A World of Little Legends - Artimus
Features and customizations
  • Tooltips are now located in the bottom right of the screen, showing you more stats and new hints about your items.
  • Burning times of fuels, as well as crafting times, were balanced better.
  • Butterflies now like to fly around near flowers.
  • You can now scroll through the hints in the loading screen and see which hint is currently displayed.
  • Small effects do now appear when you place objects in the world.

Bugfixes
  • 404 bugs not found.

Coming soon
  • In-game beginning of the story.
  • Map generator improvements.

Twitch
https://www.twitch.tv/artimus83

Discord
https://discord.gg/AWPcAfC

Website
https://pad-soft.de/
PTRL Stockcar Edition - resis-d
New Content and Patch notes
  • New Track "Concrete Beach X (Night/Day)"
  • New Car "M80 X"
  • Optimized Keyboard Controls
  • Full Steam Deck support (Gamepad&Touchscreen)
  • UI improvement
  • Fixed minor Fog Issues
  • New Sound for winning the Race
  • if you want the full new experience you have to deinstall/reinstall the game. Caution! This will reset your progression
  • for Multiplayer all Player need the same Version!
Mar 8, 2023
Warhammer The Horus Heresy: Legions - Everguild


"Not everything we were died on Isstvan."
– Lucius

Following last month's meta report and after the new Emperor's Children unleashed a whirlwind of lust and death in unprecedented manners, a new balance patch makes its way into the game. Check it out:
https://www.horusheresylegions.com/february-2023-balance/

This balance update is targeted towards toning down energy cost reduction effects that quickly snowballed into frustrating play patterns, as well as holding back some of the Warlords that saw a concerning win rate during February's season.
Revive & Prosper - shootinka


Because Revive & Prosper is a strategy game, we need to develop and balance some active forces that will work both – for and against players, and also for and against the forces themselves.
This way the game gets proper challenge and of course fun.

Main element helping players is water. It gives moisture to the ground where can therefore grow trees and vegetables and satisfies thirst of characters.

But too much water can cause floods and destroy a base with factories.

As an opposite force is coming acid poison. It destroys everything alive but can help in industrial production.

At pictures you can see acid rain that players could set in Editor mode for each map they create.
And a map with poisoned toxic river that will after some time destroy the vegetation.

Hope you like this new toxic force coming!

Goblins of Elderstone - EG_TORTURE
Greetings, Dearest Goblins!

We are celebrating the release of our game, Goblins of Elderstone, and for that, we have a very special event for you today! The team behind the game will be live right here on Steam at 2:00 PM CST
and will be answering your questions and maybe sharing some special tips and tricks about the game.

We also have a very special prize for those that join us today. We'll be giving away 2 free keys to people in the stream, so make sure you are tuned in and be ready.

➛For those that don't have the chance to catch the broadcast, don't worry! You can still participate in our GiveLab Giveaway.
☛ Just head to this Link and enter to get a chance to win a free key!

Grab the game and let us know your thoughts because the great Goblin journey begins today! Once again, a big thank you from everyone here at Team Goblins.

➤Don't forget to join our Discord server and join in on all the fun.

- Team Goblins of Elderstone



Unexplored 2: The Wayfarer's Legacy - jd
Patch 1.3.11
This week’s patch is a mixed bag of new features and AI improvements. In the options menu you can choose to change the camera settings you can toggle through in-game. The added ‘Wayfarer Instinct’ helps you locate key items when you are in cautious mode, and holding the Staff allows you to detect the magic radiating of hidden ‘wall eye’ sensors.

New Features
- In the options menu you can choose between different camera settings to use in the game.
- Wayfarer Intuition: if you go into cautious mode you might instinctively detect the presence of nearby ‘key’ items.
- Holding the staff allows you to detect magic.
- Adds ‘wall eye’ sensors, these might be hidden and need to be detected with magic.
- Improves the ‘follow leader’ behavior.
- Improves the way the generator can spawn and utilize side rooms.

Bug Fixes
- When enemies decide to flee, they no longer freeze in place.
- AI struggles less with taking tight corners.
Mar 8, 2023
ZPlague - Rocky
We now removed the gift that we introduced last month for who bought the game. As we said, the game will turn to free tomorrow. Grab your friends and have fun!
Wounded - 5T3
Built on Unreal Engine 5

Enviromental vehicles added, New character models, More streamlining on the building system.
Many small changes to ui to increase ease of use.

Multiplayer has been removed due to issues with voxel system.
Some animations may seem strange or broken Please bear in mind that this is a solo developer project, Many thanks to all those who have helped me with training.
Dungeon Defenders: Awakened - Chromatic Games
DEFENDERS,

Today we have a small game update and a handful of other events to talk about! This update contains the Early Game changes to make things harder. As well as Twitch Integration which will allow streamers to connect their twitch account to the game and let viewers vote on events to take place in game!

