This Time - apocalypsetodaygames
We have just pushed a bugfix build called 2303_b. Your steam client should automatically download this bugfix.

  • Finished audio in the final sections of 2303 release
  • Fixed an issue whereby dialogue assumed you had barged into Chelsea's apartment.
  • Fixed a few issues with the replay gallery. Replays should now unlock correctly.
  • Fixed a few other audio issues
  • Fixed a couple of incorrect images being shown.
Depths of Insanity - SloppyJoe85

Version 1.4 ready for release day!

New in this version:


  • Bosses now have Health indicators.
  • Extra HUD elements.
  • Multiple New Crafting recipes.
  • Many houses are now possible to enter.
  • New NPC Character.
  • New Side Quest in Town.
  • More Indie Music collectibles in game.
  • Minor glitch fixes.
  • More dialogue and fixed some typos.
[/h3]
[/list]

This is the current list of Indie Music that has already joined Sloppy Joe Studios and the game 'Depths of Insanity'

  • Kenny Crossley
  • Raise Cain
  • Florin Rocks
  • Superposition/Jonathan Lloyd
  • Anger Overdose
  • Thündersleet
  • Melishah
  • Dreamforce
  • Death Pigeon
  • Lifting Curses
  • Jam Steak
  • Pray For Villains
  • Sparralimb
  • Roxy Lane
  • Talwarl
  • pMad
  • Punkerhinos
  • Forge Hounds
  • Image of Deceit
  • Knightfall
  • Y@


Links to each artist will be found in the game's folder named: 'EXTRAS'.

WISHLIST



Nucleares - Iwa
The following fixes have been made:

  • Fixed bug where shorted wires could not be repaired.

  • Fixed the error in the logistics section of the tablet, where the wrong price of the product was displayed.

  • Fixed "No AO help for x time" event getting stuck if not fulfilled.

  • Fixed "The game plays the critical mass music every time you load into a save".

  • Fixed the maintenance request for the circulation pump of the condenser cooling circuit.

  • Fixed the bug of the emergency batteries that in certain circumstances it was not possible to charge them.

The following modifications were made:

  • Added the indicator of wear due to pump continuous use without maintenance in the maintenance report.

  • When scanning with the tablet's area scanner, wires that are not shorted will be excluded from the results.

  • Improved the description of the scanned object.

  • A bypass key was added in the supply room to force the charging of the emergency batteries through any power source.

  • The option checks were modified to make them more visible.

  • Added an alternative input method for player control.
Esperia ~ Uprising of the Scarlet Witch ~ - Elriandir
Hello!

We added two new quest maps available after chapter 15 : another Gold Rush and another Close Bonds map, it's the same map but with a different layout and obviously stronger enemies. This should help people struggling with gold and help improve some of the late game relationships.

Fixes :
-Reduced the gold reward from Twin Swords quest from 10000 to 5000 golds. The bonus was too high compared to other quests, especially considering this map's other rewards.
-Fixed an issue with Astrid-Sara A-rank relationship where the wrong scene was displayed.
-Fixed a bug in the Knight of the Sun quest where opening the door gave a sword for absolutely no reason.
-Also very minor editing in the text of that chapter.

Apparently the Steam Deck issue was solved last update!
If you enjoyed the game, please consider leaving a review, it really helps!
Ghosts of Tabor - BFE_Acacia
Scavengers!

We are continuing to see a steady flow of new soldiers in the game, welcome!

Last week we had some unfortunate server issues that we are still working to resolve for a more stable future, but we’re currently hopeful that the actions we took late last week and yesterday will hold for now. We know that you just want to get into a raid when you launch the game and have the stability of our servers as a top priority,

That said, we are also working towards a more set weekly maintenance schedule now that we’re hopefully at the tail end of the rapid patching since launch. It will probably take another week or two to get there but we will keep you posted on what day and window of time we’ll decide on as soon as we have it set.

We would like to remind everyone that patching means server downtime, if you are unable to login to the game, please keep an eye on our Discord until we have a server status available elsewhere.

Speaking of maintenance….

🚧 Progression Resets
A hot topic the last few days. We’ve tried to be clear in our communication that progression resets will happen for the duration of the Early Access / Beta period but we would like to take this opportunity to clarify further. The first reset will come on April 7.

We will also most likely apply a principle of more spaced out resets after the full launch of the game.

As with many other games in our genre, and specifically as we’re still in active development of the game, these resets give us the opportunity to add or remove, change and tweak settings and gear that are needed to take us closer to the full launch. In these resets, your gear and progression will be wiped, but any starting gear you might have had when you first purchased the game (including the various Edition’s gear) will still greet you at login.

