Rally 9000 - Rust Jesus
I had a great review letting me know these issues existed. I knocked them out. (Allegedly) there are still issues getting to 4th gear or above? Please let me know if you have any issues!

1. Sponsorships fixed: you will now get rewards from sponsors
2. Daily rewards fixed: you will now get credit rewards from daily logins

I never do anything right the first time :)
DROSS - Team_Derelict
It has been a month or so. I haven't been posting much. I haven't uploaded many updates to the demo. But, I have been working hard on Dereliction 2022.

Here is an update on most of the changes to the Demo. Now Version 0.3.0

Dereliction 2022 // Demo version 0.3.0 released



I have not been posting or sharing any of the work I have been working on. Not for any reason really, but I just have been focusing more on working on the game. However, I felt I should write a little about this newest demo update. Here it is.

Story:



No spoilers, but I have been adding story elements to the game. This has required a decent overhaul to the level loading, but I feel that it adds a whole lot to the game. It adds more purpose to your actions, and more of a reason to keep going.

I have barely started, but the groundwork is in place. Story arches will cover many floors, require different actions to complete, and give rewards or change the story outcome. Some decisions open more options, and some close other paths.



Art Changes:
levels:



Above are some new walls for rooms. These replace the oldest art, interesting. and below is them in action.




My goal is to have the levels be as unobtrusive as possible. Anything important will be coloured differently. Its hard to say that the "style" of the games levels are a style, but there's thought put into it.



Weapons:


I have added 5 more weapons in this update. I figured that I should finish the art for the weapons I have already added in the previous weapon pack. I say finish loosely... They have improved.


Gameplay Changes:

Movement:

Im still getting a feel for the speed of the game. The height of the player, movement, strafe speed. etc.

It's a slow process, I'd categorize it as balancing. It's going to be continuous process. So any feedback and input is appreciated!


3rd weapon Slot:

Now the player can carry 3 weapons. It is important for the player to have a variety of tools and weapons for different situations, otherwise they would need a more generic catch all weapon for any situation.

As before, the new weapons use existing ammo types. These weapons act differently from the original ones, so if you dont want the Nail gun weapon, theres an alternate grenade launcher that use the same orange ammo pool.




Weapon Sockets & Levels:
Now, I am not sure if I covered this addition to the game. So, just in case, I will mention this here. Weapons have a level. This level is determined "Randomly" as well as where it is located in the Facility. So, later levels will have higher level weapons, with a bit of randomness added on top of that.

Secondly, weapons have an amount of "Sockets". These scale with the level of the weapon. So a higher levelled weapon will have more available sockets.




Found weapons will have "Random" upgrades already added to the sockets as well.

The upgrades are:

Fire Rate
Damage
Accuracy
Magazine size
Reload speed
There are machines scattered throughout the levels that will upgrade these stats, as well as ones that upgrade the level of the weapon.




Thank you to everyone following and supporting the game! It has been a busy process. It's been a little stressful, but fun. And a lot of work.

Please check out the demo on Steam. It runs well on SteamDeck too! Wishlists are super important, sadly, they determine reach on Steam, and that is super important. So, If you are interested, please Wishlist DERELICTION 2022 on Steam.


Any questions, comments, or feedback please share here or in the discussion forums:

https://steamcommunity.com/app/2083940/discussions/

Thank you for reading.

Cheers,

SALT_
Vagrant Knight - Gamester


Hi all, I just uploaded first devlog on vagrant knight.
There will be more upcoming devlog, so hit subscribe to receive latest update.
Apr 5, 2023
Backrooms: Escape Together - Tisbury
Hey everyone. I have been closely listening to the feedback given by you all on both Levels and have been working to address some of the shortcomings. This update tries to balance the Scratcher by adding lockers for hiding along with other changes. Thank you all for the feedback and know that I take every suggestion seriously. I and the other dev I hired are working to bring new gameplay and bug fixes to Levels 2 and 4 so stay tuned!

