Warhammer 40,000: Darktide - [Fatshark] Catfish
Rejects,
This is Catfish, Darktide Community Manager, here with another comm-link update! We established these comm-links to answer some of the community’s questions and to give information about upcoming patches.

Last week we saw the Content Drop - Tools of War followed by Hotfix 1.0.41, which contained new weapon marks, new condition combinations, and many balance tweaks.

To give you a quick scope of what you can expect in the coming months: Next week, we’ll release a small patch focused primarily on weapon balancing. Then, towards the end of April, we will release a larger patch. In the first weeks of May, we will release a minor patch, after which you can expect a sizable patch alongside a content drop. I’ll be able to share more information on those in future comm-links!


Crucis Mk II Thunder Hammer
We have seen your feedback regarding the Crucis Mk II Thunder Hammer changes in the last patch. In next week’s patch, we will tweak the self-stun duration from 1.1 seconds to 0.6 seconds and buff headshot damage. We will add more information in the patch notes, which will go live shortly after the patch.

Fire Frenzy Bug Fix
In the upcoming patch, we will implement a fix for the bug with Tier 3 Fire Frenzy. We will also tweak the balance, so changing the power increase to 7.5%/10%/12.5%/15%.

Cosmetics Issues
Currently, some head cosmetics completely hide your character's facial hair and hairstyle options. This is due to some issues around clipping and other texture bugs. We are currently working on a solution that will reduce the number of cases where we have to resort to this method, and you can expect it to come in with a patch in the near future.
Princess & Conquest - Towerfag
I'm sure 6-7 hours a day spent on bug fixing alone won't affect my sanity in the long run! Just a couple more weeks, right???
But hey, the results are showing! I can feel its smoothness~

Thank you for keeping those bug reports coming, it's been a huge help!

Size: 326.5 MBs

Additions and changes:
ːswirliesː Secondary Princesses and random NPCs can now use the new voice system during dialogues and sexy times~
ːswirliesː New HUD for some timed quests and events
ːswirliesː New HUD for Kobold Fortress resource management



ːswirliesː New Cheat added: "Add other Characters"!

Fixes:
ːswirliesː Fixed Oni conquers not stopping future war declarations involving defeated reigns
ːswirliesː Fixed the game stopping Achievements/Medals also when the player decides to input a Minigame Code
ːswirliesː Fixed Frostbite/Toxin/Scorch states bugging out the other standard terrain damages
ːswirliesː Suspended Menu Access during new day calculations
ːswirliesː Fixed Moss Princess NSFW animations #2 not showing in her menu
ːswirliesː Fixed the "Huntress Favor" Accessory crashing the game when killing an enemy while wearing it
ːswirliesː Fixed Crystal Crater passage being blocked during Skeleton Princess' route
ːswirliesː Fixed some "on-death" effects triggering twice (Huntress Favor, Amelie/Dokuro/Marie/Wendigo skills, Blasphemous/Degenerate skills)
ːswirliesː Fixed Life Steal and other effects working on inanimate objects
ːswirliesː Fixed big/huge weapons not being shown nor working as intended
ːswirliesː Fixed holstaur milking event not being repeatable without re-taking the quest
ːswirliesː Fixed heavy memory and load crashes in Church of Conquest areas
ːswirliesː Fixed "See Man's Collection" quests triggering the Quest menu continuously on some occasions
ːswirliesː Fixed infinite sexy times outside the Cathedral
ːswirliesː Fixed Dragon Queen not being shown in her alternative form during Wyvern's Route
ːswirliesː Fixed some map transfers not having the usual "timing"
ːswirliesː Fixed many small bugs and typos
Beer Factory - Prologue - Akel
New changes:

  • Staying around the employee does not prevent him from working anymore, you have to look at him to make him stop
  • The door of the fusebox close when the fuse is turned up
  • Default steering speed 0.6 -> 0.75
  • Added key mapping to the save system
  • Improved the detection of the trucks and the pickup with Francis
  • Forklift consume less

Bugs fixes:

  • Fixed a bug that made a pallet appear over and over again in front of the factory
  • Fixed a bug that sometimes allowed to increase the speed of the conveyors to more than 20x the normal speed instead of the maximum of 2
  • Fixed a bug that totally blocked the employee under certain conditions
  • Fixed a bug that gave the animation to the employee that he has when he carries the garbage when he was assigned to a workstation
  • Fixed a bug that gave access to a debug interface
Mar 30, 2023
ISLANDERS - helen_coatsink
Easter Patch

