Infestation: The New Beginning - Silenterror

Hey Survivors!

It is Saint Patrick's Day and we celebrate it with a discount happening on our website.

During this weekend you will have a 25% discount on all packages!
Keep in mind, the discount is only available through the website.

Start: 17.03.2023, 12:00 PM CET
End: 20.03.2023, 12:00 PM CET

There are also some character clothes available to purchase through our in-game store:




Store: https://playnewz.com/store


Information about the upcoming wipes of Survival can be found on our discord server at https://discord.gg/thenewz


We wish everyone happy holidays and a great weekend!
Infestation: Battle Royale - Silenterror

Hey Survivors!

It is Saint Patrick's Day and we celebrate it with a discount happening on our website.

During this weekend you will have a 25% discount on all packages!
Keep in mind, the discount is only available through the website.

Start: 17.03.2023, 12:00 PM CET
End: 20.03.2023, 12:00 PM CET

There are also some character clothes available to purchase through our in-game store:




Store: https://playnewz.com/store


Information about the upcoming wipes of Survival can be found on our discord server at https://discord.gg/thenewz


We wish everyone happy holidays and a great weekend!
The Bad Kids - LightOn
Sorry to keep you all waiting, after continuous development and adjustment, we inally finished the Mac version. After testing and optimization, the recommended configuration model for the mac version is now confirmed as: macbook pro 2020 or better devices

Tip.
1, we have made some optimization, so that some earlier Mac models can also experience the game, but there may be obvious heat phenomenon (higher machine temperature), it is recommended to reduce the screen settings and close the vertical synchronization during the experience.
2、Mac version supports cloud archive, but does not support cross-platform cloud archive (i.e. users who have played on windows before cannot synchronize cloud archive to Mac)
Problems encountered during the game experience can be left under this announcement, and you can also send email feedback to us.
Ascend: Reborn - Robin Outer Heaven
  • Added: Unique gold tier axe has a chance of appearing after level 5. The Lucky Clover!
  • Added: Two unique gold tier helmets, the Emerald Crown and the Shamrock Derby are available after level 30!
  • Troll fodder have donned festive green derbies.

This event and its items will be available until Friday the 24th of March.
Mar 17, 2023
EZ2ON REBOOT : R - SQUARE PIXELS
Mar 17, 2023
Dreadful River - sutcavonadabinggalirot
v0.4.131.0 ( March 17 - 2023 )
  • Another battle music track
  • Further AI pathfinding improvements for land units
  • Caution: Player character will now also be attacked on land without hesitation
  • Fix for upgrading your raft while on land
  • Added audio fade when loading a game
The Scroll Of Taiwu - ConchShip-Taiwu
修复错误:

战斗:
1.修复施展功法快捷键与功法栏位对应关系错误的BUG
2.修复战斗中后退一定距离后出现错误人影的BUG
3.修复铸剑山庄摧破功法逆练层数在敌人施展功法后也会减少的BUG

地图:
4.修复铸剑山庄左上角地块湖水的BUG
5.修复扬州东地块显示的BUG
6.修复袭击太吾村的相枢化身过月后显示两个的BUG
7.修复某些情况下地格人物排序错误的BUG

志向:
8.修复旅人三技能使用后切换志向返回后锁链还在,播放其他志向动画的BUG
9.修复旅人三无消耗移动时未计算最短路径的BUG
10.修复旅人三过月后出现技能失效动画的BUG
11.修复名门一技能增加人物势力值计算方式错误的BUG
12.修复开启名门三技能或旅人三技能不能点击外道、相枢爪牙主动攻击的BUG
13.修复云游道四技能,化外逍遥过月解锁时选择全部跳过,报错的BUG

奇遇:
14.修复奇遇七元赋性显示错误的BUG
15.修复奇遇中格子上图片时,无法通过点击图片选中格子的BUG
16.修复奇遇信息界面,所需道具中道具的品阶图形位置在右上角的BUG
17.修复修罗场奇遇最后获得同道打开同道人物界面同时打开后续事件窗口挡住人物界面的BUG

