Zombie Cure Lab - Dana
Zombie Cure Lab is 26% off until 23 March as part of the Steam Spring Sale.

If you don't own our challenging sandbox base builder yet - now is a good time!

Community Announcements - Lucy
  • Added a type of intestine, which has a slowly expanding effective range
  • Added a type of lung, which has a slowly narrowing effective range
  • Added 2 types of offspring, which can follow a specific pattern of movement
  • Fixed a bug where the debuff was not stacked correctly when Apocalypse spread Poison Bag effect
  • Fixed a bug where the enemies frozen by Iceberry were not considered as movement impaired
  • Fixed a bug where there were still effects remaining when the wave was over
SkyStrikers - terraverse
Hello Strikers!

We have just released a fix for some visual bugs and made some minor design changes to improve usability. Here's a list of the things we fixed:

  • Fixed visual bug where missiles may briefly fly backwards before moving in the correct direction.
  • Fixed muzzle flash not visible to remote players
  • Adjusted the ball indicator to only outside circle become big
  • Adjusted the match timer above the goals to countdown rather than count up.
  • Added app version information to the Connection screen.

Thanks,
Sky Strikers Dev Team
三国大领主 - 3584424063
The whole server will be maintained from 10 o'clock to 14 o'clock on Thursday, March 23. You can't log in to the game during the maintenance process. Please inform each other.
The new server S294 will open at 10 a.m. on Saturday, March 25.
On March 23, the return of veteran players will start.
The return activity of veteran players begins:
The activity time is from 0:00 on March 23rd to 23:59 p.m. on March 29th.
Return player definition: calculated from the first login at the beginning of the activity. Players who have not logged in for 7 consecutive days will be judged as returning players after logging in for the first time during the activity time, and the status will not be modified.
Returning players can bind a non-returning player on the same server.
Non-return player definition: Players who do not meet the definition of return players will be judged as non-return players when they log in for the first time during the activity time. The intermediate state will not be modified. New characters created during the event are also non-returning players.
Non-return players can be bound by three returning players in the same server.
During the activity: Returning players will be awarded corresponding resources and ingot rewards according to the loss time when they log in for the first time.
During the activity, all players can receive daily login rewards every day.
During the activity, returning players and non-returning players can receive the corresponding rewards after the recharge reaches the corresponding amount.
Distribution of additional rewards:
When receiving the single-day and continuous recharge benefits in the return activity, the players bound to it will also receive the corresponding rewards through email.
If you want to receive multiple rewards, go to your former comrades-in-arms and let them return to fight together.
Remember to bind you after letting them log in to the game!
Insomnia: Theater in the Head - zxrzy
Today is World Sleep Day and the first day of Steam Spring Sale. "Insomnia: Theater in the Head" is currently available on Steam for just $1.99. You can also get a extra discount on the purchase of the Perfect Day Studio bundle/Insomnia Deluxe Edition.

https://store.steampowered.com/bundle/29165
https://store.steampowered.com/bundle/30111


The theme for this year's World Sleep Day is "Sleep Is Essential for Health", so if you want to participate in celebrating World Sleep Day, taking a nap or getting an extra hour of sleep is fine. "Insomnia" have also recently support Japanese/Korean/Turkish language, so we hope that people around the world with similar experiences will sleep well.

Once again, we sincerely hope that everyone can sleep well (if you can't sleep, come and play "Insomnia" :)
Mar 17, 2023
Pleh! - BLAZE
Yeah the game is out go play it yay woohoo
Skul: The Hero Slayer - Skul: The Hero Slayer
Hello Little Bones

We have made balance changes in the patch mainly focusing on Magic attacks.

A variety of changes have been made such as damage buffs, QOL improvements, and lowering the high skill ceiling that was required for certain elements.

As mentioned, this patch focuses on elements related to Magic attacks. In our next updates, we plan to focus on Physical attacks as well.

Our efforts to smooth out the balance of Skul are a continuous one.
We also play our game to grasp a better understanding of our community and their feedback. Through your voices, we continue to work hard to provide a betting enjoyable playing experience.

