Flash Party - FlashParty

Greetings, Party Stars! We are carrying out a Scheduled Maintenance for Flash Party on Wednesday, March 29th, from 08:00 AM to 11:00 AM (UTC+8), during which the service will be temporarily unavailable. Here are the details of the update:

[New Content]
[New “Dojo” System]
The highly-anticipated Dojo System has finally arrived! You can now assemble a Dojo that belongs to you and your friends with exclusive chat channels and the ability to show it off on the Leaderboard and your Personal Information. Please don't forget to complete the Dojo Mission "Rise of Rookies" together for great rewards!
More information about Dojo is coming soon, so keep an eye out!
[Weekend Login Rewards for E-Sports Fans]
To celebrate the opening of EVO Japan 2023, the world's largest fighting game event, we're offering weekend login rewards! From March 31st to April 2nd, you will receive 1 Aura Chest per day just for logging in.
As an official sponsor of EVO Japan, we're dedicated to supporting the fighting game community by participating in major events and player competitions. Our aim is to help foster continued growth and development in this exciting gaming genre.
[New S9 Season]
New Season: Wheel of Destiny is here, and S9 Party Pass is about to be released!
Purchase the New Party Pass to receive Alice’s Recolor Skin: Andromeda. Complete the Party Mission to unlock loads of Resources, various Costumes, and Sivi's Alter Verse Challenge Skin Set: "Vibrant Red" when you reach Level 30. Don’t miss these super-value rewards!
[New Skin Set: Wheel of Destiny]
Legend has it that Tarots possess the power to glimpse into the future and delve deep into the inner workings of people's hearts.
The Heroes were astonished to uncover a whole new personality when the card was revealed.
New Skin Set: “Wheel of Destiny” is being released on March 29th!
[Tina’s Legendary Skin: Strength]
Tame the lion of your heart and master your true strength.
Tina’s New Legendary Skin: “Strength” is being released on March 29th!
[New Skin for Sophia: Justice]
The Princess has donned a suit of knightly armor and embarked upon a journey of self-discovery.
New Skin for Sophia: “Justice” is being released on March 29th!
[New Skin for Mr.5: The Hermit]
Sinking into the darkness of solitude, The Hermit was finally able to comprehend the ever-shifting nature of the battlefield.
New Skin for Mr.5: “The Hermit” is being released on March 29th!
[New S9 Party Pass]
New Season: Wheel of Destiny is here, and S9 Party Pass is about to be released!
Purchase the New Party Pass to receive Alice’s Recolor Skin: Andromeda. Complete the Party Mission to unlock loads of Resources, various Costumes, and Sivi's Alter Verse Challenge Skin Set: "Vibrant Red" when you reach Level 30. Don’t miss these super-value rewards!
[S9 Arena Exclusive Skin - Cupid: Angel of Love]
Just Cupid being himself, the angel of love!
During the new season, reach Level 20 Intensity in the Arena to receive S9 Arena Exclusive Skin - Cupid: Angel of Love!
[Magician’s New Recolor Skin: Astrologer]
Would you like to experience a captivating glimpse of his Starlight Magic?
[New Story Event: Finding Soul Energy]
A series of strange occurrences are happening in the Metropolis as fortune-telling starts to gain popularity. What secrets lie behind?
[Adjustments]
Dojo System Details
• The cost to establish a new Dojo is 100 Lucky Coins;
• Each Dojo can have up to 30 players;
• Dojos include missions such as helping new players reach 2000 stars and unlocking the Team Relay Mode. We encourage the Dojo Master to assist new players in learning and improving their gaming skills.
Other Content
· Aura Chest has been added to Watch Ads for Great Rewards.
· We have updated some of our Hero Skill Description screens showing the latest Skill Effect following the re-balancing.
· The Local Versus post-battle screen on PC now displays the winner's Hero instead of being restricted to the 1P character.
[Battle Adjustments]
General Adjustments:
• Hold your shield during Edge Climb will initiate Block without any Start-up lag.
• We have modified the Status Immunity mechanism, so Heroes are now invulnerable to Frozen and Paralysis when grabbed. This immunity will remain active briefly after they escape the Grab.