其他:
18.修复读档时因秘闻数据缺乏校验导致读档失败的BUG
19.修复在较艺中使用直抒或跳脱落子后论据翻倍的BUG
20.修复驱毒疗伤界面治疗时特效没有播放的BUG
21.修复传承界面UI显示错误的BUG
22.修复促织决斗中下注时个别界面中缺少插画的BUG
23.修复仁善立场下,初次对话染尘子时,仁善中庸叛逆立场为相邻立场的BUG
24.修复制造预览TIP的标题和引子的名称不一致的BUG


优化调整:

1.志向系统相关调整:

志向系统初步实装后,我们也注意到,志向的资历增长速度,并不如大家期待的快,
除了某些能够通过消耗物品快速提升资历的志向外(如:匠人使用材料制造东西快速提升资历),大部分志向,需要5至10年以上的时间才有可能小有所成,
为此,我们尝试增加了资历的获取速度,希望可以减轻玩家们游玩志向系统时的负担,
志向相关的调整,我们会在测试分支持续进行,期待大家更多的反馈和建议!
  • 1.1.即使不使用志向能力,当前志向的资历也将在过月时自动略微增长
  • 1.2.过月自动增加的资历也会受造诣和衣装加成的影响,但最多自动增长至志向能力的两个解锁节点,即29%和99%
  • 1.3.将使用志向能力或被动志向能力在生效时获得的基础资历翻倍
  • 1.4.道长渡劫历灾的技能Tips内容调整
2.新增解锁驿站时威望不足的具体数值提示


已知问题:

在部分情况下,玩家们很难定位到需要找寻的某类人物,如大夫志向需要找到可治疗的人、道长志向需要找到已入邪的人等,包括更加整体的了解地格中是否有可挖掘的物品,我们将在后续的更新中,增强这部分信息的展示,让玩家们能够更加容易定位和了解相关的信息
























Destroy The Monoliths - Radiant Sloth
Hello everyone!

I’ve been working on a new project for a few months and I’m very glad to share today the brand new Steam store page for this upcoming game!

Here is below a quick FAQ to discover this new game called Destroy The Monolith. But first, let’s watch a trailer made with footage from the current alpha version!




What is Destroy The Monoliths?

Destroy The Monoliths is a single-player real-time strategy tower offense roguelike where you explore a randomly generated map, mine the terrain to get resources, and build turrets to both protect your base and fight corrupted monoliths that keep spawning ever more minions.

When will Destroy The Monoliths be released?

My ideal plan is to release the game in Q4 2023. But this may change depending on the amount of content I decide to add to the game. Also, I’m not sure yet if there will be an Early Access phase or directly a v1.0 launch. I will keep you updated once I make my decision!

Is there a Demo available?

Not yet! I do plan to release a Demo on Steam at some point (probably at the start of a Steam event…). But I wish to make some more progress in development before that. For now, you can try a free early alpha version here (please send me your feedback!).

How to follow the development?

Read news and devlogs on my blog!
https://radiantsloth.com/category/destroy-the-monoliths

As of now, I will also post these here on Steam, so be sure to wishlist and follow the game to not miss any information!

Best way to support the development?

Wishlist Destroy The Monoliths! It helps a lot to increase the visibility of the store page. If you know friends who are into this kind of game, spread the word! If you are a content creator or a streamer, play the alpha version on stream or in video and share the word with your community! The best way to support the development is to grow around Destroy The Monoliths a very friendly community of indie gaming lovers ;)

Platforms?

PC (Steam) for Windows, MacOS and Linux. No plan for consoles for the time being.

Languages?

English and French. No other language is confirmed for now.

Controller support?

I recommend playing the game with keyboard and mouse, but all common controllers (XBox, PlayStation, Nintendo) will be supported.

Multiplayer?

Destroy The Monoliths is a single-player game, no plan to add multiplayer.

