we just wanted to let you know that Remoteness v 1.92 is now live and it brings with it the following updates and bug fixes:
- compressed texture size and improved quality - improved performance and reduced ram memory usage - disabled starting blocks in all levels (City, Chinatown, Underground) so now those levels load faster - added "Computer Interaction" gamepad DpadX input (and increased circles tolerance) - added "go back" input with gamepad button (Button B) in all menus - fixed problem with camera gamepad rotation (and reduced sensitivity) - other minor bug fixes
We hope you will enjoy the new update, and thanks as always for your great support, which is part of our growing experience!
Celebrate ESO’s birthday with cake and more during the 2023 Anniversary Jubilee in-game event.
ESO Turns Nine!
The 2023 Anniversary Jubilee kicks off April 6 at 10am EDT and continues until April 18 at 10am EDT. Before you can join the festivities, you’ll need to grab the best part of any birthday: a delicious slice of cake. To do so, locate the free event quest, Ache for Cake, in the Quest Starters section of the in-game Crown Store or by picking up a Cake Voucher at any Jubilee Bakery Barge located in Vulkhel Guard, Davon's Watch, and Daggerfall. Find Chef Donolon to begin!
Once you’ve completed the quest, you’ll be rewarded with this year’s scrumptious cake (called Jubilee Cake 2023), which you can summon from the Tools section in your Collections menu. Each time you take a bite of this celebratory confection during the event, you’ll receive a 2-hour 100% XP boost as well as three Event Tickets!
Remember to enjoy a slice of cake every day of the event to maximize your rewards.
Earn Jubilee Gifts
During the event period, you’ll receive exclusive Anniversary Jubilee Gift Boxes as additional rewards each time you complete a daily quest anywhere in Tamriel. These daily quests include:
Daily crafting writs
Daily Delve and World Boss quests
Daily Alliance War and Battlegrounds quests
Daily Dungeon and Trial quests
Daily Heist and Sacrament quests
Jubilee Gift Boxes have a chance to contain some of the following goodies:
Basic crafting materials
Rare crafting materials or a small chance for a motif chapter, furniture recipe, or style item
New: A small chance for a tradeable outfit style page for the Bonemold armor style
If you’ve already collected a Bonemold armor style earlier that day, you will instead be rewarded with either a Saberkeel style page or a Worm Cult style page
A small chance for the Worm Cult style item, “Desecrated Grave Soil”
A small chance for Transmutation Crystals
Bonemold Armor style
The Impresario & Event Tickets
If you continue to enjoy cake every day throughout the event, you can earn up to a maximum of 39 Event Tickets. Don’t forget you can only ever hold up to 12 tickets at a time, so if you receive more while already at the cap, you’ll lose them!
After you’ve accumulated some tickets, find your way to the Impresario’s emporium located at any of the main cities and exchange them for some of the valuable wares listed below:
All three Passion Dancer Blossom pet fragments
Chartreuse Lily Petals
Enchanted Silver Flute
Mystical Sheet Music
All three fragments for the Passion's Muse personality
Bottle of Silver Mist
Delicate Dancer's Baton
Pressed Lily Petal Insoles
New: One fragment for the Meadowbreeze Memories Skin
Bottled Skin Dyes
New: Bound style pages for the Bonemold armor style
Anniversary Cake furnishings
Bag of Jubilee Yesteryear
You are guaranteed to receive one of the following items that you don’t currently own:
Worm Cult bound motif chapters
Jephrine Paladin armor style pages
Imperial Champion armor style pages
Prophet armor style pages
Lyris armor style pages
Sai Sahan armor style pages
Abnur Tharn armor style pages
Saberkeel armor style pagesÂ
Aurora Firepot Spider Parts
Desecrated Grave Soil
Group Repair Kits
If you already own all the aforementioned collectibles, the bag will always contain Group Repair Kits
Companion Guild Commendations
During the Anniversary Jubilee, you’ll have the chance to snag BOTH sets of fragments for the Passion Dancer Blossom pet and the Passion’s Muse personality from the Impresario. This event will also be your first chance to pick up the Bottled Skin Dyes; one of three fragments needed to obtain the Meadowbreeze Memories skin.
In addition, the Impresario’s Assistant, Philius Dormier, has a few other offerings you’ll want to take advantage of:
The fourth Aurora Firepot Spider pet fragment
Hide Shoulder Collectible
Here’s to Another Year of ESO!
Scarf down some cake, earn special event rewards, and enjoy a big buff to XP gains during the Anniversary Jubilee event! Can you believe we’ve already spent nine years adventuring together? How are you planning to celebrate ESO’s birthday? Let us and the #ESOFam know by reaching out via Twitter, Instagram, or Facebook!
