Mar 13, 2023
Menimals - Menimals Entertainment
There is now text before the Final Battle!

Glitch Fixing:
Stats page now shows proper name.
Fixed miscalculation of win loss record.
Tower Walker: MMO Grind Simulator - Raptor_Claw_Games
Here are the patch notes (1.0046.40):
NEW CONTENT
  • ADDED new S-grade Armor sets "SOULHUNTER"
  • ADDED new ring "MYTHIC" (one tier over "DRAGON")
  • ADDED 14 new items and rare materials
  • ADDED 16 new recipies to unlock for crafting
  • ADDED 5 new effects and stat bonues on Rings(T1-T6)
  • ADDED 8 new masteries to unlock at class trainer
CRAFTING
  • Added new crafting recipie "A-grade helmet,"MAJESTIC HAT"
  • Added new crafting recipie "S-grade helmet,"SOULHUNTER ARMOR"
  • Added new crafting recipie "S-grade helmet,"SOULHUNTER TUNIC"
  • Added new crafting recipie "S-grade helmet,"SOULHUNTER ROBE"
  • Added new crafting recipie "S-grade helmet,"SOULHUNTER HELMET"
  • Added new crafting recipie "S-grade helmet,"SOULHUNTER SHROUD"
  • Added new crafting recipie "S-grade helmet,"SOULHUNTER HAT"
  • Added new crafting recipie "A-grade armor,"MAJESTIC ARMOR"
  • Added new crafting recipie "A-grade armor,"MAJESTIC TUNIC"
  • Added new crafting recipie "A-grade armor,"MAJESTIC ROBE"
  • Added new crafting recipie "A-grade helmet,"MAJESTIC HELMET"
  • Added new crafting recipie "A-grade helmet,"MAJESTIC SHROUD"
  • Added new crafting recipie "PHYSICAL DAMAGE POTION"
  • Added new crafting recipie "SPELL DAMAGE POTION"
  • Added new crafting recipie "FORTITUDE POTION"
  • Added new crafting recipie "ARMOR POTION"
  • Added new crafting recipie "RESISTANCE POTION"
  • Added new crafting recipie "COPPER BAR"
  • Added new crafting recipie "GOLD BAR"
  • Added new crafting recipie "GOLD RING"
  • Added new crafting recipie "MAGICAL RING"
  • Added new crafting recipie "MYTHIC RING"
  • Tweaks to balance required mats to craft equipment
  • Added hover info about source to all crafting materials
  • Fixed issues with sounds when crafting weapons and armor
  • No-Grade Craft Armors reduced cost
  • No-Grade Craft Helmets reduced cost
  • B-Grade Craft Armors reduced cost
  • B-Grade Craft Helmets reduced cost
  • Helmets now cost less to craft then Armors
  • Tweaks to B-Grade Weapons craft costs
  • Tweaks to A-Grade Weapons craft costs
SYSTEM
  • Added new mastery to unlock at lvl 61 "TAILORING III"
  • Added new mastery to unlock at lvl 61 "LEATHERWORKING III"
  • Added new mastery to unlock at lvl 61 "BLACKSMITHING III"
  • Added new mastery to unlock at lvl 81 "ALCHEMY IV"
  • Added new mastery to unlock at lvl 95 "TAILORING IV"
  • Added new mastery to unlock at lvl 95 "LEATHERWORKING IV"
  • Added new mastery to unlock at lvl 95 "BLACKSMITHING IV"
  • Added new mastery to unlock at lvl 100 "JEWELCRAFTING IV"
  • Fixed issues with Undead racial "Undying" not working correctly
  • Tweaks to decrease item find for all "LOW CHANCE" drops
  • Dragons now drop "Bones" instead of "Coins"
  • Copper ore drops in the towers "Barracks" section
ITEMS
  • ADDED item "PHYSICAL DAMAGE POTION"
  • ADDED item "SPELL DAMAGE POTION"
  • ADDED item "FORTITUDE POTION"
  • ADDED item "ARMOR POTION"
  • ADDED item "RESISTANCE POTION"
  • ADDED item "COPPER ORE"
  • ADDED item "COPPER BAR"
  • ADDED item "GOLD BAR"
  • Added new ring tier "MYTHIC RING "(TIER 5)
  • ADDED RING OF FORTUNE, INCREASES GOLD FIND
  • ADDED RING OF IMPACT, INCREASES PHYSICAL DAMAGE
  • ADDED RING OF FORCE, INCREASES SPELL DAMAGE
  • ADDED RING OF DODGE, INCREASES DODGE
  • ADDED RING OF SPEED, INCREASES MOVEMENT SPEED
  • Tweaks to balance scaling for rings of all tiers
  • Reworked item "BRONZE RING", new item "COPPER RING "(TIER 2)
  • Reworked item "DIAMOND RING", new item "MAGICAL RING"(TIER 3)
  • Reworked item "EMERALD RING", new item "SUPERIOR RING"(TIER 3)
  • Reworked item "AMETHYST RING", new item "POWERFUL RING"(TIER 4)
  • Reworked item "SAPPHIRE RING", new item "ANCIENT RING"(TIER 4)
INVENTORY
  • All shard and fragment items has been moved to "GEMSTONES"
  • Fixed issue with "Wood" not showing up in inventory
QUESTS
  • Tweaks to decrease target count to all defeat "DRAGON" quests
MISC
  • Added visual feedback for effects to Character UI in basecamp
  • Added top right corner button in basecamp to open settings menu
  • Added questmarkers for normal and heroic quests in quick travel
  • Fixed issue with questmarkers not showing for heroic quests
  • Savefiles from previous version are compatible
BlackShot: Mercenary Warfare FPS - MuziqVertigo









