Mar 31, 2023
Karos - Yazva (Maria)
On April 1, from 13:00 to 14:00 Moscow time, the Hour of the Killer will take place on all servers of the Karos game!

The three players who kill the most other players' characters during this time will be the winners and receive the following prizes:

💎Gacha-coins 10 pcs;
💎Lucky Cube Keys 10 pcs;
💎Platinum Concentration Potion (1 day) x1;
💎VIP status for 7 days;
💎Protective capsule 10 pcs;
💎Lucky stone x5

❗Attention: Players found guilty of fake murders will be removed from the list of winners.

Happy hunting, assassins!
Mar 31, 2023
VTOL VR - Paolo
This patch fixes a bunch of T-55 issues and reduces the hang when new players spawn with liveries.

v1.6.4f6 General - Smooth S-Cam camcorder motion when moving it - Fixed: LSO comms breaks in singleplayer - Slightly increased GBU-38 steering to fix misses at high speed Liveries - Limit livery texture file size - Limit livery texture dimensions to 4k in multiplayer - Unload unused livery textures when other player despawns in multiplayer - Load livery PNG texture on another thread to minimize hang when loading workshop textures - Fixed scroll bar in MP livery selector AV-42C - Changed M230 gun funnel to only appear when locked forward T-55 - Fixed: player in instructor seat could respawn in slot with no remaining lives - Fixed: Aircraft Carrier would attack targets in Target Practice missions - Fixed MWS sensor positions - Fixed Anti-radiation missile guidance in multiplayer - Prevent non-passengers from pulling eject handle while landed - Log who pulls T-55's eject handle in flight log - Fixed: GBU-12 x2,x3 and GBU-38 x2,x3 bombs fired by copilot did not steer to target in MP - Fixed: AGM-65 fired by copilot did not steer to target if a unit was locked in MP - Fixed possible arrestor cable desync when non-owner is flying carrier landing - Slightly increased carrier cable tension - Fixed: couldn't play singleplayer standalone workshop missions - Fixed: throttle setting was incorrect when starting mission airborne - Fixed: Joystick position did not save/load properly AH-94 - Fixed: Joystick position did not save/load properly for front seat Units - Fixed: T-55 AI couldn't be spawned on enemy carrier
Mar 31, 2023
The Last Plague: Blight - originalstudios
Fixing a bunch of big and small issues in this update, some balance changes, and lastly enhancements in various areas to make the gameplay that much better. Thanks for playing and giving feedback! Hope you enjoy.

Balance:
  • Greatly increased amount of quicklime produced by limestone burn piles
  • Increased generation chance of slime
  • Increased amount of slime oil distilled from slime
  • Reduced material requirements for leaf roof, stone floor and stone walls
  • Reduced burn time of oleander burn pile and made its clearing effect faster

Fixes:
  • Hopefully fixed cause of missing terrain chunks that some have reported. Please let me know if you still see it!
  • Fixed oleander burn pile not being destroyed after being burned
  • Fixed UI for oleander burn pile showing an empty "Produces" section
  • Fixed cleared areas of Blight coming back every day. The center of each Blight area needs to be cleared for it to stop growing
  • Fixed oleander burn pile clearing not working properly if the area is unloaded for the duration of the burn
  • Fixed toxic smoke particle effect not factoring in the fog when rendered
  • Updated water generation in newly generated chunks to reduce jagged shorelines
  • Fixed cases of the progress bar in the interaction UI (ex. "chopping...") from disappearing randomly
  • Fixed mid-air projectiles breaking when they are restored after a game load
  • Fixed lake/river container-filling to preserve initial click location when it starts so that mouse movement doesn't interrupt filling when the target point becomes too far
  • Fixed water not being tagged correctly internally which would prevent things like projectiles causing a splash when hitting it, code to check building placement in water not working correctly, and click-to-move mode not working correctly on water
  • Fixed thrown spears flying away too much after hitting the ground
  • Fixed Bloomery collider being too tall to fit under rafters/roof

Performance:
  • Disabling various physics-based checks for far away objects to slightly reduce CPU load

Visuals:
  • Reworked UI for active interactions like "chopping..." to look a bit better

Other changes:
  • Reworked throw attacks to feel a bit better: projectiles are much faster, the max range is a bit further, projectiles get launched at lower angles, and the spear throw animation orients the spear correctly during the throw
  • Reworked interactions in click-once interaction mode to greatly reduce the amount of accidental melee attacks happening when trying to interact with things while holding an axe
  • Allowed posts to be placed in shallow water
  • Added speed-up possibility to the level ground interaction
BattleJuice Alchemist - Alchemical Works
Hey everyone,

those of you following my devlog might have seen this coming. You can now experiment with the new base building / tower crafting feature in the Steam Playtest version!