• The action effect for Short Hop is now optimized to make the take-off timing slightly earlier.
• When the Bomb background mechanism is hit in Sivi's Studio, reduce Hitlag for both parties.
[Mikko Adjustments]
________________________________________
Problem Fixes:
• Characters performing Aerial Forward Attacks and Aerial Back Attacks under certain circumstances will unexpectedly change their facing direction. This issue has been fixed.
[Magician Adjustments]
________________________________________
Objective:
• To improve Crouching Move's controls, adjusting his moves' usability.
Adjustments:
• “Impersonation” - Colorful Sticker: We have slightly expanded the Reflect detection range so that even Projectiles slightly higher than the Hero will not go undetected.
• “Crouching Walk”: We have improved the command input by requiring a greater horizontal movement of the Left Joystick to enter Crouching Walk. We can now drop through the platform during Crouching Walk.
• “Dash Attack”: Improve the stability of melee combos to reduce the number of lost combos.
• “Down Special”: We have slightly expanded the on-hit detection range of Projectiles.
Problem Fixes:
• We have resolved the issue where equipping the Sticker "Impersonation" would increase defense when Crouching.
• Under certain conditions, the Magician’s Neutral Special would always throw hats first, regardless of the situation on the platform. This issue has been fixed.
[Heracles Adjustments]
________________________________________
Objective:
• Balancing the usability of moves.
Adjustments:
• “Aerial Froward Attack”: Slightly reduced the horizontal hit detection range.
[Cupid Adjustments]
________________________________________
Objective:
• To make certain moves more playable.
Adjustments:
• “Blue Notes”: Blue notes fired with a Ground Attack, Aerial Forward Attack, or Aerial Back Attack will pierce through their targets instead of disappearing upon impact.
[Alice Adjustments]
Objective:
• To reduce knock-out abilities that surpass design expectations.
Adjustments:
• “Side Special”: Slightly reduces the knock-out power of up-throws when performed in the air; up-throws on the ground remain unaffected.
[Tina Adjustments]
________________________________________
Objective:
• Adjust the detection duration of certain moves and reduce knock-out abilities surpassing design expectations.
Adjustments:
• “Aerial Attack”: Slightly reduced the detection duration of backward hits.
• “Neutral Special”: The horizontal hit detection range of attack phase-one has been reduced, slightly decreasing the fallback distance on a miss.
• “Up Special”: We slightly shortened the detection duration of the phase-one attack and weakened the knock-out effect of phase-two.
Problem Fixes:
• “Down Special”: Impact effects are added to the Best Hit zone.
[Chilli Adjustments]
________________________________________
Objective:
• Enhancing the usability of certain moves and synchronizing the visual effect of these moves with their underlying mechanisms.
Adjustments:
• “Down Special”: Rust’s bullets will be generated closer to the barrel, and the explosion range is adjusted to be more consistent with their visual presentation.
• “Side Special”: Grandma gains a small displacement forward when she appears.
[Sandy Adjustments]
________________________________________
Problem Fixes:
• Problems fixed: Fixed the issue where multiple Down Special can be used mid-air under certain circumstances.
[Mr.5 Adjustments]
________________________________________
Objective:
• Adjusting Trade detection to prevent unforeseen circumstances.
Adjustments:
• “Neutral Special”: When the drone hovers around, the melee attack will no longer trigger a Trade with other attacks.
Problem Fixes:
• When Mr.5 is charging his Charged Attack, he could unexpectedly go through some collision detection. The problem has been fixed.
[Kamiki Yuri Adjustments]
________________________________________
Problem Fixes:
• The action effects of mid-air Neutral Special and Landing during ending lag have been optimized.
[Seaya Adjustments]
________________________________________
Objective:
• Making moves more playable.
Adjustments:
