WorldBox - God Simulator - WorldJerry
The long-awaited patch for MEGABOX is finally out!



This patch should solve the biggest issues from the previous MegaBox patch that was one of the biggest patches in WorldBox history!

Enjoy 0.21.1!

PATCHLOG IS BELOW:

#ADDED:
  • option to adjust the intensity of the night
  • option to adjust the intensity of the color of some ages

#CHANGES:
  • dragons now friendly with fire elementals
  • dragon attacks have now a small force effect with damage
  • added bigger timeout for alliance plot creation
  • removed whoosh sound when map is moved
  • ufo disaster changed to appear only at age of moon
  • dragons will prefer flying to lava or ground tiles
  • added font for simplified chinese
  • added sliders in the settings menu
  • adjusted how kingdoms join alliance. Now small kingdoms would join non connected border alliance, only if they don't have any other kingdoms at their borders. Less alliance border gore
  • opinion because of clans changed from 30 to 40
  • opinion because of different species changed from -20 to -50
  • humans don't like orcs now too(for opinion check)
  • opinion - same species bonus changed from 5 to 15
  • opinion - close borders changed from -50 to -25
  • opinion - far borders changed from 35 to 25
  • clan layer would show only villa clans, not kingdom clan on capital city. Because it was confusing
  • druid and super pumpkins now friends
  • snowman is now friends with many species
  • more hp for crabzilla
  • changed how edges on minimap are shown

#FIXES:
  • crabzilla didn't shake on hit
  • sometimes the crabzilla laser sound kept playing after his death
  • mobs still trying to go broken golden brain
  • sometime AoE attacks didn't resolve correctly
  • flame sword had a lot of armor bonus, instead of damage
  • mad clan members can be chosen to be kings/leaders and would then bug out
  • dead trees and ruins sometimes won't show on mini map as that
  • earthquake removes buildings instead of making ruins
  • sometimes units had negative health and became unkillable
  • sometimes diplomacy didn't work at all on big maps with many clans
  • war lines acting weird on mobiles
  • mini map got dirty
  • some brushes showing in wrong order
  • ghost cities sometimes not removed from the map
  • alliances get dissolved right away. 50% fixed and related to ghost cities bug
  • culture title not translated in tooltip
  • some issues with language translations
  • opinions not aligned to the right for RTL languages
  • opinion of baby king was wrong
  • pt-br language errors
  • venomous trait didn't give poison
  • civs could build farms on snow hills
  • save slot numbers were showing wrong sometimes
  • cities have holes in their borders on load
  • rare soft crash when mad unit with AoE damage attacks itself with projectile weapons
  • dragons didn't damage other units directly and didn't register kills
  • if musicbox ( fmod ) fails to initialize, we'll turn off sounds and music instead of crashing the game
  • small fix that should correctly calculate units targeted by AoE damage
  • game crashing when trying to show a map with a broken preview
  • mobile zoom stuck after crabzilla died while lasers were active
  • crabzilla hiding behind trees before his first step
  • it took ages to damage crabzilla

#MODDING:
  • mods are only loaded into memory if their dll ends with "_memload.dll". E.g. ncms.dll -> ncms_memload.dll. They will keep their original namespace
  • modded games will show a yellow version number on screenshots
  • modded games that have an active error will show a cyan version number on screenshots
Mar 20, 2023
Sanctum Arcadia - fractalspacer
new weapons, lots of improvements on the main animation screen [press tilde]
Code Rivals: Robot Programming Battle - leandrro
- Finished the update of the UI in the multiplayer section

- Added a timer to better keep track of time, helpfull on the first levels of the tutorial

- Minor visual changes

- Minor bug fixing

Mar 20, 2023
Pirate Dragons - Calandryll
Today's build includes the key binding system. As there are two modes in Pirate Dragons, overworld and battle, the key bind system allows you to set up your controls separately for each!



I'm going to work on the missions and events next. This will include a new battle mode where the primary objective is to defend a merchant ship until it gets to the edge of the map. So it will be possible to win the battle without actually destroying any enemy ships.

-Jonathan "Calandryll" Hanna
jon@supersixstudios.com
Reshaping Mars - tholusgames
Greetings, I brought the update summary of these two days:

New content
  • New policies: Base building tax, Living allowance, Well-off society. It is convenient to manage the wealth flow of residents.
  • New building: Wide Area Distribution Tower. It can transmit electricity across regions.
  • New sound effects: the sound effects of diversion jet and explosion of the mars core.

Performance optimization
  • Improve frame rate: When there are a large number of warehouses storing materials, the performance consumption of some query operations is reduced.

Fix bugs
  • Fixed the problem that WASD did not follow the rotation angle in some cases
  • Fixed the problem that in some cases, the vegetation display was turned off but still visible.

Wish you good game and have fun~
Mar 20, 2023
Reincarnation : Hero of the Gun - 六轮鸭SixLonDuck
Fixed a problem where a few players were unable to save.

If a player who was originally able to play normally but cannot play normally after updating to v1.86, please manually change to v1.85

Steam → RHOTG → Right click → Test version → v1.85
Rightfully, Beary Arms - mmBiscuits
2.1.1-Alpha

BUGS

  • Fixed some formatting issues around ratios that are not 16:9
  • Fixed a bug where the music would keep playing during the demo end screen
  • Fixed a bug where you couldn't talk to Paul
  • Doors now look W I D E (Jnix02 ;D)
  • First iteration of aim assist for controller (not fully implemented yet)
  • Added music to Yellow Jacket Boss
  • Improved some messaging during the tutorial
  • Changed color of store text so it can be seen on dark backgrounds (Thanks HeyitsPDC)
  • Changed indicator for enemies offscreen
  • Fixed a bug where Beary couldn't move when opening chests
  • Reworked some upgrade stats for weapons that have low base damage
  • Changed boss font
  • Added starting inspiration in the tutorial
  • Added Horse Physics drop down to settings
Lay a Beauty to Rest: The Darkness Peach Blossom Spring - 853712301
继《葬花》之后,零创游戏第二作国产单机战棋AVG游戏《二分之一》已于3月17日正式上架steam!
原价58元,首周九折优惠!

《二分之一》是零创游戏继《葬花:暗黑桃花源》后推出的第二款游戏。
游戏类型是视觉小说 + 战棋游戏。
它像是一副对称构图的油画,呈现了一个黑白对立的反乌托邦世界。
黑与白、感性与理性、自由与秩序:遵循你的信念,加入你的阵营。

游戏官方QQ群号——
白主教会:736652540 黑之烬鸦:920353884

游戏官方bug反馈群:590197842

Mar 20, 2023
Legacy Of The Pact - Phantom
Add Chest Drops on Elites
Mar 20, 2023
Shiner - DigiPen
Bug Fixes
  • Fixed a bug where you could fall out of the world by walking into a brick wall in the city.
...