It is with regrettable that we must announce the impending shutdown of our game servers. Effective since [July 6, 2023] , as a free to play game, Laser League: World Arena will no longer be available for log in and play.
We know that many of you have invested countless hours into this game, and we want to express our sincere appreciation for your support and dedication. We are proud of what we accomplished with this game, and we are grateful for the memories we've shared with you all.
Unfortunately, the decision to shut down the servers was not an easy one to make. As a team, we have explored every possible avenue to keep the game running, but ultimately, we have determined that we can no longer sustain the costs associated with maintaining the servers.
We understand that this news will come as a disappointment to many of you, and we apologize for any inconvenience or frustration this may cause. We hope that you will continue to support our team and our future endeavors, and we look forward to bringing you new and exciting experiences in the future.
Thank you for your understanding and your passion for Laser League.
Virtual currency recharge service has been closed today, please get all your in-game virtual items or currency consumed before servers shutdown.
🛠 We would like to inform everyone that Cronous Global shall perform server maintenance. This procedure will be for server refreshes, updates, website improvements, etc.
[Estimated Time] 3 - 6 Hours
[Start Schedule] Start - April 04, 2023 | 11:00 PM EST in all servers
Incoming Event - The First Spring Event
Outgoing Event - The Cherry Blossom Event
Please make sure you log out before the maintenance starts. During maintenance, the game will be inaccessible.
For any questions or inquiries, feel free to contact us using our Cronous CS link or our official Facebook fan pages!
While waiting for the servers to go up, you can join the official Discord channel and discuss with the moderators about the game. 💬Discord: https://discord.gg/QzvVcQr29J
Another satisfying update for Deadnaut: Signal Lost to brighten your day! We might not be as bright as the sun, but version 1.0.2 is pretty darn luminescent as far as patches go.
OK, enough with the light chit-chat. Here are the changes:
Added: You can now select your starting fragment during custom Deadnaut creation.
Balance: Challenge rating for the Energy suit reduced from 2 to 1. Suits on the Quickstart screen are now ordered from least to most challenging (Energy, Security, Tech, Sensor, Labour).
Balance: Increased longevity of drones. Deadnaut takes reduced damage from drone explosions.
Balance: Increased impact of grit when calculating saving throw on 1 health.
Balance: Increased duration of all injector upgrades.
Balance: Increased drop rate of sigils when mission completed.
Balance: Increased duration of hacks on sentinels and rovers.
Balance: Shockwave launcher now has very high chance of kinetic injection. Tooltip specifies AOE damage. Fixed issue where projectile would be ‘lobbed’.
Enhancement: Auto-pause is now on by default. Please note this will not overwrite the current setting for existing players.
Enhancement: Unused cloners and foundries now have ambient sounds.
Fixed: Missing text on the main menu for systems running on certain locales.
Fixed: A visual issue where some statistics were incorrectly rounded in the UI.
Fixed: Several issues with rebound controls not sticking between sessions or appearing incorrectly.
Fixed: A soft lock when traversing decks if the player had a sentry deployed and the Sensor Feed upgrade active.
Fixed: Various spelling errors and inconsistencies in tooltips.
Fixed: Issue related to REDACTED in the final level.
The following changes were applied as hotfixes:
Fixed: Deadnaut editor not showing imported images correctly.
Fixed: An issue that prevented some achievements from progressing.
Also a quick reminder that our launch discount ends soon (12-ish hours at time of posting), so if you know someone who loves tangling with eldritch space horrors, tap them on the shoulder with your limb of choice (mutated or not).
After hints and tips, or just want to chat with other players and the developers? Our Discord awaits.
🎯 [Balance] Removed the flight speed cap in end-game challenges - i agree that it made end-game less fun. 🎯 [Bug fix] Fixed an error in one of the Continuum Challenges. 🎯 [Bug fix] Reverted changes to some network subsystems introduced by 1.0394 that could cause synch issues.
Want to know more about the mansion? prepare for the live streaming session for 4th April 2023! We will start the streaming at 2.00PM CEST / 12.00PM GMT. We are planning to give you a quick walkthrough about the mansion and the possibility that you can find in the mansion.
Any req you want us to do during the livestream? Let us know! Are you ready to explore the mansion?