Mar 16, 2023
Yggdra Union - keita.watanabe
・Fixed some spelling mistakes in the English version.
・Fixed some dialogue missing in the English version.
・Fixed a bug where Cruz's image was not displayed in certain places.
Tales of Autumn - talesofautumngame
Autumn buildings' new look has arrived!

This face-lift has been a slow burner for quite some time, as I wanted all buildings to be ready before release. Each building now has a distinct look, primarily to give them some character, but also to help you learn the map (for anyone who hasn’t played yet, prior to this all buildings looked pretty similar).

Some of the new looks:

Ranch buildings


Hal’s house and Autumn’s Library


Ruth’s Ranch animal store


You may have also noticed a few small updates over the last week or three. Over the course of these, the below list have all been added or fixed.

  • New special interactions ahead of secret achievements
  • The Pumpkin contest introduction cutscene was starting with the pumpkins half-grown!
  • Closed a few exploits where you could earn a crazy amount of affection points with Claudia, Ruth or any biome-barn resident that enjoys water!
  • Closed a softlock opportunity when first revealing the farm field
  • Changed Henry’s response to essence items once the apothecary has reopened
  • Fixed a bug that was stopping crop fertilizers from being applied
  • Fixed a few random typos
  • Fixed an issue where the fireplace wasn’t always accepting wood!
  • Giving positive gifts in a row will now earn you karma with the town. Currently this is set to happen every 5 gifts, and if you give a dislike gift it’ll reduce your counter by 1.
  • Adam, Lee and Ethan were occasionally appearing in the wrong place once the reserve has been opened
  • You can now partially pay Ruth’s tab using the Nature reserve’s funds
  • Additional dialogue
  • Morgan now visits Autumn on his birthday!
  • Changed Akra’s birthday to Spring 10
  • Fixed a bug where Claudia’s white mouse quest wasn’t completing
  • Added ‘Encourage’ as an action within the chicken drop game
  • Stopped owned Buzzards flying away

Additionally I’ve completed a decent chunk of the next update where a new character considers moving to Autumn, and along a new tool/game mechanic with them! I’m going to carry on with this as the main focus, and hopefully release it early April.

Thanks for reading. Get in touch in the forums, email or Discord with any questions, feedback, issues, or just to say hi :)

Scott
我在地球修仙有系统 - 云中子
各位仙友们好,感谢大家对《我在地球修仙有系统》的支持,抢先体验版即将在四月四日上线Steam,同时有很多玩家都在询问抢先体验版有哪些内容,在此,我们给各位仙友们提前“剧透”下:
首先等级上限方面,很多试玩过demo的仙友各种吐槽说开放的等级太少,这次抢先体验版开放到了化神巅峰也就是50级,可以玩个够了。甚至通过某些方式,可以突破到炼虚期,具体什么方式各位仙友可以在游戏中自行探索了解:)
其次套装将开放剑•雨套,万剑归元套,神迹套,纵横之威套,福音套,寻宝者套,情侣套,动静套,掘地三尺套,灵宝感知套等十多种套装,配合本次开放的飞天,剑丸,神降,疾风突,御剑术,打坐,剑击,身外化神,绝处逢生等技能,可以形成多种BD,体验到游戏刷宝的核心乐趣。
关卡方面,本次抢先体验版关卡会开放到50关,50关的最高等级怪物为化神巅峰,同时可以挑战到本次抢先体验版本的最终boss—憍尸邪迦,想要见到它可并不容易,期待早日能看到各位仙友将其斩于剑下。
后宫将暂时开放黎歌,皇甫云禅,苏筱月,田牧菲四位各具技能特色的女主,陪伴各位仙友披荆斩棘,至于御姐型的蒋雨琦,非常对不起,我们暂时还未制作完成,制作完成后会在第一时间更新给大家。
另外关卡通关后还有秘境在等着各位,大量的威能装备和套装在秘境中都会随机掉落,想要获得某件指定装备也可以在秘境中实现,绝对可以满足仙友们喜刷刷的需求
还有很多方面的优化调整和内容填充,包括新的漫画内容,有声漫画,全新的系统抽奖机制,洗练功能优化等等,这里我就不一一赘述了,希望各位届时可以在这款游戏中寻找到快乐,早日化神:)
同时如果游戏哪里让仙友们玩的不爽,欢迎随时加群来给我们吐槽,也希望如果觉得游戏还不错可以给我们这个用爱发电近两年的小团队加个愿望单,支持下我们,再次感恩仙友们,我们四月四日见 /拱手抱拳

三群:466341273
Noobs Want to Live - AlphaHydra
Updated Now! 15% off discount comming soon!
v1.1.0
Something New!
English localization is not finished yet, and will update the text within a week.
1.New Difficulty.
2.New characters: Snappy Bobcat, Foxy.