Changes Made

Skulls

Mage
<Common>
  • Increased the amount of mana gained by using basic attacks on enemies: 1 → 2
  • Increased the damage of basic attacks
  • Increased the damage of [Fireball]
  • Increased the damage of [Fire Arrow]
  • Increased the damage of [Meteor Strike]
  • Adjusted some skill effects so it does not visually block enemies
<Mage>
  • Now attacking an enemy with a basic attack restores 2 MP
  • Adjusted the mana recovery rate while meditating: 1000% → 1500%
  • Adjusted the mana recovery rate after swapping: 100% for 10 seconds → 150% for 10 seconds
<Grand Mage>
  • Adjusted the mana recovery rate while meditating: 1200% → 2000%
  • Adjusted the mana recovery rate after swapping: 150% for 10 seconds → 200% for 10 seconds
<Archmage>
  • Adjusted the mana recovery rate while meditating: 1500% → 2500%
  • Adjusted the mana recovery rate after swapping: 150% for 15 seconds→ 200% for 15 seconds
  • The damage of blazing trails will now be increased once the player manages to hit a burnt enemy with [Fire Arrow]
<Sage>
  • Adjusted the mana recovery rate while meditating: 1500% → 2500%
  • Adjusted the mana recovery rate after swapping: 150% for 15 seconds→ 200% for 15 seconds
  • The damage of blazing trails will now be increased once the player manages to hit a burnt enemy with [Fire Arrow]
  • Adjust the cooldown speed of Awakened: 60 seconds → 50 seconds
  • Adjust the duration of Awakened: 10 seconds → 15 seconds


Alchemist



<Grand Alchemist>
  • Changed the attack type and damage of [Unstable Summoning]
<Dark Alchemist>
  • Changed the attack type and damage of [Unstable Summoning]

Living Armor



<Common>
  • Increased the range of combo attacks
  • Increased the number of spirit flames gained by basic attacks and dash attacks
  • Increased the damage of [Soul Sword] for each enhancement level
  • Increased the damage of [Soul Burn] for each enhancement level
  • Increased the damage of [Soul Knuckle]
  • Changed the attack type of [Soul Knuckle]'s first enhancement level
  • Increased the damage of [Soul Charge] for each enhancement level
  • Adjusted that each enhancement level of [Soul Charge] to be immune to knockbacks
<Soul Knight>
  1. While using a skill in the 1st enhancement stage, changed the spirit flames to only consume a portion of it rather than fully consuming
  2. Adjusted the number of attacks of [Soul Sword]'s 2nd enhancement stage: 2 → 1
  3. Changed the attack type of [Soul Knuckle]'s 2nd enhancement stage
  4. Changed the attack type of [Soul Charge]'s 2nd enhancement stage

Great Warlock



<Common>
  • Increased the animation speed after completing concentration
  • The player now becomes invulnerable during the animation after completing concentration
  • [Abyss Spike] changes
    • Increased skill damage
    • Completing concentration changes the attack type
    • Cooldown adjustments: 15 seconds → 20 seconds
    • Increased the speed of projectiles
  • [Abyss Meteor] changes
    • Reduced skill damage
    • Completing concentration increases the skill damage
    • Cooldown adjustments: 25 seconds → 40 seconds
    • Changed the projectiles to now fly to nearby random enemies
  • [Abyss Orb] changes
    • Increased skill damage
    • Completing concentration increases the skill damage
    • Damage output is increased depending on the time concentrated
    • Cooldown adjustments: 18 seconds → 25 seconds
    • Decreased the duration of projectiles
  • [Abyss Beam] changes
    • Increased skill damage
    • Completing concentration changes the attack type
    • Damage output is increased depending on the time concentrated
    • Added a knockback effect
    • Cooldown adjustments: 20 seconds → 30 seconds
<Great Warlock>
  • Increased basic attack damage
<Abyssal Monarch>
  • Adjusted the maximum number of spikes that can appear while concentrating [Abyss Spike]: 1 → 10
  • Increased the damage of spikes while concentrating [Abyss Spike]
  • Increased the damage of pulses while concentrating [Abyss Orb]
  • increased the damage of lasers while concentrating [Abyss Beam]