Changelist:
  • Added Lockers for Hiding to Level 2
  • Increased the Scratcher's Hearing and Sight Range
  • The Scratcher now Screams Upon Seeing you
  • Removed Redundant Arrows from Non-Puzzle Valves (Valves in the Hallway)
  • Increased Interact Outline Quality

Known Issues/What We are Working on:
  • Lobbies get Ruined/Broken after all Players Die in Level 2
  • Clients have Issues After Beating Level 2
  • Lack of Gameplay in Level 4
  • Level 4 Performance Issues in the Workrooms
  • Cross-Region Play is not Working (This may take a bit to fix)
  • Spectating Shows the Host's Name

Reshaping Mars - tholusgames
Greetings!
I just made a small update to the game, the main contents are:

Some Toggles
  • In the game settings UI, you can choose to disable the "double-click to reset the camera angle" function.
  • In the new game UI, you can choose whether to skip the opening and play the game quickly.

Bug fixing
  • Fixed an issue where the number of task in Production Campaign was incorrect.
  • Fix the problem that the shortcut key of the Mobile Energy Station cannot be used.
  • Fixed the problem that in some cases, even when the market price was 0, debt residents could not get food.


Wish you a good game and have fun~
Apr 5, 2023
柒愿传说 - F
优化
PUBG: BATTLEGROUNDS - [****] UZI



23.1 HIGHLIGHTS


LIVE MAINTENANCE SCHEDULE
※ The times shown below are subject to change.

PC
  • PDT: April 11, 5:00 PM - April 12, 1:30 AM
  • CEST: April 12, 2:00 AM - 10:30 AM
  • KST: April 12, 9:00 AM - 5:30 PM

Console
  • PDT: April 19, 6 PM - April 20, 2 AM
  • CEST: April 20, 3 AM - 11 AM
  • KST: April 20, 10 AM - 6 PM

Live Server Fixes
  • Fixed the issue where flames would not ignite after throwing a Molotov on certain stairs.
  • Fixed the issue where the initial audio effect of Victory Dance 70 would not play when another player attempts to join in.
  • (Console) Fixed the issue where the platform icon was not being displayed in front of nicknames on the Ranked leaderboard.
  • (Console) Fixed the issue where the platform icon was not being displayed next to the player's nickname when you move to a deathbox and the key guide appears.

※ Please note that the features and updates described below are subject to change or removal due to issues such as bugs, in-game problems, and community feedback. The images used are intended as visual references only; the actual game may look different as the builds are continually developed and refined before release.

Normal Match

The general ruleset for Normal Matches has been updated.

※ These changes affect Erangel, Miramar, Taego, and Deston.

  • Phase
    • The Blue Zone during Phases 1 to 3 is now similar as Ranked's and slightly faster than before.

  • Items
    • More items will spawn overall.
      • Main AR, DMR, SR weapons
      • Helmets, Vests, Backpacks
      • Scopes
    • Motor Gliders have been added to Taego, Vikendi, and Deston.

  • Vehicles
    • More vehicles will spawn overall.
      • The spawn rate of major vehicles, such as four-wheels, has been adjusted to make them appear more frequently among all spawned vehicles.
    • Some vehicles will spawn at fixed locations.

  • Other systems such as the plane route and the final circle location have been adjusted to match Ranked’s.

------
< Dev's Comment >

Beginning with this update, we will be implementing the Normal Match change-up outlined in our recent 2023 Roadmap. Through analysis of player data, playstyles, and feedback accumulated over the years, we recognized a disparity in your gameplay experience between Normal Matches and Ranked due to differences in rulesets. For instance, Normal Matches provide ample time early on for looting, moving, and strategizing, while Ranked is faster-paced, making it potentially challenging to adapt between the two modes.

Our top priority is ensuring players enjoy every mode, so we're adjusting the fundamental ruleset that creates the foundation of PUBG: BATTLEGROUNDS in a consistent manner, making it easier to adapt between different modes. We plan to decrease playtime during the early phase in Normal Matches while increasing the overall spawn of items and vehicles to enhance your farming experience. Moreover, we intend to sustain existing content exclusive to Normal Matches, such as items, different Zones, Comeback BR, etc. to continue providing opportunities for experimentation and enjoyment.

------


Ranked
Season 23

  • Deston has been added to the map pool.
    • Number of players: 64
    • Weather: Sunny
    • The Red Zone, Security Keys, and Tactical Gear will not be available.
    • Fixed vehicle spawn spots have been added.
    • The O12 and MP9 is available.
  • The leaderboard will reset after the Live Server maintenance.
  • Check out your final Tier from the previous season through your Career page.