3.Added 5 new monsters.

4.Added 4 Synergies and its 24 related skills.

5.Add new hidden achievements.
6.Add new controller tips.
7.Add restart button.
8.Add 9 new bosses.
Adjustment:
1.Reduce the brightness of the special effects of Holy Pillar Limited Edition, Bumper, large fireball, Random Buzz; reduce the effect of the special effects of level 5 coverage wide.
2.Summons disappear directly after death.
3.Adjusted the in-game synergy table.
4.Optimized boss skill tips
5.Added absorb shield of Fire and Furious.
6.Added Lifesteal of Defensive Tech and fixed incorrect cooldown.
7.Added affix of Hungry Shaun series skills.
8.Increased the level 4-5 damage of some skills. (Bull, Hedgehog, Common Bathroomfly, Mistletoe)
9.Add Yang force extension of Heroic Verse series skills.
10.Increased Chain Lightning series skills crit damage.
11.Add Yang force of Spew Fire.
12.Increased the number of bottles thrown out byMolotov.
13.Increased the damage of Robotic Turd and increased the bonus of perception.
14.Increased the damage of Cute Wabbit and decreased its cooldown.
15.Decreased cooldown of Froglit.
16.Decreased cooldown of Breath of Nature series skills.
17.Decreased cooldown of Dust Attack series skills.
18.Decreased cooldown of Greed series skills and adjusted its level 5 affix description.
19.Decreased cooldown of Ordinary Finger series skills and increase the growth of its level 5 of the Yang Force; the minimum interval of 1 second to trigger the skills after the syngergy.
20.Decreased the cooldown of Boom Keg series skills, level 4 and level 5 add +1 Dexterity when released.
21.Decreased cooldown of Ghost series skills.
22.Decreased cooldown of Jade Serpent series skills.
23.Decreased the existence time of Level 3-5 of Nail skill.
24.Changed Reflect Shield of Dragon Turtle to bonus Yang Force.
25.Adjusted The Stationary Dead skill.
26.Changed Corpse Blade's bonus to Yang Force and Dexterity.
27.Modified Armorer's Pillar to Yang Pura series skills, get shield replenished to get temporary shield.
28.Adjusted the dice as buff skills and modify its effect.
29.Changed Level 5 effect of Loan:fixed to get 500 money and 1000 loan
30.Modified description of Overlord Spear,Dragon Prince and Phoenix Beauty.
31.Fixed problem that the shadow of flying sword does not disappear
32.Fixed the problem of disappearance of flying swords after changing away the skill "The Bird is the Word".
33.Fixed the incorrect number of Bottled Fire in synergy.
34.Changed the Fire Rain Synergy into every 0.7s increases 1 Max Shield.
35.Changed the Synergy effect of Flamemeld Shield into spewing fire and lifesteal.
36.Changed the Synergy effect of Elemental Infused into dexterity increase.
37.Reduced CD for dragons and phonexies for Mystical Protection Synergy.
Fixation and adjustment for character and active skill:
1.Added shield maximum to 2,000
2. No more stats gained when the character die (e.g.: shield)
3.Increased the HP growth of Boss summoned by Nemless Hero (Nightmare only), and there will be one boss at a time.
4.Increased perception when "kick the monsters" effect is triggered by active skill of T-Swift after ancient fields, and the number increased is related to the total kicked monsters; Fixed the problem that Darth Meower is thrown.
5.Added perception rolling effect for green poop summoned by Doggo after ancient fields; added Yang force rolling effect for red poop.
6.Increased the possibility for temporary shields obtained through Porky's active skill.
7.Extended the existing time for Pearls summoned by Miss Shirker's active skill.
Bug Fixation:
8.Fixed the problem that maximum for part of the talents are wrong. (Click "Reset" on the Talents Page)
The Silent Swan - Aroc28
Today in devlog #4 we will talk about another of the pillars of development: programming.

