Mythgard - Tiggs
Mythgard servers will go offline at 10 AM CDT (3 PM UTC) on Monday, March 13th, for approximately 2 hours. This is a server update, and we'll start a phased rolling out to Android users first on Tuesday and Wednesday (March 24 & 25th). We'll then push the update to Steam and Web on March 21st. iOS users will start getting the phased rollout on March 21st - 23rd. Update notes will be posted Tuesday.
Battle Cry of Freedom - FSE_Olafson
Version 230309R2We have just updated the game, you might have to restart Steam to download it.
Please note: All the changes are work in progress and do not represent final quality. Performance might be temporarily lower than usual. Memory usage is likely higher.

New Features:- Flares no longer spawn lights during the day, but are still useful at night.

Changes and fixes:- Improved performance of the Exploded Head Mesh.
- Improved performance of Blood Decals.
- Improved performance of chopped legs, arms and heads.
- Improved performance of digging remove grass significantly.
- Improved performance of explosion fire burn particles.
- Improved performance of weapon pooling slightly.
- Fixed non deformable terrain on Fort Henry-Lyon.
- Increased Ammo of Gatling Gun.
- Fixed a bug with picking up flags with swords.
- Fixed a bug with fire from explosions not despawning correctly.
- Fixed a client bug with the wrong cannons being used in different eras.
- Medics get more score now for healing and reviving.
- Fixed some code that clients were running for bots that they didn't need to.
- Removed flag bearers from rogue bots.
- Added skirmisher rankers to rogue bots.
- Changed water height setting for random maps.
- Changed layers for horses to make them perform better.
Mar 12, 2023
Frontline: Panzer Blitzkrieg! - Frontline GS

Minor bug fixing & balancing
Fixed Map: Minsk - German Aircraft Missing.
Added extra store links.

Thank you!
Mar 12, 2023
Alien Task Force - MitraSet
Sorry it has been a while i have a lot going on in life right now but i will be back to working on this game regularly again. The things i promised will be coming soon. I know this update isn't much but i have more coming. Thank you for your support and patience.

Fixes
*Fixed boss health to update and display properly

Added
*Added a loading screen in the transitions.
Mar 12, 2023
The Wall Mustn't Fall - capsulecollapse
Just some spiders.
vivid/stasis - kouneyagami
Greetings to all vivid/stasis players!
This is the changelog for the 2.0.5 update, the final update of the Launch Barrage event.

NEW SONG:
"Farewell to Syzygia"
by WangleLine

BUG FIXES / QOL:
- You can now adjust your Timing Offset in measurements of 1 ms by holding SHIFT while pressing Left and Right.
- Course grades now display correctly on Course Select.
- You can now rebind the Quick Restart key.
- There are now volume sliders for System BGM, Note Hitsounds, and System SFX.
- The charts for "∀" on OPENING and MIDDLE have been fixed, hopefully for good this time.

Thank you to everyone who played vivid/stasis on launch week! We've got a lot more cool stuff coming your way down the line.
Indoorlands - Pixelsplit
Dear Community,

after we already had challenges for coasters and hall blueprints in the past, this time we want to focus on one of the most popular features in Indoorlands and start our first CREATE-YOUR-RIDE Challenge!



What is the process and what are the rules?

1. What is the submission period?
From 12.03 to 26.03.

2. May I submit more than one ride?
There are three categories: Realistic, Crazy & Creative Rides. You can submit one ride per category, so 3 rides in total.

3. How can I submit my ride?
Upload your ride to the workshop, set it to public and post the link to the #indoorlands-ride-creations channel on our Discord server. Alternatively, you can send an email to Indoorlands@Pixelsplit.games with the subject "Create Your Ride Challenge".

4. What can I do if I have a great idea but the right parts for it are missing?
Please let us know what exactly you are missing and send us a description and a screenshot/photo of the part. Maybe we can add it in the next Indoorlands update.

5. How are the winners determined?
Our team looks at all entries and checks if the rides work. I.e. they must be controllable and not interfere too much with the game performance. From these rides, we select the most beautiful/creative/craziest entries.

6. What happens if my ride is chosen as challenge winner?
Your ride will receive the exclusive workshop "Community Winner" tag. As the creator, you can request the "Ride Creator" Discord role. The rides will also be featured on our social media accounts.

7. I have additional questions, where can I ask them?
You can ask your questions about the Create-Your-Ride Challenge either in Discord, in the #Indoorlands-Ride-Creations channel or via DM to @PixelLeon#5981 or send an email to Indoorlands@Pixelsplit.Games.



Little tutorial for newbies:

https://www.youtube.com/watch?v=EWARPd2hMeA

Some inspiration from Thijmen0808:

https://www.youtube.com/watch?v=KEQkotcRHaQ

And some more entertainment (and inspiration for "Crazy Rides"):

https://www.youtube.com/watch?v=OHL9uYzLEJ0



We are looking forward to your participation and are totally excited.

- Your Team Pixelsplit
Mar 12, 2023
Hellscreen - UK_resistant
-Fixed an issue preventing some players getting into boss battle
Pixel Puzzles Traditional Jigsaw Puzzles - DL Softworks


25% OFF ːgoldenpuzzlepieceː

https://store.steampowered.com/app/1176210
Mar 12, 2023
An Outcry - Quinn K.
Changelog (03/12/23):

  • Change and expand ending 1/5
  • Fix a bug that would decrease the player's movement speed throughout the rest of the game in FOLLOW
  • Fix several typos in FOLLOW and IGNORE
  • Remove opening message to enable faster entry into game
  • Fix a small visual bug in the early FOLLOW route

As per usual, when the game asks to re-confirm a save, decline, and continue playing the game normally.

If you get softlocked because of changes in this update, please reach out on the discussion board.

Thank you.
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