Feb 28, 2023
Nova Empire - aquilamarc
Commanders, get ready! 🚀

Events timetable from March 1.

Server: Elite Servers, 531 – 544
1. Galaxy Barter (March 1 – March 8 )
2. Void Materials Ranking Event (March 2 – March 4)
3. Tech Piece Exchange Event (March 2 – March 9)
4. Anping Event (March 3 – March 6)
5. Daily Patrol I (March 4 – March 6)
6. Starry Bingo (March 4 – March 6)
7. Daily Patrol II (March 6 – March 8 )
8. Cosmos Prism (March 6 – March 8 )
9. Ranking Event [Alliance] (March 6 – March 8 )
🚀
The Wrath of Einherjar - Pirate Intrusion 【Hell Mode Available】
Server: 531 – 543 (March 2 – March 3)
Dakar Desert Rally - SaberMod5
New Premium Content
SnowRunner Trucks DLC: test your resolve against the scorching sands with NEW SnowRunner Trucks, stages, and events in this Premium DLC.
New Trucks:
  • TUZ 16
  • TUZ 108
  • TUZ 420
  • ZiKZ 605R
  • YAR 87
New Stages and Events.
Sports Mode - 6 Stages and 1 Event:
  • 01 Bisha
  • 02 Jeddah
  • 03 Alsharaf
  • 04 Gayal
  • 05 Al Ula
  • 06 Shigry
Professional Mode - 3 Stages and 1 Event:
  • 01 Jeddah
  • 02 Gayal
  • 03 Shigry
New Features
  • Steering Wheel Wizard: An easy step-by-step solution for players to configure their connected steering wheels and peripherals.
  • Camera FOV lets you configure your FOV for the cockpit, dashboard, hood, and front cameras.
  • Added “Handling Style” to allow players to activate a more challenging experience under Gameplay Options.
  • The steering wheel angle can now be set up to 2,520Âș if supported by the Steering Wheel Hardware.
  • Cockpit Camera now simulates the wheel rotation of an actual steering wheel when a player is using Steering Wheel hardware.
Additional Steering Wheels Supported
  • SIMUCUBE 2 Pro Wheel Base (PC).
  • FANATEC GT DD Pro (PC - PS4 - PS5).
  • LOGITECH PRO Racing Wheel (PC - PS4 - PS5 – X1 – XSX - XSS).
  • HORI Racing Wheel APEX (PS4 - PS5).
  • HORI FF Racing Wheel DLX (Xbox One - XSX - XSS).
  • HORI Racing Wheel Overdrive (Xbox One - XSX - XSS).
General
  • Added more classes of AI vehicles during Professional and Simulation modes to make them feel more realistic.
  • For Professional and Simulation game modes, all vehicles will now be included in the ranking to make these modes feel more realistic.
  • Removed auto-driving in the DSS when playing in Professional and Simulation game modes.
  • Players can configure the Steering wheel angle up to 2,520 degrees on supported hardware.
  • In Simulation Mode with Bikes or Quades when the player doesn’t have a co-pilot, the odometer will only be adjusted automatically on Waypoints.
  • In Simulation Mode, the Waypoint radius opening distances were adjusted to increase the sim navigation experience.
  • Reduced repetition from the Navigator AI when they speak.
  • Adjusted wheels’ life so flat tires occur more realistically.
  • Added a button to refresh leaderboard information.
Warhammer The Horus Heresy: Legions - EGPepe

"I bow before none!"
– Warmaster Horus

The Will of the Warmaster card back is available in the shop today. Don the Warmaster's armour in battle!

Known as the Serpent's Scales, Horus' armour was the prototype Terminator armour that would become renowned across the galaxy. Crafted by Fabricator-General Kelbor-Hal himself, it was adorned with symbols of the Warmaster, and his pact with the forces of Chaos.
Ski3 - Titanzzz
Fixes:
1. AI behavior and small pathing issues.
Feb 28, 2023
The Simulacrum - trynet
Features:
  • Shift click on cards in the deckbuilder to mark them as favorites, filter them in the filters view.
  • More buttons to make changing between ai difficulties easier.
Paper Trail - Excoundrel
We didn’t think we’d be posting here again so soon, but we have some exciting news to share with you all!