Season 22 Rewards
Below are the rewards you'll be receiving based on your final Tier from the previous Ranked season.
  • Bronze - Bronze PUBG ID Emblem
  • Silver - Silver PUBG ID Emblem
  • Gold - Gold PUBG ID Emblem, Ranked Parachute Skin
  • Platinum - Animated Platinum PUBG ID Emblem, Ranked Parachute Skin, Platinum Medal
  • Diamond - Animated Diamond PUBG ID Emblem, Ranked Parachute Skin, Platinum & Diamond Medal
  • Master - Animated Master PUBG ID Emblem, Animated Master Nameplate, Ranked Parachute Skin, Platinum & Diamond & Master Medal
  • Top 500 - Bonus rewards for Top 500 players: Animated Top 500 PUBG ID Emblem, Animated Top 500 Nameplate

  • The Parachute skin and Medals are permanent rewards.
  • The rest of the obtainable rewards are available for use during a single Ranked season.
  • Rewards can be found in your Inventory once Season 23 starts.
  • Once Season 23 is over and the server undergoes maintenance, every reward but the Parachute and Medal will be withdrawn from your Edit Profile page.

Items
  • BZ Grenades added to Taego and Deston.
  • Folded Shields added to all maps.
  • Emergency Pickups added to Erangel, Miramar, and Taego.
  • Motor Gliders added to Taego and Deston.

-----
< Dev’s Comment >

This update will also introduce new changes to Ranked. As announced in our 2023 Roadmap, we're committed to providing more exciting gameplay through various updates. Beginning from Season 23, we're adding items and vehicles that were previously only available in Normal Matches, bringing more diversity and intensity to Ranked gameplay. Additionally, Deston has been added to the map pool with a 10% matchmaking probability. Although the unique weapons O12 and MP9 are available, we've excluded Security Keys and Tactical Gear from Ranked play as we're still assessing how these features will work in this mode.

-----

Gameplay

  • To heighten the sense of satisfaction and impact when landing a headshot, we've added a new visual effect that causes the helmet to be knocked off upon impact.
    • If a weapon is used to land a headshot and the helmet's durability is reduced to 0, the helmet will be knocked off.


  • Ascender Attachment and Utility Parachute are now provided as basic equipment on every map.
    • Ascender Attachment and Utility Parachute icons that occupied their own Inventory slots have been removed.
    • Utility Parachutes can be used any time on every map.
    • The Ascender Attachment can be used where Ascenders are attached.
  • With the Utility Parachutes available everywhere, the Emergency Parachute has been removed from Miramar and Haven.
  • If a player disconnects before the plane drop, their parachute will now automatically follow the player with the next number after theirs.
    • Example: If you are Player 4, you will follow Player 1.
    • If you had previously chosen a player to follow before disconnecting, you will continue to follow them.
    • Once you reconnect while on the plane, you will automatically follow a player.
    • Only players who have not yet dropped from the plane can be chosen to follow.


Map Service
Starting with this update, maps will now be rotated on a weekly basis, increasing the chances of encountering your preferred map. The Patch Notes will now include the weekly map rotation plan for the update period. Additionally, we're preparing a Dev Letter that will delve into our thoughts on the updated map rotation system. For further details, keep an eye out for the upcoming Map Service Plan - April 2023 announcement!

Furthermore, the Ranked map pool now includes Deston.

※ Please note that PC players can anticipate map changes every Wednesday at 2 AM UTC, while Console players can expect the same every Thursday at 7 AM UTC.

※ In Random Map regions, each map will have an equal probability of being selected, with a probability of 20%.

  • (PC) Test Server
    • Normal Match: Miramar / Deston / Vikendi
      • AS region: Squad
      • NA region: Squad - FPP

  • Live Server - Normal Match
    • Week 1: Erangel / Taego / Deston / Sanhok / Paramo
      • PC: April 12 ~ April 19
      • Console: April 20 ~ April 27
    • Week 2: Erangel / Miramar / Vikendi / Sanhok / Karakin
      • PC: April 19 ~ April 26
      • Console: April 27 ~ May 4
    • Week 3: Erangel / Taego / Deston / Sanhok / Paramo
      • PC: April 26 ~ May 3
      • Console: May 4 ~ May 11
    • Week 4: Erangel / Miramar / Vikendi / Sanhok / Karakin
      • PC: May 3 ~ May 10
      • Console: May 11 ~ May 18
    • Week 5: Erangel / Taego / Deston / Sanhok / Paramo
      • PC: May 10 ~ May 17
      • Console: May 18 ~ May 25
  • Live Server - Ranked
    • Ranked: Erangel (30%) / Miramar (30%) / Taego (30%) / Deston (10%)

World
  • The festive 6th anniversary decorations have been removed from Erangel, Miramar, Vikendi, and Sanhok. Thank you again for all your heartwarming birthday wishes!

