Mar 8, 2023
SpongeBob SquarePants: The Cosmic Shake - Hawi
Added Latin American Spanish voice over
Added additional save points
Added a new music track for the final boss fight
Performance improvements while sliding
Improved visibility on bubble surf boards
Fixed the FOV for wide screen monitors
Fixed the creation of a BuildAgent folder on drive d:
Fixed the switch between full screen and windowed mode
Fixed that pressing "P" freezes the game
Better description for SpongeLock HolmesPants award
Fixed several smaller visual glitches
Major stability improvements
General bug fixes
Mar 8, 2023
LIV - techteam
Maintenance update

Bugfixes:

  • The First Person Stabilizer can now capture ViveCraft without crashing either the game or LIV. This applies to both the standalone mod from the installer and the mod loaded via fabric or forge. Now you can show off your redstone contraptions *without the shaky cam*!
  • We fixed a bug where the First Person Stabilizer will only display a black window when capturing OpenGL application using versions older than 4.3
  • Discord Audio streaming would totally cut the sound of a few games like Pistol Whip. We have a tentative fix for it.
  • Woops ... We might have let a certificate expire, and LIV Connect would not ... Well, Connect with the app from your Quest. We fixed that in this release.

We've also done a few updates behind the scenes:

  • Removal of a dependency issue between the SteamVR driver and the LIV bridge. LIV updates via steam may go smoother even if SteamVR is running.
  • We've fixed some issues with us not correctly detecting that you need to install our SteamVR driver.
  • We've done some fixes related to some internal parts of the LIV app that should help us detect if we have a mismatch of versions with some games that integrate the LIV SDK.
Mar 8, 2023
Bottle Journey - WAQERT
обнова
CHAQS - mert.senel
Snap layouts
Snap layouts are a series of predefined zones where you can place each app for quick access. Snap layouts help users arrange applications in five different ways.

As shown in the animation below, you can access this feature from the panel that opens when you drag any application to the middle-upper part of the screen. This feature is disabled by default.


Keyboard hook

The keyboard hook allows for easy switching between programs in CHAQS and disables the operating system's native Alt+Tab combination while CHAQS is running. In case the keyboard hook is active, you cannot use the alt and tab keys of the operating system in any way. Can be activated once per session. This feature is disabled by default.

Other updates are below
  • Browser+ app has been revised and a situation has been noticed. If the plugin server file needed by the Browser+ application is somehow deleted, this situation will be displayed in the program. If this file is deleted, the Browser+ application is no longer accessible.
  • The entire interface has been revised due to the Snap layouts feature. Apart from this, the positions of the content of the pages required for the challenges opened via the Web Browser used in the in-CHAQS interaction may be affected.
  • Since it was seen in the two reports sent by the players that the players could not pass the invitation stage, when the terminal is opened for the second time in this scene, an additional message will be printed to the terminal.
  • The contact widget has been added to the CHAQS as the report a problem button does not allow the player to send an additional message. Only one contact request can be made per session.
  • Revised the case where the wget command could not name the file correctly even if the file content is retrieved when the corresponding header value is txt/plain.
  • Fixed a bug with the wget command not terminating its functionality. The download limit has been increased to 50 MB.
  • Added 12 hour format option
  • 4 of the default backgrounds have been changed.
  • The interface of Pwsh+, Native and Stegoimage programs has been reorganized.
  • Removed the video link in the message sent to new challengers.
  • The transition color option has been added to the interface command.. For this option to be active, the particle color option must be set otherwise it won't work even if it appears active.
  • First name can no longer contain spaces.
  • Improved the process for password recovery.
  • Browser+ and Pwsh+ programs will no longer be on the desktop of new challengers by default.
Mar 8, 2023
Bottle Journey - WAQERT
обнова
Divine Knockout (DKO) - HiRezTodesberg
New God: Loki
#Discussions_QuoteBlock_Author
Loki is a trickster, his agility and precision in using daggers make him unpredictable and lethal on the battleground. His acrobatic playstyle is even more powerful while in the air, thanks to empowered attacks. He is also a master of illusions and effects, employing invisibility, poison, magical daggers that obscure the vision of his opponents, and the most powerful trick of all, the creation of a clone that explodes at his command.



