Swords never die. (... seriously I fact checked it)
After years left forgotten a major update is out now for dear old Sword Game, bringing several changes the most prominent of which is keyboard controls; an indirectly massively requested feature by people who didn't read the store page and thought the game didn't work. Well my gamepad-less friends: now it does!
Patch notes:
Keyboard controls for player 1 can now be enabled under options. Keyboard controls are also supported in menus.
The ESC key can now be used to pause and unpause regardless of whether keyboard controls are enabled.
Parries have been made slighly faster.
All parries can now be canceled immediately after succesfully parrying an attack.
Attacks and parries are now become slower the larger your sword gets.
You will now fall through thin platforms without landing on them when you hold the thumbstick down.
You can also now pass through a thin platform by pressing the jump button while crouched on it, in addition to the old method of quickly flicking the thumbstick downward.
The default duration of ’Time’ games has been changed to 2 minutes.
You can now see how many controllers are connected in Versus or Survival.
Fixed a bug where a certain trophy could not be earned...
Other bug fixes.
PS. Did you ever find the secret mode? Here's a hint:
Join us at 4PM (GMT) / 8AM (PST) live traveling the world with Peppa Pig!
In #PeppaPigWorldAdventures there's a whole world to discover. Visit New York, Paris, London, and beyond and bring your family along for the adventure!
Pilots, the weekend begins! Time to prepare your fleet for new victories! UMC offers all pilots a 30% discount on parts for the ship Karud! The parts can be purchased directly from the ship tree.
Weekend special offer:
30% discount on parts to the ship Karud
+50% experience in battle
x2 experience transfer rate
Long-term testing of the ship “Karud” secured it the glory of the most mobile and effective ECM interceptor. It is for this reason that the leading designer of the Saladin family chose the prototype for the new experiment.
Update: 1.Adjusted the difficulty of the main storyline.
2.Lowered the difficulty of the sea monster.
3.Added WINDOW mode and changed the resolution function.
Bug Fixes: 1.Fixed the issue where enhanced skills cannot be released by AI.
2.Fixed the problem where the main storyline chapter display error led to the misconception that only two chapters were available. In fact, there are 10 chapters.
Fixes • Store displaying duplicate item sometimes • Arrow turrets in water able to hurt you when hopping on and off • Breakable ground not breaking from bomb projectiles sometimes
We are pleased to announce the winners of our contest!
Although we initially planned to select only three pictures of your adorable pets, we received an overwhelming number of submissions that we couldn't resist featuring more!
You can now see 10 fantastic pets among dozens of submitted by our players and see how they look like in one of the cafes in our game.
As previously mentioned, we will be using these pictures as paintings in our Espresso Tycoon. They will be available in the sandbox mode that we are currently developing. ːsteamhappyː
We would like to provide some additional information about the sandbox/freeplay mode. You will have the ability to set various parameters such as the initial money, rating, employees, coffee shop level, and much more. If you unlock a location in the campaign mode, you can select it for your coffee shop in the sandbox mode, too.
However, if you join our Discord channel, we will share a cheat code that unlocks all of the locations from the start of the game. But let's keep that a secret, okay? Check out our Discord channel here: https://discord.com/invite/D8ht5td.
Once again, thank you for your participation and all of the submissions!
Don't forget to add Espresso Tycoon to your Wishlist ːsteamhappyː