Join Grace O’Malley and assemble an elite team of mercenaries called the Silver Crows to help their first client, Skye the Spear-daughter, confront a powerful Warlock in Season 1 - Fellowship & Fire. Learn more about each member and then continue their story in-game.
Grace O’Malley
Quote
“Best way to navigate a storm, is to sail straight through it.”
Bio
Where to find Grace: Outside the command tent of the Crow’s Nest, or in the tavern Cultural background: Irish Occupation: Co-captain of the Silver Crows Likes: treasure, ships, close mates Dislikes: baby lynxes, lazy bastards, and the smell of rosewater Little-known fact: She grew up as nobility and speaks Latin
About Grace
Grace was born into wealth, in the influential O’Malley seafaring clan that controlled Clew Bay and a large barony in western Ireland. Headstrong even as a youth, when her father told her she couldn’t come along on an expedition, as her long hair might get caught in the ship’s rigging, she promptly cut it off. As heir apparent to her father in the lineage of the Kings of Umaill, Grace was driven and ambitious. She quickly built a reputation as a fierce but fair captain, and joined her family in taking a “fair share” of profits from fat merchant ships unwise enough to traverse their coastline. But her unflagging ambition was also to be her undoing.
Where other captains might have turned aside, Grace pursued a laden galley into the thick of a massive, foreboding storm. Lightning sundered the fleeing galley. Raging winds took hold of her ship and dragged her deep into uncharted waters. It was only thanks to Grace’s strong command, quick thinking, and skillful navigation that her battered ship carried her to Aeternum, whereupon it splintered on the rocks.
Despite her dreams of getting a ship and escaping the island, she found friends with whom she formed the Silver Crows. She’s come around to thinking that Aeternum might not be so terrible, as long as she’s with good mates and has ample opportunity for profit!
Zander “The Undying” Gataki
Quotes:
“You must try my lemon cakes!” “Everyone knows me as ‘Zander the Baker,’ yes?” “If the gods wanted us to suffer, they would not have given us teeth.“ “I feel the sudden urge to hug you with all my might.”
Bio
Where to find Zander: At the Crow’s Nest, or in any kitchen he can find Cultural background: Greek Occupation: Silver Crow Likes: great friends, good food Dislikes: tiny spaces, heights, squirrels Little-known fact: Zander is extremely ticklish, though he’ll strangle anyone that tries
About Zander
Zander grew up as an orphan on the streets of Corfu, barely surviving on a diet of rats and spoiled refuse from Venetian armies that occupied the island. His situation improved when he risked his life to save a man named Lykos, from a gang of would-be thieves. Lykos gained Zander’s trust, showing him the kindness that Zander had been craving, sending him on tasks where he was rewarded with an occasional bread roll.
Lykos betrayed Zander and sold him into labor, building a fort to defend against the Turkish invaders. But the harsh conditions helped to strengthen his body at an astonishing rate, and he was soon pressed into the ranks of the posted army, where he learned the trade of warfare. In a failed siege of the island, the Ottomans took Zander captive. But the retreating ship was swept off course by a storm, then becalmed and adrift for weeks, only to encounter a sea monster off the coast of Aeternum that dragged the ship and its crew to the sea bottom.
Zander washed up in Fury Bay, barely alive. An old lady named Granny Pike found Zander and took him in. When he recovered, Granny put him to work as an Enforcer in her less than upright organization. A tough warrior, he became known as Zander “The Undying,” as he’s never been killed on Aeternum. He thinks that people know him as Zander “The Baker,” as he loves to bake in his spare time. His specialty is lemon cakes! Though Zander is both grateful to and afraid of Granny Pike, he’s looking for a greater purpose to his life. For now, he’s found it with the Silver Crows.
Dog
Quote:
“Meow.”
Bio
Where to find Dog: Somewhere Grace doesn’t want him to be Cultural background: Lynx Occupation: Kitten Likes: Grace, Zander, belly rubs until he doesn’t, squirrels (eating them), being in front Dislikes: big smelly settlements, tail-grabbers, experiment tables, not being in front Little-known fact: He may have latent special abilities
About Dog
Dog, who is actually a baby lynx, was named by Grace upon joining the Silver Crows. Grace called him a mangy, flea-ridden dog, and the name stuck. Dog was poisoned by toxins and tried to recover by drinking water, but vomited and fainted. Zander found him laying on a stream bank in Edengrove, the poor kitten’s skin covered with green oozing sores. Zander nursed him back to health with the help of the Soulwarden, and Zander’s druid friend Eynon Voyle, using a treatment that purged the toxins in the kitten’s blood.
