Gladiator Guild Manager - Entertainment Forge
New update is now available, featuring the latest arena, The Ancient Tree!


Update v0.871 brings arena number 10 and a new set of quests where you can assist peasants in organizing their festival in the forest. You can aid the Church of the Dead in researching the magical talking tree or join the hunt for a Forest Behemoth.


The update introduces two new bosses:

The Tentacle Fiend
Boss that has most of its body underground. It constantly summons tentacles from the ground that attack your gladiators. It can also heal itself by consuming life plants nearby.



The Forest Behemoth
A huge monster covered in fur and spikes that can reflect some of the melee damage inflicted upon it. It can also pull vulnerable enemies towards itself using its long tongue, spit thorns, and strike nearby enemies with its horns.



The Crawling Fiend is another new unit in this update, a type of feral undead usually raised by the spontaneous mysterious force of Crimson Mist.


Other
Bug where last arenas would give players low tier items is now fixed. (New set of items is coming soon as well)

Plans For Next Updates And Full Release
This is the 10th arena so far, and we’re planning to have a total of 12 arenas by the end of the game. So we’re getting closer and closer to the Full Release.
We have already started working on the Major Full Release update but we’ll release several smaller updates along the way. Since the Full Release update will be massive and will take a lot of time to finish.

So alongside the last two arenas we’ll be also making new regular and universal items, gladiator quirks, enemies, bosses, guild gladiators, quests, remaining half of main quests for each of the three factions, different endings, bank loan feature and more. Also we still need to add quality-of-life improvements such as in-game settings, multiple save game slots, steam online save, more achievements, and more. We’re also considering some other features for this big update but we’re still discussing them so we’ll talk about them another time.

Currently we’re brainstorming a new set of Gladiator Quirks in our Discord Community, so join us and tell us what would you like to see.
Soon we’ll also talk about a new set of Universal Items, which focus on passive abilities rather than stats.

We hope you’ll enjoy the new arena and boss monsters in this update! Thank you for all the support and love!
-Entertainment Forge
Citywars Tower Defense - Giarpy

◈𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 ◈



Race in the new Ironhold kart map, which requires you to follow tight curves and jumps perfectly.

You can now select your helmet for racing in the kart lobby, giving you a cool look to match with your kart.

◈𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 ◈



This week we added many elements concerning Ironhold and the dwarves.

We have the Beer Barrel tower, available from the Ironhold merchant, which makes you dwarves stronger. When an ally hits the tower, the ally will drink a beer, which will make it faster, stronger while giving an healing effect.

We also added new hairstyles and skins in the Ironhold shop, and improved the dwarves with a new model.

◈𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 ◈



We also added some new questions in the Quiz game to test your knowledge about the game.

Come and try it out to be at the top of the leaderboard, find it in the arcade.

◈𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 𝅒 𝅓 ◈



This week's challenge requires you to gather beautiful sunflowers, some of them may be hiding bees.
Don't worry, the bees won't attack you as long as you don't attack them!

Don’t forget to put the Weekly Challenge table in your map. You can also do this challenge with your friends.

How it works:
Unlock the Weekly Challenge table in the Star Milestone.
Place it whenever you start a map and it will record your challenge progress while you play. You need to place it every time you start a map for it to record.
Watch your numbers grow and make sure to complete the target before Friday.
Skul: The Hero Slayer - Skul: The Hero Slayer
Hello everyone

Through the recent 1.7.3 update, we've taken steps to make UI interactions more usable and intuitive.

However, there are some cases that we missed in the process that have caused issues, and we wanted to give you a heads up on those issues.

Currently, there is an issue when player assign 'left mouse click' as 'attack'. When player interact with the pause menu, NPC dialog, Dark Ability, the UI screen will be closed when player left-click on a specific button.

We sincerely apologize for any inconvenience this may have caused to gamers using these controls.

With this update, we've made sure that the controls in each UI are consistent and follow the controls (key settings) set by the player.

Typically, in the UI, the attack key acts as a "cancel" to close the window and the jump key acts as a "confirm".

However, in Skul, players can currently assign a left mouse click to the attack key.

In the UX aspect, the left mouse button typically acts as an 'Confirm', but by being set as an attack key, Skul has co-opted it as a 'cancel', causing the UI to turn off the corresponding UI on left mouse click.

This is a result of our inability to fully considered for mixed keyboard and mouse controls, and we sincerely apologize for any inconvenience this may have caused to gamers who utilize these controls.

We will be releasing a hotfix update as soon as possible to address this issue so that gamers can still utilize keyboard and mouse controls.

