To pay tribute to the 228 martyrs in Taiwan, there are many Easter eggs buried in PAGUI, and many powerful players have been dug out one after another. I am actually very happy.
And we are back! It has been a while since our last update, and we are very excited to bring you new content, and bug fixes! This new update brings a new skybox and ground textures. Conduct battles in the new scorching desert map, the freezing tundra, boiling lava, or some of our seasonal maps.
New skyboxes include differing times of day, and also a great mountains region, to give extra depth to your battles.
For more information, and to follow our progress, check out our roadmap on: discord!
1. Add practice mode A practice mode has been added where you can practice as much as you want. From the Start button, you can select Practice Mode and Game Start.
2. Renew manual I renewed it based on the opinion that the manual explanation is insufficient.
3. Balance Patch Before change: Combo if wrong = 0 After change: -30 combo
4. Item renewal Time-increasing potion Before Change: Increase Command Change Time After change: Time increase drug -> Penalty reduction drug Incorrect key input Step 0: -30 combo Step 1: -27 Combo Step 2: -23 combo Step 3: -19 combo Step 4: -15 Combo
Fixed the issue that the names of the port of Madras and the landing point of Azores were incorrect in the Japanese version. Fixed an issue where the ports Rapa Nuri and Wainwright had incorrect names in the English version. Fixed the problem that the text options in the English version were not fully displayed after the fishing ground was salvaged. Fixed an issue where the localization of the map interface displayed incorrectly in multiple languages. Fixed an issue where the localization of the auto-navigation supply shortage prompt displayed incorrectly in multiple languages. Fixed typos in some texts.
<Starlight Collector> <Hammerworks> <The Shadow> <Dream Tower> <Mad Man> quests have been added. (You can't play because the stage hasn't been added yet. Please wait a little longer!)
A unit shortcut button has been added.
Fixed:
Defeat routine now works properly when HQ is destroyed. I haven't been able to figure out what's broken so far. Thank you to the user who reported it!!
Fixed infantry Robots not dropping uranium when uranium cannot be gathered.
Fixed a situation where gathering resources would keep running while other crews were waiting. This is because only one person can gather resources at a time.
During the Black Blade quest, Damaged Infantry Robots are displayed as ★ on the minimap.
Today we have released a small patch that fixes some skill errors, the reward calculation issue in the tournament, and functional skill problems reported by our players.
V 1.0.21 Update log
- Fixed the issue where some characters' functional skills/passive skills didn't work functionally - Fixed the issue where [Tiqin]'s skill [Alchemic Elixir] caused the game to freeze when trying to heal allies. - Fixed the issue where [Rwal]'s skill [Shade Soul Splitter] could be stacked indefinitely. - Fixed the error that occurred during reward pool calculation in the Battle of Wits event. - Optimized part of known localization issues in the game.
We have also noticed that some passive skills and functional skills still have issues with triggering and usage. We will address these problems in the next version, which will be released next week.
If you meet bugs in the course of play, you can leave a comment below or join our Discord channels. Discord channels or fill in this bug report form for submission. We will quickly look into them and try fixing them in future updates!