Perhaps as a result of the strange toxins, Dog has flashes of intelligence that go beyond that of a normal lynx kitten. Like all lynxes, Dog is fiercely loyal and will fight to the death to protect his friends. But most days, all he really wants is to curl up in a warm home, and he’s found that in the Crow’s Nest — mostly on top of Grace’s bedroll.
Skye
Quotes:
“The fight isn’t all that there is. There’s before the fight and after the fight.” “Strength, love, laughter, they’re all the riches any warrior needs.” “So we might survive, the gods gave us the spear. So we’d enjoy it, they gave us friends.”
Bio
Where to find Skye: The mountains of Great Cleave Cultural background: Celtic Occupation: Speardaughter Likes: a good fight, friends, a bracing swim in a frozen lake Dislikes: lies, vegetables Little-known fact: She likes to sing, though it embarrasses her greatly to do so
About Skye
Skye was born hundreds of years ago, in a village located in the Cairngorms, in the Scottish Highlands. She first set her feet on the path of the warrior, when she was ten years old. She and a small group of fellow villagers were attacked by a pack of giant white wolves in the forest. Everyone was slaughtered, except for Skye, who ran for all she was worth, clinging to the spear she’d picked up from one of the fallen adults.
Somehow, body and spear moved on their own, and before she knew it, wolf carcasses stained the snow a bright cherry red around her. Skye’s battle skills grew faster than her older brothers, and soon she outstripped even her father’s abilities as a warrior. She arrived on Aeternum, sailing with others who sought the ancient hall of the Gods. Others despaired to find the gates closed, but Skye found camaraderie in a tribe of fierce Speardaughters.
Together, they hunted evil across Aeternum for centuries, until a Varangian warlock they called the Faceless one, cursed her and her lover Aidyn, and stole their warrior’s fire. She’s hired the Silver Crows to help her and her partner reclaim their strength, and take vengeance against the Faceless one. Complete the seasonal story to find out what happens next. Thanks for your support! We’ll see you in Aeternum.
Yeehaww, Crewmates! It's time to wrangle all you Crewmates and Impostors who like to horse around instead of doing your tasks (remember to do your tasks, Ghosts!). Before you ride off, here is what's happening in v2023.3.28:
Fun Stuff
New Cosmetics! Check out the in-game store for several new cosmetics including hats, nameplates, and visor. Better yet, they’ll only cost BEANS! And lucky you – an Impostor sabotaged some of the pricing on the nameplates so they’re cheaper than they should be. We’ll get that fixed up in the next update but for now, enjoy!
APRIL FOOLS DAY IS COMING. Can you hear it? The sounds of hooves echoing in the halls of the Skeld and across the alien landscape of Polus?
That’s right – an improved Horse Mode is returning for April Fool’s from March 31 – April 2! That’s a whole weekend of HORSE! In case you missed it last year, we turned all the Crewmates into Horsemates. That’s it. It started from a joke tweet we made 2 years ago and spiraled wildly out of control because we laughed wayyyy too much at the idea of it.
The best part? We’ve added a whole new Horse Wrangling mode to it… AKA Hide n Seek mode will turn into a horse-y surprise. Make sure to check back around April Fools to see what we have planned.
Along with the return of Horse Mode, we'll have some really fun and totally legit merch available for purchase like our Crewmate costumes and Horsemate pins. Be on the lookout for brand new merch on sale April 1st!
Before I get carried away trying to add all the merch to my cart, let's take a look at the patches notes for v2023.3.28 and see what bugs have been squashed by the hooves of Horse Mode.
Patch Notes
[Hide n Seek] - Players will no longer get stuck on a black screen if the Seeker leaves during the reveal screen. Players will see a reveal screen and once gameplay begins the game will end with 'Impostor Disconnected' if a new Seeker isn't chosen.