Building your tower is not at all just cosmetics for housing, there are very functional constructions, such as shield breaking illuminants, decoys that protect your tower and automatic flask dispensers:



I implemented construction elements up to character level 15, so there is a lot more to discover than what I already talked about in previous posts.

Of course, all the new mechanics related to the new day-night cycle are also included in this patch. In the coming weeks I will explain the new elements in detail. Until then, you can start to do some discovering yourself ;)



As always, the full list of changes can be found on our Discord. I'm looking forward to hear what you all think!

Cheers,

Alain
Drop It: Block Paradise! - GulAtiCa
Version 2.2.1 is now live!

This update brings various improvements and performance updates to the game along with 2 major changes:

Sound Settings
Sound Settings can now be independently changed for Music / Sound Effects. So if you wish to turn down or off the Music but keep the Sound Effects, you can now do it.

Native Controller Support!
Our puzzle game now natively supports controllers. This means you can fully use your controller to play the game. It's fully integrated for the Xbox Controller, Nintendo Pro Controller and Playstation Controllers. Any generic gamepad controller should hopefully work as well out of the box. If it doesn't, please let me know in the Steam Discussions. Re-mapping a controller to mimic a Xbox controller might also help.

If you happen to mapped a controller for the game to imitate Keyboard + Mouse settings, you will want to remove that and set it back to normal Gamepad mode.

While the game is now fully Gamepad compatible. You will still need access to a Keyboard/Mouse to use any Input Text fields. These are mainly in the Level Editor & Block Database when naming or searching for a level. The main game itself won't require one.
Forza Horizon 5 - T10Yaachts


Welcome to Midnights at Horizon, the latest Festival Playlist series accompanying the launch of Forza Horizon 5 Rally Adventure. If you’ve yet to experience the rugged Sierra Nueva, jump in today and race on the most challenging and exciting roads in Forza Horizon history. Featuring asphalt roads, dirt trails and thrilling night routes, as well as 10 incredible new off-road cars to unlock, can you prove your mastery across all facets of rally driving?

To celebrate the Grit Reaper’s love of night rally, look out for the neon-transformed airfield south of Mexico, epic drone shows, the Neon Lights Tank and extended nighttime until April 27.



The must have car on this week’s Festival Playlist is the 2021 Rimac Nevera. This 1,914-horsepower hypercar set a record-breaking top speed of 258mph (412kph)! As the world’s fastest electric production car, the Nevera can reach 0-60mph in 1.85 seconds, and blast beyond 100mph in 4.3 seconds. For some sideways action, disable the front motors by pushing the Left Stock to enable “Drift Mode.”

Don’t forget to take your favorite cars to the next level with new customization features available to all players, including fresh rally parts, fire-crackling anti-lag turbochargers and adjustable Tire Profile Size.



Here’s a look at this week’s Festival Playlist rewards, yours to unlock by Thursday, April 6. You’ll also see the series reward cars, which can be unlocked by April 27. Don’t miss out!

SERIES REWARDS
  • 80 PTS: 2012 Porsche 911 GT3 RS 4.0
  • 160 PTS: 2012 Lamborghini Aventador J
SEASON REWARDS
  • 20 PTS: 2021 Rimac Nevera
  • 40 PTS: 2018 Italdesign Zerouno
The Forzathon Shop is restocked with some unmissable gear. Get the 2018 Apollo Intensa Emozione and the 1969 Ford Mustang Boss 302, as well as the Sleepy emote and Grit Reapers Hoodie.