Expanded Photo Mode
Added a UI menu that allows to add filters, frames and prints to the Photo Mode
New achievements
New achievements have been added.
The most difficult achievements that were already available have been changed to be cumulative instead of being obtained in a single round:
  • Builder
  • Explorer
  • Mayor
  • King
  • Emperor
  • Constructor
  • Adventurer
  • Explorer

Building event skins

Added an option to change the building skin models via Settings

Switch building model (Sandbox mode)

While placing some buildings (Houses, Mansions, Water Plateaus and Parks), pressing CMB (Central Mouse Button) the building model
changes, allowing the user to select which building model wants to place

Added new music
Added an option to create a customizable music playlist via Settings

Steam Trading Cards

Added Steam Trading Cards, including unlockable badges, profile backgrounds and emojis

Isonzo - Major Raquel ~ヾ(・ω・)
Hello soldiers !

As you know, the new upcoming map in Isonzo will be Monte Grappa! Along with this new map will also be new weapons and a new DLC pack for the Germans - the Expedition Units Pack !

And there’s more news! We’ve finally updated the roadmap, and as you can see, you can expect to conquer Monte Grappa this May! And what's that; do you spy the new addition as well? Yes, a special Piana map will come to Isonzo as well, with even more content !



But that’s news for a later devblog. For now let’s take a closer look at the Expeditions Units Pack DLC ! And remember, these DLC’s are purely cosmetic and DO NOT impact the game at all with perks or buffs.

Expedition to the cold

This pack will contain 48 items, regarding the Gebirgsjäger and Alpenkorps - all ready and geared up for the cold temperatures. Furthermore, there will be the Royal Bavarian Lifeguards and extra heavily kitted out, grenade laden stormtroopers.

Overall it will contain:
  • 12 German Uniforms
  • 24 German Headgear Items
  • 2 Facial Items
  • 7 Facial hair items
  • 3 Faces
For now, let’s take a look at some of the items!

Smart usage

One of the exciting items in this DLC pack is originally part of the Sappenpanzer, also known as ‘Brustpanzer’, ‘Grabenpanzer’ or even as the ‘lobster armor’. The name derives from the word ‘Sappeur’ or ‘Sapper’, which was the word used to describe someone who was employed to to engineering and constructing tasks during sieges. It also relates to the word ‘ Sappen’, which was also a different word for ”above-ground approach roads'' aka trenches.

As you might have guessed, this armor was mostly worn by assault troops and engineer corps. They would wear this armor due to the danger of being at the frontline of the conflict. The armor was made out of tempered steel breastplate that was 22 mm (0.87 inch) thick, weighing an average of 9 (19.8lb) to 11 kilos (24.2lb). It had the typical ‘feldgrau’ color and first saw battle in 1916.

Ofcourse, this piece of equipment didn’t come without any complications. Soldiers wearing them found it difficult to throw grenades or use a rifle. Additionally, the weight of the plate was a considerable disadvantage. This led to several changes that were made at the end of 1917. A backstrap was added, part of the plate was cut away to allow a soldier to shoulder his firearm and hooks were added for heavy loads. At the very least, a belt was added. Between 400,000 and 500,000 breastplates are thought to have been manufactured between 1916 and 1918. Here you see a picture of the armor, which makes it easy to see where it got his lobster nickname from.


Source

To accompany the armor, an add-on for the helmet was introduced as well. The Stirnpanzer was a brow plate for the 1916 Sahlhelm that was worn. This was a thick reinforcing brown plate that was attached to the helmet, mostly to protect the soldiers from sniper shots. Weighing over 2kg (4.4lb), it made the helmet very heavy and uncomfortable to wear. This is why the soldiers came with an alternative usage, and this you’ll be able to do in Isonzo as well.


Stirnpanzer worn as its intended use. Source

To give themselves the extra protection the plate gave, without having the extra weight on their head, soldiers started to use it as a protective face plate. This allowed the soldiers to move around their head freely and gave the face extra protection from bullets and other debris they might encounter during their assaults, such as grenades.


Left image source

The snow shoes

Going to Monte Grappa means that you should dress accordingly. Which brings us to the ‘Schneeshuhersatsabteilung’, also known as the Snow Shoe Battalion, which is very fitting. First seen in 1914 in Münster, they were called the Austrians (die Österreicher), as the uniform was unknown to the public, but had some resemblance with the Austrian uniform.

