SMASH LEGENDS - SMASH LEGENDS


🎉 who's birthday is this month? 🎁
Please leave a happy birthday message for them! 🥳🥳
MapleStory - Ezrabell
[Update 12:03 PM March 3] The maintenance has been completed, thank you for your patience. We have extended Cash Shop items for 8 hours.

We will be performing a scheduled minor patch on Thursday, March 2nd, 2023 at 5:00 AM PST (8:00 AM EST / 2:00 PM CET / 12:00 AM AEDT March 3). We anticipate the maintenance to last approximately 9 hours, concluding around 2:00 PM PST (5:00 PM EST / 11:00 PM CET / 9:00 AM AEDT March 3). Thanks for your patience!

Times:

Thursday, March 2nd, 2023
PST (UTC -8): 5:00 AM - 2:00 PM
EST (UTC -5): 8:00 AM - 5:00 PM
CET (UTC +1): 2:00 PM - 11:00 PM
AEDT (UTC +11): 12:00 AM (March 3) - 9:00 AM (March 3)

  • What will be unavailable:
    • All MapleStory game servers.
  • Changes and Updates (Additional Changes TBA):
    • Server Upkeep.
    • Monthly windows update.
    • Game version updated to v.239.3.
    • Updates to back-end data structure.
    • Players will no longer receive the illegal program detection pop-up during the Aufheben Neo Tokyo event boss.
    • The Yellow-Purple Neon Mouse Outfit no longer has animation issues when attacking.
    • The text appearing after an event stage clear in Neo Tokyo has been fixed so it's no longer misaligned.
    • Angelic Busters can now disable the floating bear graphic from the Black Bear Trainer Outfit.
    • The graphical image from the Black Fox Ring has been adjusted so it doesn't appear twice when looking right and is no longer shrouded in black when Ark is in Specter form.
    • Adjusted the graphical appearance of Item Megaphones to improve readability.
    • Corrected a typo in the 'Fleeting Joy of Wartime Reunion' quest log.
    • Corrected the boss icon for "Giant Centipede".
    • The name and description for Bonus Glowing Cube Coupons have been fixed.
    • Players will no longer crash when Hebrew letters are sometimes typed in the chat.
 
Feb 28, 2023
Bless Global - globalbd
For Steam Users:

1. Where can I download the Steam version?
Download and install Steam first. Then, search Bless Global in the Steam store to download it.

2. Is my game progress synced across platforms (Steam and mobile version)?
Yes. As long as you log in with the same account, your progress is synced between your PC and mobile device.

3. Can I still enjoy my VIP PASS benefits in the Steam version?
Yes. But you need to make sure you've already bound your PKB wallet to your game account on the mobile version. If you have already done so, you'll be able to enjoy the same benefits you've had while playing on Steam. VIP PASS benefits are permanent once activated. As long as you are using the same account that has the activated VIP PASS, you can enjoy those benefits on both your PC and mobile device.

4. How to use the NFTs/BLEC I have minted in the PC version?
For now, you can’t use them while playing on PC. But you can do so in the mobile version, as game progress of the same account is synced across devices.
Card Survival: Tropical Island - Gwim
Hi everyone!

We hope you are all well.After a lot of hard work, the Performance Update is finally here!



As with the latest updates, we'll be releasing this one in a special branch in order to avoid risking the game's stability. We'll use the time to fix any remaining bugs and tweak the game balance and we'll merge the branches in a few weeks as usual as soon as we make sure everything is working as intended.
If you want get the update before the merge, follow these instructions:

1) Go to your Steam Library and right click on Card Survival
2) Click on Properties
3) Go to BETAS
4) Select "updatebranch" in the dropdown list

The next time you hit play you will be playing in Update 41.


Before we go into the content list. We wanted to let you know that we've started localisation for German, Spanish and Portuguese. We don't have many volunteers yet, so it might take a while, but it's in the works! :)
If you would like to help translate Card Survival into your own language, whether it's one of the ones we mentioned or another one, don't hesitate to send us an email to winterspringgames@gmail.com!

Let's go to the content now:



Performance Improvements:

We're happy to say that we have made some big improvements regarding the game's performance. We've focused on improving the loading times when transitioning between zones, trying to make them as short as possible and we're quite satisfied with the results. Areas with crazy amounts of items might still take a bit of time to load but it's really nothing compared to what it was before. We think the late game experience should be significantly improved. As always, your feedback is very welcome. :)

This however required very deep changes to the way the game is structured internally, and this of course came with many bugs. We managed to fix most of them, but it's likely that a few have escaped us. Fortunately, we're confident that releasing it on the beta branch will allow us to detect and fix any remaining issues.


Flutes:

You can now build flutes with wood and bone.

Initially you'll only be able to practice with them but as you progress with your skill you'll be able to unlock more and more tunes.

