Pet are now on the main scene next to the Farmer when you equip them (can be turned off in setting).
Leaderboard got a way to inspect player (allowing to see some of their stats and cosmetic), i forgot this in the latest patch note.
5 Upgrades in the Cow Factory Shop unlimited page.
2 Expedition Slot are in the Cow Factory Shop.
3 Upgrades related to Charge Transfer Power (Whack Shop, Cow Shop & Expedition Shop).
Updated:
Cow Factory Shop Page have been slightly rebalanced.
Card weren't feeling too rewarding, and some of them had the level part being 95% of the bonus source, this is now reworked so the level only affect the actual bonus with no base. A Level doesn't reset upgrade will be added in the future.
Fixed:
Various fix around that i didn't wrote down sadly, we are also working on improving the Japanaese, Chinese, Korean & Rusian fonts, we are aware there is missing character and the longer you play, the more missing there is (we still have no idea what cause this, but we are always investigating and hopefully we will have a fix in a near future).
❓ When «Across the Wilds» is coming out? «Across the wilds» is currently in an early stage of development (as of March 2023). It is being developed by indie studio and planned to be released in 2025.
❓ When can I play this game? Are you planning to do a beta test? We will share our roadmap soon. Stay tuned!
❓ Will «Across the Wilds» be releasing on consoles? Yes, we are planning to release the game for PC and consoles.
❓ Will «Across the Wilds» support co-op? Yes, we want to add a co-op mode. In co-op mode, couriers will work under different contracts, get stuck and require the help of friends, without whom it will be problematic to pull out the transport, especially without the necessary tools, winches and strong ropes.
❓ What makes this game different from Snowrunner/Mudrunner? The main difference is that you can get out of the car. That adds a new layer to the well-known off-road gameplay. Also «Across the Wilds» has unique features such as more detailed tuning, character customization, and other interesting stuff, which we will share later!
❓ Will the game have survival elements? Yes, in the best traditions of survival games.
❓ Can you build your own base? Right now you can’t build your own base from scratch. But you can customize your garage in great detail – it is your base in some sense.
❓ Can you hunt? It is in plans.
❓ Will there be any type of enemy NPCs? Zombies? Hostile NPCs are planned but not finalized. There will be no zombies. (sorry, DayZ fans😅)
❓ Will there be trailers in the game? Yes!
❓ Does terrain deform when driven on or become harder to traverse with the changing weather? This feature is currently in discussion.
❓ Is there manual switching capability? (having to walk out and hook up) Yes.
❓ Is there going to be full controller support? Absolutely!
❓ How much will the game cost? We are now in an early stage of development, so it is too early to give a price for the game. We need to wait until we have more concrete information about our partnerships and financing before we can announce an approximate price.
❓ What languages «Across the Wilds» support? The game is being created in English, but more languages definitely will be added. We will propose new languages, prioritizing those of the nations that are most seen in our community.
If you have more questions for the team, feel free to ask! And don't forget to support the game by adding it in your wishlist on Steam!
Forza Horizon 5 Rally Adventure is almost here! Ahead of its March 29 release, we spoke to each of the Team Captains about their Rally Teams on route to Sierra Nueva. Here’s what they had to say:
Apex Predators (Asphalt Rally)
Hi festival drivers! This is Alejandra, the team captain of the Apex Predators.
We're getting ready to set the fastest times possible in Sierra Nueva – no, the world! Join us on the Asphalt for the fastest possible rally experience as we zip through the winding roads of Sierra Nueva.
Impress me and you'll get to compete in an epic head-to-head ambassador showdown. You’ll even have the chance to score some great cars along the way. See you there!
Hey, hey! It's your friend Rami. I recently started a Horizon Rally team over in Sierra Nueva, and I can’t wait for you to join us there.
We're bringing nature's unpredictability to Horizon Rally across Dirt, Asphalt and Mixed Surfaces. Join us at midnight for the greatest street-style Rally experience!
I hope that helicopter spotlight can keep up, because visibility will be low and we're anticipating several dark corners on these challenging trails.
Horizon Raptors (Dirt Rally)
Ready to feel the spirit of Baja with pure off-road performance? No strings attached, just a whole load of dunes and mud!
It’s Alex here, the team captain of the Horizon Raptors and I’m inviting YOU to join us and race through Dirt and Offroad Surfaces on the rugged offroad trails in Sierra Nueva. Get ready to send dust trails up in the air as you conquer off-camber roads.
How is that for a pitch!? So, you in? Great! Well, I’ll see you on March 29!
Rally Around Your Team
Once you complete the initial experience in Forza Horizon 5 Rally Adventure, you’ll have the opportunity to sign up for your first team.
Don’t worry, throughout your career, you’ll get to race for all 3 teams and prove your mastery of all facets of rally while unlocking sweet new cars and cosmetics on your journey.
For more details on Forza Horizon 5 Rally Adventure, check out the reveal blog featuring an in-depth look at each of the new off-road cars, buggies and trucks included in the expansion! You can also discover the map of Sierra Nueva with an ultra-high quality 8K download.
Pre-order Forza Horizon 5 Rally Adventure today or get it included with the Premium Edition, Premium Add-Ons Bundle and Expansions Bundle, all discounted in the Xbox Game Studios Spring Sale.
New players can also jump into Forza Horizon 5 with 40% off all versions of the game, including the Premium Edition.
Hey everyone! I'm starting to build a discord community for people who like Yuma Will Burn! It's a great place to ask questions and engage with the game!
Added E3M1 "War with the Newts", inspired by Karel Čapek's novel with Wolf3D references and with a functional spinning top, which sounds great as always.
In addition new experimental features: - You can deflect grenades with footkick - A bottle of wine can be thrown as a Molotov instead of a grenade - Zoom key, you can see how ugly it looks up close. But be careful if you already have Mouse3 button mapped to another function.
What next? Full game will be released on 21May (in case of speedrun dev) or 22Jun (more likely). This will be further specified. I wish you a nice Sunday!
(Almost all of my games work on the Steam deck, but so far only Absinthia and Knight Bewitched are verified)
In other fun news, I'm currently working on porting Absinthia and Knight Bewitched: Enhanced Edition to Android. Both games are in open testing and are available for purchase on the Google Play Store, but I want to make sure both games are fully tested and functional before officially releasing them, probably sometime mid-late April.
That's all for today! I don't monitor Steam discussions, so If you have any feedback or bug reports, feel free to comment here or email me: Jkweath (@) gmail.
Have a great day and don't forget to leave a review!
It's been two months since our last update, as we've been hard at work on the demo and didn't have much to share during that period. We recently concluded a private demo event for our active Discord community members, which wrapped up just yesterday. We received some really good reactions from the participants, and their invaluable feedback will be instrumental in enhancing Blind Descent even further. We truly appreciate and value our community's input.
Having completed the demo, we've reached a significant milestone. It's been a long journey, but now we're prepared to move on to the next phase: pitching our game to publishers. Over the coming months, this will be our primary focus. As a result, we may not be able to provide monthly updates every month, since we won't be working on the base game for some time. However, we'll make sure to keep you informed whenever there's important news to share.