ESO’s Anniversary Jubilee in-game event begins Thursday, April 6 at 10:00AM EDT, and runs until Tuesday, April 18 at 10:00AM EDT.
Hello, This is Honza 55 44 speaking, while you are eagerly waiting to join Darksy on his adventure I'd like to talk to you more in-depth about the game itself and what you can expect in the game and post launch.
Post launch support
After the game comes out I will be closely monitoring the feedback the game receives and make changes based on it. Most of the post launch updates will only include bug fixes and slight tweaks. Please do not expect any content updates right after launch. I am considering making content updates in the future such as new levels or even things like Christmas updates that make everything snowy and may turn the regular fox soldiers into artic foxes!
The moveset
Darksy's Adventure is a platformer which you may have figured out. During development a lot of thought went into Darksy's moveset. It may seem simple at first, he can mainly pounce, jump and do a tail whip. However you can combine these 3 moves in many ways and reach areas and cross distances you may thought were impossible to reach. I hope that players will take their time to familiarize themselves with the controls to see what I'm talking about.
Level design
The early levels of Darksy's Adventure were designed with freedom in mind, they are free roaming levels where you can go wherever you want. You can also absolutely destroy these early levels and beat some of them in less than 3 minutes if you know the controls well. Luckily for new players, the early levels do not require any crazy tricks. Same can't be said about the later levels... Each level was designed to be unique. To help this feeling I composed unique soundtrack for every level. If you want to hear a specific soundtrack you must go into that one level to hear it.
100% completion
If you are one of the people that love to finish games with all achievements unlocked then this section is for you! To get all achievements you must achieve a completion score of 100%. You can track your progress in the stats section, accessible from the main menu screen. Alternatively you can track it from the level select. In the level select in the top left corner of the screen you can see the level name and few icons below it. Here is what they mean:
Cartridge icon: Tells you if you have collected a game cartridge in the level
Purple star: Tells you if you have completed the level with all atoms collected
Red star: Tells you if you have completed the level with all checkpoints skipped
Yellow star: Tells you if you have completed the level without dying
You don't have to do all of them at once. If, for example, you beat a level without dying and then die in it the next time, you will not lose the rating.
Game Difficulty
First of, I'd like to start with the difficulty. Having made the game basically myself, I was the only one who tested it for majority of the game's development. I felt that the difficulty was fine and I (naively) thought that I had done a good job. Handing the game to playtesters, I realized that I had not balanced the game as well as I had hoped. The game was way too difficult for some while not so for others. To hopefully address this issue I added a mechanic where the game will spawn extra lives if you're low on them, as well as 3 difficulty settings: easy, medium, hard. Launching the game for the first time, the medium difficulty is selected. On the steam page I didn't get into the specifics so I'd like to outline them here.
Easy difficulty
Enemies are less aggressive
Extra platforms spawn to aid platforming
Any atoms you collect will not be saved
Medium difficulty
Enemies behave normally
No extra platforms spawn
Hard difficulty
Enemies are more aggressive
No checkpoints spawn (meaning free checkpointless run)
Some hazards are one hit kills
No extra lives spawn
While playing on the hard difficulty you gain extra atoms for completing levels
That being said, thank you very much for reading all of this (if you have) and I hope you enjoy Darksy's Adventure when it comes out!
I am thrilled to announce that my indie psychological horror game is finally available on Steam! As a solo developer, I poured my heart and soul into this project, and I am excited to share it with all of you.
This game is the culmination of countless hours of work and dedication, and I truly believe that it will offer a unique and unforgettable gaming experience. From the haunting storyline to the chilling atmosphere, every aspect of the game was crafted with care and attention to detail.
As you explore the twisted world I have created, I hope you will be immersed in the darkness and terror that lies within.
Thank you for your support and interest in my work. I cannot wait for you to experience the psychological horror that awaits you in this game.
- Added 'Summoner' hero. - Made 'Blizzard' spell stronger. - Added cold resistance to 'Fire Shield' and increased flames distance per level. - Added 1.25 seconds delay before collision detection begins on new spawns, to prevent annoying push-back from ballista and other summons and immediate death of minions. - Added health bar to some special enemies, like gates. - Made poison darts less effective against special enemies. - Added 'Summon Mastery' skill. - Removed 'Summon' tag from Wasps since it's a projectile anyway and its not affected by summon bonuses.
We are excited to announce that Oddyssey: Your Space, Your Way is coming to Steam Early Access on APRIL 25th!
Early Access is our opportunity to work with all of you to help make the game better as we work towards a 1.0 launch. Your feedback will be incredibly important throughout Early Access!