Each tune has its own requirements to unlock, with some requiring you to be in a specific mood, or in a particular place. Different tunes will also have their own minor effects!


Resting Changes:

The old rest button in the waiting option has now been changed for a new "meditate" action.
It no longer gives as much wakefulness as it used to, so players will now have to rely more on getting proper sleep. :)

Meditation will give you a way to increase your insight after reaching certain milestones, and can be made more effective through some special methods.


Salt Improvements and Food Seasoning:

The old method of getting salt (boiling seawater) has been removed from the game. To get salt you'll now have to build a Salt Bed with mud bricks and clay. This contraption evaporates seawater at a relatively fast pace, and lets you gather the remaining salt.

Curing Fish and Meat with Salt will now use Blueprints and require more salt.
Salt and Chilli Powder can now be used to season food, to make it tastier and sometimes slightly more durable.


Farming Tweaks and Improvements:

Animal feeders now have larger capacity. All animals feeding values have also been tweaked and rebalanced.

Crops now give a different yield depending on how healthy they are when they become ready to be harvested. Healthy crops will produce extra plants while very damaged ones will produce less.


New Weston Dialogues and Secret Ending:

Weston has received a few new conversations that can get unlocked in some special circumstances.

A secret ending has also been added into the game. I don't want to release any details, but I should warn you that to experience it you'll have to start a new run.


Minor Additions:

- You can now build Wind Towers in both Mud and Stone Huts to help lower the temperature in them.
- A new outside shower can now be built to help advanced players wash themselves.
- Monitor Lizards Raids are now happening more reliably in lizard territory.
- Boars are now also able to raid jungle bases and can damage your crops if you're not careful. Yams are especially good at attracting them!
- Tables, Beds, Pottery Wheels and Bookshelves can now be dismantled and transported.
- Travois can now be dismantled.
- Stoves now have larger fuel capacity.
- Feathers can now be used as tinder and to make feathermeal, a fertilizer.


Bug Fixes:

- It is no longer possible to build wells inside enclosures or roofless mudhuts or sheds.
- Fixed some partridge bugs related to overcrowding.
- Travois can no longer be placed inside travois.
- And more! (I accidentally lost my the rest of my list of bug fixes :'( )


That's all for now. Hope you enjoy the new content and performance improvements!Take care everyone and see you on the next update!
CosmicBreak Universal - CosmicBreak Universal Official
The details of the 3/1/2023 JST maintenance are as follows.

■ About BETA test Rooms

Te end of the BETA Test Room: Blind Matching which ws scheduled to end today has been extended to 3/8/2023 JST.
The Blind Matching room is a BETA Test for a feature which will eventually be implemented.
We look forward to your continued testing and feedback!
BETA Test Room Details can be found here.

■About the BETA Test Room Drop Up Campaign
Aong with the extension, a Drop Up Campaign will also be held!
Join the BETA Test Rooms and take this chance to get extra prizes!

■ Campaign Details
・Arena Coins and Angel Coins gained from the BETA Test Room: Blind Matching will be increased by one each after matches.
・The following items will also be added to possible rewards for clearing the BETA test Room: Blind Matching (with a low probability).
-Red Craft Stone
-Blue Craft Stone
-Green Craft Stone

Campaign Period
After maintenance on 3/1/2023 JST
Until maintenance on 3/8/2023 JST



■Limited-Time Battle Card Sale!
For a limited time players will be able to buy Battle Cards in the Shop!



Sale Period
After maintenance on 3/1/2023 JST
Until maintenance on 4/5/2023 JST



■ About Garapon No.24
Due to the extension of update contents from the previous update, Garapon No.24 which was scheduled to be implemented today will be delayed until the next update on 3/8/2023 JST.
The Garapon No.22 availability will be extended until 3/8/2023 JST.
We apologize for any inconvenience this may have caused and appreciate your patience and understanding.



Thank you for your support of CosmicBreak Universal!
Feb 28, 2023
Glass Heart - Eternal_Love_Studios
It was brought to our attention that there were still moments when the MC would appear behind the message box. We have been working to revise this issue. We are hoping that this latest patch will resolve this issue and apologize for any inconvenience.

If you encounter this error, after this update, please let us know.

Also, we plan to upload two animated sequences in the next week so keep a look out for that patch!

Thank you for playing Glass Heart!
Feb 28, 2023
OM6N - CJaywesTT
Eav 19.7 brings an additional chapter to Act 3 along with a new enemy to encounter - the Grunt.

New Chapter XIV, step into the ravaged barracks of the corporation as you inch ever closer to containing this Evil. A challenging chapter that will test even the most battle hardened Mortals.







New Possessed Grunt Demon, aside from dealing with Death Souls, Grunts will pose a new threat being heavily armored and ranged. There are 3 variations of Grunts, each being slightly more armored than the last. Be careful Mortal, getting caught in the open when these soldiers move in may result in death!