Rock Star
<Common>
  • Holding down the basic attack button will allow the players to continue using the basic attack

Ninja
<Common>
  • Players will now be invulnerable while using a swap skill
  • Increased the damage of [Flash Rampage]
  • Increased the damage of [Full Blooming Blade]
  • Increased the damage of [Shadow Clone]
  • Increased the damage of [Wheel Shuriken]
<Ninja Master>
  • Cooldown adjustment of [Flash Rampage]: 10 seconds → 8 seconds
  • Changed the attack type of [Flash Phantom Slash]
  • Increased the damage of [Exploding Shuriken]
  • Cooldown adjustment of [Exploding Shuriken]: 16 seconds → 7 seconds
  • Increased the damage of [Phantom Cross]
  • Players will now be invulnerable while using [Phantom Cross]
  • Increased the damage of [Transform: Phantom Wheel Shuriken]

Archlich
  • Increased the damage of chains that spawns near enemies every 10 seconds
  • Increased the damage of combo attacks
  • Increased the animation speed of all skills and [Deathtrap]
  • Increased the damage of [Deathtrap]
  • Defeating enemies with [Soul Steal] will now amplify Magic attack rather than increasing it
  • Increased the damage of [March of Death]
  • Adjusted the chains to spawn more tightly while using [March of Death]
  • Adjusted the chains that spawn while using [Prison of the Damned] to be recognized as one attack rather than recognizing each chain
  • Increased the damage of [Deathly Chill]

Davy Jones
  • Increased the explosion damage of both normal and special cannonballs
  • Increased the explosion damage of enhanced normal cannonballs
  • Increased the reload speed rate depending on the attack speed
  • Increased the damage of [Bombs Away!]
  • Increased the damage of [Lower the Anchor!]
  • Increased the damage of [Prepare for Boarding!]
  • Increased the damage of [At the Ready!]

Yaksha
  • Increased the size of Domain of the Wicked
  • Adjusted the Domain of the Wicked to inflict a stun effect on enemies who are caught inside while the skill is being activated
  • Incoming damage is reduced by 30% in the form of Rakshasa
  • Stomping, which was activated while using a skill in the form of Rakshasa will no longer damage enemies
  • Increased the damage of [Taoist Spell: Rakshasa's Punch]
  • Increased the damage of [Taoist Spell: Iron Strike]
  • Increased the damage of [Taoist Spell: Demonic Massacre]
  • Increased the damage of [Taoist Spell: Rakshasa of Iron Will]

