Mar 6, 2023
Zombie Gunship Survival - izabela.radu
Attention Airmen! New challenges ahead!
*2 new scenarios are now available!
*New weapons are on the way. Get ready to see them in action!
*New Upcoming Leaderboard Events
*Bug Fixes and System Optimisations
Builders of Greece - Blum
🏛️ Greetings Builders! 🏛️


Welcome to the next part of our "Architect's Corner" series, in which we tell you all about the buildings you will have at your disposal as a ruler of an ancient Greek Polis. Discover interesting tips and tricks, learn how to effectively plan the development of your city, and check out how many useful structures you can raise - all this to the glory of a great ruler, such as yourself! 👑



...and talk to the community and developers about the game!



Attention! The enemy is coming


Although one can say that Ancient Greece is a beautiful, sun-drenched, or even idyllic setting, in reality it is not without its problems. One of the biggest and most dangerous of them is hostile aggression on your territory. Just imagine - you struggle to build your own empire from scratch. You gather more and more wealth, give a home to new citizens, develop technology and production. And then... you spot hostile units on the horizon 😱 Make no mistake, they want to invade your city and grab your resources for themselves.

We talked about the war system in the last part of our "Ruler's Manual" series, so today we will focus on two basic military buildings that will allow you to recruit the defenders of your Polis. We'll take a look at the Barracks and Archery Range and check how your soldiers' training is going - let's go, commander!

Barracks ✊


Fighting is a difficult craft, where every single mistake can prove fatal. That is why only prepared and properly trained units are sent into battle. The most basic military building is Barracks. It is on the yard of this building that your soldiers practice spear and shield fighting or learn discipline and following orders 💪 Barracks allow you to train units relatively quickly and cheaply (however not only) from the early stages of the game. Over time, as your empire grows stronger, you will be able to afford to build more Barracks which will result in even faster unit training and recruitment. It's up to you whether you choose a large, but rather simple army, or elite yet quite expensive veteran troops. Speaking of which...



The simplest unit, requiring the least resources and training, is the so-called Psilos. The Psilos ranks consist mainly of commoners equipped with a simple shield, a bronze-tipped spear, and leather shin guards. Due to their poor armor and rather simple training, their strength lies in number, not quality.

The next, fairly more advanced type of infantry is the Hypaspist. Their heads are protected by helmets, and their torso is covered with a simple armor, and a bronze-plated wooden shield. The Hypaspist also wields a long bronze-tipped spear 👊

The most dangerous units that can join your ranks are the Hoplites. Their entire body is protected by a bronze armor and a solid, round shield. You can also identify them by a flashy crest on their helmets and long coats. Hoplites are equipped with swords 🗡 but their weapon of choice are double-ended spears.




Archery Range 🏹


In addition to classic infantry, you can also rely on ranged units, which are excellent at striking enemies from long distances. They need special conditions to maximize their skills and effectiveness, so that when the time comes, they will be ready to eliminate the foreign threat. Fortunately, Archery Range is just perfect for this purpose! The architects made sure that this unique building includes long shooting tracks, targets to practice accuracy, and an observation tower 👀 Just like Barracks, the Archery Range is one of the basic buildings that you will be able to build in the early stages of the scenario. Well then, let's see what awaits the recruits who visit it!



Once again, we'll start with a description of the most basic ranged unit. The only task of the Slingers is to shower the enemy forces with a barrage of stones fired from their weapons. Their equipment consists only of a tunic, a bag, and an iconic slingshot. It is a very cheap and quick-to-train unit.

Let us take a closer look at Toxotes 🎯 shooters equipped with deadly bows and arrows. They are known to be a terror of battlefields, as their attacks are very effective and can strike down entire enemy squads. Be sure to protect them from melee attacks, and they will surely prove their worth.

The most versatile range formation - the Peltast - uses formidable javelins. Such a javelin, thrown with enough force, can literally crush an incoming opponent 💀 In addition to that, the strong points of the Peltast are their strong armor and high durability.



In the following parts of the series, we will return with descriptions of many other cool structures that will ensure the safety, well-being, and development of your city. We hope that the buildings presented today will find their place among the streets of your Polis, and that they will contribute to the growth of your magnificent empire! 😀 As always - thank you and stay tuned!


Add Builders of Greece to your Wishlist!
https://store.steampowered.com/app/1273100/Builders_of_Greece/



Have you heard about our other game - Gimle: The Broken Prophecy?
https://store.steampowered.com/news/app/1765920/view/3094530081460580414
打工吧!天使酱 ~天使在魔界的劳改生活~ - 梦境位面主0v0
锵锵~之前的Ask征集解答来了!!
我们制作了视频,解答收集到的问题。
内含绝密设定资料(?)还有续作相关的消息喔~!

传送门请戳这里


感谢大家的支持~ːcharmedː

莓莓动物园&梦结界工作室
2023年3月6日
DOOMSDAY SURVIVORS - SurpassGame
Welcome all survivors to add this game to your wish list, let us enter the world of doomsday wasteland together on March 10. Use technology and magic to fend off waves of monsters!

