Added option to use Half-Sword technique. TohChika(Arigato again!) showed me videos of people grabbing swords by the blade to make it easier to aim the point of the sword to a weak spot of an armour or to switch the sides and hit the opponent with the pommel. For now hitting opponents with the pommel will do the same amount of damage as hitting with the blade, however in the future this is something that I can explore, such as making it that it will be more efficient to destroy shields or armour.
Also now grabbing items is cooler, such as Alyx style.
There is still a bug with the opponents when host leaves the server, fixing that.
Bugs fixed and Improvements made
Added Half-Sword technique.
Cooler grabbing system.
Finally fixed Shotgun Pump Bug!
Fixed hand angles to fit more with the players real life hand angles.
Increased Coins/Currency gain by 100%
Added option to switch locomotion sides. Making it that the player can move using the RIght controller and rotate using the Left controller.
Fixed Tutorial Buttons, now they do not teleport move around once you press them.
Made weapons 50% lighter.
Fog will slowly change color and intensity according to the Theme area you walk into.
Fixed very small sockets not saving position.
Thank you Devin and Razr187 for helping me test it!
Hope you all had a great week and managed to get your workouts! Almost done with these small improvements and fixes. Already started working on the Boss as well 💪😁❤
Remember, eating fats such as bacon and eggs is healthy, sugar is your enemy(except right after a heavy workout)!
[Chilla's Art] The Bathhouse | 地獄銭湯♨️ - chillasart.llc
We apologize for the long wait.
Bathhouse v2.0 Patchnote :
-Greatly optimized the game -Fixed most crashes
Minor fixes: -Some minor bugs on options menu -Removed restart day option on pause menu -Fixed some problems with interact icons -Added more interact icons for more guidance -all cutscenes have been changed to video instead of real-time -some white board texts
We are happy to bring you the 80th milestone update – now we can confidently say that all the games main features are complete and working well. With this foundation update out of the way we are returning to updating the game every couple of days – starting to roll-out new content, and final fixes and quality of life improvements.
To go over the main feature of this milestone update: offline singleplayer with optional CoOp mode, hosting games doesn`t require MySQL installation, Italian and Spanish translations, performance improvements and fixes to the last two dozen know bugs. Full details are bellow.
We have also updated all the game servers to the new format and naming. To locate your old server - just look for the number in the (), for example "Global 0 - PvE" that most of the players were playing on is now "Global Server 2 - (0)"
Please keep in mind that with update this large we expect some new minor issues that we`ll work on addressing over the next couple of days.
And as always - thanks so much for everyone`s support - we are truly blessed to have such an amazing community.
Now, let stake a look at what this milestone update has in store:
Offline Singleplayer and removing MySQL requirements
Singleplayer Offline mode added - play the game singleplayer and offline
Option to start Stars End in fully offline mode - no internet connection required
New Self-Hosting menu that does not require mySQL setup for players to host games
Singleplayer Offline and Self-Hosted menu have access to the same character and your game world, allowing you to change starting conditions and various gameplay properties
Self-hosted menu also allows you to invite your friends or even random player to your singleplayer offline game
Make your singleplayer offline game coop, public or fully offline again at any time
Keep in mind that dedicated hosting tool still requires MySQL – as it allows your servers to host much large number of players
New Features and Improvements
Improved Character creation and Selection screen
Added Random character generator
System Map now shows all player claims and vehicles
General Fixes and Improvements
Singleleplayer Online will no longer show outlaw players to others
Various server stability improvements
Renumbered the server numbers from 1 to 5 instead of 0 to 4
New Language Support and Translation Improvements
Added Italian translation – still needs a little bit of improvement
Added Spanish translation – also needs a bit of improvement
99% of game text is now localized, just a few missing instances left
Game Control text is now fully localized in all languages
Major improvements to Russian translation courtesy to Евгений Б
Major improvement to German translation, courtesy of Caeries
Major improvements to French translation, courtesy of Cygin
Other translation help from Erazor and Zanarus
Added support for Arabic translation – coming very soon
Due to a lot of bugs in the recent changes, the development version is very unstable, so in order to ensure the normal game experience, we will only update the beta in the near future, which will take about 1-2 months, and release it after the version is stable.
■ Maintenance Effects : 1) Matchmaking will be restricted 30 minutes before Server Maintenance. 2) Access to the game will be restricted at the start of Server Maintenance. 3) All players will be disconnected immediately after the start of Server Maintenance.
■ Maintenance Goal : 1) Fix some bugs in the previous update. 2) Fix some bugs that specialized weapons of some class act abnormally.
UNDECEMBER will be undergoing a server patch on Feb. 24 (Fri) to address identified issues.
Please refer to the following information for details.
Feb. 24 (Fri) Server Patch
1. Server Patch Schedule: Feb. 24 (Fri) 13:10 (UTC+9) * The server patch will proceed without maintenance. * The game will therefore be available to play while the server patch is underway.
2. Server Patch Details - Game service stabilization
3. To Note - Please exit the game completely before logging in again for the patch to be applied. - Chaos Dungeons and the Auction House will be unavailable 10 minutes before and after the patch.
Please be advised that players may experience temporary disconnections while the patch is underway.
We will always strive to maintain the quality and reliability of our services.