• “Side Special”: The Side Special can go beyond the platform's edge when sliding.
[Thanatos Adjustments]
________________________________________
Objective:
• Making moves more reliable.
Adjustments:
• We have reduced the knock-out power of the Up Attack’s unoptimized hits, making them consistent so the move would provide a more stable hitting result.
[Derek Adjustments]
________________________________________
Problem Fixes:
• We have fixed the abnormal behavior that might happen during a Dash.
[Tarara Adjustments]
________________________________________
Problem Fixes:
• We have fixed an issue where her Side Special would not terminate automatically after exceeding the maximum displacement.
• We have fixed an issue where her Side Special would not terminate automatically after bumping into walls or landing on a target.
• We have fixed an issue regarding her Block could be blown by the wind after the upgrade.
[Lan Adjustments]
________________________________________
Objective:
• To enhance the visual presentation.
Adjustments:
• Improve the visual effects of Aerial Attack, Aerial Forward Attack, and Aerial Back Attack.
[Cookie & Can Adjustments]
________________________________________
Objective:
• Adjust the usability of certain moves and stickers.
Adjustments:
• “Dash Attack”: Reduced knock-out power, changed to knock-out upward, less Ending lag, and more follow-up options.
• “Down Attack”: Increased the push-back distance when hitting the shield.
• “Neutral Special”: Pulling Left Joystick left or right + Shield during Ground Charge now derives rolling ground action instead of a dodge.
• “Homing Missile” - Colorful Sticker: The target would recover more quickly after being hit.
• “Barrel Heating” - Colorful Sticker: When the Down Special score a hit and triggers the special Sticker effect, performing the Down Special again would start a Score action even if the move lands on a Shield.
________________________________________
Comprehensive Problem Fixes:
• We have fixed the issue where some Heroes’ reverse Side Specials come out as Neutral Specials.
• We have fixed the issue where badminton was missing its hitting effect in Olympus.
• We have fixed the issue where Sticker "Hard as Steel" would not nullify certain Projectiles' damage.
[Other Bug Fixes]
• We have fixed the issue where Macalon’s “RoboT-Rex” was showing the wrong animation effect when he makes an entrance from the right-hand side.
• We have fixed the issue where the Party Sweets Badge cannot be claimed even when the set is fully collected.
• We have fixed the abnormal Character level display that could happen after Friendly Battle.
• We have fixed an issue regarding certain Skins missing their lighting effects in the Lobby and came out quite dim.
• We optimized the UI’s compatibility with multiple devices.
• We have fixed the issue where Emoji would occasionally overlap in Chat.
• We have fixed an issue in our Steam version regarding Monthly Pass showing incorrect prices for certain currencies.
• We have fixed the issue where PC Local Versus occasionally assign the same Hero to 1P and 2P when they use random characters.
• We have fixed the issue where in Swipe Mode, Sandy's Colorful Sticker "Swallow Kick" would sometimes turn into a Neutral Speicial when quickly connecting Up and Down Special after the Side Special hitting the enemy in the air.
• We have fixed the issue where the snow of Mikko's Colorful Sticker "Snowfield Roaming" would not stay on the moving platform.
• We have fixed the issue where the flame of Macalon's Colorful Sticker "BBQ Feast" would not stay on the moving platform.
• We have fixed the issue where in 2v2 - Sivi Studio, the second team would have wrong spawn and respawn positions.
• We have fixed the issue where the bombs in the multiplayer mode - Sivi Studio would not be knocked away when attacked upon landing.
• We have fixed the issue where some of Derek's skins had no sound effects when throwing grenades.
Please download the up-to-date game client in the App Store/ Google Play/ Steam and TapTap after the maintenance is complete. After the update, you will receive a gift of 3 Star Chests (valid for 30 days). Please check your email for the gift.
Mar 22, 2023
Freestyle 2: Street Basketball - [GM] Winter


