Main plot: 95% Production design: 70% English version: Not yet in progress The current production is progressing smoothly and English translation is expected to start at the end of March. Please add it to your wishlist as soon as possible to get the latest updates!
Ticket #1435 Invalid weapon in Skirmish mode Ship Designer fix
Ticket #1442 Fleet tooltip after scrapping a ship fix
Ticket #1441 Nanophage bomb categorization fix
Ticket #1443 Colony ship not colonizing Artificial planet fix
Ticket #1368 Dyson sphere and ringworld first construction GNN fixes
Ticket #1439 QOL – Anomaly icon added to empire colonies with temporal events
Ticket #1434 Von Neumann Probe GNN Events fix
Ticket #750 QOL = Tactical combat battle outcome screen implemented
Ticket #1445 Colonize cutscene causes black screen and hard lock
Ticket #1363 Sending colony ship from within Planets menu causes resorting fix
Ticket #1444 QOL - Shift click allows for multiple buildings entries in Build Queue menu
Ticket #1406 Empire, Fleet, and Planets menu resorting on click fix
Ticket #1020 Empire, Fleets, and Planets menu remember sort settings
Ticket #1260 Production number display fix for build queue
Ticket #1293 Starvation alert for colonies importing food fix
Ticket #1440 End of Temporal Anomaly not triggering GNN event fix
Ticket #1452 Firing Arc display update in Weapon Designer fix
Ticket #1450 Spy assignment fix
Ticket #1449 AI Expansion fleet “yoyo” after broken alliance fix
Ticket #985 Diplomacy and combat order of operations fix
Ticket #1447 Any planetary shields stop Advanced Terraforming fix
Ticket #1108 Adjusted Hotkeys to support default configurations without middle mouse wheel or button
Ticket #1454 Hotkey tooltip updated
Patch Notes: This patch adjusts settings and keybindings to support simplified mouse options. This may cause issues on some systems with previously saved keybindings.
If you encounter issues with Settings or Keybinding, please try the following steps: Go to the Settings Menu press reset and close the menu. If this does not work, close the game reopen it and follow the same step in the main menu. If that does not resolve the issue, close the game and delete the PersistentSettings and InputMappings save files found in:
Her Heart's Desire: A Landlord Epic - Mr Big Chungus
Audio, image transitions, and more have been improved now from the beginning of the game all the way to the ending. In total, there are nearly 140 audio files between sound effects and background music. Multiple new music tracks, as well as more choices in the game as well for the first day with Daisy. Bug fixes as well. The increase in size is due to a few new animations in the scene with Chef Naomi.
New Stuff Pet Burrows now have a unique description on the map Modifiers for Pochette's bonuses now add together more easily!
Balance Changes Third Eye sword 0 ->3 forge slots The Tribal axe 0 -> 1 forge slots The Tribal Spear 0 -> 2 forge slots Sleeping Bag - now disabled for 3 combats on use. Also 2 -> 4 spaces Rare -> Legendary Warmstome 1 -> 2 burn Reaper 10 -> 8 damage
Bug Fixes Fixed a glitch where "Sap" carvings would combo on 2 instead of 3 Fixed a glitch where items could play their "On Discard" effect when your turn ends Stone of Awakening can only be found by pochette Fixed a glitch when viewing enemies in combat The marching whistle now removes "unitl use" effects You can no longer retain selection of enemies that are pushed behind a defender Added some translations necessary for the Reaper weapon
The explorer escaped from the tomb, but came out to find that it was not the world he lived in. But uncanny crossing into an ancient barracks, greater challenges await them... ...
Villages can now deal with thieves who run away by sending the headhunters. There are four types of headhunters, and the village will send one based on the severity of the crime, the character's history, and the player's level.