Dark Skies: The Nemansk Incident - DK Productions


The Day has come.

After 3,5 Years of work the game's Story is finally done.
I want to thank everyone who joined me on this Journey.
It has been a Development Phase of many challenges, many frustrating Moments but also
good memories and amazing improvements. And the Knowledge I gained in that time is very valuable.
Thanks for playing my game and I sincerly hope you like how the story turned out.

I have changed many many files during this last development phase so if issues appear, please post them here.

Of course I will continue to support this Game and release patches and fixes accordingly.
I also want to add that the 1.0 Release is on my 30th Birthday today so this is a special day for me.

Thank you and take care :)

DK Productions
Feb 24, 2023
Final Fort - haojingbin2319
Optimized the problem of incorrect English display in some places
Gamedec - Definitive Edition - Feanen_AP
We're super happy no announce that Gamedec is now available on PlayStation 5!

Thanks to the cooperation with Perp Games, the game is now available on yet another platform. You can now enjoy Gamedec not only on PC and Switch, but also on PS5 :)



Thank you so much for your continuous support. Please enjoy! ːsteamhappyː
DCS World Steam Edition - NineLine
Mosquito FB VI
Livery Contest



Using the official template found here, take part in this DCS: Mosquito FB VI livery contest that starts today and will conclude on the 24th of March, 2023. The top ten submissions will have their skins integrated into DCS and their names will also be included in the official Mosquito FB VI manual.

Contest requirements:
  • The skin must be created using the linked template.
  • The livery must be based on current or historic schemes from any Mosquito variant.
  • The livery must be associated with one of the countries currently present in DCS.

All ten winners will receive a free Eagle Dynamics module that can be also given as a gift to any DCS account. Please read the Mossie Livery Competition entry details.

ARC-210 Radio for the Warthog
The Final Key Feature



The ARC-210 radio is the final Key Feature of the DCS: A-10C II Tank Killer, and it’s planned for the next Open Beta. The ARC-210 replaces one of the two VHF radios on the left console and provides UHF and VHF modes that can also be programmed from the COMM page on a Multifunction Color Display. The ARC-210 can also be controlled from the Upfront Controller (UFC) and display the current setting on the HUD.

Following the initial release of the ARC-210 with UHF and VHF modulation, the satellite radio functions will also be added, in addition to other DCS aircraft that support satellite radio communications. The ARC-210 will be fully compatible with the integrated Voice Chat system.


Three New Campaigns!
Coming in Next Open Beta



DCS: Mosquito FB VI V for Victory campaign by Reflected Simulations
The ‘’V for Victory’ campaign includes thrilling missions like night intruder, ranger, pathfinder, and photo recce to mention a few. It also contains accurate recreations of some of the most iconic Mossie missions of the war. Help the prisoners break out from the Amiens prison, bomb the Gestapo headquarters, and attack the radio station as Reichsmarshall Goering is delivering a propaganda speech. Put on your Irvin jacket, climb into the cockpit, and see if you have what it takes to be the leader of a Mosquito Squadron.

This campaign consists of 12 historical and semi-historical missions, nearly a thousand specially recorded voice-over messages and radio broadcasts, historically accurate liveries, and much more as you’d expect from a Reflected Simulations campaign.



DCS: AV-8B Kerman campaign by Ground Pounder Sim
Join ‘Detachment B’ of US Marine Corps Harrier squadron VMA-311 as they embark on ‘The Kerman Campaign’ over the Persian Gulf map. The 2011 Arab Spring has sparked civil unrest across southwest Asia, and this has led to violent Iranian repression of its citizens. This chain of events has led to the formation of a US-led coalition and the launch of Operation Persian Freedom. The Kerman Campaign puts you in the shoes of USMC Captain Mitch ‘Mike-Mike’ Mickleson as the Harrier pilot of ‘Det B’ to fight to protect his fellow marines on the ground.

This highly-immersive and exciting campaign is set across 11 missions, and it features a standalone story set within the Operation Persian Freedom campaign storyline. The Kerman Campaign will push virtual Harrier pilots to the limits as they experience intense and detailed close air support operations.



DCS: F/A-18C Inherent Resolve campaign by Looking Glass
This exciting and player-friendly Hornet campaign takes place over the Syria map. Join the multinational coalition to fight against ISIS in 13 epic missions that are suitable for flyers at all skill levels. You are “Stryker”, a rookie deployed to Incirlik Air Base with your wingman “Jazzman”. This progressive campaign utilizes a wide range of target locations and airfields such that you will be bombing some of the most interesting parts of the map! The action piles up fast as you navigate your way through a series of dramatic and exciting missions that you will enjoy playing again and again. Mission briefs are quick and easy, and it comes supplied with kneeboards, mission PDFs, and associated imagery.

