loses 1 armor or damage upon taking. Replaced with 2MPS and 1HP3S. Now grants 5 entomb instead of 3
BugFixes:
-Fixed a bug that caused entomb to always deal 2x force damage.