[All Modes] - Task arrows no longer get stuck on screen after a comms sabotage
[All Modes] - Players will no longer see lobbies mixed with assets from the Skeld
[Hide n Seek] - Players can no longer be killed while the vent animation is being completed
Due to latency, the animation may still play under certain circumstances
[Hide n Seek] - Impostor can now use 'click to kill' when a Ghost is located directly over another player's Crewmate
[Airship] - Impostor or Seeker can no longer clip into the wall when trying to kill a Crewmate while they are climbing a ladder
Player skins now load onto Crewmate correctly when spawning in lobby
Shapeshifter pet is now displayed correctly if Impostor shapeshifts into a Crewmate with a pet
Players blocked in the Friends List are displayed properly
Fixes to Right Hand Man kill animations
Winning or losing a game in Practice will now reset the practice game
I really gotta hand it to the QA and programming teams for knocking out even more bugs to help make betraying your friends a much smoother experience! If you think you've found a bug or hiccup in your experience remember to send us a Helpdesk ticket or email support at http://support@innersloth.com/.
That's all for this section, Crewmates! Read on to see what Known Bugs are in this update.
I know what you're thinking - 'Dors is in Krys's Bug Zone' taking up valuable Player Support space. Well, let it be known that I'm just here to help tell you what known bugs are a part of v2023.3.28:
Oops! Some new nameplate cosmetics are priced incorrectly. This will be fixed in the next update to match the rest of the pricing.
And there we have it - a shortlist for this round of updates but we're hoping to get these bugs resolved for you all ASAP! Keep reading to see who's creating in the Fun Zone.
This month's art zone had some really heartwarming pieces! You can see them by going to our website. I can't wait to see how inspired you're going to be after seeing Horse Mode return.
Making Greedventory is one of the best challenges we ever undertook. And we are EXTREMELY close to the finish line!
That said, our team is working in Ukraine, so due to constant blackouts and the ongoing war in our country, there's still a bit of work left for us to make Greedventory, a game we poured all of our hearts and time into, as great as it can be before it reaches your hands.
With that in mind, we at the Greedventory team took a necessary decision to take a bit more time polishing the game and making the initial experience just that much more special.
Greedventory will now release on May 17th, 2023.
We are incredibly grateful for all of your support and understanding, and we cannot wait for May, and finally get to see your experience with Greedventory!
Super Animal Royale Season 7 is here, and it’s all about how the island’s combatants stay healthy and in shape for their battle to the death.
Whether you’re riding conveyor belts as a Super Lemur at the new Health Juice Factory, snapping a photo with squadmates with the new Photo Booth feature, or collecting eggs in the Respawning Day event, the update has something that’s great for your health, so let’s waste no more time and jog right into the patch notes.
Highlights
The Super Healthy Pass celebrates the many ways to stay super healthy with 49 tiers of fruit and health-themed items, plus the new Mini Lemur pet and Aerobics emote.
A New Starter Pack features the Super Alchemist Tiger, S.A.W. Tickets and some mad science swag.
The New Photo Booth Feature lets you place, pose and photograph your Super Animals in a variety of layered scenes.
The Super Lemur leaps into the fray, with 6 breeds total to add to your lineup of Super Animals.
A New Map Location lets you ride functioning conveyor belts through a factory fully operated by crabs. Discover how Health Juice is made at the Health Juice Factory!
The Respawning Day event (previously known as Super Easter) is live until April 18th! Celebrate the miracle of cloning with 8 new and 18 returning legacy cosmetics as well as three new Super Animal breeds, fresh from the vats: the Super Bilby Bunny, Tailed Frog, and Chipmunk.
The Super Juicer powerup lets you carry more Health Juice and blends coconuts, mushrooms and more into portable Health Juice.
A healthy dose of gameplay updates listed below including a new style of tents, Bwoking Dead balancing, new music and improved bot AI.
We’re also super excited to finally be launching a new Super Merch Shop next week, including the long awaited Health Juice tumblers!
Replenish Your Style: The Super Healthy Pass Is Here!
Season 7 is all about getting healthy, staying healthy, and the delicious drink that makes it all possible: Health Juice. The Super Healthy Pass is more than ready to flex its wealth of wellness-themed goodies, including the Mini Lemur pet, the Aerobics emote, and the Thermometer Pistol which comes with a custom reload sound!
During Season 7, the Super Healthy Pass will be available for a discounted price of 550 S.A.W. Tickets. As always, you can continue working on passes you own from previous seasons on your second track for as long as you need, and you can purchase them from The Archive for 750 S.A.W. Tickets.