Choose your Team and wage war against other teams in the battle
for supremacy in FS2! Start the War Event commences!

Event Period:

2023/03/22 00:00 ~ 04/12 23:59 (PDT)

Event Details:



Join one of three different teams, Underdog, Number Play, or Mystery
and challenge the remaining ones to see which team is the best in FS2!

H.O.F:

The people in HOF is a tribe team from the province of FS City that focuses on
speed and agility. Make no mistake belittling them. You have been warned!



GOAT:

Defense is the best offense they say. And this team have undoubtedly crafted
their skills to be considered as one of the best team there is. Be sure to keep an
eye on 'em!



MVP:

The team that consist of different strategies that no one has ever seen before.
Your basketball knowledge will be tested every time you face this team!



After you have chosen which team you want to join, head on over and choose
which area in the strategy map should you play in!



Each win will increase your victory points. The crew with the highest victory
points will be the one who will own the said area.



Each game you play, whether win or lose will award you with a League Coin, you
can exchange the League Coin for various rewards!



These are the rewards for placing first, second, and third place overall



- Freestyle 2 Team
ΔV: Rings of Saturn - Adrian W.
The Original Soundtrack of ΔV: Rings of Saturn was just updated with two extra tracks polished by Evader Music. If you got it already - either from the stand-alone purchase, or through the Tungsten Edition, your music should update automatically.

New tracks
  • Exhaust Velocity
  • Shattered Moon
If you don’t have the sound track yet and you are looking fine music - and to support development of ΔV - you can find it on sale here just now:

https://store.steampowered.com/app/1127590/V_Rings_of_Saturn__Original_Soundtrack/

About Evader Music

Experience the thrill of epic game soundtracks with the award-nominated compositions of Evader Music. Damian has created unforgettable music for a diverse range of games. Explore the music, listen to the samples and check out some of the other cool tracks that he has produced!



Mar 22, 2023
Ship Handling Simulator - alekstur79
New high-detailed ship - vehicles carrier.
Improved ships layout at levels.
A.V.A Global - jeehyojun


Mercenaries!

==================================================
Due to some unexpected issues found in the Patch update, unfortunately, we'll need to extend the Patch update time for 1 hour.

The March update will be in process in the below schedule.

[Update Schedule]
Universal Time (UTC): 2023. 03. 23, 02: 00 AM ~ 2023. 03. 23, 08: 00 AM
Central Europe Time(CET): 2023. 03. 23, 03: 00 AM ~ 2023. 03. 23, 09: 00 AM
Beijing Time (BJT): 2023. 03. 23, 10: 00 AM ~ 2023. 03. 23, 16: 00 PM
Pacific Daylight Time (PT): 2023. 03. 22, 18: 00 PM ~ 2023. 03. 23, 00: 00 AM

*Please note that the updated schedule may be subject to change.

We apologize for the inconvenience
Thank you.
=================================================

Sincerely,
Your AVA Operations Team
DEVIL DEVOUR ALIVE DX - Virtua Worlds


The rest of March is Cherry Blossom season in Devil Devour Alive DX. Softly falling sakura petals really are quite pretty alongside the blood rain, screams of terror and splatters of gore.

The team has also been working on a major update to Devil Devour Alive DX that will be launching soon. We are creating a full screen layout for players who want to be closer to the action on horizontal oriented screens.

Please feel free to leave a review on Devil Devour Alive DX! Reviews help us immensely, letting us know what we should work on and being a step towards getting a Steam rating.

Happy Spring Sinners!
😈 DEVIL DEVOUR ALIVE DX 😈

Mar 22, 2023
Onmyoji:the card game - g97na_st_test

SE16 Approaches
SE16 is about to start!
· SE16 of Onmyoji: The Card Game will start at 00:00 on April 3, 2023. Season-exclusive Combat Effect - Combat: Winter's Encounter, Furi Avatar, Special Form Card Alternative Art - Chocho: Graceful Butterfly, Permanent Battlefield Special Effect - Broadcast: Divine Mountain, Seal: Hidden Shadow, and Rebirth: Dancing Butterfly, Transition Wallpaper - Lone Whale, Match Emoji, Glass Card Frame: Basic, and other great rewards await you!
· During the Season, the Level 50 reward for Deluxe Tour Pass and Gilded Tour Pass is Combat Effect - Combat: Winter's Encounter.
· There is a higher chance of getting cards that you don't have yet when getting the SSR cards in the Tour Pass Rewards. If you've got all of them, then you'll have a higher chance of getting cards that you have fewer than 2 of.

Half-Price Card Craft Limited Offer
· Event Time: From after the maintenance on March 23 to 24:00 on March 29.
During the event, each guest gets 1 chance to craft cards at half-price.

Flowering Special Gift Pack Now Available
· The Flowering Special Pack will be available after the maintenance on March 23, 2023 and be sold permanently at a 17% discount.
· The pack contains Special Avatar - Momo, Spring Card Back - Swaying Branch, Limited Avatar Frame - Singing Oriole, and Card Pack PYO Pack x5.
· The pack will be permanently available, and won't be sold separately in the future.

