The voice shot through me like a bolt, at once inside my mind yet still discernible from without. More than one sense responded to the will it sent to me - telepathy, but on an order of magnitude I'd never experienced before. My arm froze but my eyes darted about the area, seeking the psion at its source.
"You search for treasures to buy you time. Things to exchange for meager resources to sustain your life. I have already seen it. It will make no difference."
I scanned along the mountainside. There had to be something nearby - the glint of metal; any color that stood out. I was standing beside the only wreckage in the vicinity. There were plenty of places they could be hiding, but there should be some tell if they were actively watching me. Then I caught sight of it, staggering backward as realization dawned on me. I’d been looking for something small, but the gleam of light I finally saw was off of a surface the size of a goddamn building. The eye blinked at me.
"Yes, you do seem to have located me. Very good. Now as I was saying, there is no point."
All scavengers carry at least some equipment to defend themselves in the event of an attack from Blighted...or scavengers from a competing settlement. This, though - this was beyond the help of any gear portable enough for a lone scavenger to even humor the thought of fighting. I was half-collapsed beneath the largest Blighted I'd ever seen in-person. Thoughts fought within my mind, devouring each other in a rapid struggle for dominance. Stand. Hide. Run. Fight.
"What the hell difference does it make to you, you freak?!"
It probably says more about me than I care to admit that my response wasn't anything typically useful for survival. I didn't care. I was exhausted from the trip up the mountainside. I was half-starving from months of meager rations. My parents had died in an attack decades ago; I had no surviving attachments. To be told I would die - not killed but politely informed, by this...monstrosity. It was more than my heart could bear.
"Your struggle intrigued me. Part of you also understands this is futile, yet your actions speak of continuing to fight." "What, you think we're just going to lie down and die? You don't understand a damn thing about us."
"Lie down and die...? No. Our power is strong. Our numbers are overwhelming. Our strategies are effective. Choosing another action would be the wisest action. You have built a bastion for yourselves and chosen to directly defy us. You could have fled. You could have hid. You could have aggressively struck back in a direct assault. Like your resistance, these would all have likely led to your doom, but I can envision some chance of success. Some chance of survival."
"We're still alive now, aren't we?!"
"And our next wave will soon be arriving to change that."
"And that's going to end us? Like the last? Hope's End is still standing. It was standing when I left. It'll be standing after I'm dead. Which might not be very far in the future, I admit. But it's more than just any physical bastion. It's our will. We've chosen to live. Try anything you bastards like. You're never going to break us. Not our heart, not our spirit."
I was a dead man. That was the only sane price for the show of the defiance I'd made. With nothing left to lose, I could at least stand up for us by proxy. I thought back to all the times I'd scorned bookkeepers at the colony. The times I'd spent hungry or alone. The times I'd doubted or despaired over decisions made by leaders. Yeah, things were awful - but we were still together. They were worth standing up for. I knew they'd do the same, even for a scavenger like me.
I wasn't ready for the Blighted's response, though.
"Let us test this theory, then." The arch above me moved. I'd mistaken it for stone while it was standing still, but it shifted with such a smoothness that there was no chance I could try to put any distance between us now. It was eerie, how slick its flesh seemed. I'd heard of Black Blossoms before - powerful Blighted psions that could shatter entire mountains with their minds. I’d had no idea they could grow so large, though. Seeing this one in person damn near knocked me out from awe alone.
As the motion slowed, I realized that what I’d believed was a shift to crush me seemed to just be an adjustment of posture. I’d almost passed out from the Black Blossom’s equivalent to leaning back in a chair to get more comfortable.
"Return to your bastion. We gather for an attack now as we never have before. Inform your leaders, if you like. Bolster your defenses. Let us see, then, how much the mettle of humanity truly matters. And if you are alive when the dust has settled, I would like it if you returned. If your ideals hold weight, I would be interested in speaking with you again."
