This week, we're revealing our latest concept for the ARK 2 Weapon Modding System. That's right, say goodbye to boring, one-size-fits-all weapons, and hello to a whole new level of customization!
Unleash your inner artisan and forge your arsenal with an array of diverse modules that allow you to fine-tune both form and function, unlocking tons of possible combinations to create bespoke equipment that is truly one-of-a-kind. The choice of materials you select will imbue your creations with a distinct appearance and character, with unique resources waiting to be discovered in far-flung corners of the world.
Survivors on all platforms will be receiving an EVO Event! It will be active until Monday, the 6th of March. All Official Servers across each platform will be undergoing this evolutionary change which includes:
*Note that these bonuses are multiplicative of the game's standard 1x rates.
Official Servers: 2x XP, 2x Harvesting, 2x Taming, and 2x Hexagon Bonus
Small Tribe Servers: 4.5x XP, 4.5x Harvesting, 4.5x Taming, and 2x Hexagon Bonus
Fan Art Gallery | Screenshot Gallery | Artist Feedback Form
Congratulations to the winners of The Survival of the Fittest Winter Cup 2023. We recommend you watch the final match of the tournament. It was a great match of epic proportions! Click below if you would like to watch the entire finals!
Creator: The AxeMan Inspired by "As seen on TV," Controller Freak becomes the Ark's worst Salesperson who tries to sell his Calien Soup in one of the worst Infomercials ever! (This is all in good faith, this video made us laugh a lot!)
Creator: CyclonicDuck yt Listen to this rendition of Rockwell Prime Theme expertly played on the piano by CyclonicDuck!
ARK II Carnotaurus by @StudiosGoji
Dodo Revolution by Aoilii
Pearl diving by terrortantrum
King Titan is Coming - ARK: Extinction by J-ManTheAngel
Welcome to the 57th War Thunder Steam Screenshot Competition!
Your screenshots from last week showcasing rank 1 vehicles were great! Hopefully the return to low tiers brought back nostalgia for veteran players, and new players could show off one of their favorite or most interesting vehicles. The three most popular and three selected by us will get 300 GE. See the winners down below!
Let’s begin the 57th edition of our competition!
Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen57. You have time until 10.03.2023 to submit your screenshot.
After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.
Important addition: Screenshot theme - Sights at the Beach!
Terms:
This week, we would like to see your screenshots with a naval theme.
Your screenshot must include any of the following: Amphibious tanks, hydroplanes, or planes operated by a country's navy. Ships and boats are acceptable as well!
You must add the #WTscreen57 tag (title cannot have any other text in it).
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Screenshots need to be compliant with the War Thunder rules.
You need to be the author of the screenshot.
Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
You can use filters and settings built into War Thunder.
You can use the replay functionality built into War Thunder.
Rewards will be delivered to the author's account within 14 working days.
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And now, time for the winners of the competition’s 56th edition - Clear Skies!
As I said earlier, the development of the game right after the release is only getting more intensified.
During the first two days of the release, most of the major bugs were fixed. In the following days, more minor corrections will be introduced until the very end of the weekend. After that, I will focus on major content updates, which are also coming pretty soon.
V. 2.49 is here! After some hard drive issues, we're back. So, here are the patch notes!
Combined the flashlight and laser into one attachment
A better model, made by david7s on cgtrader.com, plus double the power! You can press on the attachment with your index finger when it's on a weapon to cycle modes. You can have the flashlight on, the laser on, or both.
Expanded and improved level 26
Still a work in progress, but level 26 has many more lights now. Also, the concrete rooms have been expanded and there are more entities in the level overall to fit the "entity infestation" classification on the wikidot.
New gun sounds
The revolver now has a new firing sound, and the 870 has a new pump + firing sound! This makes them much more satisfying to shoot.
Tech tree tutorial
Self-explanatory, tech tree arena mode now has a tutorial. Also, the buttons highlight themselves when they are buyable.
Level 17 new area
Start looking around and you'll eventually find a new area, a warehouse-like area. There's also a rare firearm in there, all the more reason to explore it. Some interesting and suspicious boxes in there too...
Level 19 new areas
Level 19 has gotten an upgrade. Instead of it being a straight shot to the exit, it now has many ways to the exit, including a reviook "minefield". Level 19 also has gotten a few new large rooms with many hanging lights.
New no-clip-a-matic doors
New door pictures for levels 27, 28, 31, 41, 201, 233. 297, 571, 1020, arena, and fanrooms
New decals
Thanks to Bidofut, we have a new decal for level fun. Beedo is the cute lil guy depicted in the decal. This has also been added to the fanrooms.
Added a variant of the gatekeeper with a stock
We had the model laying around and decided to put it in, pretty much the same as the regular gatekeeper except for hand positions.
Added cloth simulation to the mac-11
Mac-11's on the floor won't have this, but as soon as you pick them up, the cloth will always point downwards.
Sorry for the limited scope of the update. Our hard drives would not work, and the PC containing our game and derived data wouldn't boot for 3 days. We're back now though; hopefully, that was the last of our issues. See you in a few days!!
Hi everyone! I'm happy to announce the game's first update.
As you may know, the original Steam release had four "regular" endings and an additional secret one. Since then, several people have suggested the game should have an additional ending — and they had a point! So now the game has a sixth ending and an achievement to go with it.
In case you're reading this without having played the game, I'm not going to spoil what the extra ending is (also: please go play the game!). If you have already played, you'll understand when I say the ending involves a life-changing decision Maria makes early in the story. (Are you a completionist? See about getting that new achievement!)
The update also contains several minor language edits, kindly suggested by Xolf.
-Kills count when the entire team dies, not just one team member, so now you can continue playing even if you have 1 or 2 team members down, unless it's in an online level or challenge that has other rules equipment.