These three new campaigns are planned for the next Open Beta update and will provide you with a wealth of new gameplay from talented DCS campaign makers. Stay tuned!

Thank you again for your passion and support.

Yours sincerely,

Eagle Dynamics
Feb 24, 2023
An Architect's Adventure - maou
Camera rotation feature support.
Fixed some unexpected solutions.
Emperial Knights Playtest - Shad
-New Emperial Knights Gameplay.
-Fluid Locomotion
-Fast Paced Action Combat System.
-Fast Paced Magic Combat System.
-Crafting.
-Minimap.
TFM: The First Men - Gathering Tree
Offsprings of the first men, once again, welcome back to another #FeatureFriday! ːreexcitedː



Changelog

ːhappyheartː [Content] New race: Elemental Lord.
ːhappyheartː [Content] Replaced Ergenekon's "Yanik" scorpion boss with the new Elemental Lord race.
ːhappyheartː [Fix] Prevented Lindaris' waves from receiving overpowered weapons.



Internal Build Changelog
(these will be available in a future release on TFM's Playtest beta branch)

ːhappyheartː [Feature] All components in the new construction panel now have the ability to assess affordability and verify the unlock requirements.
ːhappyheartː [Feature] We can now instantly build new constructions using the new build panel.
ːhappyheartː [Feature] GainProfessionExperience node has been added. As a result, the characters began to receive experience based on their assigned constructions.
ːhappyheartː [Feature] Traits can now accumulate experience and level up. We can also specify how they acquire experience.
ːhappyheartː [Feature] Energy is a brand-new character stat. Energy systems have been removed from the stats. Characters will now consume energy from a single source rather than spending energy on Body, Mind, Heart, Soul, and Self stats, which will be replenished by eating food.
ːhappyheartː [UI/UX] The user interface is updated to reflect new additions and changes.
ːhappyheartː [Fix] Refactored faction points.
ːhappyheartː [Fix] Refactored map maker.
ːhappyheartː [Fix] Refactored trait categories. Removed all categories except; Race, Subrace, Gender, Genetics, Lifestage, Personality, Buff, Debuff, Blessing, Burden, Profession, Feat, and Internal.

https://steamcommunity.com/games/700820/announcements/detail/3664275387883515658
We've been quite delighted to see the new features and changes appear in our internal build. We are happy to report that the development is progressing smoother than we had anticipated, so we may upload a build sooner than expected! ːreimpressedː

Everyone at Gathering Tree is excited to hear your thoughts on the difference! We appreciate all those participating in Early Access and assisting us in improving TFM. ːSmallRedHeartː

See you all next week! ːgearthumbsupː
Feb 24, 2023
X-Plane 12 - danial
  • XPD-13857 - Sudden change in outside air temperature (causing pressure altitude to jump several thousand feet).
  • XPD-13851 - X-Plane complains about broken DDS that previously loaded just fine.
  • XPD-13853 - Improve accuracy of reported airport visibility with real weather.
  • XPD-13843 - Only first of Custom Ground Trucks is recognized.
  • XPD-13656 - From Bug Report: .FOR file with grass have shimering and transparency with a LOD enabled”.
  • XPD-13848 - drawcall type data ref is not set correctly during `XPLMCustomizeAvionics_t` callbacks .
  • XPD-13390 - Zink/Mesa is leaking staging memory.
  • XPD-13285 - Zink on Linux.
  • XPD-13284 - Allow fallback to the IHV driver instead of forcing Zink.
  • XPD-13283 - Zink doesn’t correctly render UI plugins.
  • XPD-13282 - Zink backend on AMD results in colours being rendered incorrectly.
  • XPD-13472 - No longer able to: “Carry another aircraft” or “Be carried by another aircraft”.
Feb 24, 2023
SCP: The Paranormal - KarloSCPbanana
We have finally finished the first version of the trello roadmap! Make sure to have a look at it as there's some interesting info on there that hasn't been announced yet. You should also keep an eye on it in the future for updates ;) Anyway, have fun checking out the roadmap! Here's the link: https://trello.com/b/QrpZsTQd
Feb 24, 2023
X-Plane 12 - danial
12.03r1 is the latest release version of X-Plane 12. This update came with new DSF files

Bug fixes:
  • XPD-13618 - CYVR and LFPG DSF issues.
  • XPD-12583 - Custom-placed Approach Light objects.
  • XPD-13798 - Crash in panel code when plane has a HUD instrument
  • Replay fix - Velocity was treated as a location
...