For the past year, we here at DRAGO entertainment have been expanding our marketing, producing and QA capabilities. Considering our portfolio of games for the upcoming years this was necessary and already shows great benefits for our games already.
However, being a rather small development team, our folks in marketing, producing and QA have “bursts” of activity that put a lot of work on them for a limited amount of time and then they have some less stressed time on their hands. We have thus decided to use that time well and become a publisher for another company in a very specified field: premium simulator games.
We have been working together with a group of people in the past years that now established their own game development company: Codebusters Studio and we will publish their upcoming premium simulators. As DRAGO entertainment we will also be involved in design and producing of these games to ensure they fit nicely to our target audience.
This is going to be a very close cooperation on these games, basically everything except our own developers participating in their production since let’s face it, they have more than enough work with our own games ;-)
For you as gamers nothing changes when it comes to our own games. What does change is you getting a game or two a year more from us that are of a similar type to the games we create. Case in point: Farm Simulator is the first game from this cooperation we are announcing. Have a look and let us know what you think:
Levels now have a checkpoint (except for 1 and 13). You can load into a save point via the pause menu, or continue the game from that position if you die.
Optimization: You can set whether to enable the peaceful mode at the beginning of the game (the mechanism of no monsters without barracks), difficult and extremely difficult are not enabled by default Optimize the same sound effect at the same time, only play once to avoid too much noise Optimize the prompt that the construction path is unreachable, and display the countdown to retry Optimized to speed up the cleaning speed of construction tool ground flowers BUG Builder walks through water to build and gets stuck BUG quarrying point, sometimes it can be seen that it is reachable, but the prompt is not reachable Optimize the bridge to add the function of prohibiting passage Optimize the storage space of the diagnosis table to 1500, corresponding to the facility window, displaying the amount of space used BUG When counting the number of residents, there is a small probability of crashing BUG After the unfinished bridge is removed, the corresponding water area becomes walkable by mistake Optimize the treasury must display the items required for the main task Optimization, processing, production, storage of products and selection of raw materials to select the nearest entrance BUG When transforming the terrain, first dig the puddle and then divert water, resulting in a circle of black grids around the fishing pier Optimized to set that deer cannot pass through the special gate, but may pass through the gate of the pasture Optimized the refresh position of slime eggs to appear on the edge of the map Optimized to cancel the reminder that there are no large boxes or stockpiles Numerical value Improve the effect of watering and fertilizing the farmland, and increase the upper limit of farming income Value Change the default difficulty of the game start to "difficult" Optimize the treasury can be connected to the carriage
Imagine a world where you collect all the local hotties, but then discover that all their parallel universe selves want you as well. Discover thematic map skins and new main storylines, skins for Main World characters and brand new characters to take home, test out a new way to stock up on resources*.* All the nether regions through time and space are yours to explore!
Cosmic Sexploration: Ahoy The Enterpussy!
Cruise the universe and probe cute alien chicks, bounty hunters, and literal planets. Making them cum at the speed of light is for amateurs, compared to your latest FAP drive. Before probing girls in a red uniform, make sure they consult with a local healthcare provider.
Fury Load: Witness the a-ho-calypse
The Drypuss Virus left the whole world unable to enjoy sex, triggering an all-out war between the Wasteland tribes .The fuck must flow, and The Barons of Lube have that which everyone else covets. With the upper hand, you get to choose all the favors to trade the glistening vials for.
Love Bites: The Suckme Saga
It's the classic boy meets monster girl story, but beware, they swallow. Werewolves, vampires, witches, demons, you get to lay all the sexy beasts!
Election: The Hung Parlament is in Session
All the twists and workplace drama of the Main World, amped up to the hilt! The city is full of girls looking to join your staff, Vice Mayor, so add a lot of flesh pressing in your daily schedule. Collect all the extra characters, with spicy spinoffs and new adventures.
Make sure to Wishlist Kink Inc. on Steam so you don't miss out on any updates. Exclusive Steam events and new stories are on the menu.
"It's about time we had some fun. Shall we?" – Fulgrim
The new Emperor's Children are live! Fulgrim's Legion take to the field to steal the spotlight from the Sons of Horus with fully redesigned cards and entirely original artwork! Take a look at all the details of this expansion in the latest web post, including their new Warlords: https://www.horusheresylegions.com/emperors-children-release
Embracing the gifts of Slaanesh as well as genetic experimentation, the Emperor's Children prepare to conquer Terra in the Warmaster's name! Can you match the skill of the perfect legion?
According to the feedback of family members, update the following contents: 1. New replacement function 2. Modify the dice winning rate, but cannot modify the player's character probability. 3. Fix some known bugs Please update the game and dlc patch again because of the modification Thank you again for your support and attention!
- Added floor jumping function - Adjust the equipment affix description, add attribute instruction - No confirmation is required when purchasing potions in the store - You can choose to turn on Invincible mode directly when the game starts - Added some English localization - Fixed a bug where the screen would go black when operating on stairs - Fixed a bug where the battle could not be played after triggering the story - Fixed a bug that could cause players to move too slowly - Fixed the bug that the title interface music is not affected by the settings
According to user needs, add the boss key function,
Add the shortcut key of the BOSS COME, which can hide the current focus window;
Add the shortcut key of the BOSS LEAVE, which can restore hidden windows in turn;
Can be set in the setting shortcut key
Because the time is relatively tight, the interface I thought of has not been done yet. At the same time, I also plan to make a pure help window to advance the use of so many functions, Hope to be free soon