The Cycle: Frontier - TC_Feralus
Hello Prospectors!

Welcome to our last planned patch for Season 2. This patch will include bugfixes, some weapon balancing, and a handful of miscellaneous changes/fixes.
More importantly, this patch will contain the content for our end of Season event, which we will dive into all the details of with an additional Blogpost on Wednesday when the event kicks off. We heard that there are some permanent cosmetic rewards up for grabs!

We've had a lot of fun this season, and we're super thankful to all of our players who have been with us reporting issues, bringing points of interest to our attention, and creating exciting conversations as we start to close the curtains on Season 2. Onto the Patch Notes!

Changes
We have adjusted some of the big meta weapons to feel less oppressive. We will of course check how this shifts the current usage % of the weapons and will also keep a close eye on the KBR, due to the Basilisk changes.

Weapon Changes
  • Melee
  • Damage reduced from 45 to 40
  • This is to address the "one-shotting" of our fellow Striders, an unintentional result in 2.7 when we tuned their health.

  • All SMGs
  • Default spread increased from 3 to 4
  • Mid-air spread increased from 3 to 4
  • Fall off damage now begins and ends sooner, from 20-50m down to 10-40m

  • Voltaic Brute
  • Reduced damage from 9 to 8
  • Increased horizontal and vertical recoil

  • Basilisk
  • Fire Rate reduced from 0.5 to 0.6
  • Projectile speed reduced from 54000 to 45000

Miscellaneous
  • Updated the description text of the Scanner tool (formerly knows as the Mineral Scanner) to reflect it's additional abilities e.g. showing Prospectors through smoke.
    This is something that has been talked about by our players a lot and we're very interested in how players have used the Scanner so far. We're all for cool ways to use the Scanner. However, we will be continuing to keep a close eye on this topic and will make adjustments to the usage of the Scanner where necessary.

  • New player match parameters (beginner matchmaking) have been adjusted to lengthen the amount of time before players on new accounts are moved to the general matchmaking lobbies
  • Healing speed forge perk values have been reduced from 10%-30% to 4%-20%.
    We will of course monitor the situation closely, to check if this adjustment keeps the time to regenerate in check.

  • Our In-game news system received a bit of a visual overhaul

Bugfixes
  • Fixed an issue with the Alien Forge getting stuck in the 'Forging in Progress' status.
  • Fixed a visual bug causing Forged items to appear to have no max payout when using Standard Insurance.
  • Fixed an issue that caused players to mysteriously teleport against their will.
  • An exploit near Skeleton Skull has been fixed.
  • An out of bounds exploit near East Collection Point has been fixed.
  • An out of bounds exploit in Woodcutter Camp has been fixed.
  • An out of bounds exploit above the entrance to Korolev Quarry has been fixed.
  • An exploit location near Lagoon Thermal Ponds/Geothermal Plant has been fixed.
  • An unintended access point to the mountain above Root Rock Tunnel has been made inaccessible.
  • A collision issue that allowed access to an unintended area in Green's Prospect has been fixed.
  • An inconsistency between the tooltip information and the actual amount of healing received from Weak Stims has been corrected.
  • Some spelling errors and translation issues have been adjusted and corrected.
  • Localization has been fixed for the descriptions of healing consumables in the following languages: DE, ES, FR, IT, JP, KR, PL, PT, RU, and CN.
  • Fixed an issue that caused the Report UI menu to break when switching between 'Cheating' and 'Behavior' tabs.
  • Fixed an issue that caused the Contract Progress UI to not properly update when using resources in crafting.
  • A bug with Cheating Compensation was fixed.
  • An unintended exploit that allowed Prospectors to survive virtually any fall without dying has been fixed.
  • Fixed an issue resulting in interaction prompts being invisible when being deployed during a Storm/Peak phase.
  • Fixed a visual issue with backgrounds in our in-game News system.
  • Fixed a visual inconsistency with the Tharis Ingot charm and the icon associated with it.