Category 
Event 
Restriction 
Reward 
Seasonal Points 
Forzathon Weekly 
Holden On 
2014 HSV Gen-F GTS 
160 Forzathon PTS 
5 PTS 
Horizon Arcade 
Mini Games 
Any Car 
Forzathon PTS 
3 PTS 
The Trial 
Stock Showdown: BMW M5 '18 
2018 BMW M5  
2015 McLaren 570S Coupé      
10 PTS 
EventLab 
Parametric (night) 
Hypercars – S1 Class 
2010 Maserati Gran Turismo S 
3 PTS 
EventLab 
Miami Vice Riverside Drive 
Retro Supercars – A Class 
Super Wheelspin 
3 PTS 
PR Stunt 
Airfield Speed Zone 
Anything Goes – S2 998 
Super Wheelspin 
2 PTS 
PR Stunt 
Runway Danger Sign 
Anything Goes – S2 998 
Super Wheelspin 
2 PTS 
PR Stunt 
Pequeño Puente Speed Trap 
Anything Goes – S2 998 
Super Wheelspin 
2 PTS 
Seasonal Championship 
Love at First Night 
Super Hot Hatches – B 700 
2012 MINI John Cooper Works GP 
5 PTS 
Seasonal Championship 
Midnight Rain 
Rally Monsters – S1 900 
2011 Audi RS 3 Sportback 
5 PTS 
Treasure Hunt 
Shelby coming down the Mountain 
She's a beauty to behold, you must drift sideways to win gold 
100 Forzathon PTS 
3 PTS 
Photo Challenge 
#NeonNights 
Photograph any Modern Muscle car with Neon Tank in Mulegé 
Haunted House Car Horn 
2 PTS 
Horizon Open 
The Street Goes On 
Complete a Street Racing Horizon Open Custom Event 
Horizon Race Gloves 
2 PTS 
Monthly Rivals 
Bola Ocho Circuit 
2021 Lexus LC 500 
N/A 
4 PTS 
Forza EV 
Bahia De Plano Circuit  
2021 Rimac Nevera 
N/A 
4 PTS 
Hot Wheels PR Stunt 
Dragon's Fall Speed Trap  
Anything Goes – S2 998 
Super Wheelspin 
2 PTS 
Hot Wheels Seasonal Championship 
Night In Shining Car 
Sports Utility Heroes – A 800 
1970 International Scout 800A 
5 PTS 
Rally Adventure PR Stunt 
Rally, Set, Go 
Anything Goes – S2 998 
Super Wheelspin 
2 PTS 
Rally Adventure Seasonal Championship 
Canyon Sweep 
Pickups & 4x4s – B 700 
Apex Predators Tee 
5 PTS 
Horizon Super7 
The Super7 Challenge 
Complete all 7 Challenge Cards 
Super Wheelspin 
N/A 



Follow Forza Horizon:
Be a Rock - Theseus Games
The most anticipated rock-themed game of 2023 is out now: Be a Rock is on sale!
Go on a spiritual journey with BE A ROCK. Your spirit is born in the form of a rock as you explore canyons, deserts, and volcanic lands in order to uncover secrets of the past. The game features puzzle solving, and a distinct storytelling style. Get the game now!

Mar 31, 2023
Burning Horns: A Bara Isekai JRPG - Male Doll
We have fixed a bug.

  • Is not possible to hunt shadows during the night after helping Luxus;
  • The final scene of the game (only in the NSFW version) is being blocked properly;
Male Doll Team
Waste Walkers - Corrosive Studios [Dev]
Waste Walkers

Hey everyone!

This is just a heads up that I'm running a HUGE discount on Waste Walkers AND all of its DLC and expansions!

Check out the link below for more details!

https://store.steampowered.com/app/371100/Waste_Walkers/

Enjoy!

-Corrosion ːCStudiosː
Mar 31, 2023
Svarog's Dream Playtest - lynxbird
God's favor rewards and prices have been changed, as it seems like most people were just picking character talents.
Fixed a bug where character night vision would not activate properly.

Corrected some dialogue texts.
Fixed a bug where, in some rare situations, wrong loot would be generated by mobs.

Burzum music has been removed from the main menu, as it seems that Twitch has copyright issues with it even tho we got approval from the band.
I will need to sort those out before reenabling it.
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