On this occasion we introduce you to David Tabernero, Programmer at Praenaris. David is mainly in charge of creating all the systems and mechanics that we will enjoy in The Silent Swan, working together with the whole Praenaris team.
Among his tasks are:

  • Creation of new mechanics: David is in charge, through code, of shaping the mechanics that make up the videogame. These mechanics are previously specified from the design team which explains to David how they want the player to interact with the different elements of the scenario so that David can recreate it in the most faithful way.



  • UI and Game Feel: On the other hand David is also in charge of building all the interface systems that we will see throughout the video game, from the pause and start menus, as all the indicators and icons that we will see throughout the extensive world of The Silent Swan. This task would not be complete without adding the "Game Feel", it is all those little details that help the player to have a more satisfying gaming experience, details such as the transition between the audio of the different areas of the game, the vibration of the controller at certain times and the different camera turns help the player to have a much more immersive experience.

In addition to meeting David, in this post we leave you his social media so you can get to know David better and see first hand all the love we are putting in each section of The Silent Swan.

A hug sailors!

Praeneris Crew

You can follow David on social media:

David's Twitter
David's Mastodon
David's LinkedIn
David's website

A.V.A Global - jeehyojun


Mercenaries!

Exciting news, everyone! Get ready for a thrilling new update to our beloved game! Our team has been working tirelessly over the past few months to bring you an even better gameplay experience, packed with thrilling new features and enhanced gameplay.

Prepare yourself for a sneak peek at what's to come: a brand-new game mode, breathtaking skins, innovative gameplay systems, and so much more! We can't wait to share all the exciting details with you, so stay tuned for the big reveal.



New Mode: Free2Bomb

Get ready for a fresh take on your favorite bombing missions with the all-new Free2Bomb mode!



Get ready to shake up your bombing strategy with our thrilling new game mode, F2B! This exciting mode brings a fresh twist to traditional bombing missions by introducing biological munitions (C4-F2B) that EU teams can acquire from existing installation areas and place anywhere they want.

But that's not all - the core engagement area has also been revamped, making F2B vastly different from the traditional Demolition mode. With new challenges and strategies to explore, F2B promises to keep you on the edge of your seat with every mission.

Stay tuned for more details on this exciting new mode before the next update, and get ready to blow away the competition with your new F2B skills!


Spray System:



Looking for a new way to have fun in-game?
Say hello to the Spray System!

We are introducing this brand-new feature to AVA Global for the first time.
This new system will provide you with scalable content in-game, that will add even more fun to your gameplay.

Try using this Spray System to send different messages to your teammates and opponents.
We'll be adding more items to the system in future updates, and you can expect to see the "Duck" and "Caiman" in the upcoming March update.

Get ready to spray and play!

New Season, New Changes

>Battle Pass: Season 3 'Core'



As winter draws to a close, so does Season 2 - Bloody Bark. We want to take a moment to express our gratitude to all our fans who supported us during this epic season. Your enthusiasm and dedication have made it a resounding success.

But don't fret, because we've got even bigger things in store for Season 3 - Core, which will kick off with our upcoming update. And to sweeten the deal, the Season 3 Battle Pass will unlock the exclusive "CORE" seasonal skin, guaranteed to make your enemies tremble with fear.

And that's not all - we've also got an exciting lineup of other skins in store for you, so keep your eyes peeled for updates on what's to come. Get ready to level up and dominate the competition in Season 3 - Core!



>ARENA Rework



Get ready for an all-new ARENA Season format as we gear up for Season 4! We're excited to introduce a revamped structure that will provide a more cohesive and engaging experience for players.

And that's not all - after the conclusion of Arena Season 3, we'll be launching Arena Season 4 with the next update, so get ready to dive back in for another round of intense competition.

The new format will feature shorter durations but still offer rich rewards, so get ready to compete like never before and climb the ranks to become the ultimate champion. Stay tuned for more details on what's to come in the next exciting season of ARENA!


> Game Usability Fixes:

As we transition into a new season, we've made some improvements to the game's usability.

The winter lobby will be replaced with a new "Spring" concept lobby to coincide with the change of seasons.

Additionally, the In-Game Store categories have been revamped as well to make it easier for users to find and purchase skins.

Look out for new "Spring" skins as part of the In-Game Store overhaul!

As we head into the new season, we're working on various things to bring you more content and fun in AVA Global.

Stay tuned for more updates and get ready to enjoy all the new content coming your way!

*Please note that the content introduced above may be subject to change due to internal reasons.

Thank you.