Modes
LABS: Intense Battle Royale
The adrenaline-fueled mode is back with new updates!
  • Three new Vikendi areas added.
    • The Blizzard Zone is not available.
  • Three new Sanhok areas added.
  • AUG added to the AR weapon crate.
  • Service period
    • PC
      • PDT: April 12, After live server maintenance - June 13, 5:30 PM
      • CEST: April 12, After live server maintenance - June 14, 2:30 AM
      • KST: April 12, After live server maintenance - June 14, 9:30 AM
    • Console
      • PDT: April 20, After live server maintenance - June 21, 6 PM
      • CEST: April 20, After live server maintenance - June 22, 3 AM
      • KST: April 20, After live server maintenance - June 22, 10 AM

Esports Mode
As previously announced, we're aligning the settings for Esports Mode with Ranked to allow you to enjoy an even more intense Esports experience.

  • Added Taego and Deston.
    • Follows Ranked's ruleset.
    • Global Rule Settings available only.
    • Perspective: FPP, TPP
    • Minimum required number of players: 10
    • Maximum number of players: 100 (Default 64)
    • Maximum number of players in a team: 4 (Default 4)
  • Sanhok has been removed.


UX/UI
  • The interaction feature has been improved when equipping Special Vehicle Skins.
    • To make it easier for you to select your desired skin from the list that appears after using the Limited Interact key, you can now use the following:
      • PC: Mouse click, Enter key, Interaction key (F), Limited Interact key (H)
  • (PC) A new "Toggle" option has been added to Voice Chat settings.
    • Enable and disable Voice Chat using the T key, which can be customized in the Key Bindings setting.
    • A "mic muted" icon has been added, and will now be visible to your teammates.
    • The "speaker muted" icon has been removed from your teammate list.
  • (Console) The "mic muted" icon will appear when your Voice Chat Input Mode is deactivated, and will be visible to your teammates.

Lobby

  • The default lobby has been changed from the Vikendi theme → default plane theme.

Survivor Pass: The Big Score

Experienced painful goodbyes to your previous Passes without reaching their maximum levels before they expired? We understand how frustrating that can be, which is why we're aiming to help players to fully enjoy everything the Pass has to offer throughout its duration by making adjustments to the Pass XP system.

Strive for the maximum level in the new Survivor Pass: The Big Score and become the ultimate safe-cracker.

  • To facilitate a smoother leveling experience, the proportion of XP gained through playtime and weekly missions has been increased in relation to the total amount of XP.
    • The maximum XP you can earn through max daily playtime has been greatly increased.
    • XP earned through daily missions has been slightly decreased.
  • Please refer to the upcoming April Store Update announcement for more detailed information.


Workshop
Chest
  • New item sets have been added to the Hunter’s Chest and Archivist’s Chest.
    • PGC 2022

Performance
  • Improved vaulting performance in-game.
  • Optimized memory usage by compressing and adjusting the quality of in-game sound. This will only load essential sounds for each mode and map, leading to improved memory efficiency.
  • (Epic Games, Kakao) A game file integrity check pop-up will appear if damaged files are detected upon opening the client.
  • (Console) Improved the hitch that occurred when you first open the Inventory in game.
    • (PC) Improved the hitch that occurred when you open the Inventory with a joypad controller.


Bug Fixes
Gameplay
  • General in-game bugs have been fixed.
  • Fixed the issue where flames were not being generated on the ground depending on the height at which Molotovs explode.
  • Fixed the issue where the weather information is not being displayed in the Custom Match session list for a Custom Match with a Haven - Sunset setting.
  • Fixed the issue where you are able to make a Pan bigger using a Mountain Bike and Dirt Bike.
  • Fixed the issue where the sound of the Porter and Pony Coupe suddenly decreases from a certain perspective.
  • Fixed the issue where the Motor Glider is sometimes not shown at the proper location or not visible at all through Death Cam.
  • Fixed the issue where you are sometimes disconnected from the game when climbing the stairs.
  • Fixed the awkward FPP perspective when you are being carried.
  • (Console) Fixed the issue where the Limited Interact key for equpiping vehicle skins does not work when the interact and reload/interaction and Limited interact are assigned to the same buttons.