That last impression carried a psionic weight to it, and I felt something press into my mind. Like that, I finally found my legs again. I bolted to my feet and started to sprint as fast as my body would carry me. When I finally summoned the courage to look back, there was nothing there. Maybe I lost sight of it among the mountain side. Maybe it was a hallucination brought on by lack of nourishment.
The thought of food alone was enough to shake me further back to reality - I’d failed to pull any resources of significance this trip, too, and that meant I’d be back on meager rations if I was lucky. Maybe, though, what I’d been told actually would be of some value. Maybe I could trade it for food. Something told me that Commander Shaw wouldn’t value such a wild account very highly, but stranger things had happened in the wastelands. Whether I’d be believed or not, a feeling of discomfort took root at the pit of my stomach and didn’t go away the entire journey back.
-Account as told by Azran Finch, Wasteland Scavenger of Hope’s End of an encounter with The Observer
- Improved Character interaction with Items, you shoud no longer close the "Collecting Item Screen" by just moving the Character. You should use the same interact button now to interact and close interaction screen.
If you are experiencing issues, Please let me know. I'm working hard to make this game perfect for me and you all!
I want you to have the BEST EXPERIENCE in my game!
The festivities for the 4th Anniversary of Apex Legends continues with the launch of the Imperial Guard Collection Event! Say hello to Mixtape: a permanent playlist featuring a rotation of Team Deathmatch, Control, and Gun Run! It’s the perfect way to take a break from Battle Royale and hone your skills in new ways.
We're also excited to be adding the Mixtapes modes to Custom Matches on March 7th! We'll also be adjusting the requirements to start a match based on the modes available.
Players needed to start Battle Royale Mode: 30
Players needed to start Team Deathmatch mode: 12
Players needed to start Control Mode: 6
Players needed to start Gun Run: 6
IMPERIAL GUARD COLLECTION EVENT ITEMS
Unlock 24 enchanting limited-time cosmetics, with Legendary skins for Wraith, Gibraltar, Loba, and more!
All 24 items will be available in exchange for Apex Coins or Crafting Metals and in Imperial Guard Collection Event Apex Packs for the entire duration of the event.
For this collection, we’re keeping our anniversary festivities going by changing the crafting cost of items in this event!
All Crafting Metal prices for event items will be reduced by 50% (e.g. Legendaries that would have cost 2,400 will be reduced to 1,200). You will be able to craft all the items in the Collection Event for half the cost of Crafting Metals. This means players can unlock Wraith’s Hope’s Dawn Kunai for half the cost compared to other Collection Events.
We will also be adding 2 Collection Event packs and 3 regular Apex Packs to the reward tracker, allowing players to unlock Hope’s Dawn even sooner! You can still earn up to 1,400 points per day and challenges refresh daily. All these challenges also stack with your Battle Pass so you can complete multiple challenges at once.
As a refresher, here is the breakdown of Collection Event packs contents:
If you unlock all 24 Collection Event items before the event ends, you’ll automatically receive Wraith’s “Hope’s Dawn” Heirloom!
HOPE’S DAWN
Apex Legends is ever-changing. With the recent fourth anniversary of Apex Legends, we brought some major shake-ups to the game. We are continuing our philosophy of taking learnings from the last four years to ensure the game continually feels fresh and new for players across all aspects of the game.
Wraith’s Kunai was first added to the game in 2019 with the introduction of Heirlooms. Since then, we have expanded what Heirlooms look and feel like in the game. To bring Wraith’s Heirloom up to a place that’s more in line with our recent Heirloom releases, we’re revitalizing her Kunai and introducing Wraith’s new “Hope’s Dawn” Heirloom!
Celebrate the 4th Anniversary with this new version of Wraith’s Kunai Heirloom. Hope’s Dawn comes with a host of new details and changes for our Wraith mains—both old and new.
Acquiring the new Hope’s Dawn Kunai set will give you access to new animations, VFX, color variations, a new Mythic emote, and a Mythic Banner. Slay in style as you hot drop into our anniversary season!