Wallpapers: 3840x2160 | 2560x1440 | 1920x1080 | 1080x1920
Abilities
Acrobatic Vault
  • Loki leaps into the air with momentum. His next aerial attack is Empowered, dealing more damage and heavy knockback.
Obscuring Dagger
  • Loki throws a magical spinning dagger forward that dazes enemies and obscures their vision, as well as dealing damage and knockback.
Hidden in Shadows
  • Loki enters Stealth, becoming invisible for a short time. The first attack out of stealth applies poison to enemies, dealing additional damage over time.
Explosive Me
  • Loki spawns a clone that explodes after charging up, dealing massive damage and knockback to enemies in the area of the explosion. However, Loki can refire the ability early to trick his opponents at the cost of dealing less damage and knockback.
New Skins
Loki - Nordic Nomad - Shop



Wallpapers: 3840x2160 | 2560x1440 | 1920x1080 | 1080x1920
 
BIG WIN: 3v3 Arcade becomes 3v3 with Knockout only
  • The main 3v3 Arcade queue will be moved to include only 3v3 Knockout.
  • We are going to bring back King of the Hill, Oddball, and Coin Blitz as limited-time modes in the future.
 
New Feature: Banners
  • Want to flex a bit more on your enemies? Banners are now available!
  • A new cosmetic that is shown to players after you knock them out, Banners are a great way to add some style to your skills!
 
New Feature: Skin & God Purchasing during character select
  • Queue popped before you could pick up that new Amaterasu skin? Missed using a god token on the newly released Loki before jumping into a 2v2? No worries - Skin and God Purchasing is now available in the Character Select!
 
Updated Titles
  • We’ve given a bit of spice to the Title cosmetic in DKO - and now show it in a bunch of new places
  • Titles are now displayed in the Lobby, Character Select, In-Game Scoreboard, and End of Match Scoreboard
 
Scoreboard Update: Damage Done column
  • Players can now see their Damage Done on the Scoreboard
    • Knockouts and Assists aren’t the only important part of combat in DKO - dishing out damage is vital to success!
 
Moved Loadout during Character Selection to Skin Selection
  • We are working on the Character Select phase a bit - we moved the Loadout selection into the phase after selecting the Character into the phase where Skin selection is made
 
General Combat Changes
#Discussions_QuoteBlock_Author
We have found players using the cancellation of ground-targeted movement abilities to refresh and continue attack chains in the air to impressive effect. While we don’t want to remove this tactic from the playbook at this stage, we are increasing the “cost” of this playstyle by setting the movement ability on a full cooldown (rather than the half cooldown it has been).
  • Canceling ground-targeted movement abilities (e.g., Thor, Susano) now consumes the full cooldown.
 
God Balance
 
Amaterasu
#Discussions_QuoteBlock_Author
We’re looking to address the difficulty in facing off against Amaterasu is her high combo potential that can make an opponent feel quite powerless in some instances. Critically, we’re removing the easy options for her to trigger her Ultimate ability from other attacks, giving an opponent a window for escape and allowing for more counter-play in these situations.
  • Amaterasu will not be able to use her “Final Light” ability until the animations for her Air Light, Sunseeker Dash, or Sunlit Uppercut are finished.
  • Removed the ability to jump-cancel Heavenly Strike on the successful first hit.
 
King Arthur
#Discussions_QuoteBlock_Author
Arthur’s performance has been steadily improving over recent patches, but we’re making what I hope will be the last set of buffs for a while as he settles into a better competitive spot, focusing on increasing the damage and knockback of some of his abilities.
  • Increased damage of Albion’s Rally from 5 to 8.
  • Increased damage of Might of Excalibur from 23 to 26.
  • Increased Heavy Air Attack damage from 5 to 6.
Talents
  • Slice Through: Increased additional knockback by Air Heavy Attacks from 15% to 20%.
 
