Granado Espada - GE_imcGAMES
Hello, imcGAMES here.

We would like to announce the details of the maintenance scheduled for March 22, 2023. Make sure to check below for the schedule and patch notes.


MAINTENANCE PERIOD

- [SGT] 13:00 to 15:00 (March 22, 2023)
- [EST] 00:00 to 02:00 (March 22, 2023)
- [CET] 06:00 to 08:00 (March 22, 2023)


Visit here to view the full patch note.
MapleStory - Ezrabell
[Updated March 22 at 11:20 AM PDT] The maintenance has been completed and we have extended Cash Shop items for 7 hours. Please restart your Nexon Launcher or Steam to make sure that you get the latest client! Thank you for your patience.

We will be performing a scheduled game update on Wednesday, March 22nd, 2023 at 5:00 AM PDT (8:00 AM EDT / 1:00 PM CET / 11:00 PM AEDT). We anticipate the maintenance to last approximately 7 hours, concluding around 12:00 PM PDT (3:00 PM EDT / 8:00 PM CET / 6:00 AM AEDT March. 23). Thanks for your patience!

Times:

Wednesday, March 22nd, 2023
PDT (UTC -7): 5:00 AM - 12:00 PM
EDT (UTC -4): 8:00 AM - 3:00 PM
CET (UTC +1): 1:00 PM - 8:00 PM
AEDT (UTC +11): 11:00 PM - 6:00 AM (Mar. 23)

  • What will be unavailable:
    • All MapleStory game servers.
  • Changes and Updates (Additional Changes TBA):
    • Server Upkeep.
    • MapleStory will be updated to v.240.1.
    • Patch notes will be available soon.
 
Community Announcements - es-japan
03月22日(水)10:00アップデートのお知らせ

ノア氷彫刻像加熱器(ブリヨンナイト)

詳細は▼
http://jp.elsword.com/Information/View/9485


WorldBox - God Simulator - WorldJerry
The long-awaited patch for MEGABOX is finally out!



This patch should solve the biggest issues from the previous MegaBox patch that was one of the biggest patches in WorldBox history!

Enjoy 0.21.1!

PATCHLOG IS BELOW:

#ADDED:
  • option to adjust the intensity of the night
  • option to adjust the intensity of the color of some ages

#CHANGES:
  • dragons now friendly with fire elementals
  • dragon attacks have now a small force effect with damage
  • added bigger timeout for alliance plot creation
  • removed whoosh sound when map is moved
  • ufo disaster changed to appear only at age of moon
  • dragons will prefer flying to lava or ground tiles
  • added font for simplified chinese
  • added sliders in the settings menu
  • adjusted how kingdoms join alliance. Now small kingdoms would join non connected border alliance, only if they don't have any other kingdoms at their borders. Less alliance border gore
  • opinion because of clans changed from 30 to 40
  • opinion because of different species changed from -20 to -50
  • humans don't like orcs now too(for opinion check)
  • opinion - same species bonus changed from 5 to 15
  • opinion - close borders changed from -50 to -25
  • opinion - far borders changed from 35 to 25
  • clan layer would show only villa clans, not kingdom clan on capital city. Because it was confusing
  • druid and super pumpkins now friends
  • snowman is now friends with many species
  • more hp for crabzilla
  • changed how edges on minimap are shown