Best place to contact Radiant Sloth for questions, suggestions or bug reporting?

You can post a topic on the Steam Community forums. I regularly read all topics so this is where I’m most likely to reply!
Alternatively, you can use the contact form on my website if you wish to send me a private message:
https://radiantsloth.com/contact


-----

I hope you enjoyed discovering the new game I am working on! If you have any questions I did not answer in this short FAQ, please ask me in the comments!

Thanks for reading, and see you next time!
And please wishlist the game ;)

-Radiant Sloth
Tactics Ogre: Reborn - naktomom
Patch 1.0.6.0 has now been released for Tactics Ogre: Reborn.

Update contents:
- Bug fixes relating to parameters, finishing moves, and weapon skills of weapons obtained by defeating the Dark Knights
- Bug fix to address the availability of Musical Instruments I in shops
Mar 17, 2023
Pingo Adventure - imjp_94
v0.2.4

Smoother Gameplay & Better UX
It's been one month since the last update, so you can expect a huge update from 0.2.4!

No more lag



In the previous versions, the game will always stutter whenever there's new object enter the screen. The lag is caused by the process of shader compilation and there's no built-in solution that works out of the box in Godot 3.x.

A custom shader caching solution was implemented to force shader compilation to happen in the loading screen beforehand, so there will be no more lag in the runtime.

And not just Pingo, any game made in Godot 3.x is free from the lag now, as the shader caching solution has been open sourced and free to use under MIT license!

Better UX



Customization is now optional, you can start the game right away from Level Select screen without going through the Customization screen.

Animations are added to some UIs when they are showing up and Confirmation Popup has improved a lot in terms of looks and feels.

Arcade Mode



Since Pingo Adventure will be showcasing in GDC 2023, "Arcade Mode" is implemented to act as a restricted mode for showcase purpose, in order to:

- Hide Settings
- Hide Quit button in Main Menu
- Play video after idle for a while
- Only show selected levels

Even though it is not a feature made for player, but you can still test it out by pressing Ctrl + F2 or Select + Start to toggle the Arcade Mode. Have fun!

Thanks for Playing



0.2.4 will probably be the last update for the closed beta.

Thanks to all the passionate playtesters and their constructive feedbacks, Pingo Adventure has improved so much since the day closed beta launched. Therefore, Credits page is added in this update to list down all the helpful playtesters, thank you!



Join our Discord server now to follow the development!

Changelog

General
  • Turn off physics interpolation warnings

UI
  • General
    • Fix no BGM after exit game level
  • Arcade Mode
    • Toggle with Ctrl + F12 or Select + Start
    • Showing "ARCADE" label after version string in main menu
    • Remove buttons to Settings and quit game
    • Show IdleScreen after a while without any input
    • Quit game(return to LevelSelect) on idle(IdleScreen shows up)
  • Confirmation Popup
    • Add animation on pop up
    • Add background color to header
    • Selected button with solid background color
    • Consume cancellation input like Escape key and B(XBox controller)
  • Game
    • Show "Game Over" text on game lose to ensure smoother transition when loading GameOverScreen
    • Life counter is not showing on changed
  • Customization
    • Made optional in LevelSelect
    • Make sure costume with collider doesn't collide with game objects
    • Remove empty costume slots
  • LevelSelect
    • Animation on shows up
    • Add preview of customized Pingo
  • Settings
    • Hide EditorSection pingo pattern background, as it occasionally overflowing
  • PauseMenu
    • Fix header blocking mouse click to exit button
  • Game Score
    • Animation on shows up
    • Interruptible
  • Credits
    • List all playtesters

Game
  • General
    • Pingo invert pull direction
    • New extra life sticker texture
  • Intro Level
    • Rope doesn't automatically let go when out of range
    • Bring back Sprout enemies
    • Level1
    • Bring back Sprout enemies
  • Boss
    • Barrel destroyed on hit
    • Fix dragon will never breathe fire at last cabin

Optimization
  • Tune shader cache size
...