Rebuilding the entire project for better performance was not an easy choice, with a lot of work needing to be redone from scratch. We understand your anxiety and concerns - through the past months, all hands of the development team have been on deck to get the rebuilding done as we are no less eager than you.
Version 0.7.0 will be the first stable rebuild release, with the closed beta currently open to crowdfunding supporters only. Please note that due to time constraints we have not been able to finish internal testing and there is bound to be plenty of issues and bugs. If you do encounter said issues, feel free to submit a bug report through the #bug-report channel in our Discord server. Some features that were not properly tested have been temporarily removed in this build (the test has already been delayed twice so we'd rather cut some contents and sail the ship instead of keeping you in the dark for another month), but will be gradually added back during Phase 2.
Below is a list of changes.
0.7.0 Change Log
New Map: Erotes Nightclub
New Character: Celia, with 40 character specific experiments
New Specimen: Ghoul
New Specimen: Migo Imago
Custom apparel system with combination and preset features
A total of 100 outfit sets and pieces
Masturbation
Pole dancing
Bar service
Bondage system and kabeshiri
Idle Mode: players may place their characters into bondage/restraints for other players to interact with to gain Likes even while offline
Group sex system: up to three players can participate in bondage/restraints sex at the same time
Belly bulge, cumdump mode and semen release functions
Sexual status UI panel
Vaginal/Anal dilation systems
New Feature: Research Pass
New Item: Cognitive Filter (used to restore Sanity)
New Item: Expedited Certificate (used to level up the Research Pass)
Reworked clothing materials
Reworked body fluids system
Reworked physics of character’s breasts, muscle and body collision
Optimized character clothing logic during sex scenes - forced removal of underwear and high heels does not happen as frequently
Optimized network connection
Features temporarily disabled at the beginning of phase 2:
-Fix weather button in pre-flight crashing game / not showing weather options. -Adjust rotor turbulence some. -Make launch point numbers white instead of black for easy viewing. -Fix issue where zoom map and move map speed would move too fast if you had a high framerate.
- Fixed defense towers not attacking - Fixed loggers and masons not gathering sometimes after commanding them to - Resource units now take 30 seconds to respawn after being killed - Fixed melee units not hitting enemies that are close but running away from them - Units targeting a building will not stop and automatically switch targets anymore - Added a gamma slider to settings