Upcoming Events


Free Steam Weekend
Have you been curious to try the game before buying? Got a friend you want to convince to play? Well now is their chance! We’ll be running a free weekend for Dungeon Defenders: Awakened on Steam! There will also be a sale for the game so if you decide to buy the game after giving it a try you can continue right where you left off in progression.

The Free Weekend will start March 9th at 10AM Pacific / 1PM EST and will run until March 13th at 10AM Pacific / 1PM EST.

Twitch Drops

What better time to offer some free cosmetic rewards than during a free weekend. We’ll be running our first ever Twitch drop campaign. All you have to do is connect your twitch account on our website - https://drops.dungeondefenders.com/ then watch any twitch channel streaming Dungeon Defenders: Awakened with drops enabled.

The following rewards will become available at specific times:
  • Starting Mar 9th - Mar 30 Watch for 1 hour and claim the reward Squire Guardian Pet
  • Mar 10th - Mar 30 · Watch for 1 hour and claim the reward Huntress Guardian Pet
  • Mar 11th - Mar 30 · Watch for 1 hour and claim the reward Monk Guardian Pet
  • Mar 12th - Mar 30 · Watch for 1 hour and claim the reward Apprentice Guardian Pet
  • Mar 13th - Mar 30 · Watch for 1 hour and claim the reward Crystalline Pizza Wings
Note: You will have to redeem the rewards in order and watch the required hours per reward.

Galaxy Costume Bundle

The Galaxy Costume Bundle will be releasing alongside the free weekend on March 9th at 10AM PST / 1PM EST! Explore the world of Etheria with these new cosmic themed hero costumes cosmetics. This DLC Bundle unlocks the above costumes through the Transmog UI accessible in the tavern through the Blacksmith or Escape Menu.

The Galaxy Costume Bundle applies to the following heroes:
  • Squire
  • Apprentice
  • Huntress
  • Monk
  • EV
  • Warden
  • Rogue
  • The Outcast Summoner
  • Guardian (once released in-game)

The bundle is currently only available on Steam and will cost $6.99 with a 15% launch discount bringing it down to $5.95 for the first week!

Game Update Patchnotes

Twitch Integration
As many games have added, Twitch integration will allow streamers to link their Twitch account and have their chat vote on randomly chosen events to happen in-game. Events can be both negative and positive for the streamer and only happen in the combat phase.

Streamers will also be able to configure the amount of voting time, time between events, number of events per wave and whether they want to disable positive events entirely.

To use this feature, go to the Twitch tab on the options UI and fillout the info to link your Twitch account.

Early Game Changes
We've heard a lot of player feedback about the early game and so one of the main goals for these changes is to increase the difficulty of the early game to help better match the power level of players and entertain players who want a harder experience. At the same time our goal is also not to make the early game too difficult as some players do want an easier experience.

That said here are the following changes
  • Hard is now unlocked from the beginning.
  • We’ve shifted all the difficulties down from Easy to Insane, What this means is the following:
    • Easy - The difficulty of what Medium used to be.
    • Medium - The difficulty of what Hard used to be.
    • Hard - The Difficulty of what Insane used to be and slightly harder.
    • Insane - Is what Insane used to be but with higher scaling to be a new middle ground between Hard and Nightmare.
  • We’ve changed how progression unlocks work, the way it works now is the following:
    • If a map is unlocked on any difficulty, you can play that map on a higher difficulty without having to play it on lower difficulties first.
      • Example: If you’ve beaten The Throne Room on medium, you can play Endless Spires on any difficulty you have unlocked (Insane, Nightmare or Massacre) assuming you meet the requirements.
  • Removed gear level requirements until nightmare to allow players to equip the gear they are getting as they progress.
  • Insane is now unlocked after beating Easy, Medium or Hard on Campaign Summit.
  • Decreased Nightmare Level requirement to 60 from 70
  • Decreased Massacre Level requirement to 80 from 83.
  • Added some new difficulty explanation popup for when you open the map select for the first time.
  • Maps are now hidden on the map select if you don’t have the difficulty unlocked and it explains why the difficulty is locked.
  • Increased IPWR on Swords and Polearms to help bring them in more in line with Staffs and Crossbows.
  • Greatly Reduced the amount of stats that item effects provide in the early game 
    • Ex: Armor giving +50 Fortify on a piece that only gives +10 Fortify.
What’s Next?
This is just the tip of what’s to come for the Dungeon Defenders franchise as a whole! We got updates for all the games around the corner. In regards to Dungeon Defenders: Awakened we have Episode 2 Part 2 coming which will feature the Guardian a new hero, 2 new maps, one of which is a boss map. Our goal is to get this into PTR playtesting the week of March 20th.

Social Defenders
To stay up-to-date on the latest news from Chromatic Games and the Dungeon Defenders franchise, follow us on all our social channels:
For Etheria!
Chromatic Games
Mar 8, 2023
Solar Lewd Hollow starring Doug Fooker - Feral Termite
Setting up new NPC assets.
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