Items
Ceremonial Dagger
  • Increased crit rate: 5% → 10%
Victory Baton
  • Increased Magic Attack: 70% → 85%
Fragments of Sun Wagon
  • Increased the size and damage of the trail of fire
  • Increased the trail of fires chance to inflict burn: 8% → 10%
Charred Jamadhar
  • Increased the chance of basic attacks inflicting burn on enemies: 10% → 15%
  • Increased the damage of additional Magic damage
Chest of Flames
  • Cooldown adjustment: 2 seconds → 1 second
Aftershock
  • New effect: Stunning an enemy increases skill cooldown speed by 60% for 5 seconds.
Stigma Leg
  • Cooldown adjustment: 2 seconds → 0.5 second
Sphere of Sniping
  • Adjusted the magic arrows to now penetrate enemies
  • Increased the damage of magic arrows
  • Reduced the preparation time for magic arrows
Magical Choker
  • Increased the damage of magic projectiles
  • Reduced the preparation time for magic projectiles
Invisible Knife
  • New effect: 10% crit chance
  • Increased the damage of additional Magic damage
Burning Scripture
  • New effect: Increase Magic attack by 30%
Mana Gauntlets
  • Adjusted Magic attack increase duration time: 2 seconds → 3 seconds
  • Adjusted Magic attack increase rate from basic attacks: 3% → 5%
  • Adjusted max Magic attack increase rate: 60% → 75%
Holy Footsteps
  • Adjusted skill cooldown speed rate after dashing: 5% → 10%
  • Adjusted the max Magic attack increase rate when fully stacking the item effect: 60% → 70%
Elder Ent's Gratitude
  • Adjusted the barrier value: 40 → 50
  • increased Physical & Magic attack increase rate: 40% → 50%
Arch Bishop's Scriptures
  • Adjusted the item rarity: Unique → Legendary
  • Increased the duration time of punishment but decreased its size
  • Item effect changes
    • Upon using a skill, punish a nearby enemy to deal Magic damage. (Cooldown: 30 seconds) The punishment moves toward a nearby enemy, and enemies hit by it receive 10% more amplified Magic damage for 10 seconds. (Maximum 50%)
Dark Priest Robe
  • New effect: Crit Rate increases by 30% while the barrier is activated
Frost Witch's Staff
  • Item effect changes
    • Freezing an enemy triggers the Frost Witch’s magic to deal Magic damage to surrounding enemies and inflict them with Freeze. Upon dealing damage to the enemy with the Frost Witch’s magic, Magic attack increases by 8% for 12 seconds. (Stacks up to 80%)
Manatech Circulator
  • Item effect changes
    • When using a skill, the cooldown of a different skill on cooldown decreases by 2 seconds
Golden Whip
  • Item effect changes
    • Increases Gold gain by 15%. Increases Crit Rate by 25% for 4 seconds when hit
Demonomicon
  • Now players can gain it through a new item called 'Prohibited Book'
  • Adjusted the item rarity: Unique → Legendary
  • Item effect changes
    • Magic attack increases by 60%. Upon using a skill 4 times, one of the 3 spells written in the Demonomicon is triggered for 10 seconds.

New Items
Golden Wand
  • Every 100 Gold spent increases Magic attack by 1%. (Stacks up to 70%)
Prohibited Book
  • Increases Magic attack by 15%. Obtain 1 page of the spell book each time you deal damage to an enemy with the skill. (Maximum 3 pages from the same target) Upon obtaining 500 pages of the book, the item changes into the 'Demonomicon'
Grace of Leonia
  • Gain a 15 HP barrier every 30 seconds. Magic attack increases by 50% and a barrage of orbs shoots out at nearby enemies every 5 seconds while the barrier lasts, dealing Magic damage.
  • This item can only be obtained by defeating the Chapter 4 boss 'Leonia Grand Priest'

Quintessences
  • Increased the damage of Wraith
  • Increased the damage of Dwarf
  • Increased the damage of King Dwarf
  • Increased the damage of Raven Soldiers summoned by the Raven Lord
  • Increased the required range to reach Archdemon's max damage
  • Increased the damage of Imp
  • Increased the damage of Balrog

Dark Abilities
Silent Cries
  • Item effect changes
    • When using a skill, the cooldown of a different skill on cooldown decreases by 20%/30%

New Curses
Ambition
  • Obtain all the following effects based on the amount of Core Quartz in your possession.
    • 1 or more: Increases Physical attack and Magic attack by 5% per Core Quartz.
    • 3 or more: Increases max HP by 3 per Core Quartz
    • 5 or more: Increases skill cooldown speed by 5% per Core Quartz
    • 7 or more: Amplifies damage dealt to enemies by 2% per Core Quartz

Stages



  • Changed the summoning animation of 'Dimensionist' in the Dark Mirror mode

Etc
  • Fixed an issue regarding the buttons not functioning properly in the Dark Ability menu while using a keyboard
  • Adjusted the function buttons in the Scroll & Dark Ability menu to be unbindable with other buttons
  • Adjusted the button bindings used in the Scroll & Dark Ability menu while using a controller
  • Adjusted the Ⓑ button to now close the Scroll menu