What's Next?
I initially wanted to include much more with this update, but ran out of time for this month's update window. I still want to stay true to my promise of monthly updates for this year and will strive my best to do so. Plans for language localisations, custom keybindings, a new weapon type, improved item hover highlights, new ammo types, and a restructured, safer save system have been moved to future updates.

To see a complete list of all changes with 19.7, follow this link: https://steamcommunity.com/app/681000/discussions/4/

The blood thirsty hordes await you Mortal... Good Luck!
Community Announcements - 路人船长
hello,船长们好,我们又见面了,有没有想念小梅呢?本次我们邀请到全能大神@楠枫流沐 作为采访对象,和他交谈了一些宝贵的心得体会。

这位大神为什么全能?他对雷顿和博德的看法是什么?以及对新英雄的想法是什么?都在下方内容里了哦~



①小梅:大神你好!能给大家做一个简单自我介绍吗?
楠枫流沐:大家好,我是曾使用雷顿在沙漠地图获得188W分数,以及使用博德在冰冻地图获得142W分数的楠枫流沐。非常感谢能有这次机会与大家见面,虽然大概已经有不少小伙伴在群里认识我了,手动狗头。
(小梅插话:不愧是大神,什么都会!)



②小梅:请问你是怎么接触到《异星前哨》的呢?
楠枫流沐:在游戏出来之前我是没有接触过异星前哨这个游戏的,出来第一天刚好在哔哩哔哩见到视频,类似RTS游戏也玩过,就直接入手了。

异星前哨这个游戏吸引我的是他独特的英雄机制,还有其防守模式的抽卡(欧皇非酋全看脸),英雄的存在很大程度上帮助了防守虫潮的进攻和开图。



③小梅:你作为全能型大神,更喜欢雷顿还是博德?
楠枫流沐:相比之下雷顿因为有金库的加成,经济后期要比博德强,不论是博德的爆炸墙还是杀人叠攻击,都是比较强力的技能。但是博德的兄弟连安保队员可以提供强力的守家和推图,非常大程度上降低了游戏的难度,适合新手和养老玩家。

④小梅:有没有想分享的心得攻略给大家?
楠枫流沐:有的,我从英雄天赋层面分享下自己的游戏理解。
(1)战斗狂热:
雷顿的战斗狂热可以让我们前期开出大片地图,轻松抵御前三波虫潮(第三波需要靠大招进行清理)。



通过主E副W的加点,利用E技能的被动AEO 效果,一次性可以清理很多怪物。



副科级我喜欢用减研究费用(科技革新)和减建造时间(土木兴盛),快速滚经济,利用消音炮台守住部分路口。

后期全面推进,多数使用加特林士兵和医生配上少量坦克,加特林士兵有小AOE可以快速清图(刮但快.jpg),医生的减速科技可以使怪物移速减慢,提供更多的输出空间,部分地图(例如沙漠和晶体,有大量AOE怪物的情况下医生经常蓝条不够,推荐使用机甲配工程车进行推图,减少人员损耗)。

(2)相互摧毁:
雷顿的爆炸墙是一个比较不错的天赋



前期通过多开采石场来垒墙,爆炸解决大部分怪物,可以减少守家士兵,通过拉仇恨让怪A墙来清理怪物,守家方面效果非常不错,但是清图速度上比不上叠攻击天赋。



(3)袍泽之情:
博德袍泽之情副科技带采石场天赋,前期开出双矿,然后开始爆安保,20,50人后安保能力大幅度提升,小锤五十,大锤八十,伤害可观,加上兄弟连技能加持,血量越低伤害越高A的越快,妥妥人形自走高达。



博德提供回血和免伤buff提供了前期的续航能力,中期通过爆伤等一系列兄弟连特有加成可以使安保队员战斗力更上一层楼,后期建造独特的科技建筑,可以使安保能力全面提升。中后期推图建议带上执行者进行aoe打击,工程车减弱对方能力。(ps:满科技兄弟连14个兄弟可以单撸蓝色大boss)

⑤小梅: 谈谈对新英雄的期望,希望TA是什么类型,有什么技能、兵种建筑?
楠枫流沐:未来的新英雄,我希望是刺客,杀虫子叠赏金什么的,然后游牧酒馆招募其他半英雄单位(领主流,可以的话6个英雄守全图),科技什么的可以参照博德那个三本科技,单独给领主升级攻防和特殊技能。

科技分支(开局带的技能)可以是专注刺客的深化加强,或者部队的特殊加成。可以设置新的胜利方式,比如刺杀20个高阶boss,或者靠获取赏金建造飞船逃离聚集地。



⑥小梅: 对《异星前哨》的想法和建议
楠枫流沐:可以考虑整战役,因为这种类型的游戏,战役模式可以提供更多的可玩性,游戏时长也嘎嘎上升(参考亿万僵尸,亿万也大部分时间玩的战役)。
也可以考虑像植物大战僵尸一样整点异形攻击人类模式,虫子依靠卵来爆兵,人类会不停生产单位增加防线,人族清理小队会定期清理虫子的家园(相当于人潮)。

感谢大神@楠枫流沐 的精彩分享,对于雷顿和博德的英雄理解,或者战斗狂热、相互摧毁等天赋技能,你有没有受到吸引或有什么新的感悟呢?