World
  • Fixed collision, texture, performance, and more general issues in Deston, Taego, and Miramar.
  • Fixed the issue where after dropping the Security Key in a dumpster, it cannot be obtained through Inventory, interaction, or using Drones.

UX/UI
  • Fixed the issue where the Go to Store button is disabled when Presets 3 to 5 are disabled.
  • Fixed the issue where the interaction UI prioritizes the item over the team member who gets knocked out on top of an item.
  • Fixed the issue where both the Revive and Carry keys are displayed when you're knocked out and holding a Self-AED.
  • (PC) Fixed the issue where specific players were shown on leaderboards of different regions at the same time.
  • (PC) Fixed the issue where the incorrect interact UI is displayed after changing the Limited Interact key.


Items & Skins
※ Clipping issue: Graphics that are shown outside the visible part of an image/object.
  • Fixed the issue where the White Tiger - Pan skin is flipped backwards at Hideout - Weapon.
  • Fixed the issue where the female character's arms turn transparent in FPP when the equipped Doomsday Hoodie is taken off.
  • Fixed the clipping issue on a female character's bottom part when equipping Ailee's Jacket with PGC 2021 Contingent Chaos Boots.
  • Fixed the clipping issue on a female character's bottom part when equipping Ailee's Jacket with JENNIE's BLACKPINK Leggings.
  • Fixed the clipping issue when equipping PGI.S Tactical Pants with Vikendi Snow Sports Boots/Retro Rewind Shoes.
  • (PC) Fixed the issue where the Pillar Security - Helmet (Level 1) appears differently when equipping the skin.
Final Days - Mike (+7 Software)
I've just released a minor update which adds an option to select the bot AI behaviour!

It can be set to either "team" (the default) where bots try to form small teams with players or other bots, or "solo" where bots act independently. The new "solo" option is probably more similar to playing with other people as the bots just run around doing their own thing 😅

This was just a little feature that I managed to fit in which I thought some players might appreciate. Unfortunately I am very busy these days and don't have much spare time. So while this is just a small update, I hope you enjoy it anyway.

This update also fixes several bugs and rare crashes. For further details, please refer to the changelog.

To coincide with this update and Easter holidays for some of the world, Final Days will be a huge 80% OFF starting soon from Wednesday 5th April @ 10am PDT (17:00 UTC)! This sale will last for 1 week. So if you've been meaning to buy Final Days for yourself or a friend, now's a good time!

As always, thanks to all the players who have submitted crash reports! These reports help me a lot with finding and fixing crashes, so please don't be afraid to submit them.

If you do experience any issues with Final Days, then please let me know. While I am busy, I do try to keep on top of any issues people are having and I will do my best to resolve them as soon as possible. The best ways of reaching me are on the forums or Discord.

Thanks for playing Final Days!

Cheers,
Mike
MotorCubs RC - jdraisey
WARNING

This update requires you to reset your saved data by going to Settings -> Clear Save Data

Doing so will ensure Vehicles and Levels are unlocked properly. Due to the addition of Dive in the Hive the order was out of sync and not unlocking consistently.
Apr 5, 2023
LoveBeat - GMLove

We plan to perform a regular maintenance("MA") to update new content as in following.
Please note that you're unable to play the game while MA.

Server Downtime
- April 5 @10PM – April 6 @1AM (3h) (Pacific Time, In-game Time)
- April 5 @6AM - 9AM (3h) (Central European Time)
- April 5 @1PM - 4PM (3h) (Philippines Time)

*The end time is subject to change depending on the situation.
*You can enter #time in the game to check the current in-game time.

Patch Note
1. NEW FASHION ITEM
- 16 items for the female teen body type
- 17 items for the male teen body type
- 9 items for the female kid body type
- 8 items for the male kid body type
- 9 items for the female idol body type
- 9 items for the male idol body type

2. NEW MUSIC
- Sweet Baby (K-Pop) by COLLIN LIM ( Difficulty 3,5 )
- You Set My World On Fire (K-Pop) by ADELYN PAIK ( Difficulty 1,3 )
- Never Your Friend by FLUX VORTEX ( Difficulty 6,10 )
- Like Paradise by WAYKAP FEAT. CHRISTINE SMIT ( Difficulty 5,9 )
- Teenage cliche by LOVING CALIBER ( Difficulty 4,7 )
...