Greetings, sneaky watchers! We've got some juicy news to spill 🌶
Hold onto your wallets, because Do Not Feed the Monkeys is on a hot sale for the next week!
Don't blink or you might miss out on the opportunity - snag your own personal viewing room and become the spy with an insane 80% discount ❗️ But hurry, the sale ends on April 7th.
And as if that wasn't enough to get your inner voyeur all hot and bothered, we're excited to announce that our beloved game is expanding its reach to new platforms.
We're launching Do Not Feed the Monkeys on Microsoft Store and Apple TV, for those of you who prefer to watch strangers from the comfort of your sofa 🛋
Added Added option for Dynamic meshes spawn around player instead of level spawn Added implementation of Smooth Sync Added Stacking items for transfer between inventories Added 3 different drills for automatic harvesting resources Added 3 more animals
Changes Changes to thrown projectile collision Changes to equipment inventory begin play code Changes to melee hit trace Changes to ammo craft item requirements Changes to cooked meshes in level, instead spawn around player Changes to player Foot IK setting on slopes Changes to weather sound volumes and presets Changes to replicated sprint Changes to Buildpart network cull distance Changes to update frequency for spawned meshed around player Changes to sector size folliage spawner
Fixes Fixed player in/out proximity replication Fixed build part owners not updating on clients Fixed quick slot not clearing for item Fixed first time splitting stack in full crafting inventory looses items Fixed place sound not playing for clients Fixed destruction collision on shutters
While our last announcement was just recently, we already have more news to share with you. And considering that you have already read the title there is no need to delay any further - Open Beta for Survival Mode is coming on 5th of April 2023.
Next week we will share more details with you before Open Beta starts - including full patch notes!
And with the upcoming Open Beta for Survival Mode we understand you have a lot of questions about the game, its lore and upcoming changes. This is why we want to answer as many of your questions as possible! The most popular and burning questions we will address in the near future. Others we will address a tad later.
And for now - this is everything.
See you!
About Frozen Flame A challenging exploration and survival adventure, set in the dying world of Dragons. Only those who harness the power of Frozen Flame have the means to survive the harsh conditions of the realm and are able to muster the strength to cleanse it for good.
The v1.1 Update has dropped! Keep reading for the patch notes:
New Game Mechanic: Healing
Several of the following new weapons have new healing abilities, adding an unexplored layer of strategy to the game. Opting for a clutch ally heal may be more effective than doling out damage, depending on the current landscape.
24 New Weapons
New Weapon Set: Health Aura
Health Aura is the most standard of healing weapons. Upon use, it generates a healing aura around your tank, regenerating health for you and any tanks inside the aura. The healing aura is extra effective on allies, healing them for greater HP amounts. Be careful- enemies inside the aura heal too! Upgrade the weapon for a larger radius and more powerful effects.
Tier 1: Health Aura
Tier 2: Health Aura+
Tier 3: Health Aura++
Unlock Criteria: Unlocked by default
New Weapon Set: Confuser
Confuser plays tricks on enemy tanks causing them to shoot themselves. Protect your electronics- you don't want to be on the receiving end of this one.
Tier 1: Confuser
Tier 2: Super-Confuser
Tier 3: Mega-Confuser
Unlock Criteria: Unlocked at Star Level 2
New Weapon Set: CensorBar
CensorBar is sort of a mystery to us. We'd tell you what it does if we knew, but unfortunately it's been censored behind a pesky censor bar. All we know is that it packs a punch.
Tier 1: CensorBar
Tier 2: RestrictedBar
Tier 3: RedactedBar
Unlock Criteria: Unlocked in the Gear Shop
New Weapon Set: Health Potion
These Health Potions are specially formulated to maintain their efficacy even at the high pressures of a tank barrel. They're effective at delivering HP over long distances in projectile fashion.
Tier 1: Small Potion
Tier 2: Medium Potion
Tier 3: Large Potion
Tier 4: Huge Potion
Unlock Criteria: Unlocked by completing challenge: 'Medic'
New Weapon Set: Wanderer
Wanderer has a mind of its own- all you can do is guide it in the right direction. Land it where you please and then cross your fingers that it finds your target.
Tier 1: Wanderer
Tier 2: Double Wanderer
Tier 3: Triple Wanderer
Unlock Criteria: Unlocked by completing challenge: 'Daily Dominator'
New Weapon Set: Kiss
Plant a Kiss on your opponents to steal HP for yourself. It's kinda like reverse CPR.
Tier 1: Kiss
Tier 2: French Kiss
Tier 3: Smooch
Unlock Criteria: Unlocked in the Gear Shop
Weapon Set: CropDuster
Those of you who have beat our game CropDuster Supreme on Steam will know what this weapon is all about. We might have to add tank gas masks to the gear shop for safety.
Tier 1: CropDuster
Tier 2: NoxiousDuster
Tier 3: ToxicDuster
Unlock Criteria: Unlocked in the Gear Shop
New Weapon Set: PyroSlam
A tribute to our game PyroSlam on Steam. We all know that Table Tennis is the most dangerous of all sports... especially when the ball is on fire. I think this weapon captures that nicely.