如果有就赶紧进入游戏体验一下吧!率英雄军团,抵亿万虫潮,感受科幻生存RTS的魅力!
Operation: Harsh Doorstop - =DRK= Bluedrake42
Hello everyone, and welcome to another update on Operation: Harsh Doorstop development.

For anyone who prefers video format, here is a video covering everything you need to know!



For everyone else, read below!

Our feedback forum is now live.

Do you want anti-cheat? Do you want vaulting improved? Do you want a sandwich? Which of these things do you want first? Tell us here... on our feedback tracking website.

https://operationharshdoorstop.nolt.io/



Our feedback tracking website (powered by Nolt) is a place where not only can you make suggestions, but you can also vote on the suggestions made by others to help us understand which issues are most important. Operation: Harsh Doorstop is a community developed game, and that means incorporating our community criticism in efficient ways at scale is absolutely critical. If you value your opinion and want to help us improve our game, go make your voice heard on our feedback page.

Download the OPEN SOURCE zombie survival mod template.

Want to create a zombie survival mod for Operation: Harsh Doorstop that is similar to Call of Duty: Zombies? Thanks to our developer Miha, half of that work has just been done for you.

https://steamcommunity.com/sharedfiles/filedetails/?id=2938635593
Download the SOURCE CODE here.



Our development team members have not only been working on the core game, but also helping the mod community every chance they get. We'll continue to put out templates, tutorials, start projects, and all sorts of other assistance to get your mods up and running.

Our upcoming plans for anti-cheat assistance.

With all our critical bugs and fixes regarding mod support and Steam workshop currently resolved, the next primary objective is implementing the features our multiplayer community needs to combat cheaters. Over the coming weeks we'll be rolling out waves of updates that introduce new systems to combat this ongoing problem.

Block filtered players from joining a server.
These planned features are server settings that can be set by administrators. They are entirely optional, and each server has full control over how aggressive their block filter should be.
  • Check if a user is VAC or game banned on any other game. If so, block from joining server.
  • Check if a user is a new account under X days old. If so, block from joining server.
  • Check if a user has under X hours playing the game. If so, block from joining server.
  • Check if a user has been community banned. If so, block from joining server.
These initial settings should significantly help servers block ban-evaders or known cheaters from joining their server. While this will definitely help... we know it won't stop cheating entirely. Which is why we're working on the following update.

Implement optional Easy Anti-Cheat for servers.
Easy Anti-Cheat is currently in the beginning stages of being incorporated into our game. However, we are doing extra work to ensure that Easy Anti-Cheat will not be a game-wide system. This system will only be active on servers that choose to enable it, and will not be active in single player matches (or when mods are enabled while offline.) Configuring this functionality will take some additional time, but as Operation: Harsh Doorstop's mission is rooted in being open and mod-friendly... this is mandatory functionality we require prior to incorporating EAC into the game.

Lastly, if you have not already... make sure you JOIN OUR DISCORD SERVER.

Our community members have been playing and creating each day, and for anyone who wants to see all the coolest community creations before they even hit Steam workshop... our Discord is the place to be.

For any additional information, make sure you watch the video linked above!

Thanks so much for enjoying Operation: Harsh Doorstop, and I hope I'll see you on the battlefield soon.

- Bluedrake42
Community Announcements - 트리 오브 세이비어
안녕하세요, 트리 오브 세이비어입니다.


3월 2일(목) 정기점검이 진행될 예정입니다.
아래 일정을 참고하시어 게임 이용에 불편이 없으시길 바랍니다.
※ 점검 중에는 게임에 접속할 수 없으며, 점검 일정은 변경될 수 있는 점 참고 부탁드립니다.

점검 일시 : 2023년 3월 2일(목) 오전 9시 ~ 오전 10시 (총 1시간)

[h5]【업데이트 내용】[/h5]
  • 3월 9일(목) 에피소드 15-1 업데이트 및 최대 레벨이 490으로 확장됨에 따라 다음 기간 동안 주간 보스 레이드 및 봉쇄전의 입장이 제한됩니다.
    - 3월 6일(월) 오전 6시 ~ 3월 9일(목) 정기점검 전까지

감사합니다.
...