#FIXES:
  • crabzilla didn't shake on hit
  • sometimes the crabzilla laser sound kept playing after his death
  • mobs still trying to go broken golden brain
  • sometime AoE attacks didn't resolve correctly
  • flame sword had a lot of armor bonus, instead of damage
  • mad clan members can be chosen to be kings/leaders and would then bug out
  • dead trees and ruins sometimes won't show on mini map as that
  • earthquake removes buildings instead of making ruins
  • sometimes units had negative health and became unkillable
  • sometimes diplomacy didn't work at all on big maps with many clans
  • war lines acting weird on mobiles
  • mini map got dirty
  • some brushes showing in wrong order
  • ghost cities sometimes not removed from the map
  • alliances get dissolved right away. 50% fixed and related to ghost cities bug
  • culture title not translated in tooltip
  • some issues with language translations
  • opinions not aligned to the right for RTL languages
  • opinion of baby king was wrong
  • pt-br language errors
  • venomous trait didn't give poison
  • civs could build farms on snow hills
  • save slot numbers were showing wrong sometimes
  • cities have holes in their borders on load
  • rare soft crash when mad unit with AoE damage attacks itself with projectile weapons
  • dragons didn't damage other units directly and didn't register kills
  • if musicbox ( fmod ) fails to initialize, we'll turn off sounds and music instead of crashing the game
  • small fix that should correctly calculate units targeted by AoE damage
  • game crashing when trying to show a map with a broken preview
  • mobile zoom stuck after crabzilla died while lasers were active
  • crabzilla hiding behind trees before his first step
  • it took ages to damage crabzilla

#MODDING:
  • mods are only loaded into memory if their dll ends with "_memload.dll". E.g. ncms.dll -> ncms_memload.dll. They will keep their original namespace
  • modded games will show a yellow version number on screenshots
  • modded games that have an active error will show a cyan version number on screenshots
Mar 20, 2023
Sanctum Arcadia - fractalspacer
new weapons, lots of improvements on the main animation screen [press tilde]
Code Rivals: Robot Programming Battle - leandrro
- Finished the update of the UI in the multiplayer section

- Added a timer to better keep track of time, helpfull on the first levels of the tutorial

- Minor visual changes

- Minor bug fixing

Mar 20, 2023
Pirate Dragons - Calandryll
Today's build includes the key binding system. As there are two modes in Pirate Dragons, overworld and battle, the key bind system allows you to set up your controls separately for each!



I'm going to work on the missions and events next. This will include a new battle mode where the primary objective is to defend a merchant ship until it gets to the edge of the map. So it will be possible to win the battle without actually destroying any enemy ships.

-Jonathan "Calandryll" Hanna
jon@supersixstudios.com
Reshaping Mars - tholusgames
Greetings, I brought the update summary of these two days:

New content
  • New policies: Base building tax, Living allowance, Well-off society. It is convenient to manage the wealth flow of residents.
  • New building: Wide Area Distribution Tower. It can transmit electricity across regions.
  • New sound effects: the sound effects of diversion jet and explosion of the mars core.

Performance optimization
  • Improve frame rate: When there are a large number of warehouses storing materials, the performance consumption of some query operations is reduced.

Fix bugs
  • Fixed the problem that WASD did not follow the rotation angle in some cases
  • Fixed the problem that in some cases, the vegetation display was turned off but still visible.

Wish you good game and have fun~
Mar 20, 2023
Reincarnation : Hero of the Gun - 六轮鸭SixLonDuck
Fixed a problem where a few players were unable to save.

If a player who was originally able to play normally but cannot play normally after updating to v1.86, please manually change to v1.85

Steam → RHOTG → Right click → Test version → v1.85
Rightfully, Beary Arms - mmBiscuits
2.1.1-Alpha

BUGS

  • Fixed some formatting issues around ratios that are not 16:9
  • Fixed a bug where the music would keep playing during the demo end screen
  • Fixed a bug where you couldn't talk to Paul
  • Doors now look W I D E (Jnix02 ;D)
  • First iteration of aim assist for controller (not fully implemented yet)
  • Added music to Yellow Jacket Boss
  • Improved some messaging during the tutorial
  • Changed color of store text so it can be seen on dark backgrounds (Thanks HeyitsPDC)
  • Changed indicator for enemies offscreen
  • Fixed a bug where Beary couldn't move when opening chests
  • Reworked some upgrade stats for weapons that have low base damage
  • Changed boss font
  • Added starting inspiration in the tutorial
  • Added Horse Physics drop down to settings
...