We will try to communicate these resets, or wipes, with a week's notice so that you can go all in and use all your gear and consumables without any FOMO.

🐛 Fixes & News

In the past week we’ve provided a number of patches to the game. You can find the details here:


🛖 Community Update

Community Shout-Outs
There’s been another week of great content created by all of YOU. Here’s our favorites from the past week:

As a reminder, we’re also putting handy tips in easily digestible videos on our own channels, you can Subscribe to our Youtube Channel and follow us on Tiktok

🔮 Future Updates
We are still hard at work on the most requested bugs to be addressed, but are currently also in near time looking at:
  • Addons purchasable by Meta Quest Store users
  • Improvements in server and back-end infrastructure
  • Clearer communication on server maintenance windows
  • Revamp of the arm-mounted tablet


To get the latest news in realtime, follow us on any of the platforms below

Until next time, watch your six.
Hunt: Showdown 1896 - Cry_Ari

Hunters, 
 
The Live Servers will be taken offline Tomorrow, April 5th to deploy Hotfix #1 for Update 1.12. This Hotfix features a fix for the controller spectate bug, among other fixes.

PC: 9AM CEST

Est. Downtime ~3 Hours
Galacticare - CULT mixfriesjohn
Greetings, Director!

You asked, we answered, now it's in video format - there are even timestamps!



Topics covered, in order:

  • The Coming Months & Communication
  • What is everyone's favourite feature in Galacticare so far?
  • Why a Hospital Game in Space?
  • Employee, Staff, Patient Needs Details
  • What are the inspirations behind the species in Galacticare?
  • Are there visual differences between members of the same species?
  • Are there species specific illnesses and conditions?
  • What is Galacticare doing to expand upon management genre tropes?
  • How important is UI to Galacticare?
  • Are there research elements?
  • How many different game modes are there? What are they?
  • Is there room in the game to mean to your patients or staff?
  • Reputation, how does that factor into how the hospital works?
  • What have you learned and improved from War for the Overworld in terms of performance?
  • What are War for the Overworld players going to like about Galacticare?
  • Biggest difference from War for the Overworld to Galacticare?
  • Multiplayer in Galacticare?
  • Richard Ridings, is there a cameo?
  • Will there be a separate release of the game's soundtrack?
  • Will there be 3D Audio in the sound design?
  • Apple Mac Support?
  • What is your favourite condition in the game?
  • Can you do stuff outside of your hospital?
  • Did you ignore the question about chunders as an easter egg?
  • Is it possible for hospital personnel to go on strike?
  • Do space vampires own the blood banks?
  • Will space pirates invade your hospital?
  • Are there other hospitals to compete with?
  • Will there be plagues or other events?
  • Do you get visits from hospital inspectors?
  • Are there any designs/art that were particularly challenging?
  • Is there an estimate or a year for release?
For those curious, the questions about 'War for the Overworld' are primarily directed towards our existing community from the previous game developed by Brightrock. They have been by our side for a long time anticipating more information about the secretive 'Project Aftercare', and we were (are!) excited to finally be able to tell them (you?) more.



If you are new to our community or haven't had the chance yet, feel free to come chat with us on discord!

Until next time Director,
- Brightrock Games
Apr 4, 2023
Hyper Light Drifter - KnockoutGames
This update fixes an issue where you could no longer zoom out/in in the map screen.
From Lex to Rex - Irracional
Your Majesties,

Press Lex to Metaverx arrives on the fourth of may.

A moving story awaits you. See you soon.
Apr 4, 2023
Zero to Hero - Vegetablebread
Some skills aren't very good together. If you take smelling salts and time skip, you can run circles around anyone, but you have no offensive ability. That's because those powers aren't supposed to work together. They belong to different characters!

This is part of a broader metagame overhaul that lays the groundwork for the difficulty system, a tutorial, and a bunch more content.

The next step is to crank out a bunch more powers. Currently there are 10 in the game, but I want to turn that up to 28 - 7 per character. That way, after you pick your first power, you'll only have a 50% chance of seeing a specific other power from that character.

With this update, 2 new powers are being introduced! Nutmeg and Suplex. Both are 0-cost tactical tools, but with different flavors. Nutmeg is when Cole runs between his opponent's legs, and the upgrades focus on letting Cole escape to accomplish more mischief. Suplex is when Black Eagle slams his opponent over his shoulder, and the upgrades make it do damage and encourage Black Eagle to continue the attack.

Each power has about 10 associated upgrades, so it'll take a few weeks for me to implement all that new content. To stay up to date with the game's development, check out the twitch stream: twitch.tv/vegetablebread
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