In the meantime, as an inconvenience, we would like to remind gamers who have assigned the left mouse button to an attack key that they can still play without any control changes if they use the Enter key instead of the left mouse button to press buttons when interacting with the UI.

As always, thank you for your support and we hope you have a great day.
Mar 17, 2023
Battle Tracks Playtest - 7ark
This may very well be one of, if not the, last update of this playtest. I thank you all who have helped to test the game, and look forward to the release!

- We've added new information on the ending screen showing the reason you died, and from what type of tank (if it was a tank at all)
- AI can now lob mines as well
- Discord support! Now it'll show when you're playing the game on Discord, and what level you might be playing.
- The volcano levels are finished!
- Added logos at start of the game
- Bugs: fixed
Swords and Sandals Immortals - Whiskeybarrel Studios
Hey gladiators, there was some issues that arose from the most recent patch just around loading savegames crashing. Hopefully this patch fixes it but if not I'll have something else later tonight.

V 1.0.5.H March 18 2023):

This patch *should* fix some savegame corruption issues that have arisen since V1.0.4. Fingers crossed.

--- BATTLE CHANGES / FIXES ---
• Fixed a bug where you sometimes were shown the defeat screens on victories after loading a character
• "Hopeless" spirit type no longer triggers in multiplayer
• Status effects should no longer remain after battles in multiplayer mode

--- SHOP FIXES CHANGES ---
• Fixed a bug where the Alterations panel charged you for armour/skin alterations even if you hadn't selected any
• Extra checks on incorrect value items appearing in shops

--- MISC FIXES AND CHANGES ---
• Added gladiator's power score to load game panel
• Potential fix for single player characters exiting to multiplayer lobby on end fight
The Magic Land - Vanracs
We are excited to announce the release of our latest update, version 0.7.6, for our popular RPG game. In this update, we are introducing a highly requested feature that we think you will love: the ability to sell items in bulk on the market!

Gone are the days of tediously listing one item at a time on the market. With this new feature, it will save you time and streamline your market selling experience.

Additionally, we have made some improvements to the overall gameplay and fixed some pesky bugs. We hope that these changes will enhance your gaming experience and make your journey through our world even more enjoyable.

So what are you waiting for? Log in and check out the new update 0.7.6 today! Happy selling!
Dr.Pumpkin Chapter 2: The SCP hunt - funcybear
Hey! I want to create an event I had thought of St.Patricsk day
Here are the in game perks for 7 DAYS!
- Giving away Dr.Pumpkin DLC's
- Players are faster and they can see better in the dark
- Monsters are sloowwwwwwwwww
- Many and many more!
Motherless - Season 1 - hastalavistamedia.eirl
Episode 2 is finally here! Accompany Sunny on the mission bestowed upon him by The Board: to terminate a gold purchase contract gone wrong.

This won't be easy, as Vito has used his influences to make sure Sunny doesn't come back.

Now he can only rely on trusty Bagheera and her niece Bettina to get him out of trouble if needed... but let's hope it doesn't come to that.


A Blast From The Past - dellg
I had an unusual request from a user to add support for arcade 'spinner' controls.
I have added support for these controls (disabled by default) to enable it, just add the following line to your config.txt file:
spinner="true"
Mar 17, 2023
Godumas - vucco
Greetings,

I'm sorry for the delay in updates for my game. I encountered some unexpected issues resulting from a hardware failure. But I'm excited to announce that the latest patch is now available with fixes and gameplay improvements that I hope you will enjoy. Thank you for your support!

Patch Notes:
Fixes:
  • Addressed the bug preventing players from unlocking achievements
  • Fixed the witch's trap not exploding as intended
  • Fixed flashlight not breaking after prolonged use
  • Removed unnecessary SteamVR starting ant launch
  • Resolved grammatical errors
  • Fixed disappearing escape key route location distance issue
  • Implemented small network stability improvement for smoother online gameplay
  • Player tags now only visible to other players in the game
Changes:
  • Changed the way item distance is displayed using hints
  • Adjusted spawn times of enemies to spawn sooner
  • Added the ability to hide the quest tracker by pressing “B”
  • Flashlight now scares enemies from a further distance
  • Added 'Restart Game' button to the solo menu
  • Reintroduced fall damage
  • Balanced audio experience by adjusting certain sound effects volumes
  • Increased the boldness and size of fonts in the UI for improved readability
Known Issues:
  • Proximity and radio chat may occasionally remain active while playing the game. Players can reset this by pressing the corresponding button.
  • Players may experience crouching animation clipping while eating an agurot.

Thank you for your support and feedback.
...