Athena
#Discussions_QuoteBlock_Author
We’re making a couple of adjustments to reduce the power of Athena’s aerial playstyle to make it more balanced and reduce instances where players can exploit the spear’s placement.
  • Reduce the lifetime of the spear from Spear Toss from 5s to 4s.
  • Increased the cooldown of Parry from 13s to 14s.
Talents
  • Incoming: Reduced the additional knockback from 20% to 15%.
 
Izanami
#Discussions_QuoteBlock_Author
The lovely goddess of death is in a good place, so we’re just making one change to bring her Ambush talent in line with others that also boost the ultimate charge percentage.
Talents
  • Ambush: Reduced additional ultimate charge rate from 15% to 12%.
 
Sol
#Discussions_QuoteBlock_Author
Sol has been underperforming across all queues, particularly in Duel and Brawl. Given the value that her ultimate brings to her kit, we’re reducing its prefire slightly to increase the skill check for her opponents to avoid getting hit.
  • Reduced prefire of Supernova’s fireball by 0.05s.
 
Sun Wukong
#Discussions_QuoteBlock_Author
Sun Wukong has been dominating Duel and Brawl in recent weeks, so we’re reducing the impact of two of his most impactful abilities.
  • Increased cooldown of The Magic Cudgel from 14s to 16s.
  • The clone now deals 30% less damage than Sun Wukong.
 
Susano
#Discussions_QuoteBlock_Author
We’re pleased to see that the changes made to Susano in the last patch have had the intended result to bring him in line with the other gods. He’s still over-performing a little so we’ve got a few more targeted changes to smooth over some undesirable power spikes.
  • Increased prefire of Air Light from 0.25s to 0.3s.
  • Reduced the hitbox size of the Light Attack chain by 20%.
Talents
  • Send Off: Additional damage by Air Heavy attacks reduced from 4 to 3.
 
Thanatos
#Discussions_QuoteBlock_Author
In the current meta, Thanatos has had a slightly overstated presence in all queues, so we’re making two small changes to reduce his highest impact points.
  • The number of healing orbs released by players from Soul Leech has been reduced from 5 to 4.
Talents
  • Unyielding: The cap per attack has been reduced from 3 to 2.
 
Thor
#Discussions_QuoteBlock_Author
Thor has been in a healthy competitive place for most skill brackets, so we’re making a few talent tweaks to improve his build diversity.
Talents
  • Warrior's Madness: Reduced additional damage from 6 to 5.
  • Face The Hammer: The additional damage of the final hits of Light Attack chains has been reduced from 6 to 5.
  • Crashing Down: Additional damage by Anvil of Dawn reduced from 10 to 8.
 
Zeus
#Discussions_QuoteBlock_Author
The recent changes to Zeus' ultimate were quite impactful but our attempts to reduce its presence made for an unintended nerf. We’re balancing this out by increasing the usefulness of the initial part of the ability.
  • Increased the number of bolts thrown at a time for the first part of Heaven’s Rage from 3 to 4.
 
Blessings Balance
  • Sol’s Temper: Reduced additional damage done to the last enemy that knocked you out from 25% to 15% and the additional damage if you haven’t been knocked out from 12.5% to 10%.
  • Sharpened Sickle: Reduced cap per Attack or Ability from 3 to 2.
  • Upward Slash: Reduced additional damage done by Air Heavy attacks from 4 to 3.
  • Air Supremacy: The cap for additional damage per attack has been reduced from 6 to 4.
 
Map Updates
Spirit Shrine
  • Moved Spawn Points for Team 1 further away from the Bank on Coin Blitz, so both teams are more at an equal distance away from it.
     
Swinging Spire
  • Improved collision around the edges of the map to allow for more consistent clamber behaviour.
     
Spellbound Study
  • Adjustment to the collision along the corner edges of the platforms no longer causes rare instances of players bouncing inwards towards the platform.
     
Mystic Mayhem
  • Disabled collision on a platform below the KO floor that you could previously stand on.
  • Changed the collision along the central ramp to be one single ramp, to allow for more fluid movement.
  • Made the collision around the giant bookcase more shape-accurate and moved the bookcase back by 1,5 meters.
 