Bug Fixes
  • Fixed an issue regarding crit attack could also be activated to Fixed damage
  • Fixed an issue regarding some Quintessences' abnormal damage output
  • Fixed an issue regarding the Great Sage’s Time's cooldown not activating
  • Fixed an issue regarding the effects of Great Sage’s Time could be activated even though the requirement of 4 skills being on cooldown was not met
  • Fixed an issue in which the player could receive damage as the gates closed on the way to the Chapter 4 boss
  • Fixed some awkward Chinese translations
觅长生 - CS233
更新:
1. 新增剧情阴阳域
在宁州古迹剧情之后,添加了一个新的大地图事件-阴阳域。

2. 服装更新
男修和女修各新增了一套服装

3. 更新了采筠阁的场景图


优化:
1. 将创意工坊的近期热门排序优化为最近30天的热门。


Bug修复:
1. 修复了竹山宗无法正常获得真元玄典的bug(如果无法领取的话可以使用宵夜修改器将变量410置为3再去和掌门对话)
2. 修复了杀手系统中的一些bug
3. 修复了游戏开始后,不同人物死亡界面中的快速读档列表不会刷新的bug
4. 修复了大罗千幻诀悟道要求和功法类型不符的bug
5. 修复了九转灵蛇丹丹方没有获得感兴趣的物品中五品丹方标签加成的bug
6. 修复了一些妖兽材料价格没有正确收到地区加成的bug
7. 修复了一些物品描述错误
8. 修复了木花环名字的图标不符的bug
9. 修复了传音符提交物品时npc回复错误的bug
10. 修复了各种文案错误
11. 修复了一些场景下npc对玩家称呼错误的bug


上周碎碎念:
最近在努力填充500年后以及门派中的事件和剧情。
坏消息是废了好几个方案,所以咕得有点久(望天)。
好消息是新的方案又出来了。
卡文真是太可怕了(溜

本周碎碎念:
这周对新的剧情做了一些优化,同时又修了一些bug,然后同步一下稳定版(摸了
———————————————————————————————————————————
一. 测试版本的开放方式:
 
在steam库中右键觅长生,打开属性,选择测试选项卡,在请选择您想要参与的测试内选择testbranch - 测试版,不用输入代码,关闭后更新即可。
 
二. 测试版本与正式版本的存档位置和存档续用
 
稳定版本存档位置:游戏根目录下,路径为觅长生/MCSSave/
测试版本存档位置:游戏根目录下,路径为觅长生/MCSSave_TestBranch/
觅长生文件夹的位置可以在steam中通过浏览本地文件找到,现在也可以通过云存档功能在测试版和稳定版中切换存档。
  
三. 测试版本须知
在测试版本中,你可能会遇到强度突变、花式bug或存档崩溃,请坐和放宽。

遇到问题的解决方案
1. 加入觅长生QQ频道在问题反馈子频道发言,加入QQ频道的链接如下
https://qun.qq.com/qqweb/qunpro/share?_wv=3&_wwv=128&appChannel=share&inviteCode=2116BE&businessType=9&from=246610&biz=ka

2. 加群找管理:
官方QQ群:
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3. 到论坛发帖:
百度贴吧觅长生吧
3DM论坛觅长生专版

4. 游戏WIKI
觅长生wiki
Mar 17, 2023
Clarent Saga: Tactics - david.nguyen
Hi everyone,

here is a regular update, the changes:
changed some icons/weapons,
add weapon knife type and debuff state,
break weapon decrease DMG dealt instead of FOR,
rename 3 difficulties (hard+ -> very hard -> challenge -> challenge+),
Awan can get the royal sword in ch 27 if she is not Abigail's daughter,
update all screenshots,
updated SRPG Studio to the latest version v1.278.

Notes: This version has been slightly playtested.

Thank you for your support,
David Nguyen.

PS: the next update could arrive in a long time so enjoy this version!
Peppa Pig: World Adventures - Outright_Games_Social
Peppa is ready to set sail and embark on this world adventure, are you?
Let's fire up the engines and away we gooooooooo! 🗺️🎮🐷



#peppapig
#PeppaPigWorldAdventures

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