Are you ready to explore a new land full of mysteries and surprises? Do you want to grow exotic crops and animals on a tropical island? Do you love colorful Easter eggs?
If you answered yes to any of these questions, then you don’t want to miss the latest update of Farm Empire! In this update, you can:
Unlock the Easter Island empire for 180 golden eggs and expand your farming business across the ocean
Paint Easter eggs with different patterns and colors for extra profit
Discover new crops and animals that are unique to the island, such as banana, chocolate, Easter bunnies, snowdrops, daffodils and more
Enjoy the beautiful scenery and music of the island
The Easter Island empire is available only in April, so don’t wait any longer! Start your Easter Island adventure today! 🐰🥚🌴
Chicken Feet: Breakout is a psychological, claustrophobic, and haunting horror experience. You play as a scientist in the midst of Cooper the Chicken’s breakout as you search for an escape. Without the aid of a radio, you are alone as you descend into the darkness. Will you survive or endure the same fate as your colleagues?
This update includes the short story expansion, "Breakout", alongside a few small map changes in the main campaign.
Other additions include Steam achievements, improvements to the settings menu, and a reduction in the game's file size.
Airship: Kingdoms Adrift is a game that takes players on a thrilling journey through the skies. Our team of artists has put a lot of effort into creating a world that players would immerse and engage into. In this dev diary, our artists give us a closer look at the art and design elements that went into making this game.
When designing the world of AKA, we paid close attention to the atmosphere and mood that is familiar, yet different. We wanted to establish a sense of adventure and exploration within the world, while also incorporating a bit of mystery and danger. We wanted these elements to feel realistic, yet also convey a sense of fantasy though grounded in realism. So we spent a lot of time researching and studying various types of ships and landscapes to create a believable design that blended both realism and fantasy well.
The concept art of Silberblum HQ
One of the most enjoyable things we did while working on Airship: Kingdoms Adrift was designing the airships. It was a fun and very challenging process that required extensive research and development. We took great pride in seeing our designs come to life in 3D models and flying around in the game. Seeing each airship we designed in a fight was an incredibly rewarding experience.
Finally, we wanted to highlight the importance of storytelling in Airship: Kingdoms Adrift. The art and design elements of the game are only as good as the story they're telling. We worked hard to ensure that our designs and artwork supported the narrative, as it was a crucial part of creating an immersive and engaging world. We believe that the story is just as important as the artwork in creating an unforgettable gaming experience.
We worked collaboratively as a team, carefully crafting each element of the game to ensure that it fits together seamlessly. We believe that our efforts have resulted in a game that is both visually stunning and narratively engaging, and we hope that you will enjoy exploring this world as much as we enjoyed creating it.
The Myth of Empires will be holding a Limited Weekend event from 4/1 at midnight until 4/3 at midnight UTC.
Servers: Official Servers Event Time: From 4/1 at midnight until 4/3 at midnight UTC. Details: 1. Warrior and Character proficiency growth rate is doubled 2. Gather rate is doubled 3. Moth capture multipliers is doubled
Fixed issue due to which auto energy carriers skipped power plants with low battery capacity. Fixed issue of pausing due to pressing spacebar while typing in a search bar. Fixed issue with the pneumo-tube and sorter UI elements reacting to pressing the space bar. Fixed bug that caused the cursor to select a zone when placing copied objects. Made possible to switch to the production recipe screen by pointing the cursor at the icons of the left window of the main view and pressing Y. Blocked zoom on the main map when scrolling in an active window. Added laser lenses damage data to the world object tooltip. Fixed issue with resource zone view disappearing when copying resource zone settings in blueprint mode. Changed name of the blueprints "Laser Combat Spacecraft" to "Laser Combat Spaceship".