Kompanie / Schneeschuh-Ersatz-Abteilung / 3. Jäger Regiment. Source

This new uniform was characterized by the ’Schneeschuhmütze’, from which the mountain cap from the mountain troops later developed. The uniform was of gray-greenish color, and the jacket reached the hip area of the soldiers, which was named the Litewka. This coat is also very easily recognizable with the two ‘S’’es on both sides of the collar. Instead of the usual tight field trousers, the Schneeschuh’s trousers had a wider crotch area. Additionally with the uniform came woolen gaiters up to the knee and ski boots (later mountain boots). A backpack instead of a knapsack held their other equipment such as, Skis with Huitfeld0F28 or Bligeri bindings 1F19. The men who were wielding machine guns were also given snow tires. Furthermore, ski poles, gloves and snow goggles, a warmer coat and woolen blanket completed the equipment they were given.



During the winter, a white camouflage clothing was provided, to be worn over the Litewka. And for the ones who were sent up the mountain, a mountainstick was given, although many pictures show them with ‘normal civilian’ walking sticks, which were sufficient enough.


An ice pick being used as a walking stick. Source

As the hat didn’t provide any protection (but was comfortable for the soldiers), it was replaced by the leather Jägertschako in February 1916, and in July the same year, they were assigned the Stahlhelm as protection against snipers and fragments. Despite these upgrades for their safety, many soldiers continued to wear their original hat (which was forbidden).

This pack will be released in May, alongside the Monte Grappa map. The price will be $9.99. We know you guys can’t wait until you get to fight on this sacred mountain but for now, enjoy this new screenshot !



Additionally, keep your eye out for something else coming to Isonzo soon 🍞





Mar 30, 2023
Animal Shelter - Animal Shelter Team
- More animal names! Almost 2x more!
- Fixed the issue with amount of animals to take in after disabling missions

- Fixed interaction with the washing station
- Fixed animal's collisions after putting it on the ground
- Fixed shaving animals (the issue was present in one tyle of a dog only)
Bird and Beast Fantasy - mingjilongyuan
Update




1. Update the shape of the boss.

2. Adjust the size of the blood bar.

3. Adjust the blood bar to a three-stage blood bar.

Next step

1. Add more monsters, such as bats and spiders.
Mar 30, 2023
Slingshot Battle - L0tussss5
设置中添加摇杆转向功能
Mar 30, 2023
R.A.T.T.Z. Maze - Calzone
So far things have been progressing rather well!
There's a lot planned for the game, ways to make it difficult but not impossible, wonderfully time consuming but not in an infuriating way.

What's currently on the list of what to do...

Layered Mazes

A "map" for memory to assist Navigation.

Potentially more music...

And plenty more!

Community Announcements - 284964062
【 New role 】



Your new wife is online



Aurora, Shaye



Aurora

[auxiliary]

Active: Heals 30% of the Max health of your friend with the lowest health

Skill 1: Attack a random target enemy, and reduce the target's damage by 20% for 3 turns

Skill 2: Apply a layer of ointment to all friends per turn, restoring 30% of attack health until the end of the battle.

Skill 3: Restores 30% of your friends' maximum health when you die



Saye

[Assassin]

Active: Deals damage to the enemy's most aggressive unit and reduces the target's damage by 100% for 1 turn.

Skill 1: Attack the highest enemy attack 1 enemy damage, plus the forbidden healing effect, for 2 turns

Skill 2: Deal 150% damage to a random enemy unit every time an enemy target dies

Skill 3: Increase your damage by 40% every time an enemy target dies for 3 turns





【 Version content update 】

Open the main level limit to 2000 levels

Changed the amount of output of some resource items in the later level

Fixed a bug where Guild Tech would not open

Fixed a bug where the icon function could not be retrieved

Fixed a bug in the battle level where the battle stopped due to some heroes

Fixed a bug where some hero skill descriptions were inconsistent with the actual effect

Fixed a bug where guild bosses attack themselves

Fixed the use of modifiers that tamper with content affecting the server

Fixed an issue where the hero Ella is greater than the actual data description

Fixed having multiple heroes of the same character at the same time



Official Q 1 Group: 604013826

Official Q 2 Group: 648033594
...