Bug Fixes
#Discussions_QuoteBlock_Author
We also fixed a bunch of bugs (it may or may not be more than 100 this time). We hear your feedback and would like to share more fixes here:
  • Quests: Fixed progress tracking of Projectile damage & Hold Heavy KOs.
  • Fixed crash when loading out of the Combat Room in the Practice Map.
  • Fixed a crash sometimes caused by Izanami’s “Spectral Projection”.
  • Izanami can jump while aiming “Seeking Sickle”.
  • Attacking out of tiger form of Sun Wukong’s “72 Transformations” ability will no longer cause the player camera to stutter.
  • Fixed a bug where Sun Wukong’s staff would be invisible when attacking from off-screen.
  • Thor’s icons will longer be swapped for “Mjolnir’s Attunement” and “Tectonic Rift”.
  • Ymir can no longer early jump cancel on Light Attack 2.
  • Ymir’s turn speed while channeling “Frost Breath” will no longer be reduced at any FPS.
  • Fixed animation bug where aimed abilities sometimes play a land animation when the ability ends.
  • Team indicators will now show character locations even when high in the air.
  • Updated the way craters are displayed.
  • All characters will now play their intro animations at the same time at the start of the first round of a match.
  • Fixed issue with player titles appearing in unintended menus.
  • Titles in character selection will no longer appear as “No Title” if a player has none equipped.
  • Added Esc menu (Settings & Quit) access to the character selection screen.
  • In character selection, gods will now play a selection animation when equipping a skin.
  • Fixed an issue where Settings menu dropdowns would conflict with pop-ups.
  • The favorite God button hitbox has been adjusted to always be the same size as it looks.
  • Fixed UI issue in Brawl where the announcements would show the incorrect score.
  • Fixed audio bug in Brawl where the Announcer would play random announcements over the correct elimination line.
  • Player HUD no longer disappears in-game after the first round in duel and brawl.
  • All valid matches now correctly count progress toward achievements and profile stats (KOs, Minutes Played, etc.)
  • Missing fanfare for some login rewards will no longer be missing.
  • Added access to the scoreboard at most points in the game.
  • Banned accounts will now see the appropriate error message.
Mar 8, 2023
The Finals Playtest - dusty.gustafsson
We’re coming in hot with a patch to improve the Closed Beta experience. Here’s what we have for you right now:
  • We fixed a bug where bullet hits wouldn’t register for some clients.
  • We fixed a bug that caused third-person characters to get stuck in frozen animation states.
  • We fixed a client crash that sometimes occurred when downloading avatar images.
  • We improved the level of detail for high-quality graphics settings.
We will continue to update you frequently throughout the Beta period on known issues and upcoming fixes. Thanks so much for playing THE FINALS and helping us make this the best game possible.

Stay tuned; we have more in the pipeline for you!

Embark


Mad World - Age of Darkness - MMORPG - JANDI_ADMIN
Greetings, dear players. This is Mad World.

We sincerely thank everyone for sending support and expectation for Mad World.
We bring you news on the Mad World pre-registration event we're currently running.
Come take part in the event and get a variety of rewards we have for you! ❤

■ Mad World Pre-Registration Event Notice

1. Event details
- Register on the official website for Mad World, and you will be provided with a variety of items that can be used once the game is launched (items vary by the number of people registered).
- If you already registered on the official website, you will automatically take part in the 'pre-Registration event.'
2. Event rewards
- Special Title, Adventure Chest, Abyssal Phantom Sphere

■ Mad World Self-Verification Bonus Reward

1. Event details
- You may take part in this event by verifying your account on official website for Mad World.
- Self-verification: Login > My Page > Edit Profile > Enter Password > Self-Verification (simple verification or SMS verification)
- Survivors residing in regions other than Korea will be provided with abyssal phantom spheres without self-verification.
2. Event reward
- 3 abyssal phantom spheres

■ Pre-registering character nickname for Mad World

1. Details
- Each game account may pre-register a single character name.

■ Mad World Gross Pre-Registration Reward

1. Event details and reward
- 100 thousand reached: 4 meats cooked with herbs(Food that increases experience gained for a certain period of time.)
- 300 thousand reached: 4 sweet fruit rice and grilled intestines(Food that increases experience gained for a certain period of time.)
- 500 thousand reached: 5 lesser regeneration potions(Potions that restore HP and MP for specific amounts.)
- 700 thousand reached: 2 greater regeneration potions(Potions that restore HP and MP for specific amounts.)
- 1 million reached: 1 phantom sphere(Items required for abyssal phantom sphere crystallization.)