I wish you happy every day, thank you for your support!
NOeSIS Ⅱ-人间无常「正式版」 - WeAreFun@NOeSIS
(小型更新)优化小部分演出细节,默认开启全屏抗锯齿
Mar 6, 2023
Sokoball Dreams - contact
Quality

  • Added low quality settings.
  • Added some quality improvements regarding graphics API.
Kabaret - Kyrkovisian
Hello Dwellers

We're all very excited to announce a fun event as we get closer to Kabaret's Launch.
From now until the 13th of March, anyone can enter a giveaway to win free stream keys to Kabaret.

Here's how you participate in the event:
  • Follow our Twitter
  • Play Kabaret's new {LINK REMOVED}
  • Take a screenshot of you winning both Congkak and Guli and reply to this tweet
Three winners will be chosen randomly and contacted via twitter to receive their keys.

We're looking forward to see everyone's entries!

Love
Persona Theory Games

Armored Warfare - Silentstalker
Commanders!

Today, we’d like to tell you more about the upcoming Eclipse Battle Path campaign as a whole along with the changes and improvements we’ve prepared for you.



Unlike the previous Battle Paths, the Eclipse is storytelling-based and represents more an evolution of the concept than a revolution. What that means is the mechanics will remain familiar to you but, at the same time, some things are different. Let’s start with the biggest addition, which is the Diary feature.

 
Diary and Contextual Storytelling
 

The core of the Eclipse Battle Path is its story. It starts like this:

The year is 2028 and the world order is slowly unraveling. The United States of America, once an undisputed leader of the free world, is wracked by internal strife after more than a century of prosperity. The Russian Federation, having fully recovered from the Soviet Union era that ended in 1997, is a rising power once again. Further to the east, the mysterious land of China is closed to all but selected few, its ambitions as strong as Russia’s. Europe’s fortune is closely tied to that of America with their issues similar – the influence of nation states clashing with that of power-hungry corporations.



It is an age of upheaval and you are smack in the middle of it – a young mercenary down on his luck, presented with an offer he can’t possibly refuse, to train a security branch of a Chicago-based company by the name of Perihelion, its purpose as enigmatic as its founder, an investor by the name of David Murdoch. In June 2028, you have joined Perihelion’s forces in their Arizona camp.

Sounds familiar? Indeed, a fraction of Eclipse is a re-telling of the Perihelion story and, more importantly, its continuation. If you are familiar with the Perihelion event, you’ll feel right at home from the start. And if you are not, you’ll have the chance to experience this Armored Warfare story right from the beginning. But what does it all mean?

It’s rather simple.

As you progress through the Battle Path, you’ll be able to unlock new diary entries in the new Diary window, written in the form of a diary of the main protagonist, Samuel Thorpe.



Unlocking each new level of the Battle Path unlocks new entry, which contains not only text but also related pieces of art. Likewise, prizes for each level are related to that respective entry.

Additionally the prizes you receive have their own descriptions that allow you to learn more about the world of Armored Warfare and the Eclipse Battle Path.



There are secrets hidden in the entries – or perhaps some of the descriptions? Who knows? Up to you to find them and receive additional prizes. But beware – these are anything but easy to discover save for the most attentive of players.

And last but not least, for those of you living and breathing Armored Warfare, there will be additional contests, portal events, bonus missions and extra lore bits appearing on the game’s portal and social media. There will be a lot to digest over the next couple of months story-wise.

 
Main Requirements and Prizes
 

Stories are great for whenever you just feel like taking a rest from blasting tanks but let’s face it – you’re here for the prizes, right? Not to worry, there will be plenty of those.

Prize-wise, the concept of this Battle Path is a bit different. We’ve thrown out the most basic of prizes and have added multiple prizes to each level in the form of several assets related to each respective story entry. Unlocking each level should therefore feel like a celebration!



As an example, the Diary entry for Level 2 contains the description of the main character’s trip to Dubai. Correspondingly, you’ll receive all the following items for reaching Level 2:
  • UAE camouflage
  • Decal: Dubai Coat of Arms
  • Banner: Flag of Dubai
  • Battle Coin boost token
The main prizes of the Battle Path will be, as usual, four vehicles, all of them highly requested:
Yes, that’s right, an epic TOS as well as a new commander. The TOS-1M rocket launcher is the top prize of this Battle Path with its rather crazy firepower that includes 220mm rockets.



A few words about the new commander.

The story’s protagonist, Samuel Thorpe, is an inexperienced commander and starts with a fairly bland set of skills similar to those of other commanders. However, as the story progresses, he’ll gain experience and his future skillset will reflect that.



In practical terms, this means that at some point during or after the Battle Path, we’ll rebalance Samuel Thorpe. At this moment, his skill plans are related to his favorite vehicle, the BMPT, but you’ll have a chance to change that. Make sure you follow the portal to find out how!