That's it for this round of changes, but stay tuned later this week when we talk more about the event. As usual, don't forget to join us on Discord (https://discord.com/invite/thecycle) and our Reddit (https://www.reddit.com/r/TheCycleFrontier/) and make sure to follow us on Twitter (https://twitter.com/TheCycleGame)

Next Patch Notes will be Season 3 Patch Notes! Don't forget: Fortuna Favors the bold!
Community Announcements - MuziqVertigo








Mar 13, 2023
Engine Evolution 2022 - simunekpetr98
- Starting grid returned to the loading screen
- Tips before race returned, but smaller at the bottom of the screen
- Default player's skins were made more interesting
- Your steam nickname is filled in by default during registration
- Call "Get out of the way" -> "Great race!"
- Fixed the "Profile" button in the main menu
Omega Strikers - RKRigney


This should come as no surprise for anyone that played during the first week of our PC Open Beta last September: Creator VS is coming back!

The Creator VS event—which pitted entire communities against each other in a race to rack up wins for their favorite creators—was the breakout moment of the Omega Strikers PC Open Beta. It allowed over a million players to participate in what the ultimate winner of the event, Moist Cr1TiKaL, called “the greatest leaderboard of All Time.”


So yes, we’re bringing it back when we launch on April 27th, and this time we’re raising the stakes by adding revenue-sharing for all sales on the skins we’ll make for the top three ranked creators. The event will also be followed by separate cash-prize tournaments in North America and Europe which the top 8 creators in those regions will be invited to.

If you have a community of over 100,000 on any social media platform and you want to take part in Creator VS 2.0, let us know by expressing interest here. Or if you’re a player and you want to see your favorite creator in the event (plus their custom emote in Omega Strikers!) share that link with them and encourage them to sign up. Please don’t sign up on any creator’s behalf—we want to speak with creators or their agents directly.

Here are the rewards for content creators participating in Creator VS 2.0 Event:

1st Place - 1% of all net revenue from Season 2 + an original skin in the game designed in collab with Odyssey with a 70/30 net rev share split in favor of the creator + a statue in their honor in the game's main lobby for the duration of the season + a custom nameplate in-game based on them (usable by all players) + their emote unlockable in-game for free for all players for the event.

2nd Place - 1% of all net revenue from Season 2 + an original skin in the game designed in collab with Odyssey with a 70/30 net rev share split in favor of the creator + a custom nameplate in-game based on them (usable by all players) + their emote unlockable in-game for free for all players for the event..

3rd Place - 1% of all net revenue from Season + an original skin in the game designed in collab with Odyssey with a 70/30 net rev share split in favor of the creator + a custom nameplate in-game based on them (usable by all players) + their emote unlockable in-game for free for all players for the event.

4th–10th Place - A custom nameplate in-game based on the creators (usable by all players) + their emote permanently unlockable in-game for free for all players for the event.

All other participants will get their emote unlockable in-game for the event (usable for free for all players) regardless of how they rank in the event.

The top 8 ranked NA and EU creators will also get invited to separate NA-only and EU-only creator tournaments—participants will be encouraged to bring whoever they want as teammates, even if it's just two really good Omega Strikers players from their community.

By the way, you’re probably wondering what’s going on with the prizes we awarded to the winners of the first Creator VS event.

For now, we want to share some sneak peeks at the in-progress custom nameplates. They make REALLY good mobile wallpapers if you're a fan of these creators.

Dyrus



Hafu



IKeepItTaco



Rayditz



Tuonto



Vienna



Everyone in the top 10 won a nameplate, and we're still working on a few of them! Expect to all see all 10 when we launch April 27th.

Also... original skins!

One of the coolest prizes from the previous event was of course the original skins starring the winning creators. Here's a little 2D artistic rendition of how they're coming together! From left-to-right, that's Rakin's Juliette, Moist's Asher, and LilyPichu's Juno.



Again, if you have a community of over 100,000 on any social media platform and you want to take part in Creator VS 2.0, let us know by expressing interest here.

Launch is only two months away! You can always pre-register to be the first to play the game on PC, Mobile, or Nintendo Switch, or Join our Discord to be a part of the journey. See you soon.

By the way, if you haven't already, please make sure to follow us on our Steam page!

–The Odyssey Interactive Team
Mar 13, 2023
Touhou: Lost Branch of Legend - Alice
3月14日 v1.2.6 小型更新

「物部布都:预知未来」现在只会在第二幕出现,事件图片更新。
一系列卡图更新,不少卡牌添加了风味文本。
偏好设置内可以选择是否显示手牌快捷键。

引入了新关键字:自动放逐。
重做了「银之优雅」,现在它让所有的「飞刀」具有自动放逐。
「潇洒女仆」现在使用后获得一点无色法力。
「月相轮转」格挡值15→14。
「四重存在」现在初始就暂塑为0,升级后改为具有填充。

Mar 13, 2023
Powerful Courses - General Script
What's new:

• the "Factory" exercise from the "Technology" course has been improved;
• fixed several problems with the assessment in the "Aim trainer" course;
• a confirmation window was added when trying to exit the program;
• some minor improvements.

Mar 13, 2023
Feartress - flist
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