The community discussion boards will be the primary place to provide feedback and report bugs. We will also post important news here and will work to keep updated player guides in the guide section.
Stay tuned for more info as we approach Early Access launch.
We look forward to showing you the game and getting your feedback! We'll see you in the discussion boards.
We've got some more news and footage to share, so let's get right into it.
NEW LOCATION FEATURE VIDEO
We have cooked up another video to show you what else the team has been making in the last couple of months. In this video, we're highlighting some of the locations that are 100% confirmed to be part of the game at the start of Early Access.
We’re of course planning to add even more location types throughout as the game grows, but the ones shown in the video are those we can confirm 100% are going to be in the game right at the start of Early Access. And then of course we still have the various Underdust locations which are mostly done, but we will show that closer to the release.
KICKSTARTER FULLY FUNDED
We have touchdown! Thanks to all our backers and supporters, we have successfully funded our campaign by quite a margin!
From the bottom of all our hearts, thank you so much to everyone for putting your trust in us and wanting to support the game. Game development can often leave you in quite a bubble where you are second-guessing yourself, so to have so many people show support and love for something you are creating really makes such a difference.
WHAT IS NEXT FOR BACKERS?
Based on Kickstarter's own suggestions, we need to wait 7 days to allow anyone whose payment may have not gone through a chance to correct it. After that, we can send out our backer surveys. Kickstarter only let us do this once so we need to wait until we are sure everyone who wanted to be a backer is accounted for before we send.
The first batch of rewards we will sort is going to be our Backers Discord roles and channels, followed by our custom thank you note and wallpaper packs.
Once our Discord roles are set up we will talk to you about when and how we will manage the voting for the final designs of the 3 in-game items we made part of this campaign.
We will of course also keep posting all major updates here alongside our social media channels, Discord, etc so rest assured you'll be notified one way or another about every next step or useful bit of info.
Once again, thanks for your support! If you have any questions, feel free to ask!
We are excited to announce that Unscripted will be launching into Early Access on Tuesday 11th April, 2023.
Our goal is to make a dating sim that feels true to life and lets you experience the beauty and messiness of real relationships.
Dive into the world of a wannabe writer and his friends trying to make it in Hollywood. Build deep friendships, go on hilarious adventures, and fall in love.
Get Unscripted’s Early Access To:
Play Episode 1: “Pilot” immediately
Get the remaining 5 episodes of Season 1 as they release at no extra cost
Pay a significantly lower price than Unscripted’s final release price
Help shape the game with your feedback
Become part of the early adopters community and stay up to date as soon as new content comes out
Support the game’s development.
Episode 1 contains 1-2 hours of gameplay for a single playthrough, as well as a ton of replayability. We aim to release a new episode every few months – your choices and saves carry over from episode to episode.
As you may know, viewers of CCP's Twitch channel are able to use their accumulated channel points to claim the gorgeous GalNet StreamCast SKINs across 12 different hulls. The current batch has been in circulation for some time now and we're pleased to announce the release of 10 fresh new SKINs in the GalNet StreamCast line for CCP Twitch enjoyers.
The 10 new SKINs are available for the following hulls:
HOW TO OBTAIN THESE SKINS
It's easy! Just keep an eye on our Twitch schedule, livestream event postings on the official Discord, and occasional in-game notifications for certain streams. Then tune in to CCP TV whenever we're live and you'll begin earning channel points just for watching.
Make sure you've registered your in-game name with the Eve2Twitch bot that lurks in our channel. Just type !ign followed by your character name in chat:
Please be aware that the bot can experience difficulty trying to deliver SKINs to names with non-alphanumeric characters in them, so if your main character's name includes things like apostrophes (') or hyphens (-) you should register using the name of an alt. In the event that the bot is unable to successfully complete the delivery of a SKIN, the request will be declined and your channel points refunded.
Once you've accumulated 10,000 channel points you can claim a code for a random GalNet StreamCast SKIN:
Within a few minutes you will receive an in-game evemail to the character you registered on the Eve2Twitch bot containing your code and instructions on how to activate it:
And that's it!
GalNet StreamCast SKINs don't auto inject so you can freely trade them between characters and if you end up with duplicates you can give them away to friends or sell them on the in-game market.
The previous batch of GalNet StreamCast SKINs are being temporarily removed from the bot's database, so that means the next SKIN you claim is guaranteed to be one of the new ones! After a period of time codes for older SKINs will be readded - albeit at a lower ratio - so that new viewers will still have a chance to obtain them.
Your first opportunity to get the new SKINs will be this Friday from 15:00 UTC when we bring you our weekly LIVE2FEED developer roam, so make sure to tune in!