Match Balance Adjustments
· Draw rates of the following cards have been reduced to 60% of their original draw rates:
Kinnara - Evolve: Kinnara, Russet Sparrow - Nightbird Rest, Ushi no Toki - Evolve: Ushi no Toki, Momiji - Maple Dance, Kubinashi - Shadowing, Ittan Momen - Evolve: Ittan Momen, Yasha - Hirasaka Haunt, Tamamonomae - Nine-tail Inferno, Fujihime - Immemorial.

· New Interrelated Shikigami
Higanbana and Asura are more likely to appear as each other's Shikigami to be selected; If you choose Higanbana or Asura, the other Shikigami will have a higher chance to appear.

· This is an advance balance adjustment, more adjustments will be made in the future: including but not limited to card adjustment (only effective in matches), card draw rate adjustment, and Shikigami relevancy adjustment.


Balance Adjustments
· The following cards have been adjusted:

Lord of the Dragon Lair
Changed the basic stats to 4 Power/5 Health.
Changed the effect to
Substitute: When Garuda assaults, if he has no Form, automatically play this card from hand. When this card leaves the battlefield, put it back in your hand.

Dashing Pace
Changed the basic boost to +1 Power/+1 Shield.

Evolve: Dodomeki
Changed the effect to
Evolve: Whenever your Shikigami Divine, Projectile: Deal X damage, where X is equal to the number of Divination cards.

Evolve: Gomaru
Changed the effect to
Evolve: Gain Double Strike when attacking. Cook when Gomaru deals Attack damage.

Song of Gold Weave
Changed the effect to
Tactical: Deal 2 damage to an opponent Shikigami, and give it Enraged if this is played from hand.

Cards that have been adjusted can be disenchanted according to their crafting price before 10:00 on March 29, 2023. (Up to twice for each type)

Match Balance Adjustments
· The following cards have been adjusted in the match:
Shield of Storm
Changed the effect to
Give one of your Shikigami Barrier during this turn, and 2 Shield at the start of the next turn.
Trigger: This is played automatically when the Shikigami in your Combat Zone is attacked.

Shield of Ice
Changed the effect to
Give one of your Shikigami Barrier during this turn, and stun the Shikigami in opponent's Combat Zone.
Trigger: This is played automatically when the Shikigami in your Combat Zone is attacked.

Shield of the Sea
Changed the effect to
Give one of your Shikigami Barrier during this turn, and recover 2 Health for you.
Trigger: This is played automatically when the Shikigami in your Combat Zone is attacked.

Shield of Poison
Changed the effect to
Give one of your Shikigami Barrier during this turn. Projectile: Deal 2 damage.
Trigger: This is played automatically when the Shikigami in your Combat Zone is attacked.

Evolve: Kiyohime
Changed the effect to
Deal 1 damage to all opponent units. The damage Kiyohime deals to units without Fragile is converted into an equal amount of Fragile.
Opponent units' Fragile will not be cleared when the turn begins.

Noxious Spray
Changed the effect to
Kyonshi Ototo gains 1 Fragile, then transfer his Fragile to all opponent Shikigami.
Enhance: This card gains Fast if there is a Shikigami in your Combat Zone at the start of your turn.

Nether Bow
Changed the effect to
Deal 4 damage randomly split among the opponent Shikigami.
Enhance: This card's effect gains +1 for every Shikigami that Suzuka Gozen defeats during this game.

Koi Fate
Changed the effect to
When entering the battlefield and at the start of your turn, Luck 4: Kappa gains 2 Shield.
Luck Check dice roll for your Spell cards and Combat cards +1 (max 6).

Evolve: Zashiki
Changed the Level to 2.
Changed the basic boost to: +1 Power/+1 Health.

Wrath of Unwillingness
Changed the basic boost to +2 Power.

Evolve: Warrior Soul
Changed the basic boost to +2 Power.

Reincarnation
Changed the effect to
Your Health becomes 10.
Enhance: The effect of this card +1 whenever you are damaged by the opponent player during this game.

Underworld Bridge
Changed the effect to
Whenever the player plays a card, remove the bottom card in their library.

Infinite Parasite
Changed the effect to
When entering the battlefield, attach Erosion to 1 opponent Shikigami.
When an opponent Shikigami attached with Erosion is defeated, draw a card.