Tier 1: PongSlam
Tier 2: PyroSlam
Unlock Criteria: Unlocked in the Gear Shop
Dogtags
Dogtags are collectible visual banners unlocked in a variety of ways. Each displays a unique design and can be equipped behind your name badge to be shown in all areas of the game. This update contains 101 Unique Dogtags- rep your favorite! Rarity ranges from Common to Legendary and is depicted by the Rarity Symbol on the dogtag.
Cosmetic Points
Cosmetic Points are a new in-game currency earned by completing Daily Challenges or purchased in the shop. They are used to unlock cosmetic items only- never anything that can give players an advantage or affect gameplay. ShellShock Live will never be 'Pay-2-Win', and we worked hard to make sure any optional purchases of cosmetic items can only benefit the community.
Daily Challenges
Each day, you're given 3 bonus challenges to complete. Challenges range from dealing damage and getting kills to landing specific skillshots and earning XP. Complete these challenges to earn Cosmetic Points, which are used to unlock various cosmetic items from the shop.
Daily Dogtag
Complete all 3 daily challenges to uncover your Daily Dogtag. From here, you have a choice of two options:
Unlock It- Like what you see? Unlock it from the shop using your previously banked Cosmetic Points.
Bank It- Skip the dogtag and bank a 5 Cosmetic Point reward. Save up for a tag that really catches your eye.
MiniGames
Sick of dying early and waiting for the round to finish? Spin up a minigame on a translucent popup to kill time while spectating. Who knows- maybe you'll even get an achievement out of the deal.
PongShock
ShellShock Live fans from the Flash days will remember this classic. What it may lack in originality, it makes up for with such a cool name. Use the Up/Down arrow keys to move your paddle. Play to 7 against the computer. Beat Easy to advance to Medium, etc.
Tank Headlights and Taillights
We've added two full new sets of tank parts. Light up the terrain before you with one of several styles.
Game News Popup
The News Popup on the main menu lets us communicate in-game to all players between updates. This is part of an effort to be more active in the community with better communication about the game and the roadmap looking forward.
5 New Challenges
New Challenge: Time Killer
Beat the 'PongShock' minigame on Hard mode. Reward XP: +200xp Additional Reward: Unique Dogtag
New Game Option: Choose your Starting Weapon Count
Looking to level-up a specific weapon or need one to complete a challenge? Crank up the starting weapon count for better selection. Want to limit weapons in the match for a unique twist? Go right ahead! Increasing Starting Weapon count slightly reduces XP multiplier for obvious reasons.
New Game Mod: Cage Match
Cage Match raises the side bumpers by 300%, leading to some truly chaotic gameplay.
Progress Screen Upgrade
The Hub Progress Screen has been updated to include all unlockables in the game. Progress bar categories now include:
Weapons
Tank Upgrades
Tank Parts
Maps
Themes
Challenges
Missions
Victory Tunes
Dogtags
Wind in the Firing Range
You asked for it, and we delivered. Practice your aim in all scenarios for optimal play. Firing Range Wind Options:
None
Low
Medium
High
Wind on Game Listing
Games that have wind enabled now display a wind icon in the server list.
Numbered Portals
Multiple sets of portals on the screen? They're now numbered to help distinguish pairs.
Resolution Settings
Resolution and Fullscreen Options are now found in the in-game settings instead of in a pre-game launcher. This is cleaner, and it helps us achieve full controller support and possible future Steam Deck support.
Sprite Quality
We've sharpened textures and sprites used throughout the game for better visual quality. You'll notice this most on small sprites like Weapon or Item Icons.
Two New Audio Tracks
The ShellShock Live soundtrack gets two epic new songs.
Performance Improvements
Updated the Unity Engine a couple generations for better performance, efficiency, and stability. ShellShock Live now runs as a 64-bit executable for further performance and memory improvements.
And More...
We can't fit everything we added to v1.1 in this post, but here are a few more notes:
New Ranked Game Option that can now be disabled to stop matches from affecting your Elo Skill Rating
Skill Ratings no longer reset after reaching too high of a level
Fortify no longer stalls your turn in all-shot mode
Fortify & Overcharge are no longer found in crates
Main Menu Chat in the Settings disables the global chat on the main menu
The Unlock Screen is now displayed whenever you unlock a weapon- including from the shop
Gamepads no longer rumble when the 'Gamepad' setting is turned off in Settings
Fixed issue where players couldn't join games with negative gears
*EDIT* The CropDuster and PyroSlam weapons were originally intended to be bonuses for owners of the respective games on Steam, this didn't fit in line with keeping all weapons earnable in-game. These weapons are now available in the Gear Shop. :)
Thank you for your continued support. As always, please report any bugs you find, and I'll see you in-game!
Fixed exit's animation for story level (needed for 21:9 screen)
I've created a checkup achievement on the startup level (the screen with every logos), this will be needed when the achievement bug will be fixed once and for all!
Changed some code on the startup level
The lightning of the level 14 has been fixed (I've redone the level from scratch).
We are thrilled to announce the release of our first PC game, Crust Crusaders! We have poured our heart and souls into this project for the past few months, and we can't wait for you to try it out.
Can you survive for 20 minutes?
You will have access to 12 toppings that inflict damage, 3 savory sauces that will help you summon companions, and 6 delicious spices that provide passive bonuses.
Additionally, you will have the ability to spend coins on 9 permanent upgrades that will increase your overall stats and help you in your journey.
We can't wait for you to experience the adventure we have created. Thank you for your support, and we look forward to hearing your feedback.