And the requirements?

The main Battle Path progression will consists of 50 levels (down from 60) and the duration is extended to 6 months. The levels (ranks) will cost 6.000 Battle Coins each (to a total of 294.000 Battle Coins for reaching Level 50) but fear not, we’ll be compensating this increase as follows:
  • More boosters as prizes with additional ones available in the Shop
  • More income from chain missions
  • Easier repeatable missions
As things are, if you are earning your Battle Coins by playing, you’ll be progressing faster than in the previous Battle Path.



Additionally, those of you having participated in the Perihelion event will have a distinct advantage as some of the prizes of this Battle Path were used previously in that event. If you have such a prize already, you’ll be compensated in bonus Battle Coins (22.000 Battle Coins in total in case you have all the Perihelion prizes). All in all, given the extension and the changes to income and missions, you should have an easier time completing this Battle Path.

 
Overprogression
 

This is a returning concept that we had in the past Battle Paths, although this time it’s a bit different. The Eclipse Battle Path will feature 10 “overprogression” levels (51 to 60) that are a bonus for the most hardcore of players.



The top prize of these levels is an additional Tier 10 Premium vehicle – EBRC Jaguar, but that’s just one aspect of it as the prizes get very valuable indeed, more so with each level obtained:
  • Levels 51 to 58 will feature special Eclipse Loot Crates (one each)
  • Level 59 will feature a Flag unlock (or 25.000 Battle Coins if you have it unlocked already)
  • Level 60 will feature the coveted Jaguar
The Eclipse Loot Crates work as follows. Each of these Loot Crates will “scan” your vehicle pool and award you one vehicle that you don’t have already – with certain limitations. Each of these crates is marked with a Tier, starting with Tier 3 on Level 51 all the way up to Tier 10 on Level 58. Each crate awards vehicles of its Tier but may award you with a vehicle up to two Tiers higher. A few examples:
  • Level 51: Tier 3 Loot Crate may award you with Tier 3, Tier 4 and Tier 5 vehicle that you don’t have
  • Level 52: Tier 4 Loot Crate may award you with Tier 4, Tier 5 and Tier 6 vehicle that you don’t have
And so on. Level 57 crate only awards Tier 9 and Tier 10 vehicles, Level 58 crate awards Tier 10 vehicles. In other words, you may earn up to three Tier 10 vehicles from this system alone. However, please note that as we stated above, these Loot Crates will only award you vehicles you don’t have. In the unlikely case you have literally everything the crate can offer (some vehicles are excluded, much like in the BP shop), you will receive bonus Battle Coins.

Each of these overprogression levels will cost 18000 Battle Coins.

 
Shop Changes
 

We are overhauling the Battle Path shop to work a bit different. First things first – the bonus Battle Coins are staying and we aren’t nerfing them. Here’s how things will be set up:
  • The first slot will offer the abovementioned Battle Coins with the same amounts and chances as at the end of the Rise of the Dragon Battle Path.
  • The second slot previously offered a single type of blueprints (parts) depending on the Battle Path. In the Eclipse Battle Path, the slot will offer three types of blueprints – Object 787 Gadyuka, 2S38 Derivatsiya and CV90120T Ghost. That way, you’ll be able to assemble all three vehicles without having to wait for the right drop in the vehicle slot.
  • The third slot will offer the same vehicles as before (minus the Ghost and Derivatsiya) but will feature nearly all vehicles there are in the game, including T-62M, T-15 Kinzhal, the Rise of the Dragon vehicles, Object 225 and Object 287.
  • The fourth slot lost the “trash” drops (insignia, Credits) but will now offer most of the camouflages and base paints available in the game, including some really rare ones. We’ve prepared some real unicorns for you here and it’s up to you to find them!
  • And finally, the fifth slot also lost its “trash” drops and will now offer skins. Just how many skins? Pretty much all of them. Yes, that’s hundreds of new items you can purchase for Battle Coins if vehicle visuals are something you get into. Some of our skins are famously epic and we want to offer you the chance to also get them for Battle Coins.
As usual, already owned skins, camouflages and paints will not be available for repeated purchase.

 
Conclusion
 

And that’s about it, commanders. We hope you’ll enjoy this Battle Path as much as we enjoyed designing and writing it for you. We hope you’ll allow yourselves to look beyond simple numbers and enjoy it as the epic adventure we’re planning it to be. For the future, we’ll give you more opportunities to influence the direction of the story as well as the vehicles you’ll be able to earn, the Eclipse is just the beginning.

See you on the battlefield!
My Ex-future Family - Andrei Simashkov
Hello everyone!
New Episode brings us:
near 40 minutes of gameplay
300+ new arts
32 new animations
3 new sex scenes
1 love story continues


Follow us! We start some polls about characters on our patreon page. You may participate in it!
Street Fighter V - capcomjapan_marketing
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