For those who unlock Hope’s Dawn and already own Wraith’s OG Heirloom, you’ll have the option to equip either of them in your menu.
Players with the original Kunai will also automatically get the new animations and VFX made for the release of Hope’s Dawn. Some eagle-eyed Wraith mains might have already noticed we began rolling out the new animations and VFX with the launch of Revelry!
During the Imperial Guard Collection Event, players will unlock the Hope’s Dawn Kunai by finishing the Collection Event. After the event ends, players can choose to spend their Heirloom shards on the original Kunai Heirloom or the Hope’s Dawn Kunai via the Mythics store tab in-game.
First and foremost we wanted to thank everyone who played the FREE DEMO! ːshockedstar2022ː It means a lot to us that there are already so many people caring about our passion project!
Thank you for all your feedbacks and support! <3
We have Great News!
The most requested feature from you guys was to haveMULTIPLAYER - which will come with the Early Access!
Here is our Roadmap regarding the future updates of Ashen Arrows. - this contains more information about what's to come. We intend to deliver a LOT of Content so make sure to Wishlist and mark May 2nd in your calendar so you can't miss the Early Access!
Feel free to ask anything regarding the Roadmap in the Discussion below or Join our Discordwhere you can leave your suggestions or chat with us anytime!
Hey everybody. We've got two huge announcements with help from our friends at Fangamer.
TUNIC is getting a Deluxe Physical Release for PlayStation 4 & Nintendo Switch as well as a Special Hardcover Edition of the Instruction Manual.
If you want to skip the boring stuff and pick em up right now, you can head over to the Fangamer TUNIC hub.
The TUNIC Deluxe Edition is the ultimate collector's piece. Coming to both Nintendo Switch and PlayStation 4 (with a digital upgrade to PlayStation 5!) this purchase includes a 100% physical copy of the game, the full (spoiler-filled!) Instruction Manual, a (non-spoilery!) Controls & Concepts booklet, a double-sided map, and a download code for the soundtrack. Click here to pre-order the TUNIC Deluxe Edition.
But what if you want to go bigger? The answer lies in the TUNIC Hardcover Instruction Book.
The first patch is LIVE NOW, featuring various bugfixes, new tooltips and a new puzzle for you to solve.
Be sure to check it out with the new, fresh content, and keep telling us if you find more annoying bugs as we try to squash them down, and a big thank you to everyone who has played and reviewed the game <3 !
The Mageseeker: A League of Legends Story™ - RiotBean
Join Sylas on his journey to bring justice to Demacia by pre-ordering the indie 2D action RPG, The Mageseeker: A League of Legends Story today. This gritty action-packed adventure is available for pre-order on PlayStation 4|5, Xbox One, Xbox Series X/S, Nintendo Switch, and PC (Epic, GOG, Steam).
The Mageseeker: A League of Legends Story is a 2D pixel action RPG developed by Digital Sun, an indie studio best known for their monster-stomping RPG, Moonlighter. Riot Forge and Digital Sun joined forces to bring the mystical story of Sylas, the Unshackled, to life.
The Mageseeker: A League of Legends Story follows Sylas, a Demacian mage, through his journey of revenge and justice as he escapes Demacia, a society obsessed with rooting out magic. After learning Sylas was “afflicted” with magical abilities, his parents persuaded him to turn himself in to the kingdom’s mageseekers.
The mageseekers used Sylas’ abilities to identify and locate other mages. But Sylas began to doubt their mission and take pity on those he helped to condemn. After an incident that left mageseekers dead, Sylas was sentenced to life imprisonment as just a boy. The Mageseeker: A League of Legends Story picks up on Sylas’s journey as he escapes the dungeons of Demacia to build his rebellion.
Bring Demacia to its reckoning by pre-ordering today and unshackle the magic when The Mageseeker: A League of Legends Story launches on April 18th.