Season 7 Starter Pack DLC
The new season also brings with it a new Starter Pack, available until the end of the season!
The Season 7 Starter Pack features the following items:
Super Alchemist Tiger
Alchemist Outfit
Potion melee weapon
600 SAW tickets
Super Lemurs Join the Party!
The primate posse has expanded: Super Lemurs have arrived in the Research Lab, and they’re ready to move it, move it and prove they belong right at the top of the food chain.
Super Lemurs are available in the Research Lab beginning at level 60, with six total breeds to unlock:
Super Lemur
Super Taro Lemur
Super Pomegranate Lemur
Super Sifaka
Super Red Ruffed Lemur
Super Aye-aye
Health Juice Factory: Where the Juice is Produced
The Health Juice Factory has arrived on the island, revealing the long-awaited secrets of how sweet, refreshing Health Juice is made! Here, the beverage’s main ingredient, Health Fruit, is grown and harvested for processing. You can also steal it off the conveyors to restore 5 health, and your consumption will be rewarded with 2 new milestone cosmetics to earn.
The factory’s diligent Health Crab workers can be seen picking Health Fruit, inspecting the line, operating machinery, and bartending. These crustaceous critters are hard workers, so be sure not to bother them on the job.
Conveyor belts throughout the factory transport Health Fruit (and anything/one that finds its way onto them) to an industrial-sized juice press. Super Animal World’s operations team asks that Super Animals please refrain from riding the conveyors, and will not be held liable for any resulting impurities in its sweet, refreshing Health Juice product.
Flex Your Creativity in the Photo Booth
With the new Photo Booth, accessible from the main menu, you can place, pose, and record your Super Animals in a variety of themed scenes!
In the Photo Booth, you can:
Choose from 7 backgrounds, including a green screen, S.A.W. Welcome Center, Pixile Port, and more.
Place up to 12 Super Animals in a scene (from your own saved presets, or from friends you’ve recently squadded up with).
Choose from a set of standard animations or any emotes you own. You can keep them animated, or pause and scrub through their animation frames to find the perfect pose for snapping a photo.
Freely adjust each animal’s weapon, size, brightness, and shadow.
Take photos or record .gifs and .mp4s of your completed scenes (note: some recording options may not be available on all platforms).
Additionally, due to popular demand we’ve increased the maximum number of animal presets from 20 to 30 so you’ll have lots to fuel your creativity in the Photo Booth.
Respawning Day: An Egg-celent Event
Commemorating the first successful cloning of a Super Animal, Respawning Day is the island‘s new twist on a typical Easter celebration! In this season of spring when nature comes back to life, Super Animals celebrate their own decidedly unnatural origins.
The Respawning Day event will take place from March 28th through April 18th.
Scour the island for eggs to redeem for 8 new event items and 18 returning seasonal items and create three new Super Animal breeds, fresh from their comfy, cozy cloning vats:
Super Tailed Frog
Super Bilby Bunny
Super Chipmunk (a Super Squirrel breed)
We’re planning to evolve our event format in the future, so if you have any feedback on what you like, don’t like, or would like to see added or changed in future events, let us know in the Steam comments! For this event, we made the decision not to bring back the event currency leaderboard. We originally created the leaderboard to provide a use for surplus event currency, but we feel that it has clashed with our design philosophy of encouraging healthy amounts of play and being respectful of player time.
Super Juicer: Juiced in Time
The Super Juicer is a new powerup that allows you to carry 250 max Health Juice (up from 200) and convert consumable healing pickups into Health Juice while at full HP.
The overall spawn rate of all powerups has also been increased as part of this addition.
New to the S.A.W. Shop: Sheep Bundle
Have you herd? The SAW Shop has an ewe-tiful new bundle available this week: the Sheep Bundle!
Flock to Ms. Macawesome’s boutique to get:
Sheep Costume
Wool Pistol
Shears melee weapon
Gameplay Changes
Update v1.8’s got a healthy amount of gameplay updates, so let’s waste no time in juicing them for all they’re worth:
All camping tents on the island have been opened up for looting, and have a more squared style to make collisions more clear.
Quick chat pings will now display in-world for your extended team in SvR or the Bwoking Dead game modes (previously, they were visible only on the map and minimap).