We’ve been nominated for FOUR Game Connection Awards that will be revealed at the Game Connection America Conference in March this year. The awards we are up for are the “Best Upcoming Game”, the “Game Connection Grand Award”, the “Best Casual Game”, and finally the “People’s Choice Award”. We’ll be there in person at the conference in San Francisco so feel free to drop by, say hello, and maybe even get a chance to play the game before release.





Now, you may be thinking “People’s Choice Award hey?”, and yes, this award will be given based on votes from the gaming community (that’s you!). If you would like to support you can do so by voting via this link and selecting Paper Trail from the list. We really appreciate all of your support and can’t wait to share more of our game with you in the build-up to the launch.


https://store.steampowered.com/app/1889740/Paper_Trail/
Feb 28, 2023
Warhammer 40,000: Darktide - [Fatshark] Catfish


Rejects!

Here are the notes for Hotfix 1.0.32 which just went live on Steam, and will be live shortly on the Microsoft Store.

  • Engine fix for possible log spam on certain setups causing bloated logs and performance issues.
  • Added text if the user has the option "Hardware-accelerated GPU scheduling" turned off when using an Nvidia 40x Series while in the launcher.
  • Fixed issues with Framerate Cap and Brightness not resetting in the launcher.
  • Fixed issue with user settings not getting reset if the user switched the GPU in the launcher.
LION The Last Homeland - GAL Ramirez
The next update for LION, is close but unfortunately, I won’t be able to upload it this week and I’m not sure I can the next one, I’m setting the new goal to around the middle of March, as I’m want to have this version with way less bugs as possible and increase the performance as much as I can. To that end in moving the next update.

Thank you all for your understanding, game development is often filled with these types of Problems and challenges, the game still has 2 years of development so this will be quite an interesting journey.
I’m working hard to make sure get a way better version of the game, as the new content is being made for the final adventure.

Right now, the objectives are to polish and increase the performance of the game so the Graphical requirements are reduced.
Polish and remove a lot of Bugs.
Improve the combat system and AI of enemies.
Improve the Children AI.
And introduce the new features I have talked about.
Also Building new Section of the early aces world to extend it a bit, and preparing a new training level for the demo and early access.

Ill make sure to let all know with bells and whistle when the next update gets live.
Roadwarden - Assemble_Xer0
We are once again featured at the amazing DevGAMM!

The physical event will take place in GdaƄsk, Poland, this year and will give devs and publisher a playground to network. Among other great opportunities, from March 1-2, a conference will be held, gathering game industry professionals for top-notch sessions to show off their projects!

Among those, Roadwarden mastermind, (indie) solo dev Aureus from Morale Anxiety Studio speaking about Roadwarden! Starting tomorrow at 2pm CET!

More details and how to join if you are attending DevGAMM!: https://events.pinetool.ai/2985/#speakers/852462?referrer%5Bpathname%5D=%2Fspeakers&referrer%5Bsearch%5D=&referrer%5Btitle%5D=Speakers

For a full program, and all details about this year's DevGAMM in GdaƄsk, head to the DevGAMM homepage: https://devgamm.com/gdansk2023/


Intrigued and still on the fence? Enjoy Roadwarden's the free demo! Or get the game within the next 29 hours and get yourself 30% off!
https://store.steampowered.com/app/1155970/Roadwarden/
Territory - Territory Dev
Fixed
  • Reduced max potential accuracy spread for M4, M1891 and P1911
  • Collision for military guard towers
  • Reverted AI spawning system to how it was previously done as there were to many issues with AI respawning
Changed
  • Increased base jump height a small bit so players can clear the military guard tower rails
  • Secondary Action (Default right click) now stops sprinting and readies weapon to fire
  • Stamina reduction increased a little
  • Reduced max time for weather types to remain
Added
  • Temporarily added the ability to change the weather to a non-rain type with Shift + O. Transitions take 30 seconds.
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