Sincerely,

Your AVA Global Operations Team
《蜀山:初章》网络版 - Inmotiongame
各位道友好:
我们将在3月16日早上10:00-14:00(我们会尽力提前开服)进行《蜀山:初章》网络版的第七次更新维护,详情内容如下:

【活动提醒】
1.本次网络版的相关活动一、二已经发布在网络版终测群690846889,感兴趣的道友可以前往参与;
2.由于新内容过多,没法在本周内完成所有版本bug的收敛;我们将终极测关服时间由3月16日延迟至里3月25日;道友们可以前往官网参加活动一、二申请测试资格,我们每天依然会保持100个左右的资格码放出;感谢大家对我们的支持;
3.我们将继续保持24小时不断轮班的状态优化版本细节、完成bug修复;能力不够,我们用努力来补,非常抱歉给大家带来的诸多问题;

【更新内容】
1.修复巅峰积分不会记录在玩家数据中的问题
2.进一步优化安全区服务器逻辑
3.修复守卫山门中部分怪物无法攻击的问题
4.优化:在游戏内右上角攻略里增加功法兑换途径的展示
5.大幅优化阴阳牌玩法体验,并修复阴阳八卦牌在传统操作模式下会出现异常的问题(在开启阴阳八卦牌的时候会自动切换为动作模式,关闭后切回);后续我们还将提供更多的阴阳牌相关玩法,为大家解决日常收益、手动过肝等问题
6.优化安全区显示,现在点击M键打开大地图将更直观的显示安全区范围与大小
7.开启集市:现在所有道友将可以在锦官城-集市中进行摆摊(持续优化商贸体验)
8.修复诸天征伐中,赛季排行榜未显示宗族族长名称的问题
9.四海商会添加功法和时装分页,玩家可在功法分页购买秘传、残页、前篇、真章、补遗。可在时装分页购买发型和服饰(是的,部分顶级稀有时装将可以在大型玩法中产出,并进行交易)
10.删除五台蟹族群
11.优化锦官,峨眉,巫山采集位置
12.解决部分任务怪无法击杀的问题
13.解决部分采集可以无限采集的问题
14.修复【春深似海】 每2秒恢复自身周围队友自身%气血(不包括自己)没生效的问题
15.修复技能【大衍神阙火】灼烧伤害异常的问题
16.修复【大衍神阙木】通过地图边界可以卡出一直回血的问题
17.修复可以把怪拉到复活点,通过反复复活刷怪的问题
18.修复打怪无法暴击的问题
19.修复蓄力技能、蓄力增伤等跳过实际技能等级、直接读取化神满级技能效果的BUG(如旁门的雷天罡等等)

【后续更新预告】
1.优化首领竞拍机制:
1)拥有归属权的队伍将额外分得更多的铜币;
2)同时拥有竞拍资格的队伍或者个人将按照伤害比例对剩余铜钱进行分配(归属队伍依然要参与此阶段分配)
3)优化辅助职业在团队中的贡献计算
2.大型多人副本:六人冒险阶段开启
3.阴阳牌的更多收益玩法
4.大世界的首领探索与刷新模式
5.宗族阵法相关玩法及产出
6.门派相关玩法
7.PK相关玩法机制优化
8.进一步的反挂机制,尤其是针对加速及瞬移
9.个人洞府玩法,如图(初版):

10.更多更新内容待续。。。。。


【维护福利】
本次更新维护补偿:
(绑定的)铜币*80000
(绑定的)归元破虚丹*1


再次,重楼工作室对各位道友表示由衷的感谢!不删档,我们不见不散!

《蜀山:初章》重楼工作室
2023年3月16日凌晨4:00
Mar 16, 2023
Vector 36 - Red River Studio
Moving Beta to Main branch. Updating new Beta.
Lilly's Flower Shop - Tom van der Pluijm
New version is available now:

- Level 41 bug fixed
- Optimised text in several languages
《蜀山:初章》网络版 - 蜀山:初章
各位道友:
非常感谢大家一直以来对蜀山的支持!因为团队经验不足、市场宣发档期等因素,我们决定将《蜀山:初章》网络版正式发售时间定至:2023年4月6日北京时间上午10:00!
期待在正式发售后,与诸君一同驰骋蜀山大世界、携手共建仙门传承,修仙路上独为峰!
青山不改,绿水长流。
4月6日,咱们不见不散!

《蜀山:初章》重楼工作室
2023年3月16日
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