■ Mad World Official Account Subscription and Follow Reward

1. Event details and reward

- YouTube 30 thousand reached: 1 Abyssal Phantom Sphere (https://www.youtube.com/@MADWORLDMMO)
- Facebook 30 thousand reached: 1 Abyssal Phantom Sphere (https://www.youtube.com/@MADWORLDMMO)

■ Mad World Friend Invitation Event


1. Reward from drawing lots
- Apple iPad 10th generation(1 person)
- Apple AirPods Pro 2nd generation(3 person)
2. Reward for participation
- Abyssal phantom sphere(for all (provided only once per account)

■ Celebration of Pre-Registration Events☆ Subscribe, Follow, and Like! Notice

1. Event details and reward
- 1(Draw): Archean gold 10
- 10(Draw): Limited Costume 1
- 100(Draw): Limited Title 1
- 10000 reachde(All): Mystery Box 1

■ Celebration of Pre-Registration Events☆Community news announcement!

1.Event rewards:

- 5,000 likes on TikTok: 1 life tool bundle
- 10,000 likes on TikTok: 1 gem bundle
- 5,000 Instagram followers: 1 pack of enhancement supplements
- 10,000 Instagram followers: 1 mystery box
- 10,000 Naver Lounge followers: 1 life tool bundle
- 20,000 Naver Lounge followers: 1 gem bundle
- 5,000 Twitter followers: 1 pack of enhancement supplements
- 10,000 Twitter followers: 1 mystery box
- 5,000 Reddit members: 1 life tool bundle
- 10,000 Reddit members: 1 mystery box
- 30,000 Discord members: 1 pack of enhancement supplements
- 50,000 Discord members: 1 mystery box
- 70,000 Discord members: 1 life tool bundle
- 90,000 Discord members: 1 gem bundle
- 100,000 Discord members: 1 pack of enhancement supplements
- 5,000 YouTube(KR) subscribers: 1 mystery box
- 10,000 YouTube(KR) subscribers: 1 life tool bundle

■ Celebration of Pre-Registration Events☆ I Can't Wait for the Official Launch!

1. Event details:
- Please leave a comment on this notice regarding your expectations for the official launch of Mad World.
- Notice: https://www.madworldmmo.com/bbs/board.php?bo_table=notice&wr_id=434
- You will be provided with various rewards depending on the number of comments made.
2. Event reward
- Official website posts 1,000 / Mystery Box 1

■The Official Channel

Official website: https://www.madworldmmo.com/

Discord: https://www.discord.gg/madworldmmo

YouTube (Global): https://www.youtube.com/@MADWORLDMMO

TikTiok: https://www.tiktok.com/ko-KR/
Mar 8, 2023
Jianghu Survivor - Infeasted Surprising Studio
1. Add Desert map, two steam achievements are added
2. Add `Finger Thunder` / `Hao Tian Sword` new skills, two steam achievements are added
3. Add `WuDang Synergy`, one steam achievement is added
4. Multiplayer passive skill now give more values for higher level
5. Show effect for blocked talent, remove under iteration hint for talent / synergy / infinite mode
6. In game ESC now can trigger (X) and (Y) skills upgrade hint
7. Fix `Throwing money` stat bug
8. Increase the character limit of chat box

For multiplayer game players, please ensure the same version with your friend otherwise it will not able to play together
And if you are metting crash issue, please try to restart steam & game first, if crash still hapen please leave comments under here
Mar 8, 2023
S.E.C.U. - Jvnko
General :
- Improved Infestation Boss Arenas
- Improved All Mutant/Bosses Attack Animation
- All New Particle Effects
- New RIG 241 & Pripyat Rain Effects
- Blood Crystal Reward From Trial Increased From 2 To 3
- Blood Crystal Reward From 1st Boss Arena Increased From 1 To 2
...