Soul-eating Parasite
Changed the effect to
When entering the battlefield, attach Erosion to 1 opponent Shikigami.
When an opponent Shikigami attached with Erosion is defeated, recover 2 Health for each Erosion it has.

· New Interrelated Shikigami
Group 1: Warrior Soul, Chin, Hakuro, Yoto Hime, Furi, Hannya, Yamawaro
Group 2: Oitsuki, Enma, Chocho, Jorogumo, Sparrow, Kagewani, Garuda
Group 3: Aobozu, Enmusubi
The Shikigami above who are compatible with each other are more likely to appear together in the current and next rounds of selection.
If you choose a Shikigami from above, some of its compatible Shikigami will still have an additional draw rate later.

Beginner Ranked Match Tier Adjustment
· From after the maintenance on March 23, Grade III of Tier I, Mid Tier, and High Tier in Beginner Ranked Match will be removed. Players who are at Grade III will automatically return to Grade II-1 of their current Tier.
· The rewards of High Tier wins in Beginner Ranked Match have been increased to 3 Orbs.

Other Improvements and Bug Fixes
· Fixed an issue where Shikigami with available Tactical fail to assault normally when the Tactical doesn't have a legit target.
· Fixed an issue where Evolved Sparrow cannot be revived using Combat cards after being turned into a Serpent Demon and defeated.
· Improved the reminder effect when the turn is about to end.
· Added Speed Control during combat. The speed of animation during combat can now be adjusted in Settings - Combat Settings - Speed Control (Speeding up may lead to partial performance differences from the normal speed).
Secret Backrooms - marinox101
So.

There's a thing going around that people are commenting on my trailer videos for the sequel and I want you guys to be clear and come fourth. This game has officially been announced to be discontinued for many reasons including the fact that the project file is deleted

Well it is the main reason since how am I supposed to update the game when I don't have the files for it? The reason I'm posting this for the reason of the game being discontinued is really clear from the lack of updates.
Mar 22, 2023
Freestyle 2: Street Basketball - [GM] Winter


True to its name, the incredible store has incredible items in it!

Head over to the Incredible Store Page and check out the various Packages we have!

Event Period:

2023/03/22 00:00 ~ 03/28 22:59 (PDT)

Packages on Sale:



Note:

Listed packages from Incredible Store can
be purchased using both regular and event Gkash.

~ FreeStyle 2 Team
Flash Party - FlashParty

Dear Party Stars,

The first major Flash Party Cash Prize competition in North America is now open for registration! In a one-of-its-kind all-new partnership between VGBC and Flash Party, the comp will be on April 8th, kicking off with an exhibition match between 4 high-profile Smash Bros titans. They are: Void, currently Best platform fighter in the world. Zain - the Best Melee Player in the world. Coney - the Largest variety streamer that came from Smash. And Riddles - a Top 5 ultimate player.

Don’t forget, the total prize pool is $10,000!



[Prize Pool]

1st $5000
2nd $2500
3rd $1000
4th $500
5th $300
5th $300
7th $200
7th $200

[How to Participate]

To be in with a chance of fighting your favourite Smash heroes and winning part of a $10K prize pool, sign up now at http://start.gg/fpso

The competition is limited to 512 people. The format will be a one-day tournament, 1v1 double-elimination. Registration closes as soon as all 512 places have been filled on a first come, first serve.

[Gift Codes in the Stream]

Dubbed ‘the Spring Open’ fans can join in all the fun by following VGBC’s livestream of the battles. Lots of ‘Easter Eggs’ will be scattered throughout the tournament livestream in the form of gift codes, but can only be redeemed whilst comp is ongoing.

Viewers will need to watch out for on-screen gift codes which will be shown during streams. The gift codes can be directly exchanged for hero card backgrounds, and any player who spots the easter egg code can redeem the prize.

[Custom Avatar for the Winner]

Alongside a $10,000 prize pool, the competition winner will also get a customised in-game avatar. The winner provides their character and theme desires, and Flash Party will design a custom avatar for them (will be completed within 2 months from the competition finishing).

See you at the party on April 8th!

Event sign-up: http://start.gg/fpso

Rules: Flash Party 1v1 Ruleset
...