Pinging armor will now show its remaining ticks of armor if it is damaged or broken.
The “get a win in a limited time mode" challenge has been changed to “play matches of a limited time mode.”
Heavy I in SvR now has a rare magnum in place of the uncommon magnum.
Super Turducken now counts for the “Winner Winner Super Turkey” milestone.
You can now emote while sliding on ice!
Added additional rebel cache spawns in Murre Woods.
The Crocodile Club now plays Pete and the Swampcat’s hit song “Slow Jam” from its stage speakers.
SMOMA now has calming background music playing throughout its halls.
Max FPS in settings increased from 250 to 360.
Win rates for survivor players in the Bwoking Dead have been on the high side, and so we’ve made some changes to the mode to even things out:
Lowered Zombie Joe respawn times to get players back into the action faster.
Zombie out of combat health regeneration is now 8 per second (up from 5).
Zombie explosion meter now fills up 15% from hitting emus (up from 10%), and 10% from edibles (up from 5%).
Event collectibles (ex. eggs during Respawning Day) now only spawn in the survivor-safe area of the skunk gas circle during the Bwoking Dead game mode.
Getting a kill as a zombie now counts towards melee kill milestones and stats.
Other Updates and Fixes
Retina resolutions are now supported on MacOS.
Umbrella holding animation is now smoother.
Discord is shutting down its game invite / lobbies feature at the beginning of May, so we’ve removed it from Super Animal Royale on PC. You’ll still be able to invite friends using Steam or cross-play codes as normal!
Updated a few screens to use faster performing scrolling rects rather than Unity's default ones. This primarily translates to faster loading when clicking on milestones and the research lab.
Changed how files are loaded at app launch, which should speed up load times for slower systems.
Fixed a rare bug where a wall or environment piece would be invisible.
An occasional bug where players would have an invisible umbrella has been fixed.
Improved server handling of packet loss. This means that high-lag players should no longer slide through walls.
Fixed some grenade/throwable position sync issues between the client & server.
Removed player collisions for hamster balls and emus (this was a change that was originally implemented along with the new netcode and has now been ported into the current netcode).
Fixed a bug where if any inventory controls were bound to the (B) controller button, they wouldn't work since (B) closes inventory.
All lighting-related bugs should now be fixed on consoles.
Fixed a bug where shooting was blocked on Steam Deck after chatting.
Private match hosts can use “/yell” to send a message to all players on the map. This works while in ghost spectate mode too.
Private match hosts can use “/god all” to toggle god-mode state on or off for all players.
Private match hosts can use “/tele all X Y” to teleport all players to a position.
The “/getplayers” command in private matches will now include squad ID, team ID, kill counts, and placement.
Fixed minigun needing to wind up before reloading when the clip was empty.
Fixed minigun not needing to wind up after a forced reload, while holding down the shoot button.
Some improvements have been made to bots:
Bot survivors in Bwoking Dead will shoot zombie bots more quickly.
Bots with dart guns will heal teammates in all modes.
Aggressive bots are now a bit more common, and will flee faster and attack-move faster.
Bots will now reload when outside of combat, as opposed to waiting for the next fight.
Some bots will travel to the Giant Star-nosed Mole in SvR to fight it.
Bots no longer jump roll while reloading, so they’ll avoid canceling their reloads as often.
Bots will change back to their gun after a fight if they ended the fight with their melee weapon out.
And we have one more super exciting thing to announce…
The Super Merch Shop Launches in Two Weeks
We’ve been hard at work setting up a brand new merch shop, and we’re opening up pre-orders for its first items on Tuesday, April 11th! Make sure you’re in our Discord server with notifications turned on or following us on Twitter, Facebook, Instagram or Reddit to get notified when the merch drops!
We’ll have limited quantities of certain items during the launch and are packing and shipping it all ourselves, so make sure to get your order in while supplies last.
We hope you all enjoy the new update, event, and merch and we can’t wait to hear what you think of it all. Until next time, stay healthy, Super Animals!
I want to start by thanking everyone who bought the hat pack and has supported Soran's development in other ways. You're all awesome, and I'll forever appreciate your help on this project. I recently started a new job in the video game industry, and a part of that commitment is that I have agreed to no longer profit off of this personal passion project. Soran isn't going anywhere, and I intend to continue to invest free time in it's development and play testing it with the community.