Shapebreaker - Tower Defense Deckbuilder - Alexander
Hi everyone,
Version 0.7.4 is now live. Variation in map layouts has been increased as this was the most requested change on Discord. Come vote and hang out if you haven't done so already.
Patch notes:
Increased map variety for Act I, II & III.
Curios that increase credits gained or affect shop prices, can no longer be encountered in the shop.
The elite modifier that increases shape density by 100% is replaced by a modifier that increases spawn rate and movement speed by 40%.
Renamed Inspirational extendor curio to Inspirational extender.
Fixed a bug that caused the game to malfunction when you have more than 7 curios.
Fixed a bug that caused Stock scrapper and Card recycler curios to have an identical icon.
Fixed a bug that caused elite maps with increased shape health to have 30% increased health instead of 40%.
Got any feedback? Help improve the game by sharing by pressing F8 in-game, on the discussion forums on Steam or on Discord.
The hotly awaited AION Classic version is getting closer and weāre holding a unique community competition to entertain you while you patiently await for a release date:
Get your creative juices flowing and design a slick loading screen for AION Classic. All players are free to participate by submitting a design between 03/03 and 31/03. Our jury will then have the difficult task of selecting ten submissions and crowning the winners.
The winning designs will then be displayed on the loading screens for everyone to admire! Plus there will naturally be some great prizes to be won.
The Prizes
The ten contest winners can look forward to the following prizes:
1x Cuddly Shugo
1x AION Classic voucher worth ā¬25
1x AION Classic Costume
How to Participate
Please note the following general conditions for participating:
Fixed - Glitch docked with air barges where the ship could still consume fuel Fixed - Docking capture glitch on hatch dock ports with the shuttle CF2 (suddenly misaligned at capture)
You can now wave the white flag, and give up trying to take a go, in the main verses battle board game. The round will end when the timer (if set) has reached zero, everyone has taken a go, or given up trying.
- Fixed the new relic not working - Fixed the bug where you would dash/move after using the Teleportation Wand (I think I fixed it) - Fixed Lava Temple percentage - Fixed the Laser parry angle being wrong when facing left - Fixed Grand Librarian new dialogues not working - Fixed a dust particle spawning at the start of entering a room - Changed the layer order on the 'dark screen' effect when being close to a transition - Changed the default binds for controller (RB for Cast Spell, Y for Alternative Action) - Made it so you can leave the bind menu without having all buttons bound - Visual changes to options (Bigger re-work coming soon)